Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 21:07:07 Player: Legato Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (2666) 2666 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-420) -420 TOTAL SCORE: 8186 Bonus ------- Follower Combat Kills 33 Friendly Fire -453 Cogmind --------- Core Integrity 0/1150 Matter 69/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Advanced Hardlight Generator Peak State ------------ > --- POWER ------------ Hybrid Fission Core Improved Fusion Compressor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Trap Scanner Transmission Jammer Transmission Jammer EM Shield > --- WEAPON ----------- Heavy Gauss Cannon Power Maul > --- INVENTORY -------- Light Fission Core Improved Cryofiber Web Microactuators Improved Remote Shield Missile Launcher [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Power Maul Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . 1 . . 1 . 1 Utility 7 | . . . 1 . 2 1 . . 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 128 | 10 9 9 13 8 14 18 3 18 11 2 13 Power 19 | 2 2 1 3 . 4 2 . 1 1 . 3 Engine 12 | 2 2 1 3 . 3 1 . . . . . Core 7 | . . . . . 1 1 . 1 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 2 2 4 2 2 1 1 7 1 . 4 Treads . | . . . . . . . . . . . . Leg 14 | 2 2 2 4 1 1 1 . 1 . . . Wheel 4 | . . . . 1 1 . . 2 . . . Hover 6 | . . . . . . . 1 . 1 . 4 Flight 4 | . . . . . . . . 4 . . . Utility 52 | 4 3 3 4 3 4 12 2 5 6 1 5 Device 28 | 2 2 3 . 3 . 2 2 3 6 1 4 Storage 6 | 2 1 . 1 . . 2 . . . . . Processor 9 | . . . 1 . 2 4 . 2 . . . Hackware 1 | . . . . . 1 . . . . . . Protection 8 | . . . 2 . 1 4 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 2 3 2 3 4 3 . 5 3 1 1 Energy Gun 6 | 1 1 1 . 1 . . . 2 . . . Energy Cannon 4 | . 1 . . . . 1 . 2 . . . Ballistic Gun 3 | 1 . . . . 1 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 5 | . . 1 1 1 . . . . 2 . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 6 | . . . . 1 2 1 . . 1 1 . Slashing Weapon 2 | . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . Unidentified Prototypes 5 | . . . 1 . 1 . . 1 2 . . Parts Lost 36 | . 2 . 2 1 4 6 3 . 6 5 7 Power 4 | . 1 . . . . 1 1 . . . 1 Propulsion 9 | . . . . 1 2 . 1 . 1 1 3 Utility 17 | . . . 1 . 1 5 1 . 4 3 2 Weapon 6 | . 1 . 1 . 1 . . . 1 1 1 Highest Loss Streak 5 | . 1 . 1 1 3 5 3 . 3 5 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 3 6 7 9 9 7 8 3 1 3 3 3 Power 1 | . 1 1 2 1 . . . . 1 2 . Propulsion . | . 1 1 . . . 1 1 . . . . Utility 3 | . 3 3 4 5 3 5 1 . . . 1 Weapon 1 | . 1 2 2 1 1 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 3 1 2 . . . 7 . . . 3 Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 12 | . 1 1 1 . . . 6 . . . 3 Weapon 1 | . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 98 100 92 97 82 74 39 58 43 14 40 Engine 7 | . 13 14 11 11 8 6 1 5 1 . . Core 1 | . . . . . . . 3 1 2 . 6 Leg 15 | . 28 28 32 28 6 15 2 1 . . . Wheel 2 | . . . . 2 8 . . 5 6 . . Device 11 | . 13 14 15 10 13 5 15 20 13 6 12 Storage 7 | . 14 14 11 11 9 7 1 . . . . Processor 6 | . . . 1 11 13 11 2 7 6 . . Hackware 1 | . . . . . 4 3 . . . . . Protection 3 | . . . 5 . 1 10 1 4 1 . . Energy Gun 1 | . 7 . . 1 . . . 5 3 . . Ballistic Gun 3 | . 14 14 . . 1 2 1 . . . . Launcher 2 | . . . 2 8 5 . . . 2 . . Impact Weapon 4 | . . . . 6 8 8 5 . 1 4 4 Slashing Weapon 3 | . . 13 12 5 . . . . . . . Peak Build Rating 72 | 9 9 13 19 29 36 49 47 46 52 19 72 Average Rating 27 | 6 8 10 17 20 30 42 20 35 28 10 46 On Entrance 19 | . 9 9 11 19 26 27 47 11 46 19 5 Avg Prop Armor Cover (%) 8 | . . . . 8 7 . . . 10 . 20 Naked Turns 90 | . . . . . . . 1 . 32 2 55 Heaviest Build 109 | 15 15 15 31 26 34 109 60 48 40 6 36 Greatest Support 60 | 20 20 20 40 35 30 60 60 56 56 9 50 Greatest Overweight (x) 4 | 3 . . . 