Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 23:24:19 // Winter2019/RPGLIKE Player: Cipherpunk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1569) 1569 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (780) 780 TOTAL SCORE: 6699 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 145 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/600 Matter 130/300 Energy 150/150 System Corruption 2% Temperature Cool (60) Movement Flying (27) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY (7) ------ Long-range Sensor Array Advanced Signal Interpreter Maneuvering Thrusters Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Long-range Missile Launcher Scythe > --- INVENTORY (4) ---- Improved Melee Analysis Suite Improved Actuator Array Improved System Shield Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Maneuvering Thrusters Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Long-range Missile Launcher Scythe > --- INVENTORY -------- Improved Melee Analysis Suite Improved Actuator Array Improved System Shield Scythe [Rating: 56] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Long-range Sensor Array Storage Large Matter Pod Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 9 | 3 . 2 1 1 1 . . 1 . Power . | . . . . . . . . . . Propulsion 2 | 1 . . 1 . . . . . . Utility 6 | 1 . 2 . 1 1 . . 1 . Weapon 1 | 1 . . . . . . . . . Parts Attached 34 | 2 3 7 8 6 1 3 1 1 2 Power 4 | . . 1 2 1 . . . . . Engine 2 | . . . 1 1 . . . . . Core 2 | . . 1 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 1 . 2 2 3 . 1 . . . Treads . | . . . . . . . . . . Leg 1 | 1 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . . 2 2 3 . 1 . . . Utility 14 | . 2 4 . 2 1 2 1 1 1 Device 5 | . 1 . . 2 . 1 . 1 . Storage 1 | . 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 7 | . . 4 . . . 1 1 . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 7 | 1 1 . 4 . . . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon 3 | . 1 . 2 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . Average Slot Usage (%) 98 | . 96 93 99 100 100 97 100 100 100 Engine 7 | . 14 2 5 7 8 7 7 7 7 Core 1 | . . 8 4 1 . . . . . Leg 5 | . 28 9 . . . . . . . Flight 22 | . . 11 29 27 26 26 30 28 28 Device 7 | . 11 . . 9 8 6 7 13 14 Storage 2 | . 13 2 . . . . . . . Processor 3 | . . . . . 3 7 7 7 7 Hackware 27 | . . 36 40 36 34 30 30 28 28 Energy Cannon 2 | . 8 11 2 . . . . . . Ballistic Gun 4 | . 19 11 1 . . . . . . Slashing Weapon 12 | . . . 15 18 17 15 15 14 13 Naked Turns . | . . . . . . . . . . Heaviest Build 16 | 7 12 12 13 15 15 15 15 16 16 Greatest Support 35 | 20 20 20 26 28 28 35 35 35 35 Greatest Overweight (x) 3 | . . 3 . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 4 4 4 4 4 4 Average Capacity 3 | 3 3 3 3 3 4 4 4 4 4 Most Carried 4 | 1 3 3 3 4 4 4 4 4 4 Average Carried 3 | . 2 2 2 2 3 3 3 3 3 Final Capacity 4 | 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | 1 3 3 3 4 3 4 4 3 4 Class Distribution -------------------- 31% | Hacker-Sprinter 25% | Messiah-Sprinter 18% | Wizard-Sprinter 17% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Messiah-Sprinter | -7/Zion Messiah-Sprinter | -6/Proximity Caves Messiah-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 728 | 220 225 20 133 60 10 37 13 10 . Remotely . | . . . . . . . . . . Salvage Created 1469 | . 301 148 631 215 72 72 . . 30 Parts 115 | . 33 7 40 20 6 6 . . 3 Haulers Intercepted 5 | . . 1 3 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 9 6 . 8 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 39 | . 12 . 10 4 5 4 . . 4 Melee 23 | . . . 10 4 5 4 . . . Guns 4 | . 4 . . . . . . . . Cannons 8 | . 8 . . . . . . . . AOE 4 | . . . . . . . . . 4 Classes Destroyed 12 | . 4 2 3 2 . . . . 1 Worker 1 | . . . . . . . . . 1 Builder 2 | . 1 1 . . . . . . . Hauler 5 | . . 1 3 1 . . . . . Recycler 1 | . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 3 | . . . 3 . . . . . . Watcher 6 | . 3 . 2 1 . . . . . Swarmer 19 | . 5 . 2 . 5 4 . . 3 Grunt 16 | . 7 . 7 1 . . . . 1 Brawler 1 | . . . 1 . . . . . . Sentry 1 | . . . . 1 . . . . . Programmer 2 | . . . . 2 . . . . . Best Kill Streak 9 | . 5 2 9 2 3 4 . . 5 Combat Bots Only 5 | . 5 . 5 1 3 4 . . 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Damage Taken 2611 | . 427 284 400 308 171 335 . 266 420 Core 2215 | . 338 228 342 265 143 285 . 