Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 07:50:23 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3068) 3068 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 7831 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 193 Aligned with FarCom 300 Friendly Fire -165 Cogmind --------- Core Integrity 525/700 Matter 179/300 Energy 9/480 System Corruption 6% Temperature Cool (3) Movement Treading (238) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Advanced Treads High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Authchip [R/NC] Long-range Tractor Beam Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Improved Assault Rifle Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Advanced Treads High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Authchip [R/NC] Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Improved Assault Rifle Enhanced Autogun Mini Grenade Launcher Improved Grenade Launcher Heavy Flail Great Maul [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 96 | 6 5 6 4 7 . 8 34 26 Power 6 | . 1 . . 2 . . 1 2 Engine 5 | . 1 . . 1 . . 1 2 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 1 . 1 . . 2 11 7 Treads 24 | 2 1 . 1 . . 2 11 7 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 1 . 3 1 . 2 7 5 Device 11 | 1 1 . 1 1 . 1 3 3 Storage 2 | 1 . . 1 . . . . . Processor 2 | . . . . . . . 1 1 Hackware . | . . . . . . . . . Protection 6 | . . . 1 . . 1 3 1 Artifact . | . . . . . . . . . Weapon 45 | 2 2 6 . 4 . 4 15 12 Energy Gun 24 | 1 1 2 . . . 3 12 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 1 . 1 . 1 2 6 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 2 . 2 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . Corrupted Parts 3 | . . . . . . . 3 . System Corruption 14 | . . . . . . . 14 . Parts Lost 20 | . 2 . . 2 . 4 3 9 Power 1 | . . . . 1 . . . . Propulsion 6 | . . . . . . 2 . 4 Utility 7 | . 1 . . . . 1 2 3 Weapon 6 | . 1 . . 1 . 1 1 2 Highest Loss Streak 2 | . 2 . . 2 . 2 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 89 100 97 98 88 98 99 96 Engine 5 | . 12 14 11 2 . . 5 12 Core 5 | . . . . 8 11 11 3 . Treads 30 | . 27 28 33 33 33 33 26 29 Device 14 | . 7 14 11 11 11 11 21 13 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 2 | . . . . . . . 5 7 Protection 8 | . . . 9 11 11 10 8 7 Energy Gun 9 | . 14 6 . . . 19 17 4 Ballistic Gun 5 | . 13 18 11 11 . . . 10 Impact Weapon 3 | . . 2 11 7 11 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 121 | 9 14 15 96 96 94 97 106 121 Greatest Support 82 | 40 40 40 60 60 60 60 60 82 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 24 25 25 25 25 25 Most Carried 25 | 7 8 8 12 14 16 16 25 25 Average Carried 16 | 6 6 8 9 13 15 14 23 23 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 Final Carried 25 | 7 8 8 12 15 16 14 25 25 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 1568 | 274 75 57 84 80 . 82 485 431 Remotely . | . . . . . . . . . Salvage Created 4367 | 170 500 70 201 37 . 388 2009 992 Parts 242 | 16 28 13 8 2 . 9 113 53 Haulers Intercepted 7 | . 2 . . . . . 5 . Recyclers Shooed 4 | . . . 2 . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 73 | . 4 6 2 . . 11 34 16 Melee 2 | . . . 2 . . . . . Guns 53 | . 4 1 . . . 11 25 12 AOE 16 | . . 5 . . . . 9 2 Classes Destroyed 15 | 3 3 1 1 . . 2 3 2 Worker 7 | 1 1 . 1 1 . . 3 . Builder 4 | . 2 . . . . . 1 1 Tunneler 6 | 4 . 1 . 1 . . . . Hauler 7 | . 2 . . . . . 5 . Recycler 7 | 1 2 . 2 . . . 1 1 Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 4 | . . . 1 . . . 3 . Swarmer 19 | . . 6 . . . 4 9 . Grunt 38 | . 4 . 2 . . 6 18 8 Brawler 3 | . . . . . . 1 1 1 Duelist 1 | . . . . . . 1 . . Sentry 7 | . . . . . . . 6 1 Hunter 3 | . . . . . . . . 3 Programmer 3 | . . . . . . . . 3 Best Kill Streak 6 | 3 6 3 4 1 . 4 5 6 Combat Bots Only 5 | . 3 3 2 . . 4 4 5 Max Kills in Single Turn 3 | 1 2 2 1 1 . 1 3 2 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . 2 . . . . 3 2 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 4476 | . 383 111 42 229 . 700 1215 1796 Core 557 | . 74 24 . 96 . 88 100 175 Absorbed by Shields 731 | . . . 16 72 . . 371 272 Regen/Repaired (Parts) 254 | . 