Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 13:30:24 Player: Kate+Gabe4evr Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1782) 1782 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (305) 305 TOTAL SCORE: 5932 Bonus ------- Pacifist 200 High Alert Combat Kills 8 Follower Combat Kills 97 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 31/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Makeshift Propulsion Shielding > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Makeshift ECM Suite Thermic Laser Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Recoil Stabilizer Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Recoil Stabilizer Improved Propulsion Shielding Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Field Recycling Unit Particle Gun Precision Beam Rifle Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Katana [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Recoil Stabilizer Device Recoil Stabilizer Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Tearclaws Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 2 | . . 1 . 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 74 | 8 . 12 2 6 5 . 27 11 3 Power 12 | 1 . . . 1 2 . 6 2 . Engine 7 | 1 . . . . 1 . 4 1 . Core 5 | . . . . 1 1 . 2 1 . Reactor . | . . . . . . . . . . Propulsion 21 | 4 . 5 . 2 2 . 6 2 . Treads . | . . . . . . . . . . Leg 18 | 2 . 5 . 2 1 . 6 2 . Wheel 3 | 2 . . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 . 3 . 1 1 . 7 5 2 Device 10 | . . 1 . 1 . . 4 2 2 Storage 2 | 1 . 1 . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 8 | . . 1 . . 1 . 3 3 . Artifact . | . . . . . . . . . . Weapon 21 | 2 . 4 2 2 . . 8 2 1 Energy Gun 4 | 1 . 1 . 1 . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 . 3 1 1 . . 3 . . Ballistic Cannon 5 | . . . . . . . 4 1 . Launcher 2 | . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 3 1 . Parts Lost 29 | . . . . . 2 6 5 7 9 Power 4 | . . . . . . . 1 2 1 Propulsion 9 | . . . . . 2 2 . 1 4 Utility 12 | . . . . . . 3 2 4 3 Weapon 4 | . . . . . . 1 2 . 1 Highest Loss Streak 9 | . . . . . 2 5 2 7 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 85 92 100 98 95 64 63 70 74 Engine 8 | . 14 11 11 8 4 4 6 6 7 Leg 28 | . 28 32 33 35 31 14 17 30 29 Device 11 | . . 7 11 17 15 9 16 9 14 Storage 4 | . 14 11 11 9 7 6 . . . Protection 9 | . . 8 11 9 7 4 6 10 15 Energy Gun 4 | . 14 11 11 9 7 4 2 . . Ballistic Gun 4 | . 14 11 10 9 7 4 2 . . Ballistic Cannon 3 | . . . . . . . 7 8 . Slashing Weapon 1 | . . . . . . . . 2 7 Peak Build Rating 43 | 6 6 21 22 32 43 38 43 40 40 Average Rating 28 | 4 6 16 21 28 39 26 28 33 39 On Entrance 20 | . 6 6 21 22 32 38 1 40 40 Naked Turns 26 | . . . . . . 20 6 . . Heaviest Build 47 | 12 12 35 35 37 47 47 34 29 29 Greatest Support 75 | 20 20 45 45 45 75 16 60 60 50 Greatest Overweight (x) 8 | 3 . . . . 2 2 8 . . Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 5 Average Capacity 8 | 7 8 10 15 15 15 14 5 5 5 Most Carried 15 | 4 5 15 15 15 15 15 5 5 5 Average Carried 8 | 2 4 9 14 14 14 14 4 4 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 Final Carried 15 | 4 5 15 15 15 15 5 5 5 4 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Matter Collected 2033 | 255 . 253 93 . 124 . 528 715 65 Remotely . | . . . . . . . . . . Salvage Created 2005 | . . 615 164 . 143 . 677 406 . Parts 120 | . . 52 17 . 6 . 30 15 . Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 14 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 48 | . . 16 9 . 1 . 11 11 . Guns 31 | . . 16 6 . 1 . 8 . . Cannons 14 | . . . . . . . 3 11 . AOE 3 | . . . 3 . . . . . . Classes Destroyed 10 | . . 4 1 . 1 . 4 . . Worker 1 | . . . . . . . 1 . . Hauler 1 | . . . . . . . 1 . . Recycler 2 | . . . . . 1 . 1 . . Mechanic 1 | . . . . . . . 1 . . Swarmer 15 | . . 4 7 . . . . 4 . Grunt 17 | . . 5 1 . . . 8 3 . Brawler 2 | . . 1 . . . . . 1 . Duelist 2 | . . . 1 . . . . 1 . Sentry 10 | . . 6 . . 1 . 1 2 . Programmer 2 | . . . . . . . 2 . . Decomposer 2 | . . . . . . . . 2 . Best Kill Streak 9 | . . 7 4 . 1 . 3 9 . Combat Bots Only 9 | . . 7 4 . 1 . 3 9 . Max Kills in Single Turn 2 | . . 1 2 . 1 . 2 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Hostile Shots Fired 394 | . . 60 46 . 36 4 139 67 42 Missed 115 | . . 15 18 . 7 . 45 18 12 Damage Taken 4194 | . . 542 300 . 221 197 1374 893 667 Core 864 | . . 84 69 . 28 77 258 168 180 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 21 | . . . . . . . . . 