Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 19:53:25 Player: the cat Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (281) 1405 Value Destroyed (10805) 10805 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (3020) 3020 TOTAL SCORE: 22230 Bonus ------- High Alert Combat Kills 2199 Follower Combat Kills 708 Met Zhirov 300 Friendly Fire -187 Cogmind --------- Core Integrity 0/1150 Matter 282/300 Energy 33/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Core Analyzer Improved Trap Extractor (0/6) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Weapon Cycler Improved Focal Shield Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Core Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Hacking Suite > --- WEAPON ----------- Cooled Phase Cannon Gauss Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Coolant Injector High-capacity Matter Pod Structural Scanner Improved Targeting Computer Kinecellerator Improved Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Improved Transmission Jammer Improved Focal Shield Long-range Tractor Beam Improved Trap Extractor Transdimensional Reconstructor Wave Gun Matter Neutralizer Coil Gun KE Penetrator Grenade Launcher Heavy Mace [Rating: 133] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 . 2 . . . 4 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . 2 Utility 6 | . . . 1 1 . . . . . 4 . . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . Parts Attached 311 | . 11 4 30 24 39 16 3 2 8 58 18 8 11 5 74 Power 21 | . 2 . 2 2 2 . . . 1 2 1 . 1 . 8 Engine 9 | . 2 . 2 2 1 . . . . 1 1 . . . . Core 8 | . . . . . 1 . . . 1 1 . . . . 5 Reactor 4 | . . . . . . . . . . . . . 1 . 3 Propulsion 56 | . 2 2 9 8 13 1 1 . . 6 . . 2 1 11 Treads 47 | . . . 8 8 11 . 1 . . 6 . . 1 1 11 Leg 2 | . 2 . . . . . . . . . . . . . . Wheel 4 | . . 2 1 . . 1 . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . . 1 . . Utility 117 | . 2 . 5 8 7 8 . 2 5 29 12 3 4 3 29 Device 72 | . 1 . 1 3 2 4 . 2 2 15 7 3 3 3 26 Storage 3 | . 1 . . . . . . . . 2 . . . . . Processor 9 | . . . . 1 3 1 . . . 2 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 32 | . . . 4 4 2 3 . . 3 10 4 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 117 | . 5 2 14 6 17 7 2 . 2 21 5 5 4 1 26 Energy Gun 19 | . 4 1 9 . 1 . . . . . . . . . 4 Energy Cannon 23 | . . . 1 4 8 1 . . . 4 1 . . . 4 Ballistic Gun 48 | . 1 . . . 3 6 1 . 1 11 3 3 4 1 14 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 15 | . . 1 4 2 3 . 1 . 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . . . 5 1 1 . . 3 Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 4 . 6 . . 1 . 3 . 1 4 . 2 Parts Lost 64 | . 2 . 4 5 3 . . . 1 7 2 1 . 3 36 Power 9 | . 1 . . . 1 . . . . 1 . . . . 6 Propulsion 14 | . . . . 2 2 . . . . 2 . . . 1 7 Utility 22 | . . . 3 3 . . . . 1 3 1 1 . 1 9 Weapon 19 | . 1 . 1 . . . . . . 1 1 . . 1 14 Highest Loss Streak 23 | . 1 . 1 2 2 . . . 1 5 2 1 . 2 23 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 100 97 99 99 96 91 92 91 92 88 86 83 87 86 Engine 3 | . 13 14 11 9 1 . . . . 1 2 5 5 5 1 Core 3 | . . . . . 7 7 7 7 7 3 2 . . . 5 Treads 18 | . . . 23 35 35 23 14 15 15 13 11 11 11 11 21 Leg 2 | . 28 1 . . . . . . . . . . . . . Wheel 3 | . . 26 9 . . 2 7 7 7 2 . . . . . Device 8 | . 