Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 21:54:05 Player: deepledi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2593) 2593 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 5831 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 578 Cogmind --------- Core Integrity 0/550 Matter 178/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Rolling (247) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheeled Compact-Armored Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Improved Terrain Scanner Heavy Armor Plating Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheeled Compact-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Reactive Plating > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Terrain Scanner Heavy Armor Plating Hardened Medium Armor Plating Drone Bay Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Constructs Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 81 | 6 5 19 22 22 7 Power 11 | 1 2 3 2 2 1 Engine 8 | 1 . 3 1 2 1 Core 3 | . 2 . 1 . . Reactor . | . . . . . . Propulsion 18 | 2 . 7 6 2 1 Treads 15 | 2 . 4 6 2 1 Leg . | . . . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 26 | 1 3 6 7 6 3 Device 7 | . 2 1 2 1 1 Storage 3 | 1 1 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 15 | . . 4 5 4 2 Artifact . | . . . . . . Weapon 26 | 2 . 3 7 12 2 Energy Gun 2 | 1 . . . 1 . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 13 | 1 . . 4 7 1 Ballistic Cannon 6 | . . 2 2 2 . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 2 1 5 . Parts Lost 23 | . 2 6 7 3 5 Power 4 | . 1 1 . . 2 Propulsion 4 | . . 2 2 . . Utility 10 | . 1 2 4 2 1 Weapon 5 | . . 1 1 1 2 Highest Loss Streak 5 | . 2 3 2 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 96 99 84 51 Engine 7 | . 3 9 7 9 8 Core 2 | . 9 1 1 . . Treads 22 | . 28 16 26 27 8 Device 12 | . 13 13 8 10 17 Storage 10 | . 14 11 9 9 9 Processor 5 | . . 7 9 3 . Protection 11 | . . 11 18 16 . Energy Gun 2 | . 14 . . . . Energy Cannon 3 | . . 8 2 . . Ballistic Gun 7 | . 14 2 12 6 4 Ballistic Cannon 3 | . . 10 2 . . Naked Turns . | . . . . . . Heaviest Build 58 | 14 30 47 51 58 41 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 4 | 1 . 4 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 6 8 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 14 15 6 Scrap Engine Consumption 10 | . . . . . 10 Constructs Created 1 | . . . . . 1 Constructs Modified 1 | . . . . . 1 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Rec Matter Collected 2476 | 290 142 569 720 687 68 Remotely . | . . . . . . Salvage Created 3341 | 145 443 964 1063 540 186 Parts 204 | 14 31 58 63 31 7 Haulers Intercepted 7 | . 1 4 2 . . Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Combat Hostiles Destroyed 57 | . 7 18 20 9 3 Guns 31 | . 7 5 11 8 . Cannons 22 | . . 13 8 1 . AOE 3 | . . . . . 3 Classes Destroyed 11 | 2 3 4 1 . 1 Worker 2 | . . 1 1 . . Builder 4 | . . 1 3 . . Tunneler 3 | 3 . . . . . Hauler 7 | . 1 4 2 . . Recycler 4 | 1 1 1 . . 1 Watcher 8 | . 2 4 1 1 . Swarmer 6 | . . 3 3 . . Grunt 30 | . 7 11 8 4 . Sentry 16 | . . 4 7 5 . Hunter 3 | . . . 2 . 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | 2 3 5 4 2 3 Combat Bots Only 4 | . 2 3 4 2 3 Max Kills in Single Turn 3 | 1 1 1 3 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Sto Rec Damage Taken 5748 | . 410 869 2182 1220 1067 Core 683 | . 29 90 196 135 233 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 88 77 . . . Volleys Fired 302 | 10 35 73 105 54 25 Largest 2 | 2 2 2 2 2 1 Hottest 103 | 70 70 103 103 93 30 Shots Fired 556 | 20 69 143 195 105 24 Gun 369 | 20 69 42 124 93 21 Cannon 182 | . . 101 69 12 . Launcher 5 | . . . 2 . 3 Special . | . . . . . . Kinetic 431 | 10 35 112 157 96 21 Thermal 120 | 10 34 31 36 9 . Explosive 5 | . . . 2 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 31 | 6 8 15 14 31 4 Robot Miss Streak 8 | 3 8 3 4 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 343 | 13 43 83 121 68 15 Core Hits 143 | 5 21 36 46 24 11 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | 1 4 2 3 . . Burn 5 | 1 4 . . . . Meltdown 2 | . . 