21 Core Remaining (%) 90 | 100 100 . 61 100 . . . . . Volleys Fired 156 | . . 40 19 . 6 . 65 25 1 Largest 2 | . . 2 2 . 2 . 2 2 1 Hottest 109 | . . 79 89 . 86 . 109 96 33 Shots Fired 295 | . . 74 38 . 12 . 117 53 1 Gun 190 | . . 74 36 . 12 . 68 . . Cannon 102 | . . . . . . . 49 53 . Launcher 3 | . . . 2 . . . . . 1 Special . | . . . . . . . . . . Kinetic 199 | . . 40 17 . 6 . 83 53 . Thermal 93 | . . 34 19 . 6 . 34 . . Explosive 3 | . . . 2 . . . . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . . 13 3 . 11 . 11 5 3 Robot Miss Streak 4 | . . 4 3 . . . 4 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 2 3 . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . Shots Hit Robots 180 | . . 45 19 . 11 . 72 26 7 Core Hits 89 | . . 25 12 . 4 . 30 16 2 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 8 | . . 3 1 . . . 3 1 . Burn 5 | . . 2 1 . . . 2 . . Destroy 2 | . . 1 . . . . 1 . . Blast 1 | . . . . . . . . 1 . Melee Attacks 12 | . . . . . . . . 2 10 Impact . | . . . . . . . . . . Slashing 12 | . . . . . . . . 2 10 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3700 | . . 611 525 . 184 . 1530 700 150 Guns 1957 | . . 611 312 . 184 . 850 . . Cannons 1368 | . . . . . . . 680 688 . Explosions 286 | . . . 213 . . . . . 73 Melee 89 | . . . . . . . . 12 77 Ramming . | . . . . . . . . . . Kinetic 2254 | . . 367 111 . 84 . 1004 688 . Thermal 1071 | . . 244 201 . 100 . 526 . . Explosive 286 | . . . 213 . . . . . 73 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 89 | . . . . . . . . 12 77 Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . 14 14 17 17 Average Corruption 15 | . . . . . . 9 14 16 16 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 146 | . . . . . . 6 35 85 20 Message Errors 42 | . . . . . . 2 13 22 5 Matter Fused 32 | . . . . . . 1 5 22 4 Heat Flow Errors 9 | . . . . . . . 1 7 1 Energy Discharges 21 | . . . . . . 2 5 11 3 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . 4 . Data Loss (minor) 9 | . . . . . . . 2 4 3 Data Loss (major) 9 | . . . . . . 1 . 6 2 Misfires 5 | . . . . . . . 1 4 . Alerts 7 | . . . . . . . 2 4 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . 6 . . Overload Shots . | . . . . . . . . . . Overflow Damage 73 | . . . 25 . . . 31 17 . Projectiles 48 | . . . . . . . 31 17 . Explosions 25 | . . . 25 . . . . . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . 4 2 . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . 4 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 84 | . . . 37 . . . . . 47 Shots 2 | . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 307 | . . 225 180 . 36 . 151 307 248 Average Temperature 75 | . . 54 72 . 16 . 94 98 93 Received Heat Transfer 1536 | . . 192 30 . 66 . 723 306 219 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 1 . . . . 4 . . Heat Transferred 2864 | . . 755 592 . 222 . 1295 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Peak Influence 433 | . . 433 308 . 36 12 161 . . Initial 138 | . . . 138 . . 12 . . . Average 99 | . . 258 116 . 14 3 61 . . Maximum Alert Level 2 | . . 2 1 . . . . . . Low Security (%) 81 | 100 100 29 80 100 100 100 100 . . Level 1 14 | . . 45 19 . . . . . . Level 2 3 | . . 24 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . . . . 5 . . Investigation 1 | . . . . . . . 1 . . Extermination 3 | . . . . . . . 3 . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . . 21 9 1 1 6 15 11 6 Peak Tracking Total 9 | . . 7 4 1 1 6 4 9 4 Tactical Retreats 4 | . . 2 1 . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Traps Triggered 2 | . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Machines Disabled 2 | . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Machines Accessed 2 | . . . . . . . . 2 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 2 | . . . . . . . . 2 . Successful 2 | . . . . . . . . 2 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . 2 . Record 1 | . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Total Allies 3 | . . . . . . 1 . 2 . Largest Group 2 | . . . . . . 1 . 2 2 Highest-Rated Group 60 | . . . . . . 31 . 60 60 Highest-Rated Ally 31 | . . . . . . 31 . 30 30 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . 6 . 1 11 Total Damage 384 | . . . . . . 104 . 35 245 Kills 3 | . . . . . . . . 1 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Turns Passed 5955 | 71 109 518 1440 173 247 213 806 1973 405 Spaces Moved 3740 | 51 91 270 602 134 165 191 404 1537 295 Core 126 | 2 . . . . . 