Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 18:18:31 Player: HeartGrenade Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (54) 270 Value Destroyed (1712) 1712 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4511) 4511 TOTAL SCORE: 14573 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 341 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 405 Friendly Fire -55 Cogmind --------- Core Integrity 1575/1600 Matter 163/300 Energy 198/200 System Corruption 0% Temperature Cool (4) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Impulse Thruster Field Propulsion Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Guard > --- WEAPON (2) ------- Power Sword > --- INVENTORY (10) --- Light Angular Momentum Engine Centrium Wheel Nuclear Pulse Array Improved Melee Analysis Suite Splice Drone Bay (6/6) Compact HERF Cannon Grenade Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Layered Medium Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Guard > --- WEAPON ----------- Micro-nuke Launcher Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Centrium Wheel Nuclear Pulse Array Improved Melee Analysis Suite Splice Drone Bay Compact HERF Cannon Grenade Launcher Power Sword [Rating: 143] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Improved Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 . 1 . . . . 1 . 1 . 2 Utility 11 | . . . . . 3 . 1 . 2 . . 1 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 102 | 6 5 3 7 1 15 16 6 1 7 3 . 5 2 13 10 2 Power 13 | 1 . . 1 . 4 1 1 1 1 . . . . 1 2 . Engine 11 | 1 . . 1 . 4 1 1 . 1 . . . . 1 1 . Core 1 | . . . . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 24 | 2 . 1 1 . 3 8 2 . . . . 1 . 4 1 1 Treads 6 | 2 . . . . . 4 . . . . . . . . . . Leg 7 | . . 1 . . 3 3 . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 1 2 . . . . 1 . 4 1 1 Utility 38 | 1 1 . 3 . 3 5 2 . 3 1 . 4 2 7 6 . Device 15 | . 1 . 2 . 2 1 1 . . . . 2 1 1 4 . Storage 3 | 1 . . 1 . . . . . . . . . . 1 . . Processor 6 | . . . . . . 1 . . 1 . . 1 1 1 1 . Hackware 5 | . . . . . 1 . . . 2 . . . . 1 1 . Protection 9 | . . . . . . 3 1 . . 1 . 1 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 4 2 2 1 5 2 1 . 3 2 . . . 1 1 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . . Ballistic Gun 9 | 1 2 1 1 . 3 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . 2 . . 1 1 1 . . . 1 . . . . 1 1 Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . 3 2 . . . . . . . 1 . Parts Lost 21 | . . 1 . . 9 . . 1 1 1 1 . . 3 1 3 Power 6 | . . . . . 3 . . 1 1 . . . . 1 . . Propulsion 5 | . . 1 . . 1 . . . . . . . . 1 1 1 Utility 6 | . . . . . 2 . . . . 1 1 . . 1 . 1 Weapon 4 | . . . . . 3 . . . . . . . . . . 1 Highest Loss Streak 8 | . . 1 . . 8 . . 1 1 1 1 . . 2 1 3 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 91 100 100 73 91 73 74 80 79 . 81 76 83 84 87 Engine 8 | . 14 14 14 14 8 9 7 4 . 6 . 5 5 7 3 4 Treads 8 | . 28 19 14 14 . 23 . . . . . . . . . . Leg 3 | . . . 8 . 21 3 . . . . . . . . . . Wheel 1 | . . . 5 14 4 . . . . . . . . . . . Flight 5 | . . . . . . . 7 7 6 6 . 11 10 14 19 23 Device 9 | . 11 14 14 14 11 1 7 7 6 6 . 4 5 9 11 12 Storage 8 | . 14 14 14 14 9 9 7 7 6 6 . 5 5 4 4 4 Processor 4 | . . . . . . 6 7 7 6 6 . 5 7 9 16 16 Hackware 8 | . . . . . 2 9 7 7 20 20 . 