8 14 4 9 9 6 7 7 . 10 11 15 14 21 12 Storage 7 | . 14 14 11 9 9 7 7 7 7 5 5 5 5 5 4 Processor 12 | . . . . 8 9 14 15 15 15 17 22 22 22 16 16 Protection 5 | . . . 14 9 8 . . . 6 11 5 . . . 1 Energy Gun 3 | . 20 26 20 2 . . . . . . . . . . . Energy Cannon 2 | . . . . 15 17 . . . . . . . . . . Ballistic Gun 16 | . 7 . . . . 29 29 30 30 22 22 21 21 21 17 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 150 | 10 53 53 64 68 63 73 62 62 69 122 122 120 129 129 150 Greatest Support 208 | 20 32 38 60 80 80 80 28 28 28 145 145 145 145 145 208 Greatest Overweight (x) 3 | . 2 1 3 1 1 2 2 2 2 2 . . 1 . 3 Average Overweight (x) 1 | . 1 1 2 . . . 2 2 2 1 . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | . 19 20 20 20 20 20 20 20 20 21 25 25 25 25 24 Most Carried 25 | . 16 15 20 20 20 20 20 20 20 25 25 24 25 25 25 Average Carried 20 | . 11 13 18 19 19 19 19 20 19 20 23 23 24 23 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 6 16 14 20 20 20 20 20 20 20 25 24 24 25 25 5 Class Distribution -------------------- 33% | Scavenger-Gunner 20% | Scavenger-Skirmisher 17% | Scavenger-Mutant 16% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 7557 | 200 147 39 533 504 487 456 207 74 473 1589 683 103 136 223 1703 Remotely 2695 | . . . . . . 166 . . . 765 410 . . 128 1226 Salvage Created 12994 | . 346 62 1269 1606 1457 450 270 . 557 2108 722 134 212 407 3394 Parts 642 | . 28 12 86 86 69 29 7 . 22 100 20 9 3 18 153 Haulers Intercepted 20 | . 1 . 3 4 5 . . . . 4 . . . . 3 Recyclers Shooed 7 | . . . 1 3 . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . 7 . 24 . 18 8 3 23 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 200 | . 10 5 29 28 25 3 6 . 11 22 11 6 . 8 36 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 105 | . 6 1 12 1 . 3 5 . 7 20 11 1 . 8 30 Cannons 40 | . . . . 22 15 . . . . 1 . . . . 2 AOE 51 | . 4 4 15 4 10 . 1 . 4 1 . 5 . . 3 Classes Destroyed 19 | . 5 1 3 3 . 1 . . 1 3 1 . . . 1 Worker 16 | . . 1 1 1 3 1 . . . 3 . . . . 6 Builder 15 | . 1 . 1 . 1 3 . . . 3 . . . . 6 Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 20 | . 1 . 3 4 5 . . . . 4 . . . . 3 Recycler 11 | . . . 1 1 1 2 . . . 2 . . . . 4 Minesweeper 2 | . . . . . . . . . 2 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . 1 . . . . . Watcher 13 | . 2 . 1 3 1 2 . . . 1 . . . . 3 Swarmer 33 | . 6 3 7 3 . . . . 4 . 1 5 . 4 . Saboteur 3 | . . . . . . . . . . 1 . . . . 2 Grunt 86 | . 4 2 12 17 13 1 3 . 5 10 4 . . . 15 Brawler 12 | . . . 2 . 2 . . . 1 . 2 . . 1 4 Duelist 10 | . . . . 2 . . 1 . . 1 2 . . 1 3 Protector 3 | . . . . 1 1 . . . . . . . . . 1 Sentry 26 | . . . 8 4 8 . 1 . 1 1 1 1 . . 1 Hunter 17 | . . . . 1 1 1 . . . 7 1 . . 2 4 Programmer 11 | . . . . . . 2 1 . . 2 . . . . 6 Tinkerer 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 4 5 13 10 9 7 4 . 6 9 6 5 . 6 11 Combat Bots Only 9 | . 4 5 6 5 6 1 4 . 5 9 6 5 . 6 6 Max Kills in Single Turn 5 | . 2 2 4 2 4 2 1 . 2 2 2 2 . 3 5 Gunslinging 1 | . 1 . . . . . . . 1 1 1 . . 1 1 Exploded 4 | . 1 2 4 2 4 . 1 . 2 1 . 2 . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Damage Taken 17733 | . 441 71 976 1649 1081 141 317 . 628 1794 1204 104 . 654 8673 Core 2144 | . 129 . 106 224 51 14 51 . 155 185 41 . . 31 1157 Absorbed by Shields 597 | . . . . . . . . . . 