136 . . . . . . 118 Core Remaining (%) 73 | 100 . 60 . . . 54 81 . Volleys Fired 230 | 14 33 5 . 6 . 29 79 64 Largest 2 | 2 2 2 . 2 . 2 2 2 Hottest 130 | 60 60 60 . 40 . 130 130 100 Shots Fired 446 | 28 66 6 . 10 . 58 150 128 Gun 438 | 28 66 2 . 10 . 58 146 128 Cannon . | . . . . . . . . . Launcher 8 | . . 4 . . . . 4 . Special . | . . . . . . . . . Kinetic 147 | 14 33 1 . 10 . 7 . 82 Thermal 79 | . . . . . . 51 28 . Explosive 8 | . . 4 . . . . 4 . Electromagnetic 212 | 14 33 1 . . . . 118 46 Robot Hit Streak 14 | 6 13 2 . 6 . 6 14 11 Robot Miss Streak 7 | 1 3 1 . 2 . 7 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . . . . . 4 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 Shots Hit Robots 364 | 18 47 5 10 10 1 48 125 100 Core Hits 232 | 8 22 6 3 2 . 49 95 47 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . 2 . 2 1 . . . . Critical Strikes 5 | . 2 . 2 1 . . . . Destroy 2 | . 2 . . . . . . . Smash 3 | . . . 2 1 . . . . Melee Attacks 22 | . . 3 10 4 2 . . 3 Impact 22 | . . 3 10 4 2 . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . 2 4 2 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8567 | 194 633 539 486 276 53 675 3434 2277 Guns 5767 | 194 517 9 . 57 . 658 2463 1869 Cannons . | . . . . . . . . . Explosions 1871 | . 116 387 . . . . 969 399 Melee 900 | . . 143 486 218 53 . . . Ramming 29 | . . . . 1 . 17 2 9 Kinetic 1412 | 72 191 9 . 57 . 50 . 1033 Thermal 1954 | . 116 . . . . 608 831 399 Explosive 852 | . . 387 . . . . 465 . Electromagnetic 3420 | 122 326 . . . . . 2136 836 Impact 900 | . . 143 486 218 53 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . 1 1 1 15 5 Average Corruption 3 | . . . . 1 1 1 10 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 73 | . . . . 7 4 8 48 6 Message Errors 18 | . . . . 1 1 2 11 3 Matter Fused 17 | . . . . 2 . . 14 1 Heat Flow Errors 9 | . . . . . . . 8 1 Energy Discharges 8 | . . . . 2 1 4 1 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 7 | . . . . 1 1 1 3 1 Data Loss (major) 5 | . . . . . 1 . 4 . Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . . 1 . . 1 . Weapon Failures 4 | . . . . . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 298 | . . 16 161 79 . . 25 17 Projectiles . | . . . . . . . . . Explosions 58 | . . 16 . . . . 25 17 Melee 240 | . . . 161 79 . . . . Knockbacks 3 | . . 1 2 . . . . . Impact 3 | . . 1 2 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 396 | . 40 46 . . . . 264 46 Shots 10 | . 1 1 . . . . 7 1 Rammed 8 | . 1 . . 1 . 2 1 3 Targets Rammed 8 | . 1 . . 1 . 2 1 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 300 | 20 90 20 1 16 . 300 254 206 Average Temperature 63 | 8 27 10 1 6 . 133 52 27 Received Heat Transfer 1303 | . 189 . 35 46 . 360 435 238 Effects 6 | . . . . . . 6 . . Interference 6 | . . . . . . 6 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 21 | . 1 . 4 1 . . 11 4 Impact Corruptions 9 | . . . 5 4 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 2 1 . Heat Transferred 2789 | . 150 . . . . 976 1163 500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | . 2 . . . . . 9 4 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 593 | 30 217 220 106 127 . 107 593 557 Initial 269 | . 19 14 9 3 . . . 269 Average 151 | 13 122 134 43 15 . 30 245 409 Maximum Alert Level 2 | . 1 1 . . . . 2 2 Low Security (%) 66 | 100 66 69 100 100 . 100 42 . Level 1 21 | . 33 30 . . . . 39 50 Level 2 11 | . . . . . . . 18 49 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . . . . . 8 8 Investigation 5 | . . . . . . . 3 2 Extermination 3 | . . . . . . . . 3 Reinforcement 6 | . 1 . . . . . 2 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 11 6 4 7 . 13 50 37 Peak Tracking Total 12 | . 4 3 2 3 2 3 6 12 Tactical Retreats 7 | . . . . . . . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . . . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 12 | . 1 3 . . 1 . 7 . Max in Single Turn 3 | . 1 3 . . 1 . 2 . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 28 | . 2 1 6 . 2 . 10 7 Terminals 20 | . 1 1 6 . . . 8 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . 1 . . . . . 1 1 Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 74 | . 