17 15 14 17 16 Protection 6 | . . . . . . 11 11 15 13 12 . 17 15 13 4 3 Energy Gun 5 | . 14 14 14 14 4 . . . . . . . . . . . Energy Cannon 1 | . . . . . 4 9 3 . . . . . . . . . Ballistic Gun 7 | . 14 13 14 5 7 9 7 7 5 6 . 5 5 2 . . Slashing Weapon 2 | . . . . . . . . . 4 5 . 5 5 6 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 15 15 30 32 35 53 50 48 48 48 48 51 52 61 41 41 Greatest Support 62 | 40 40 40 20 10 37 60 50 50 50 50 50 55 55 62 42 41 Greatest Overweight (x) 10 | . . . 2 3 10 1 . . . . . . . . . . Average Overweight (x) . | . . . . 2 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 12 | 6 8 8 10 15 15 15 15 15 15 15 15 15 15 14 10 10 Most Carried 15 | 2 7 8 11 12 14 15 15 11 15 14 13 15 15 15 10 10 Average Carried 10 | 1 4 7 8 11 12 14 9 9 12 13 13 13 14 14 9 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 10 10 10 Final Carried 15 | 2 7 7 11 12 14 15 9 10 14 13 13 15 14 9 10 9 Class Distribution -------------------- 42% | Mutant 25% | Hacker-Scout 18% | Hacker-Mutant 7% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Matter Collected 1502 | 195 224 69 . 37 328 129 21 39 127 . . 38 . 187 76 32 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1791 | . 231 128 . 51 423 99 21 . 353 . . 38 . 251 76 120 Parts 120 | . 25 5 . 3 22 10 4 . 10 . . 7 . 11 6 17 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 35 | . 7 5 . 2 7 2 . . 5 1 . . . 4 . 2 Melee 8 | . . . . . . . . . 4 . . . . 4 . . Guns 12 | . 4 5 . . 3 . . . . . . . . . . . Cannons 5 | . . . . . 3 2 . . . . . . . . . . AOE 9 | . 3 . . 2 1 . . . . 1 . . . . . 2 Classes Destroyed 15 | . 5 1 . 1 4 . 1 . . 1 . . . . . 2 Worker 3 | . . . . . . . . . . . . . . . . 3 Builder 5 | . . . . . . . 1 . . . . 2 . . . 2 Tunneler 1 | . 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . . . . . 1 . . Operator 2 | . 1 . . . . . . . . . . . . . 1 . Watcher 7 | . 1 . . . 2 . . . 2 . . . . . 1 1 Swarmer 9 | . 3 . . 2 . . . . . . . . . 4 . . Grunt 12 | . 4 2 . . 3 . . . 3 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 3 | . . . . . 1 1 . . 1 . . . . . . . Hunter 5 | . . . . . 2 1 . . 1 . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . . 1 . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 2 . 3 6 2 1 . 3 1 . 1 . 4 1 7 Combat Bots Only 4 | . 4 2 . 2 3 2 . . 3 1 . . . 4 . 2 Max Kills in Single Turn 3 | . 2 1 . 2 2 1 1 . 1 1 . 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . 2 1 . . . . 1 . . . . . 1 Melee 1 | . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Damage Taken 4527 | . 211 336 . 50 1026 51 . 243 659 392 44 . . 840 294 381 Core 660 | . 41 54 . 17 267 . . 17 16 33 . . . 171 19 25 Absorbed by Shields 37 | . . . . . . . . 37 . . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . . . . . . . . . . 42 . Core Remaining (%) 87 | 100 . . . 55 . 51 . 97 . . 94 100 100 86 98 98 Volleys Fired 107 | . 27 20 . 2 41 5 1 1 . 5 . . . . 2 3 Largest 2 | . 2 2 . 1 2 2 2 1 . 2 . . . . 1 1 Hottest 100 | . 70 100 . 33 83 83 83 23 . 53 . . . . 49 49 Shots Fired 173 | . 41 35 . 2 67 10 2 1 . 10 . . . . 2 3 Gun 132 | . 37 33 . . 50 5 1 1 . 5 . . . . . . Cannon 20 | . . . . . 14 5 1 . . . . . . . . . Launcher 19 | . 4 . . 2 3 . . . . 5 . . . . 2 3 Special 2 | . . 2 . . . . . . . . . . . . . . Kinetic 88 | . 23 18 . . 35 5 1 1 . 5 . . . . . . Thermal 66 | . 