131 . 35 . 239 192 Reduced by Siege Mode 1332 | . . . . . . . . . . . 193 . . 152 987 Redirected to Shielding 111 | . . . . . . . . . . 111 . . . . . Core Remaining (%) 68 | 100 . 48 73 . 50 . . . 68 . . . . 74 . Volleys Fired 488 | . 21 7 66 84 71 17 10 . 24 59 29 5 . 11 84 Largest 4 | . 2 2 2 2 2 4 4 . 4 4 4 4 . 4 4 Hottest 180 | . 90 90 112 136 136 161 104 . 104 166 119 119 . 119 180 Shots Fired 1299 | . 42 9 120 153 129 68 34 . 87 222 86 11 . 42 296 Gun 968 | . 42 4 108 10 . 65 32 . 84 210 76 8 . 42 287 Cannon 287 | . . . . 137 121 3 . . . 9 10 . . . 7 Launcher 44 | . . 5 12 6 8 . 2 . 3 3 . 3 . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 799 | . 8 . . . . 65 32 . 84 210 76 8 . 42 274 Thermal 374 | . 8 . 56 147 121 3 . . . 9 10 . . . 20 Explosive 44 | . . 5 12 6 8 . 2 . 3 3 . 3 . . 2 Electromagnetic 82 | . 26 4 52 . . . . . . . . . . . . Robot Hit Streak 46 | . 7 10 25 9 11 8 24 . 16 19 38 4 . 13 46 Robot Miss Streak 5 | . 4 2 3 5 3 2 3 . 2 3 1 1 . 2 3 Penetration Max 1 | . . . . . . . . . 1 1 1 . . . 1 Secondary Targets 32 | . 2 . 1 . . . 1 . 2 4 6 . . 3 13 Max Gunslinging Chain 2 | . 1 . 1 . . . 1 . 1 2 1 . . 2 2 Shots Hit Robots 899 | . 31 8 88 92 74 42 25 . 59 139 66 7 . 33 235 Core Hits 559 | . 22 11 56 63 58 17 14 . 34 80 24 11 10 17 142 Critical Kills 13 | . . . . 1 . 1 . . . 4 3 1 . . 3 Critical Parts Destroyed 18 | . . . . . . . 1 . . 3 4 . . 1 9 Critical Strikes 36 | . . . 3 2 . 1 1 . . 7 7 1 . 1 13 Burn 5 | . . . 3 1 . . . . . . . . . . 1 Meltdown 1 | . . . . 1 . . . . . . . . . . . Destroy 30 | . . . . . . 1 1 . . 7 7 1 . 1 12 Melee Attacks 16 | . . . . . 1 . . . . 7 1 3 . . 4 Impact 15 | . . . . . . . . . . 7 1 3 . . 4 Slashing 1 | . . . . . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26387 | . 651 417 2278 2558 2733 1126 560 . 1391 3593 1841 412 142 680 8005 Guns 16208 | . 367 58 1234 147 . 790 306 . 1125 3162 1810 170 . 680 6359 Cannons 4018 | . . . . 1819 1572 54 . . . 180 31 . . . 362 Explosions 5961 | . 284 359 1044 592 1161 275 254 . 266 200 . 242 . . 1284 Melee . | . . . . . . . . . . . . . . . . Ramming 200 | . . . . . . 7 . . . 51 . . 142 . . Kinetic 14136 | . 45 . . . . 790 306 . 1125 3162 1810 170 . 680 6048 Thermal 6295 | . 339 . 669 1966 1572 54 . . . 180 31 . . . 1484 Explosive 4753 | . . 359 1044 592 1161 275 254 . 266 200 . 242 . . 360 Electromagnetic 1003 | . 267 58 565 . . . . . . . . . . . 113 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 . . . . . . . . . 11 Average Corruption 1 | . . . . . 1 . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . . . . . 11 . . . . . . . . . 14 Message Errors 2 | . . . . . 1 . . . . . . . . . 1 Matter Fused 7 | . . . . . 3 . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . 2 . . . . . . . . . 1 Energy Discharges 3 | . . . . . 2 . . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . 1 . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . 1 . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . . 3 Overflow Damage 371 | . . . 38 49 . 10 . . . 24 . . 4 . 246 Projectiles 115 | . . . . 31 . . . . . 24 . . . . 60 Explosions 252 | . . . 38 18 . 10 . . . . . . . . 186 Melee 4 | . . . . . . . . . . . . . 4 . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 333 | . 118 . . 7 67 . . . . . . 20 . . 