235 379 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 1325 | . 279 204 195 130 98 176 . 101 142 Core Remaining (%) 82 | 100 100 62 89 . . . . 62 . Volleys Fired 62 | . 41 6 5 . . . . . 10 Largest 2 | . 2 2 2 . . . . . 1 Hottest 80 | . 80 80 80 . . . . . 43 Shots Fired 114 | . 82 12 10 . . . . . 10 Gun 58 | . 47 6 5 . . . . . . Cannon 46 | . 35 6 5 . . . . . . Launcher 10 | . . . . . . . . . 10 Special . | . . . . . . . . . . Kinetic 58 | . 47 6 5 . . . . . . Thermal 46 | . 35 6 5 . . . . . . Explosive 10 | . . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | . 15 6 1 . . . . . 2 Robot Miss Streak 5 | . 5 1 3 . . . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 142 | . 49 7 48 16 6 7 . 2 7 Core Hits 69 | . 19 3 18 7 5 4 . 1 12 Critical Hits 9 | . 2 . 5 1 . 1 . . . Critical Kills 6 | . 1 . 3 1 . 1 . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . . . Melee Attacks 179 | . . . 76 41 13 19 . 6 24 Impact . | . . . . . . . . . . Slashing 179 | . . . 76 41 13 19 . 6 24 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . 7 2 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks 16 | . . . 8 4 . 3 . . 1 Damage Inflicted 4995 | . 769 113 2022 668 203 222 . 69 929 Guns 339 | . 313 26 . . . . . . . Cannons 579 | . 456 87 36 . . . . . . Explosions 858 | . . . . . . . . . 858 Melee 3219 | . . . 1986 668 203 222 . 69 71 Ramming . | . . . . . . . . . . Kinetic 339 | . 313 26 . . . . . . . Thermal 579 | . 456 87 36 . . . . . . Explosive 858 | . . . . . . . . . 858 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 3219 | . . . 1986 668 203 222 . 69 71 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 287 | . . . 135 100 . 4 . . 48 Projectiles . | . . . . . . . . . . Explosions 44 | . . . . . . . . . 44 Melee 243 | . . . 135 100 . 4 . . 4 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . . . 158 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 279 | . 210 120 130 8 6 158 279 21 51 Average Temperature 101 | . 78 47 64 6 4 74 147 7 23 Received Heat Transfer 539 | . 156 45 180 45 12 . . 65 36 Effects 2 | . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1221 | . 962 185 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Peak Influence 556 | . 290 78 421 377 . . . . 556 Average Influence 147 | . 86 42 176 266 . . . . 116 Maximum Alert Level 2 | . 1 . 2 1 . . . . 2 Low Security (%) 69 | 100 94 100 59 22 . . . . 90 Level 1 27 | . 5 . 33 77 . . . . 2 Level 2 2 | . . . 7 . . . . . 6 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 3 . 3 1 . . . . 1 Investigation 3 | . 1 . . 1 . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . 3 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 4 | . 2 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 29 11 33 9 7 4 . 25 14 Peak Tracking Total 15 | . 5 8 7 3 4 4 . 15 6 Tactical Retreats 15 | . 3 . 4 2 1 . . 4 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . . . . . . . 9 Max in Single Turn 5 | . . . . . . . . . 5 Garrison Access 2 | . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 18 | . 5 1 3 5 . 1 1 . 2 Terminals 10 | . 3 1 3 3 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 43 | . 11 4 10 11 . 1 4 . 2 Successful 34 | . 4 3 9 11 . 1 4 . 2 Failed 9 | . 7 1 1 . . . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 8 4 5 7 . . . . 13 Terminals 29 | . 8 4 10 7 . . . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Terminal Hacks 18 | . . 2 6 5 . 1 4 . . Part Schematic 6 | . . . . 2 . . 4 . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . Level Access Points 2 | . . . 1 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Terminal Index 3 | . . 1 1 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 2 | . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 Seal Access 2 | . . . . 1 . . . . 1 Unauthorized Hacks 18 | . 6 2 6 4 . . . . . Terminals 9 | . 3 1 3 2 . . . . . Botnet 7 | . 2 1 2 2 . . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 1 3 3 . . . . . Full Trace Events 3 | . 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . 4 . . Parts Built 2 | . . . . 2 . . . . . Matter 438 | . . . . 438 . . . . . Time 76 | . . . . 76 . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 7 | . . . . . . . 4 . 3 Largest Group 4 | . . . . . . . 4 4 3 Highest-Rated Group 213 | . . . . . . . 155 155 213 Highest-Rated Ally 94 | . . . . . . . 