14 17 . . 29 5 1 . . . . . . . . . Explosive 19 | . 4 . . 2 3 . . . . 5 . . . . 2 3 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 3 8 . . 6 9 10 11 . 15 . . . . . 1 Robot Miss Streak 5 | . 2 2 . 2 5 . . . . 3 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 136 | . 22 18 . . 44 4 1 1 20 7 . 2 . 12 2 3 Core Hits 94 | . 14 11 . 4 24 3 1 . 9 3 . 2 . 5 2 16 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . Critical Strikes 12 | . . 2 . . 4 . . . 5 . . . . 1 . . Burn 6 | . . 2 . . 4 . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . Sever 5 | . . . . . . . . . 4 . . . . 1 . . Melee Attacks 178 | . . . . . . . 1 4 52 1 . 10 5 62 15 28 Impact 22 | . . . . . . . 1 4 17 . . . . . . . Slashing 156 | . . . . . . . . . 35 1 . 10 5 62 15 28 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 1 . . 2 . 1 1 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 2 . . . . 2 . . Damage Inflicted 4976 | . 440 242 . 142 992 80 24 15 865 442 . 183 . 615 151 785 Guns 1109 | . 260 242 . . 503 11 . 15 . 78 . . . . . . Cannons 324 | . . . . . 231 69 24 . . . . . . . . . Explosions 1571 | . 180 . . 142 258 . . . . 364 . . . . . 627 Melee 1887 | . . . . . . . . . 865 . . 183 . 530 151 158 Ramming 85 | . . . . . . . . . . . . . . 85 . . Kinetic 762 | . 149 133 . . 376 11 . 15 . 78 . . . . . . Thermal 671 | . 111 109 . . 358 69 24 . . . . . . . . . Explosive 1571 | . 180 . . 142 258 . . . . 364 . . . . . 627 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 120 | . . . . . . . . . 120 . . . . . . . Slashing 1767 | . . . . . . . . . 745 . . 183 . 530 151 158 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 3 . . Average Corruption 1 | . . . . . . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 174 | . 6 . . . . . . . 49 34 . . . 14 . 71 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 54 | . 6 . . . . . . . . 34 . . . . . 14 Melee 120 | . . . . . . . . . 49 . . . . 14 . 57 Knockbacks 1 | . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . 40 . . . 33 . . . . 116 . . . 85 . . Shots 8 | . 2 . . . 2 . . . . 4 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 158 | . 39 105 . . 36 36 33 . 1 15 . . . 158 16 6 Average Temperature 19 | . 13 29 . . 18 16 17 . 1 9 . . . 20 5 2 Received Heat Transfer 597 | . 54 42 . . 168 . . 24 102 90 . . . 72 27 18 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . . . . . . . Heat Transferred 1998 | . 333 481 . . 1036 111 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Peak Influence 439 | . 380 188 . 137 295 216 46 39 210 . . 162 89 222 392 439 Initial 235 | . . 148 . . 53 52 38 32 . . . 78 79 46 108 235 Average 126 | . 160 91 . 56 173 128 43 12 69 . . 104 82 132 207 323 Maximum Alert Level 2 | . 1 . . . 1 1 . . 1 . . . . 1 1 2 Low Security (%) 81 | 100 65 100 . 100 68 69 100 100 99 . . 100 100 92 53 . Level 1 17 | . 34 . . . 31 30 . . . . . . . 7 46 86 Level 2 . | . . . . . . . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 2 2 . 2 3 . . . . 4 2 4 Investigation 8 | . . . . . . . . . 2 . . . . 3 1 2 Extermination 1 | . . . . . . . . . 1 . . . . . . . Reinforcement 10 | . 2 . . . 2 . . 2 . . . . . 1 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Distress Signals 15 | . 3 1 . . 4 . . . 1 . . . . 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 133 | . 