121 Shots 11 | . 3 . . 1 4 . . . . . . 1 . . 2 Rammed 20 | . . . . . . 1 . . . 3 . . 16 . . Targets Rammed 21 | . . . . . . 1 . . . 4 . . 16 . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . Highest Temperature 401 | . 123 39 260 335 255 234 63 . 279 401 344 24 . 90 334 Average Temperature 93 | . 39 17 82 117 80 53 26 . 93 133 131 16 . 32 83 Received Heat Transfer 3775 | . 66 48 306 819 558 . 90 . 144 196 252 . . 32 1264 Effects 8 | . . . . 3 1 . . . . 1 3 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . Interference 3 | . . . . 2 1 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Siege Activations 13 | . . . . . . . . . . . 2 1 . 2 8 Total Turns 286 | . . . . . . . . . . . 57 5 . 41 183 Longest Duration 49 | . . . . . . . . . . . 49 5 . 25 37 Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . Parts Fried 5 | . . . 4 . . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 18 | . 1 . 3 6 3 . 1 . . 1 1 . . . 2 Heat Transferred 10415 | . 425 . 1665 3521 2849 100 . . . 350 50 . . . 1455 Parts Sabotaged 7 | . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1347 | . 280 273 933 1078 1347 599 . . . 429 . . . . 1166 Initial 567 | . . 82 105 346 445 567 . . . 5 . . . . 131 Average 518 | . 124 188 448 725 1050 502 . . . 181 . . . . 695 Maximum Alert Level 4 | . 1 1 3 3 4 2 . . . 2 . . . . 4 Low Security (%) 24 | . 67 43 20 . . . . . . 62 . . . . 6 Level 1 24 | . 32 56 39 19 . 21 . . . 33 . . . . 15 Level 2 19 | . . . 11 25 10 78 . . . 4 . . . . 27 Level 3 21 | . . . 28 54 37 . . . . . . . . . 37 Level 4 10 | . . . . . 51 . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 3 4 8 1 . . . 7 . . . . 13 Investigation 5 | . 1 . 1 1 1 . . . . 1 . . . . . Extermination 5 | . . . . . . 1 . . . 1 . . . . 3 Reinforcement 14 | . 1 . 1 1 3 . . . . 4 . . . . 4 Assault 11 | . . . 1 2 2 . . . . 1 . . . . 5 Garrison 3 | . . . . . 2 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . 1 . 1 . 3 . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 298 | . 17 5 37 40 49 10 7 . 12 33 12 6 . 11 59 Peak Tracking Total 12 | . 5 4 8 6 11 3 4 . 4 8 7 5 . 6 12 Tactical Retreats 14 | . 1 . 3 1 1 1 1 . . 4 1 . . . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 2 . . . 3 . . . . 1 . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . 6 Triggered 1 | . . . . . . . . . 1 . . . . . . Most Traps Carried 7 | . . . . . . . . . 7 7 6 6 6 6 6 Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 38 | . . . . 8 4 4 . . . 3 1 . . . 18 Max in Single Turn 8 | . . . . 1 1 2 . . . 1 1 . . . 8 Garrison Access 6 | . . . . 1 1 1 . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 43 | . 6 . 5 4 6 5 . . . 5 . 2 7 . 3 Terminals 26 | . 5 . 4 3 5 3 . . . 4 . . . . 2 Fabricators 2 | . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . . . . 1 Total Hacks 155 | . 17 . 19 12 17 14 . . . 12 . 7 46 . 11 Successful 99 | . 7 . 10 5 7 8 . . . 6 . 7 46 . 3 Failed 55 | . 10 . 9 7 10 5 . . . 6 . . . . 8 Catastrophic 9 | . 1 . 1 . 3 1 . . . 2 . . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . Manual 57 | . 9 . 12 7 9 6 . . . 8 . . . . 6 Terminals 86 | . 16 . 18 9 14 10 . . . 10 . . . . 9 Fabricators 4 | . . . . . . 2 . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 3 3 2 . . . . . . . . 2 Terminal Hacks 86 | . 6 . 