39 39 94 Zionite Dispatches 2 | . . . . . . . . . 2 Recon 1 | . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . 2 DROP 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 33 | . . . . . . . . 13 20 Total Damage 864 | . . . . . . . . 435 429 Kills 10 | . . . . . . . . 5 5 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 2945 | 25 503 164 447 387 257 212 502 215 233 Spaces Moved 5273 | 18 258 236 644 607 720 565 1175 513 537 Core 1 | . . 1 . . . . . . . Treads . | . . . . . . . . . . Legs 319 | 18 258 43 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4953 | . . 192 644 607 720 565 1175 513 537 Fastest Speed 27 | 120 120 37 32 29 29 27 27 27 27 Average Speed 34 | 120 120 53 32 29 29 27 27 27 27 Slowest Speed 200 | 120 120 200 37 32 29 29 27 27 27 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 22 | . . 7 1 6 . . . . 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 2 53 24 38 17 85 82 90 73 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 17 | . . . . . 3 7 5 2 . Spaces Dug 32 | . . . 5 4 . 6 . . 17 Terrain Destroyed 122 | . . . 5 4 . 6 . . 107 Melee 32 | . . . 5 4 . 6 . . 17 Projectile . | . . . . . . . . . . AOE 90 | . . . . . . . . . 90 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Total 6035 | 20 369 253 776 755 750 597 1359 579 577 Wait 380 | . 41 1 5 87 9 4 181 47 5 Move 5224 | 17 257 223 641 594 719 564 1174 512 523 Hop 18 | . . 5 1 6 . . . . 6 Pick Up 32 | 1 3 3 12 3 . 3 1 . 6 Fast Attach 20 | 2 2 7 4 3 . 1 1 . . Attach 8 | . 1 . 2 1 1 1 . 1 1 Detach 3 | . . . . 1 . . 1 . 1 Swap 7 | . . . 2 2 . 2 . . 1 Drop 36 | . 1 8 15 6 . 1 1 . 4 Fire 62 | . 41 6 5 . . . . . 10 Melee 151 | . . . 65 35 11 14 . 6 20 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 94 | . 23 . 24 17 10 7 . 13 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 26 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 487 | -10/Materials | Reached level 2 499 | -10/Materials | Discovered new exit (range 12) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Upgraded with Utility slot (x1) 531 | -9/Materials | Reached level 3 531 | -9/Materials | Upgraded with Utility slot (x1) 688 | -9/Materials | Discovered new exit (range 15) 693 | -9/Materials | Entered another Materials area 695 | -8/Materials | Reached level 4 719 | -8/Materials | Upgraded with Propulsion slot (x1) 912 | -8/Materials | Identified exit to Factory 1032 | -8/Materials | Build established: Hacker-Sprinter 1140 | -8/Materials | Entered Factory 1142 | -7/Factory | Reached level 5 1149 | -7/Factory | Upgraded with Utility slot (x1) 1171 | -7/Factory | Reached level 6 1274 | -7/Factory | Fabricated Imp. VTOL Module (x1) 1316 | -7/Factory | Fabricated Imp. VTOL Module (x1) 1470 | -7/Factory | Identified exit to Factory 1470 | -7/Factory | Identified exit to Storage 1470 | -7/Factory | Identified exit to Lower Caves 1527 | -7/Factory | Entered Lower Caves 1563 | -7/Lower Caves | Spotted B-75 Beast 1646 | -7/Lower Caves | Reached level 7 1665 | -7/Lower Caves | Upgraded with Utility slot (x1) 1775 | -7/Lower Caves | Discovered new exit (range 3) 1775 | -7/Lower Caves | Identified exit to Lower Caves 1784 | -7/Lower Caves | Entered another Lower Caves area 1831 | -7/Lower Caves | Discovered exit to Factory (range 12) 1837 | -7/Lower Caves | Found Alien Artifact 1838 | -7/Lower Caves | Identified Core Expander 1838 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 1930 | -7/Lower Caves | Encountered a Warlord checkpoint 1967 | -7/Lower Caves | Build established: Wizard-Sprinter 1987 | -7/Lower Caves | Discovered new exit (range 14) 1990 | -7/Lower Caves | Identified exit to Zion 1996 | -7/Lower Caves | Entered Zion 1998 | -7/Zion | Reached level 8 2009 | -7/Zion | Given A8's code to call for help 2009 | -7/Zion | Discovered new exit (range 14) 2058 | -7/Zion | Learned Factory interactive machine intel 2195 | -7/Zion | Imprinted 2197 | -7/Zion | Declared Zion's savior 2342 | -7/Zion | Identified exit to Proximity Caves 2498 | -7/Zion | Build established: Messiah-Sprinter 2498 | -7/Zion | Entered Proximity Caves 2498 | -6/Proximity Caves | Accompanied by 4 allies 2499 | -6/Proximity Caves | Learned location of Extension (-5) 2500 | -6/Proximity Caves | Reached level 9 2500 | -6/Proximity Caves | Upgraded with Utility slot (x1) 2654 | -6/Proximity Caves | Spotted B-75 Beast 2675 