15 10 . 3 16 2 . 5 20 7 3 1 . 17 18 16 Peak Tracking Total 14 | . 5 5 . 3 8 2 . 5 7 5 3 1 . 5 14 9 Tactical Retreats 17 | . 1 2 . . . . . . 3 2 . . . 5 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Traps Triggered 8 | . . . . . . 1 . 2 . . . . . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Machines Disabled 7 | . 3 . . . 2 2 . . . . . . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Machines Accessed 35 | . 2 1 . . . 4 2 . 4 1 . 3 1 7 3 7 Terminals 26 | . 2 . . . . 4 1 . 3 . . 3 1 6 1 5 Fabricators 3 | . . . . . . . . . 1 . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 Total Hacks 87 | . 6 1 . . . 7 7 . 17 1 . 11 2 17 4 14 Successful 65 | . 4 1 . . . 4 7 . 15 1 . 7 . 14 3 9 Failed 22 | . 2 . . . . 3 . . 2 . . 4 2 3 1 5 Catastrophic 2 | . 1 . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 1 . . 2 . . 6 . . 7 . 10 . 1 Terminals 68 | . 6 . . . . 7 1 . 15 . . 11 2 16 1 9 Fabricators 5 | . . . . . . . . . 2 . . . . . 1 2 Repair Stations 2 | . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . 3 Terminal Hacks 38 | . 2 1 . . . 4 1 . 10 1 . 4 . 9 . 6 Record 6 | . . . . . . . . . . . . . . 4 . 2 Part Schematic 1 | . . . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . . 1 . 2 . . Open Door 6 | . . 1 . . . 3 . . . 1 . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . Level Access Points 4 | . . . . . . . . . 1 . . 1 . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . 1 . . 1 . . 1 . 1 . . Alert Level 2 | . . . . . . . . . 1 . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . 1 . . . . . . . 1 . . . . 1 . 1 Fabricator Hacks 5 | . . . . . . . . . 2 . . . . . 1 2 Load Schematic 3 | . . . . . . . . . 1 . . . . . 1 1 Build 2 | . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 12 | . 2 . . . . . . . 3 . . 3 . 4 . . Terminals 12 | . 2 . . . . . . . 3 . . 3 . 4 . . Assimilate 2 | . . . . . . . . . 1 . . . . 1 . . Botnet 9 | . 2 . . . . . . . 2 . . 2 . 3 . . Operators 1 | . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . . . 1 . . 3 . . 3 1 6 3 7 Full Trace Events 6 | . . . . . . . . . 2 . . . . 2 . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . 95 . . . . . . 31 Total Part Build Rating 10 | . . . . . . . . . 5 . . . . . . 5 Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 16 | . . . . . . . . . . . . . . . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Total Allies 16 | . . 4 . . . 10 . . 1 . . . . 1 . . Largest Group 10 | . . 3 3 3 3 10 7 7 1 . . . . 1 . . Highest-Rated Group 173 | . . 40 40 40 40 173 112 112 26 . . . . 26 . . Highest-Rated Ally 31 | . . 31 16 16 16 29 16 16 26 . . . . 26 . . Total Orders 5 | . . . . . . 2 . 1 . . . . . . 2 . ROAM 1 | . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . 1 . . . . . . . . 1 . RETURN 2 | . . . . . . 1 . . . . . . . . 1 . Ally Attacks 75 | . . 4 . 5 24 30 . 11 . . . . . . 1 . Total Damage 827 | . . 41 . 44 274 341 . 123 . . . . . . 4 . Kills 13 | . . 2 . 1 4 5 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . . . . . . Drone Launches 11 | . . . . . . 5 . . . . . . . . 6 . Drone Recoveries 11 | . . . . . . 5 . . . . . . . . 6 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Turns Passed 5549 | 79 396 845 548 180 458 434 73 77 744 245 5 171 76 709 211 298 Spaces Moved 5534 | 41 174 462 381 116 227 226 68 82 843 438 9 322 156 1106 349 534 Core 5 | 3 . . . . 