8 3 6 4 . . . 4 . 7 46 . 2 Record 40 | . . . . . . . . . . . . 6 34 . . Part Schematic 7 | . 2 . . . . 1 . . . . . . 4 . . Robot Analysis 6 | . . . 2 . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . 4 . . Open Door 2 | . . . . . 1 . . . . . . 1 . . . Branch Access Points 3 | . . . 1 1 . . . . . 1 . . . . . Alert Level 4 | . 1 . . . 1 . . . . 1 . . . . 1 Unreport Threat 3 | . . . . . 1 . . . . 1 . . . . 1 Locate Traps 7 | . 1 . 3 1 1 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . . Network Status 2 | . . . . . . 1 . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 9 | . 1 . 2 2 . 2 . . . 1 . . . . 1 Terminals 5 | . . . 1 2 . 1 . . . . . . . . 1 Botnet 4 | . . . 1 1 . 1 . . . . . . . . 1 Disrupt 1 | . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . Haulers 2 | . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 4 4 5 4 . . . 4 . . . . 3 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . . . . 1 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . 3 . . . . . . . . . . 5 Machine Destruction 8 | . . . . 3 . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 2 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 21 | . . . . . 12 . . . 2 . 2 2 . . 3 Largest Group 12 | . . . . . 12 3 . . 2 2 2 3 1 1 3 Highest-Rated Group 235 | . . . . . 235 45 . . 59 59 79 105 49 49 138 Highest-Rated Ally 49 | . . . . . 31 16 . . 30 30 49 49 49 49 46 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . 120 13 . . 2 1 7 2 . 11 28 Total Damage 3166 | . . . . . 1783 95 . . 18 59 195 24 . 349 643 Kills 23 | . . . . . 17 1 . . . . . . . 3 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . . . 2 . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . 1 . . . . 2 . 1 . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 13825 | . 1038 173 1249 990 1375 961 415 1326 1226 1603 914 824 440 339 952 Spaces Moved 7460 | 1 415 128 634 419 635 584 293 1016 848 842 453 460 227 163 342 Core 26 | . . . . . . . . . . . . . . . 26 Treads 3479 | . . . 67 419 635 326 . . . 413 453 460 227 163 316 Legs 416 | 1 415 . . . . . . . . . . . . . . Wheels 3539 | . . 128 567 . . 258 293 1016 848 429 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 115 130 160 160 130 130 130 130 130 170 170 170 170 50 Average Speed 152 | 120 221 115 150 161 160 146 130 130 130 147 170 170 170 170 158 Slowest Speed 270 | 120 260 115 240 240 240 160 130 130 130 240 170 170 240 170 270 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 75 41 57 38 90 18 55 79 82 15 64 67 63 46 10 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 10 | . 1 1 1 . . . . 3 1 . . . 3 . . Known Exits Taken 10 | . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . 2 3 1 . 2 1 . 1 . Spaces Dug 10 | . . . . . . . . . . 4 2 3 . . 1 Terrain Destroyed 419 | . 12 42 68 17 57 13 12 . 12 62 27 22 . 13 62 Melee 9 | . . . . . . . . . . 4 1 3 . . 1 Projectile 104 | . . . . 1 . 1 1 . . 33 26 1 . 13 28 AOE 305 | . 12 42 68 16 57 12 11 . 12 24 . 18 . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 8986 | . 496 145 813 586 872 652 307 1021 922 1090 541 485 268 203 585 Wait 346 | . 24 3 30 24 81 9 . 2 34 61 12 8 1 21 36 Move 7446 | . 414 127 633 418 634 583 292 1015 847 842 452 459 226 162 342 Hop . | . . . . . . . . . . . . . . . . Pick Up 140 | . 