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2707 | -6/Proximity Caves | Discovered exit to Factory (range 8) 2713 | -6/Proximity Caves | Entered Factory 2714 | -6/Factory | Loaded intel: 45 interactive machine locations 2715 | -6/Factory | Reached level 10 2727 | -6/Factory | Zion Hacking Resupply teleported in 2785 | -6/Factory | Retrieved Zion intel report: Active Garrisons 2788 | -6/Factory | Discovered new exit (range 15) 2791 | -6/Factory | Identified exit to Factory 2868 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2874 | -6/Factory | Zion Recon squad teleported in 2883 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2883 | -6/Factory | Discovered new exit (range 37) 2925 | -6/Factory | Reached level 11 2926 | -6/Factory | Core integrity fell below 50% 2932 | -6/Factory | Core integrity fell below 20% 2946 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02916_ K-01 Serf collects debris. 02919_ S-27 Virus destroyed. 02922_ Dropped System Shield. 02923_ Acquired Imp. System Shield. 02924_ R-10 Processor collects Lgt. Nuclear Core. 02924_ U-05 Engineer lays Concrete. 02925_ Reached level 11. 02925_ S-27 Virus destroyed. 02925_ Power Conduit explodes. 02926_ K-01 Serf collects debris. 02926_ W-25 Informer sends out distress signal. 02928_ Destroyed Lgt. Nuclear Core. 02929_ K-01 Serf collects debris. 02930_ S-27 Virus destroyed. 02932_ Pressure Siphon disabled. 02936_ The unstable cave ceiling collapses. 02939_ Destroyed Gravmag System. 02939_ G-50 Soldier destroyed. 02943_ System corrupted: Lrn. Missile Launcher targeting data glitched. 02944_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????##############???????????????????????????????? | | ##### #???????????????????????????????? | | ] !# #???????????????????????????????? | | # k ############????????????????????? | | # / ##???????????????????? | | # k ###;#;;;;; ;#???????????????????? | | ! "###############;; ;#???????????????????? | | ##???????# ! @ ;#???????????????????? | | ! #????????# #???????????????????? | | #????????# ####????????????????? | | #???????# #????????????????? | | #####???????## #????????????????? | | ???????????# #???????????????? | | ?????????? ??????????????? | | ????????g? % ?????????????? | | ?????????? % #????????????? | | ####????????? p #????????????? | | ?????????????# # ????????????? | | ?????????????# *????????????? | | ??????????####+# ; # "?????????????? | | ??????????# w g """ ????????????? | | ??????????#! " ""???????????????? | | ??????????# * ! # k ???????????????? | | ??????????+ # ""???????????????? | | ??????????# # "" "????????"""?????? | | ??????????# """"""g"""""" #""" ?????????"""?????? | | ??????????# """""" """""" #"T????????????"S??????? | | ??????????# """""" """""" #"""???????????"""?????? | | ??????????# """""" """""" #?""????? ???""?????? | | ??????????# #???? #?????????? | | ??????????#############+### #?????????? | | ????????????# ] #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 28 Energy Capacity 240 Matter Stores 354 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 70 Offensive Hacking 59 Defensive Hacking 5 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Hacked Melee Analysis Suite | -7/Factory | Hacked Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Cya! Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Levels Raised 10 | . 1 1 1 2 1 . 1 1 2 XP Earned 19329 | 3000 1505 1535 2880 2375 1050 950 800 1810 3424 XP Spent 14400 | 3000 . 2800 1700 2400 1900 . 600 2000 . Upgrades 22 | 6 . 6 3 2 2 . 2 1 . Propulsion Slot 2 | 1 . . 1 . . . . . . Utility Slot 6 | 1 . 2 . 1 1 . . 1 . Weapon Slot 1 | 1 . . . . . . . . . Heat Dissipation 1 | . . . . . . . 1 . . Energy Generation 2 | . . . 1 . . . 1 . . Mass Support 2 | . . 2 . . . . . . . Inventory Capacity 4 | 3 . . . 1 . . . . . Hack Attack % 3 | . . 2 1 . . . . . . Hack Defense % 1 | . . . . . 1 . . . . Protomatter Created 667 | . 210 . 200 122 77 50 . . 8 Integrity Restored 1841 | . 419 . 508 336 195 150 . 233 . Core 1610 | . 338 . 508 274 195 150 . 145 . Parts 231 | . 81 . . 62 . . . 88 . Protomatter Decayed 238 | . 44 17 18 . 12 . . 147 . Game ------ Seed FortressHardcellConverter Manual? 0 Play Time 01:22:03 Cumulative 56.6 hours Start 2019.12.27 @ 18:50:31 End 2019.12.27 @ 23:24:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4ac6e7b-54cf-4375-883a-8d14ecde80d4