41 83 . . Treads . | . . . . . . . . . . Legs 3393 | 28 91 270 602 134 115 . 321 1537 295 Wheels 221 | 21 . . . . 50 150 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 120 120 Average Speed 121 | 110 120 120 120 120 129 109 134 120 120 Slowest Speed 450 | 200 120 120 120 120 190 130 450 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 26 27 102 23 6 89 10 99 42 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 5 | . . . 1 . . . . 3 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 36 | . . . 18 . . . 7 9 2 Melee . | . . . . . . . . . . Projectile 16 | . . . . . . . 7 9 . AOE 20 | . . . 18 . . . . . 2 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Total 4848 | 62 91 397 1281 149 192 195 542 1613 326 Wait 771 | . . 49 657 . 8 5 32 4 16 Move 3732 | 50 90 269 601 133 165 190 403 1536 295 Hop . | . . . . . . . . . . Pick Up 37 | 2 1 14 1 4 4 . 5 6 . Fast Attach 43 | 8 . 3 . 1 1 . 19 9 2 Attach 13 | . . . . 2 2 . 5 3 1 Detach 6 | 2 . . . . . . 2 2 . Swap 19 | . . 9 2 3 2 . 3 . . Drop 39 | . . 13 1 6 4 . 8 6 1 Fire 156 | . . 40 19 . 6 . 65 25 1 Melee 12 | . . . . . . . . 2 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 20 | . . . . . . . . 20 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 337 | -9/Materials | Build established: Mutant 473 | -9/Materials | Destroyed 7 combat bots 689 | -9/Materials | Discovered new exit (range 8) 699 | -9/Materials | Entered Mines 727 | -9/Mines | Learned location of 1 exit from Lower Caves 841 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 884 | -9/Mines | Discovered new exit (range 11) 1842 | -9/Mines | Discovered new exit (range 11) 2139 | -9/Mines | Entered Materials 2139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2273 | -8/Materials | Discovered new exit (range 15) 2312 | -8/Materials | Entered Factory 2312 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2559 | -7/Factory | Sucked down chute 2559 | -7/Factory | Entered Waste 2560 | -7/Waste | Met a frightened Derelict 2574 | -7/Waste | EMP discharged 2580 | -7/Waste | Spotted C-40 Crusher 2612 | -7/Waste | Spotted C-40 Crusher 2614 | -7/Waste | Spotted C-40 Crusher 2642 | -7/Waste | Spotted C-40 Crusher 2648 | -7/Waste | Spotted C-40 Crusher 2674 | -7/Waste | EMP discharged 2674 | -7/Waste | System corruption reached 10% 2689 | -7/Waste | Spotted C-40 Crusher 2694 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2697 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2701 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2732 | -7/Waste | Lost 5 parts (2n2u1w) 2752 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2757 | -7/Waste | Discovered new exit (range 12) 2772 | -7/Waste | Entered Factory 3371 | -7/Factory | Core integrity fell below 50% 3498 | -7/Factory | Discovered new exit (range 5) 3511 | -7/Factory | Build established: Scavenger-Mutant 3552 | -7/Factory | Garrison activated, responded to threat 3578 | -7/Factory | Entered Lower Caves 3579 | -7/Lower Caves | Identified exit to Lower Caves 3623 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3682 | -7/Lower Caves | Destroyed 9 combat bots 3687 | -7/Lower Caves | Lost 7 parts (2p1n4u) 3766 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4046 | -7/Lower Caves | Learned location of Zion (-7) 4280 | -7/Lower Caves | Learned 4 Factory zone layouts 4587 | -7/Lower Caves | Encountered a Warlord checkpoint 4727 | -7/Lower Caves | Found Alien Artifact 4727 | -7/Lower Caves | Identified Dimensional Node Initializer 4727 | -7/Lower Caves | Initialized slip node 5551 | -7/Lower Caves | Entered another Lower Caves area 5551 | -7/Lower Caves | Accompanied by 2 allies 5557 | -7/Lower Caves | Discovered new exit (range 15) 5586 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5636 | -7/Lower Caves | Learned Factory trap positions 5738 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5947 | -7/Lower Caves | Core integrity fell below 20% 5956 | -7/Lower Caves | Destroyed self with Rocket Launcher Last Messages --------------- 05861_ System Restoration Module purges 1% system corruption (14%). 05861_ System Restoration Module expended. 05888_ System corrupted: Substantial component data lost. 05902_ Acquired Kinecellerator. 05904_ Acquired 10 matter. 05908_ System corrupted: Substantial component data lost. 05925_ /QR