17 1 25 17 12 11 1 . . 27 4 . 4 4 17 Fast Attach 81 | . 4 . 12 4 15 2 1 1 . 14 1 2 7 . 18 Attach 77 | . 3 2 4 9 5 4 . . 1 14 2 1 1 3 28 Detach 12 | . . . . . 1 3 . 1 . 3 . . . . 4 Swap 155 | . 4 2 14 11 19 10 2 1 7 30 15 6 4 2 28 Drop 170 | . 9 3 29 19 33 12 1 1 1 30 5 1 8 . 18 Fire 488 | . 21 7 66 84 71 17 10 . 24 59 29 5 . 11 84 Melee 16 | . . . . . 1 . . . . 7 1 3 . . 4 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 20 | . . . . . . 1 . . . 3 . . 16 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . 8 . 20 . 1 . . Trap 6 | . . . . . . . . . . . . . . . 6 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / Upp / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 3) 712 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Core integrity fell below 50% 1014 | -10/Materials | Discovered new exit (range 6) 1039 | -10/Materials | Entered Mines 1046 | -10/Mines | Met a Derelict bent on vengeance 1180 | -10/Mines | Discovered new exit (range 10) 1212 | -10/Mines | Entered Materials 1212 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -9/Materials | Discovered new exit (range 8) 1649 | -9/Materials | Discovered new exit (range 8) 1687 | -9/Materials | Identified exit to Mines 2019 | -9/Materials | Discovered new exit (range 15) 2412 | -9/Materials | First assault squad dispatched 2420 | -9/Materials | Discovered new exit (range 12) 2461 | -9/Materials | Entered another Materials area 2461 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2615 | -8/Materials | Build established: Scavenger-Mutant 2684 | -8/Materials | Discovered new exit (range 14) 3127 | -8/Materials | Identified exit to Storage 3261 | -8/Materials | First assault squad dispatched 3451 | -8/Materials | Entered Storage 3487 | -8/Storage | Garrison activated, responded to threat 4011 | -8/Storage | Met a pair of Derelict thieves 4031 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4078 | -8/Storage | Discovered new exit (range 9) 4321 | -8/Storage | Found Prototype Processor 4321 | -8/Storage | Identified Exp. Targeting Computer 4326 | -8/Storage | Found Exp. Targeting Computer 4354 | -8/Storage | Build established: Commander-Mutant 4738 | -8/Storage | Build established: Scavenger-Mutant 4826 | -8/Storage | Entered Factory 4826 | -7/Factory | Accompanied by 3 allies 4826 | -7/Factory | Evolved 2 slots: Weapon x2 5176 | -7/Factory | Build established: Scavenger-Skirmisher 5622 | -7/Factory | Discovered new exit (range 5) 5627 | -7/Factory | Identified exit to Lower Caves 5739 | -7/Factory | Central database locked down 5787 | -7/Factory | Entered Lower Caves 5808 | -7/Lower Caves | Spotted B-75 Beast 5834 | -7/Lower Caves | Learned location of 1 exit from Factory 5868 | -7/Lower Caves | Learned Factory terminal intel 6173 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6181 | -7/Lower Caves | Identified exit to Zion 6202 | -7/Lower Caves | Entered Zion 6230 | -6/Zion | Given the Hacking Drone Bay 6231 | -6/Zion | Found Prototype Device 6231 | -6/Zion | Identified Hacking Drone Bay 6279 | -6/Zion | Discovered new exit (range 16) 6535 | -6/Zion | Learned Factory fabricator intel 6747 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7527 | -6/Zion | Identified exit to Proximity Caves 7528 | -6/Zion | Entered