1 1 . . Blast 3 | . . 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6676 | 167 564 1507 2573 1177 688 Guns 3939 | 167 564 396 1494 1074 244 Cannons 1924 | . . 1108 713 103 . Explosions 810 | . . . 366 . 444 Melee . | . . . . . . Ramming 3 | . . 3 . . . Kinetic 4587 | 104 257 1092 1816 1074 244 Thermal 1642 | 63 307 412 757 103 . Explosive 444 | . . . . . 444 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 1 2 9 Average Corruption 1 | . . . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . . 8 19 7 Message Errors 16 | . . . 2 10 4 Matter Fused 3 | . . . 1 2 . Heat Flow Errors 6 | . . . 2 3 1 Energy Discharges 5 | . . . 2 2 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 90 | . . 17 73 . . Projectiles 18 | . . 17 1 . . Explosions 72 | . . . 72 . . Melee . | . . . . . . Knockbacks 11 | . . 8 3 . . Impact . | . . . . . . Kinetic 10 | . . 7 3 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 113 | . . . 43 . 70 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 288 | 36 221 102 288 202 202 Average Temperature 59 | 14 55 25 84 43 118 Received Heat Transfer 1779 | . 243 345 720 471 . Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . 1 5 . . . Heat Transferred 3408 | 259 1221 740 1003 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Peak Influence 818 | 20 180 245 384 818 276 Initial 271 | . 13 . 16 161 271 Average 222 | 8 64 133 173 512 237 Maximum Alert Level 3 | . . 1 1 3 1 Low Security (%) 65 | 100 100 90 67 21 18 Level 1 21 | . . 9 32 20 81 Level 2 6 | . . . . 29 . Level 3 6 | . . . . 29 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 2 2 4 . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault 2 | . . . . 2 . Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Rec Distress Signals 10 | . 2 2 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 16 26 31 41 6 Peak Tracking Total 8 | . 4 5 5 8 6 Tactical Retreats 10 | . . 2 1 7 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Traps Triggered 6 | . 1 . 3 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Rec Machines Disabled 7 | . . . 4 3 . Max in Single Turn 4 | . . . 4 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Rec Machines Accessed 18 | . 4 6 6 2 . Terminals 17 | . 4 6 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 42 | . 11 14 12 5 . Successful 10 | . 4 2 2 2 . Failed 32 | . 7 12 10 3 . Catastrophic 13 | . 3 6 4 . . Database Lockouts . | . . . . . . Manual 40 | . 11 15 12 2 . Terminals 38 | . 11 14 12 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 4 | . 1 1 1 1 . Open Door 1 | . . . . 1 . Branch Access Points 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 3 1 1 . . Terminals 5 | . 3 1 1 . . Botnet 5 | . 3 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used . | . . . . . . Hacking Detections 16 | . 3 5 6 2 . Full Trace Events 3 | . . 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Sto Rec Total Allies 4 | . . . . 4 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 100 | . . . . 100 95 Highest-Rated Ally 100 | . . . . 100 95 Total Orders 4 | . . . . 4 . EXPLORE 3 | . . . . 3 . RETURN 1 | . . . . 1 . Ally Attacks 63 | . . . . 63 . Total Damage 2580 | . . . . 2580 . Kills 30 | . . . . 30 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Rec Turns Passed 5885 | 185 857 1649 1386 1318 490 Spaces Moved 2463 | 97 448 738 619 512 49 Core 16 | 16 . . . . . Treads 2250 | 81 448 568 619 512 22 Legs . | . . . . . . Wheels 197 | . . 170 . . 27 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 160 166 160 Average Speed 170 | 142 160 185 162 166 239 Slowest Speed 327 | 160 160 240 250 166 327 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 6 79 56 50 93 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 17 | . . . 17 . . Terrain Destroyed 86 | . . . 66 . 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 86 | . . . 66 . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Rec Total 3699 | 122 522 877 848 920 410 Wait 735 | . 17 21 86 294 317 Move 2458 | 96 447 737 618 511 49 Hop . | . . . . . . Pick Up 65 | 10 13 15 11 15 1 Fast Attach 8 | 4 . . . 