7 2 27 . 2 . 22 14 Successful 37 | . 6 2 11 . 2 . 8 8 Failed 37 | . 1 . 16 . . . 14 6 Catastrophic 11 | . 1 . 1 . . . 4 5 Database Lockouts . | . . . . . . . . . Manual 37 | . 3 . 19 . 1 . 12 2 Terminals 57 | . 3 2 27 . . . 17 8 Fabricators 2 | . . . . . . . . 2 Repair Stations 9 | . 4 . . . . . 3 2 Recycling Units 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 22 | . 2 2 8 . 2 . 5 3 Record 1 | . . . . . 1 . . . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 5 | . 2 . 3 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . Alert Level 3 | . . 1 . . . . 2 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 2 | . . . . . . . 1 1 Recall Investigation 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 4 | . . 1 2 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 8 | . 4 . . . . . 2 2 Scan Component 4 | . 2 . . . . . 1 1 Repair 4 | . 2 . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 5 | . . . 3 . . . 1 1 Terminals 3 | . . . 3 . . . . . Botnet 1 | . . . 1 . . . . . Operators 2 | . . . 2 . . . . . Fabricators 1 | . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 2 1 6 . . . 10 6 Full Trace Events 3 | . . . . . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 2 . . . . . 1 1 Time 118 | . 52 . . . . . 53 13 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 1 1 . . Highest-Rated Group 40 | . . . . 40 16 16 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders 1 | . . . . . 1 . . . STAY 1 | . . . . . 1 . . . Ally Attacks 39 | . . . . 28 1 10 . . Total Damage 471 | . . . . 344 15 112 . . Kills 9 | . . . . 8 . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . 3 . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 8997 | 203 475 510 437 1659 945 1422 2269 1077 Spaces Moved 3456 | 95 193 301 167 674 392 548 743 343 Core 3 | 3 . . . . . . . . Treads 3453 | 92 193 301 167 674 392 548 743 343 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 240 238 Average Speed 226 | 156 160 160 240 240 240 240 240 239 Slowest Speed 320 | 160 160 160 240 240 240 240 320 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 10 38 68 20 99 69 98 72 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . 2 1 . 1 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 5 | . . 1 . 1 . . . 3 Terrain Destroyed 140 | . 4 29 . 1 . . 97 9 Melee 5 | . . 1 . 1 . . . 3 Projectile . | . . . . . . . . . AOE 135 | . 4 28 . . . . 97 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 4189 | 121 301 316 187 698 394 596 1089 487 Wait 255 | . 55 1 1 3 . 7 149 39 Move 3448 | 94 192 300 166 673 391 547 742 343 Hop . | . . . . . . . . . Pick Up 74 | 7 9 . 4 3 1 2 41 7 Fast Attach 29 | 6 3 1 2 . . 1 13 3 Attach 26 | . 2 . 2 2 . 5 8 7 Detach 6 | . . . 2 1 . 1 2 . Swap 41 | . . 5 . 5 . 2 13 16 Drop 50 | . 6 1 . . . . 41 2 Fire 230 | 14 33 5 . 6 . 29 79 64 Melee 22 | . . 3 10 4 2 . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . 1 . . 1 . 2 1 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 16) 204 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 3) 501 | -10/Materials | Repaired Lgt. Assault Rifle 529 | -10/Materials | Repaired Lgt. Treads 593 | -10/Materials | Discovered new exit (range 8) 679 | -10/Materials | Entered Mines 915 | -10/Mines | Discovered new exit (range 8) 1021 | -10/Mines | Learned location of Zion (-6) 1073 | -10/Mines | Assembled infested the area 1078 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1189 | -10/Mines | Entered Materials 1189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1595 | -9/Materials | Discovered new exit (range 13) 1626 | -9/Materials | Entered Mines 1638 | -9/Mines | Learned Materials stockpile data 1677 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1884 | -9/Mines | Discovered new exit (range 5) 2722 | -9/Mines | Discovered new exit (range 7) 3100 | -9/Mines | Learned location of Storage (-7) 3273 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3273 | -9/Mines | Discovered new exit (range 5) 3285 | -9/Mines | Entered Exiles 3285 | -9/Exiles | Accompanied by 1 ally 3345 | -9/Exiles | Met 8R-AWN 3384 | -9/Exiles | Met EX-HEX 3514 | -9/Exiles | Met EX-DEC 3598 | -9/Exiles | Met EX-BIN 3747 | -9/Exiles | Discovered new exit (range 10) 3939 | -9/Exiles | Aligned with FarCom system 3942 | -9/Exiles | Given EX-Vault access code 3997 | -9/Exiles | Opened EX-Vault 4052 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4094 | -9/Exiles | Exiles lab attacked by MAIN.C 4229 | -9/Exiles | Attacked by the Exiles 4230 | -9/Exiles | Entered Mines 4230 | -8/Mines | Accompanied by 1 ally 4498 | -8/Mines | Discovered new exit (range 13) 4884 | -8/Mines | Build established: Scavenger-Mutant 5251 | -8/Mines | Discovered new exit (range 6) 5652 | -8/Mines | Entered Materials 5652 | -8/Materials | Evolved 2 slots: Utility x2 5653 | -8/Materials | Identified exit to Factory 6040 | -8/Materials | Discovered exit to Factory (range 15) 6995 | -8/Materials | System corruption reached 10% 7058 | -8/Materials | Repaired Corrupted Hacking Suite 7392 | -8/Materials | Garrison activated, responded to threat 7687 | -8/Materials | Discovered exit to Factory (range 14) 7921 | -8/Materials | Entered Factory 7921 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8315 | -7/Factory | Repaired Lgt. Treads 8600 | -7/Factory | Discovered new exit (range 6) 8624 | -7/Factory | Identified exit to Storage 8976 | -7/Factory | Cargo convoy interrupted 8998 | -7/Factory | Self-destructed Last Messages --------------- 08983_ C-30 ARC bursts open, deploying its payload. 08983_ P-60 Hacker unfolds itself. 08983_ M-28 Smith unfolds itself. 08983_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 08987_ Penetrated by Slug. 08988_ P-60 Hacker resets A-27 Freighter, system corruption cleaned. 08990_ K-01 Serf collects debris. 08990_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 08992_ P-60 Hacker resets W-25 Informer, system corruption cleaned. 08993_ Hvy. EM Shotgun destroyed. 08995_ Chain reaction triggered in Lgt. Deuterium Engine. 08996_ Slug penetrates P-60 Hacker. 08996_ M-28 Smith repairs Shock Rifle. 08997_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 08997_ Lgt. Treads destroyed. 08997_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????/?????????????????????????? | | ???????????????????????"?????????????????????????? | | ???????????????????????%?????????????????????????? | | ??????????????????????#"#????????????????????????? | | ??????????????????????#%#????????????????????????? | | ???????????????#####??#w#???#????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# """h""" #????????????????????? | | ???????????????# ""h ""i##???????????????????? | | ???????????????# ! ""pp""p;###?????????????????? | | ???????????????# m p ; ??????????????????? | | ???????????????# xx m #???????????????????? | | ???????????????# ;##??????????????????? | | ???????????????#! =@ ; #??????????????????? | | ???????????????# !%* ###??????????????????? | | #############??#! w = #????????????????????? | | ! # / ########;#+#########?????????????????? | | !# """ #^ ^ +????????????????? | | # """ # % ^ #????????????????? | | # """ # = ""%" """ +????????????????? | | # "" + ] """" """""???????????????????? | | # "" # """" """""???????????????????? | | # ] # ^ ????????????????????? | | + !# """ ""????????????????????? | | ##+# # """"" """"????????????????????? | | ## ########## ! """""?""""????????????????????? | | #????????# ?????????????????????????? | | #????????# ??????????????????????????? | | ???????? ?????????????????????????? | | ??????? ????????????????????????? | | ?????? ????????????????????????? | | ??????? ????????????????????????? | | ??????? ?????????????????????????? | | ??????? ???????????????????????????? | | """"??????""" """"??????????????????????????????? | | """"????????? ??????????????????????????????????? | | """"????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatHybridMantle Manual? 0 Play Time 00:46:19 Cumulative 629.6 hours Start 2023.03.06 @ 07:20:14 End 2023.03.11 @ 07:50:23 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 553 Rogue 338 Adventurer 112 Explorer 103 Win Type - Total 41 Types 26/0/8/2/0/0/4/1/0 Lore% 88 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 66x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d987ab46-d1eb-4165-8102-f4bbf492d158