Proximity Caves 7655 | -5/Proximity Caves | Learned location of Warlord (-4) 7657 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7902 | -5/Proximity Caves | Build established: Scavenger-Gunner 8615 | -5/Proximity Caves | Discovered new exit (range 9) 8642 | -5/Proximity Caves | Identified exit to Factory 8754 | -5/Proximity Caves | Entered Factory 8754 | -5/Factory | Accompanied by 2 allies 8754 | -5/Factory | Evolved 4 slots: Utility x4 8755 | -5/Factory | Identified exit to Factory 8756 | -5/Factory | Loaded intel: 26 terminal locations 8757 | -5/Factory | Loaded intel: 6 fabricator locations 9333 | -5/Factory | Discovered new exit (range 9) 9347 | -5/Factory | Identified exit to Upper Caves 9508 | -5/Factory | Lost 5 parts (1p1n2u1w) 9985 | -5/Factory | Destroyed 9 combat bots 10198 | -5/Factory | Build established: Gunner 10357 | -5/Factory | Entered Upper Caves 10687 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10775 | -5/Upper Caves | Learned Factory interactive machine intel 11186 | -5/Upper Caves | Build established: Scavenger-Gunner 11214 | -5/Upper Caves | Discovered new exit (range 11) 11236 | -5/Upper Caves | Identified exit to Upper Caves 11271 | -5/Upper Caves | Entered another Upper Caves area 11271 | -5/Upper Caves | Accompanied by 1 ally 11572 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11684 | -5/Upper Caves | A Commander dispatched an escort 11706 | -5/Upper Caves | Learned Armory trap positions 11706 | -5/Upper Caves | Learned Extension security intel 11794 | -5/Upper Caves | Learned 8 Factory zone layouts 11894 | -5/Upper Caves | Found Alien Artifact 11894 | -5/Upper Caves | Identified Core Expander 11894 | -5/Upper Caves | Installed Core Expander, added new Power slot 12005 | -5/Upper Caves | Encountered a Warlord checkpoint 12047 | -5/Upper Caves | Discovered new exit (range 8) 12071 | -5/Upper Caves | Identified exit to Zhirov 12095 | -5/Upper Caves | Entered Zhirov 12095 | -5/Zhirov | Accompanied by 3 allies 12095 | -5/Zhirov | Discovered new exit (range 3) 12096 | -5/Zhirov | Commander's escort returned to base 12096 | -5/Zhirov | Commander's escort returned to base 12126 | -5/Zhirov | Met Zhirov 12161 | -5/Zhirov | Learned location of Quarantine (-3) 12161 | -5/Zhirov | Learned location of Testing (-2) 12161 | -5/Zhirov | Learned location of Command (-1) 12199 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12226 | -5/Zhirov | Found Alien Artifact 12226 | -5/Zhirov | Identified Integrated Dissipator 12226 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12247 | -5/Zhirov | Found Alien Artifact 12531 | -5/Zhirov | Identified exit to Proximity Caves 12535 | -5/Zhirov | Entered Proximity Caves 12535 | -4/Proximity Caves | Accompanied by 1 ally 12537 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12775 | -4/Proximity Caves | Learned Research trap positions 12802 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12874 | -4/Proximity Caves | Entered Factory 12874 | -4/Factory | Evolved 2 slots: Propulsion x2 12875 | -4/Factory | Identified exit to Research 12875 | -4/Factory | Identified exit to Armory 12876 | -4/Factory | Identified exit to Upper Caves 12877 | -4/Factory | Loaded intel: 52 interactive machine locations 13322 | -4/Factory | Lost 6 parts (1n1u4w) 13374 | -4/Factory | First assault squad dispatched 13613 | -4/Factory | Lost 3 parts (1n1u1w) 13774 | -4/Factory | System corruption reached 10% 13796 | -4/Factory | Core integrity fell below 50% 13810 | -4/Factory | Core integrity fell below 20% 13826 | -4/Factory | Destroyed by Dirty Bomb Trap Last Messages --------------- 13809_ Slug penetrates G-67 Veteran. 