3 1 Attach 41 | 2 3 11 8 11 6 Detach 7 | . . . . 6 1 Swap 32 | . 2 8 14 8 . Drop 50 | . 5 11 6 18 10 Fire 302 | 10 35 73 105 54 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -8/Recycling History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 186 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Discovered new exit (range 13) 921 | -10/Materials | Identified exit to Mines 979 | -10/Materials | Discovered new exit (range 15) 1043 | -10/Materials | Entered another Materials area 1043 | -9/Materials | Evolved 2 slots: Utility x2 1305 | -9/Materials | Lost 3 parts (1p1n1u) 1328 | -9/Materials | Discovered new exit (range 7) 1418 | -9/Materials | Lost 3 parts (1n1u1w) 1614 | -9/Materials | Identified exit to Materials 1881 | -9/Materials | Discovered exit to Materials (range 13) 2065 | -9/Materials | Build established: Scavenger-Mutant 2077 | -9/Materials | Identified exit to Mines 2692 | -9/Materials | Entered another Materials area 2692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3620 | -8/Materials | Discovered new exit (range 6) 3626 | -8/Materials | Identified exit to Factory 3830 | -8/Materials | Identified exit to Storage 4030 | -8/Materials | Garrison activated, responded to threat 4078 | -8/Materials | Entered Storage 4216 | -8/Storage | Build established: Mutant 4532 | -8/Storage | Met 01-MTF 4610 | -8/Storage | Core integrity fell below 50% 4680 | -8/Storage | Discovered exit to Factory (range 16) 4878 | -8/Storage | First assault squad dispatched 4915 | -8/Storage | Garrison activated, responded to threat 5391 | -8/Storage | Used back door to open Recycling access 5391 | -8/Storage | Discovered new exit (range 4) 5396 | -8/Storage | Entered Recycling 5396 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5399 | -8/Recycling | Found Scrap Engine 5401 | -8/Recycling | 01-MTF left 5864 | -8/Recycling | Core integrity fell below 20% 5886 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05855_ Destroyed Imp. Heat Sink. 05856_ Enh. Autogun destroyed. 05859_ Slug penetrates Wall. 05863_ H-55 Commando destroyed. 05866_ R-06 Scavenger collects Gauss Rifle. 05867_ The unstable cave ceiling collapses. 05868_ P-60 Hacker destroyed. 05868_ Destroyed Shock Rifle. 05873_ R-06 Scavenger collects Carbon-fiber Leg. 05873_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05873_ P-60 Hacker destroyed. 05874_ K4RLRWCO8NJ=7C1DXBK D|T95E%NG0E 05874_ Imp. Heat Sink destroyed. 05874_ Mni. Grenade Launcher destroyed. 05875_ Cld. Ion Engine destroyed. 05879_ U-05 Engineer lays Concrete. 05881_ U-05 Engineer builds a Wall. 05883_ R-06 Scavenger collects Imp. Heat Sink. 05884_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05885_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????##+##############????????????? | | ???????+ #????????????? | | ????????????############# #????????????? | | ??????????????# # #????????????? | | ??????????????# # #????????????? | | ??????????????# # #????????????? | | ??????????????# + #????????????? | | ??????????????# #@ #????????????? | | ??????????????# # #????????????? | | ??????????????# # #??### ###???? | | ??????????????# # # #???? | | ??????????????######### # #???? | | ??????????????????????## #???? | | ??????????############ #???? | | ?????????] % p #???? | | ????????? ! ] =[ %p #???? | | ????????? ! = % #???? | | ????????? !!] [! / % r #???? | | ????????? ! % rp #???? | | ??????????############ # #########???? | | ?????????????????????####u ##???????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????? #????????????? | | ????????????????????????? #????????????? | | ????????????????????????? +????????????? | | ????????????????????????? #????????????? | | ????????????????????????? #????????????? | | ????????????????????????? #????????????? | | ????????????????????????? ?????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryNovaBoosters Manual? 0 Play Time 00:37:18 Cumulative 70.6 hours Start 2023.04.06 @ 21:16:49 End 2023.04.06 @ 21:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e97febca-f537-4470-af5f-525da493531b