2 . . . . . . . . . . . Treads 1066 | 38 174 462 201 . . 191 . . . . . . . . . . Legs 154 | . . . . . 119 35 . . . . . . . . . . Wheels 402 | . . . 180 116 106 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3907 | . . . . . . . 68 82 843 438 9 322 156 1106 349 534 Fastest Speed 25 | 50 160 160 110 110 123 123 50 50 50 50 50 39 39 28 26 25 Average Speed 70 | 151 160 160 136 120 127 155 50 50 50 50 50 39 39 35 27 25 Slowest Speed 550 | 160 160 160 160 125 550 240 50 50 50 50 50 39 39 39 31 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 2 . . . . 2 5 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 36 73 61 27 22 48 3 89 19 61 3 10 4 41 18 20 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . . 1 1 . . . . . . Scrap Searched 5 | . . 2 . . . . . . . 3 . . . . . . Spaces Dug 171 | . 13 2 . . . . 1 2 21 . . 8 5 38 58 23 Terrain Destroyed 284 | . 19 2 . 21 12 . 1 2 21 23 . 8 5 39 58 73 Melee 111 | . . . . . . . 1 2 21 . . 8 5 38 13 23 Projectile 3 | . . 2 . . 1 . . . . . . . . . . . AOE 169 | . 19 . . 21 11 . . . . 23 . . . . 45 50 Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Acc Total 6690 | 55 248 533 409 154 324 300 103 108 1077 450 8 353 162 1331 430 645 Wait 668 | 6 38 35 12 35 37 30 22 15 171 4 . 4 . 136 38 85 Move 5487 | 40 173 461 380 115 226 225 67 81 838 437 8 321 155 1101 339 520 Hop 14 | . . . . . . . . . 2 . . . . 2 4 6 Pick Up 64 | 3 5 7 5 1 3 10 . 2 8 . . 8 . 10 1 1 Fast Attach 29 | 5 1 . . . 7 6 1 . . . . 1 . 3 5 . Attach 32 | 1 . 1 1 . 5 2 2 1 3 1 . 3 1 7 2 2 Detach 6 | . . . . . 2 . 1 . . . . 1 . . 2 . Swap 41 | . 4 2 6 1 3 8 3 . 4 2 . 1 1 3 3 . Drop 46 | . . 6 5 . . 14 5 . 1 . . 4 . 10 1 . Fire 107 | . 27 20 . 2 41 5 1 1 . 5 . . . . 2 3 Melee 172 | . . . . . . . 1 4 50 1 . 10 5 58 15 28 Ram 1 | . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 4 . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 476 | -10/Materials | Entered Mines 477 | -10/Mines | Assembled infested the area 706 | -10/Mines | Found a hidden stash of uninstalled traps 941 | -10/Mines | Received a Mining Laser from a helpful Derelict 947 | -10/Mines | Discovered new exit (range 7) 1056 | -10/Mines | Learned Materials security intel 1068 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1216 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1251 | -10/Mines | Found the Drone Emporium 1260 | -10/Mines | Found Prototype Device 1313 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1315 | -10/Mines | Discovered new exit (range 5) 1321 | -10/Mines | Entered Exiles 1321 | -10/Exiles | Accompanied by 3 allies 1361 | -10/Exiles | Met 8R-AWN 1389 | -10/Exiles | Met EX-HEX 1435 | -10/Exiles | Met EX-BIN 1454 | -10/Exiles | Aligned with FarCom system 1456 | -10/Exiles | Given EX-Vault access code 1493 | -10/Exiles | Opened EX-Vault 1501 | -10/Exiles | Found Prototype Special Weapon 1502 | -10/Exiles | Identified Field Lobotomy Kit 1510 | -10/Exiles | Identified Splice Drone Bay 1514 | -10/Exiles | Found Prototype Flight Unit 1548 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1595 | -10/Exiles | Met EX-DEC 1848 | -10/Exiles | Discovered new exit (range 10) 1869 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1869 | -10/Exiles | Entered Mines 1869 | -9/Mines | Accompanied by 3 allies 1928 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2003 | -9/Mines | Identified exit to Materials 2049 | -9/Mines | Entered Materials 2049 | -8/Materials | Accompanied by 3 allies 2049 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2086 | -8/Materials | Discovered new exit (range 16) 2336 | -8/Materials | Lost 8 parts (3p1n1u3w) 2507 | -8/Materials | Entered Storage 2729 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2874 | -8/Storage | Discovered new exit (range 16) 2941 | -8/Storage | Entered Factory 2941 | -7/Factory | Accompanied by 7 allies 2941 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2945 | -7/Factory | Identified Flying Fortress v7 2993 | -7/Factory | Identified exit to DSF 3014 | -7/Factory | Entered DSF 3014 | -7/DSF | Accompanied by 7 allies 3029 | -7/DSF | Additional patrols routed to DSF 3032 | -7/DSF | Build established: Commander-Mutant 3083 | -7/DSF | Discovered new exit (range 15) 3091 | -7/DSF | Entered Factory 3091 | -6/Factory | Evolved 2 slots: Utility x2 3125 | -6/Factory | Discovered new exit (range 7) 3379 | -6/Factory | Build established: Hacker-Mutant 3404 | -6/Factory | Identified exit to Factory 3509 | -6/Factory | Fabricated Lyr. Medium Armor Plating? 3835 | -6/Factory | Entered Lower Caves 4029 | -6/Lower Caves | Learned Factory stockpile data 4078 | -6/Lower Caves | Discovered new exit (range 3) 4080 | -6/Lower Caves | Entered another Lower Caves area 4080 | -6/Lower Caves | Discovered exit to Factory (range 10) 4085 | -6/Lower Caves | Entered Factory 4085 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4136 | -5/Factory | Identified exit to Factory 4256 | -5/Factory | Entered another Factory area 4256 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4289 | -4/Factory | Discovered new exit (range 13) 4295 | -4/Factory | Identified exit to Research 4332 | -4/Factory | Entered Research 4332 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4335 | -3/Research | Discovered new exit (range 12) 4341 | -3/Research | Identified exit to Testing 4409 | -3/Research | Build established: Hacker-Scout 4521 | -3/Research | Spotted B-86 Titan 4958 | -3/Research | Discovered exit to Testing (range 10) 5024 | -3/Research | Identified exit to Research 5041 | -3/Research | Entered another Research area 5041 | -2/Research | Evolved 2 slots: Utility x2 5062 | -2/Research | Repaired Lgt. Angular Momentum Engine 5077 | -2/Research | Spotted B-90 Cyclops 5200 | -2/Research | Spotted B-90 Cyclops 5203 | -2/Research | Discovered new exit (range 16) 5222 | -2/Research | Identified exit to Quarantine 5234 | -2/Research | Discovered new exit (range 18) 5252 | -2/Research | Identified exit to Access 5252 | -2/Research | Entered Access 5252 | -1/Access | Evolved 2 slots: Propulsion x2 5289 | -1/Access | Fabricated Lyr. Medium Armor Plating? 5326 | -1/Access | Spotted B-99 Colossus 5342 | -1/Access | Identified exit to Command 5353 | -1/Access | Spotted B-99 Colossus 5495 | -1/Access | Identified exit to Surface 5502 | -1/Access | Search patrols dispatched 5550 | *** | Escaped! Last Messages --------------- 05544_ K-01 Serf destroyed. 05544_ U-05 Engineer destroyed. 05544_ K-01 Serf collects debris. 05545_ The unstable cave ceiling collapses. 