13809_ G-67 Veteran destroyed. 13810_ U-05 Engineer lays Concrete. 13813_ Penetrated by Slug. 13816_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13817_ Installed Dirty Bomb Trap. 13818_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13819_ Installed Dirty Bomb Trap. 13820_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13820_ Installed Dirty Bomb Trap. 13821_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13822_ Installed Dirty Bomb Trap. 13823_ Slug penetrates Wall. 13823_ Installed Dirty Bomb Trap. 13826_ System corrupted: Matter fused (-8). 13826_ System corruption misinterpreted. 13826_ Triggered Dirty Bomb Trap. 13826_ An explosion rips through the floor. 13826_ Dirty Bomb Trap short circuited. 13826_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????############## | | ???????????????????????????""?""???# [#* | | ???????????????????????????""T""???# !%+! | | ????????????????????????????"""???????""""" %!#! | | ??????????????????######+#######???? """"" [#* | | ??????????????????# #???# """ !+= | | ??????????????????# #???# !#[ | | ??????????????????# #???# """"" # | | ??????????????????# #???# """"" # | | ??????????????????# #???# """ ## | | ??????????????????# #??## #? | | ??????????????????# #??#" #? | | ??????????????????# #???# %= ## | | ??????????????????# #???#######+####### | | ??????????????????# #?????## !/!!!=[ | | ??????????????????# #?????## // =% | | ??????????????????# @ #?????## /%*% | | ????????????##????#####; ;;;#####+##### | | ????????????+ ????????#; # # | | ????????????# ??????# ; # # | | ????????????# ??????### # " """ # | | ????????????# ???????# # """ "" " # * | | ??????????### ######## # """" " " + | | ?????????# # """" " # | | ????????? # """" " "" # | | ???????? # """ """" # | | ???????? # """" """" # | | ???????? # # | | ???????? [# # | | ??????? = *%!# ! = ] # | | ?????? # !===%############## "" | | ?????? # !!![==############## "" | | ?????? / %! !=!!=%%=%[!==%% "" | | ?????? # ===*%!!!%!=!|*% ######## | | ?????? #!! [ !!%=!!=!!! #??????# "" | | ?????? !!|!=*!%%!%" "" #??????# "" | | ???????## ##+#########!/=%""" ???????# "? | | ????????### ??????#!# ^ ????????????# ? | | ??????????# ????????### ???????????? ?? | | ??????????#? ????????????/!! ??????????????? | | ?????????????????????????/!! ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 80 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 25 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Fission Core | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyLaserPrototype Manual? 0 Play Time 02:28:27 Cumulative 284.8 hours Start 2022.05.12 @ 17:14:56 End 2022.05.12 @ 19:53:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 69 Adventurer 17 Explorer 0 Win Type - Total 17 Types 8/0/7/1/0/0/1/0/0 Lore% 79 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcef01a0-e198-423a-be0b-0f2fe58ea5f1