05545_ U-05 Engineer lays Concrete. 05546_ Destroyed Adv. Phase Shifter. 05546_ H-88 Terminator destroyed. 05546_ K-01 Serf destroyed. 05546_ Penetrated by Slug. 05546_ Impulse Thruster destroyed. 05546_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05546_ Lyr. Medium Armor Plating destroyed. 05547_ K-01 Serf collects debris. 05548_ K-01 Serf destroyed. 05548_ P-80 Master destroyed. 05549_ Penetrated by Slug. 05549_ Micro-nuke Launcher destroyed. 05550_ The unstable cave ceiling collapses. 05550_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??? ??????????????#?????????????????????????????? | | ???????????#????????#????????????????????????????? | | ?? ???##?#????#?????????????????????????????????? | | ?"??? #?#????#?#??#??????????????????????????????? | | ????? ???#????#?#??#?????????????????????????????? | | ??? ?##?##?#?#??????????????????????????????????? | | ??"? ???#?###???####????????????????????????????? | | ??????????#????##??#???#?????????????????????????? | | ?"? ???###?#?##???????##?????????????? ?????????? | | ??? ?#??#????????#????????????? ?? ? ?????????? | | ? ????????#??####?##???????? ?? ???? ##???????? | | #####??????##?##?#???#???#?#??#? # ???????? | | ############????##?##?#?#???##???????? # ???????? | | ## ##?####?????##???#?????#????? # ????? ?? | | ## ###??#??#?????#????#?#???####h # ?? ????? | | ## " ####??#??#?###???????????#### k/ ? ? ? ? | | ## """ ####?#?#??##??#?#??#??##### # h####?#???? | | ## G ####??#?##?#?#???#???##### h ##?#???? | | ## """ ###?#?#?###????????#### = ##????? | | ## " ####??#???########## # %= #??##? | | #" ###?##?#?############ p! ##?#?#? | | ## # ?? ? ?"?"" %! ##??#?? | | "" # ?? BB????" u ##????? | | ######+### BB ??"" ##????? | | """" * ###??### | | """" "@ ##????#? | | """" "" ! u ######?#?? | | "??" *%=u! ##???#???# | | ######+### BB ??"" = kk ###?###??# | | # BB??"?" """ """ ####????## | | # ? """" """T""" ##??#?#??# | | " ##?#?#?#?############ ####### ##?####??# | | """ ##?##?#?#?################### ##?#?????# | | """######???#??##???########??## ##?????##? | | ! " #####?##???#??##???#??#?#??## ####??#??? | | ##?##??????#?#?????#??#??#?## ###?#???## | | ####?####?#?#??#???#?#?#?#### #####????? | | #######"####?##?#????? ???#?????????## ####???##? | | ###??#??? ? ? ??##??####???## ###?##??#? | | #####?##? ???? ????###?#?#?## ##?##?#### | | ###??#???????? ? ????####???## ##??##?##? | | " ##?##?????? ??"? ?????????#### ######???# | | """ #####?????????? ?#####??###?## ####???### | | """ ##?????#?? ?? ??###?#?????## ########## | | " ! ####????????? ? ???????????### ########## | | ##??#????????????#??#???#?#?## ^ | | ##?#???????#?+?#????????##??## | | ##???????#?#?????????#???#??## | | ###?#????#?????????? ??##?#?## ^ | | ##?#????#?#????##?????#????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Corruption Containment 12 Armor Coverage 600 Resistance: EM 15 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 50 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x1 | -6/Factory Lyr. Medium Armor Plating | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed OpticalAuthchipClaws Manual? 0 Play Time 02:11:40 Cumulative 42.4 hours Start 2022.06.13 @ 15:56:35 End 2022.06.13 @ 18:18:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abf5555d-1620-447f-b9f5-f56a15d4b496