1 1 1 1 4 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 25 15 5 5 5 5 Average Capacity 9 | 7 7 8 9 10 10 13 5 5 5 5 5 Most Carried 13 | 5 8 8 10 10 10 13 12 5 5 4 5 Average Carried 7 | 3 7 7 9 9 8 9 4 2 3 3 2 Final Capacity 15 | 5 8 8 10 10 10 15 5 5 5 5 5 Final Carried 13 | 5 8 8 9 9 9 13 5 4 4 4 2 Class Distribution -------------------- 82% | Mutant 13% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Matter Collected 2028 | 329 127 133 230 222 259 358 66 44 51 154 55 Remotely 179 | 171 . . . . . . . . 8 . . Salvage Created 3774 | 234 438 232 816 220 809 578 66 44 32 228 77 Parts 197 | 22 36 16 51 12 25 21 . 2 5 6 1 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 60 | . 7 2 12 7 14 10 . 1 . 4 3 Melee 23 | . . 2 6 1 7 4 . . . 1 2 Guns 7 | . 5 . . 1 1 . . . . . . Cannons 2 | . 1 . . . . . . 1 . . . AOE 13 | . 1 . 6 5 1 . . . . . . Classes Destroyed 16 | 3 3 . 2 2 3 2 . . . 1 . Worker 17 | 2 3 2 1 . 5 . . . 2 2 . Builder 21 | . 1 . 3 2 6 8 . . . 1 . Tunneler 13 | 5 . 2 . 2 2 1 . . . . 1 Hauler 1 | . . . . . 1 . . . . . . Recycler 9 | 1 1 1 5 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . Watcher 6 | . 1 . 2 . 2 . . . . 1 . Swarmer 21 | . . . 6 3 4 1 . . . 4 3 Grunt 19 | . 7 2 4 . 3 3 . . . . . Brawler 1 | . . . . . . 1 . . . . . Sentry 9 | . . . 2 . 4 3 . . . . . Demolisher 1 | . . . . 1 . . . . . . . Hunter 3 | . . . . . 3 . . . . . . Programmer 3 | . . . . . . 2 . 1 . . . Assembled 3 | . . . . 3 . . . . . . . Thug 2 | . . . 1 . . . 1 . . . . Best Kill Streak 7 | 3 6 2 7 3 6 4 . 1 1 4 3 Combat Bots Only 6 | . 4 1 6 3 4 2 . 1 . 4 3 Max Kills in Single Turn 2 | 1 2 1 2 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . 2 1 1 . . . . . . Melee 1 | . . 1 1 1 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 901 | . 27 21 51 19 114 294 2 6 122 100 145 Missed 295 | . 9 3 15 7 30 81 . 2 55 32 61 Hits 606 | . 18 18 36 12 84 213 2 4 67 68 84 Melee 11 | . . . . 5 . 4 2 . . . . Projectile 595 | . 18 18 36 7 84 209 . 4 67 68 84 AOE 11 | . . . . 1 . . . . 5 . 5 Critical Strikes 24 | . . . . . 8 4 2 . 4 . 6 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 9805 | 68 288 214 605 262 1408 2467 70 68 1348 1158 1849 Core 3322 | . 89 28 83 66 424 249 30 . 476 721 1156 Absorbed by Shields 107 | . . . . 62 . . 9 . . 36 . Redirected to Shielding 104 | . . . . . . . . . . . 104 Ignored by Resistances 305 | . . . . . 76 182 . . . . 47 Core Remaining (%) 52 | 100 . 53 . 62 22 . . 60 44 27 . Volleys Fired 94 | 13 24 3 6 11 15 6 . 4 12 . . Largest 2 | 2 2 1 1 2 2 1 . 2 1 . . Hottest 136 | 60 76 20 30 73 53 65 . 136 45 . . Shots Fired 138 | 25 41 3 6 13 23 7 . 8 12 . . Gun 96 | 25 37 3 . 3 13 2 . 1 12 . . Cannon 16 | . 4 . . . . 5 . 7 . . . Launcher 25 | . . . 6 10 9 . . . . . . Special 1 | . . . . . 1 . . . . . . Kinetic 55 | 13 24 3 . . 13 2 . . . . . Thermal 14 | . 2 . . . . 5 . 7 . . . Explosive 25 | . . . 6 10 9 . . . . . . Electromagnetic 43 | 12 15 . . 3 . . . 1 12 . . Robot Hit Streak 11 | 3 5 8 2 2 9 3 . 3 11 . . Robot Miss Streak 4 | 2 3 . 2 1 4 2 . 1 2 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 250 | 12 23 16 43 16 53 53 1 4 14 9 6 Core Hits 107 | 9 17 6 21 13 20 4 . 2 13 1 1 Critical Kills 3 | . . . . . 3 . . . . . . Critical Parts Destroyed 36 | . . . . 1 12 15 1 . . 4 3 Critical Strikes 43 | . . 1 2 1 15 16 1 . . 4 3 Smash 40 | . . . . 1 15 16 1 . . 4 3 Sever 3 | . . 1 2 . . . . . . . . Melee Attacks 511 | . . 18 96 20 115 168 2 3 9 48 32 Impact 380 | . . . . 8 115 168 2 . 7 48 32 Slashing 126 | . . 18 96 12 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 57 | . . 5 16 4 14 9 1 . 3 4 1 Combat Hostiles 1 | . . . 1 . . . . . . . . Follow-up Attacks 5 | . . . 2 . . 3 . . . . . Damage Inflicted 11481 | 218 544 738 2434 860 2486 2549 112 121 352 702 365 Guns 643 | 147 285 35 . 23 105 . . . 48 . . Cannons 272 | . 69 . . . . 100 . 103 . . . Explosions 1486 | 71 190 . 377 383 377 . . . 88 . . Melee 8950 | . . 703 2057 454 2004 2449 112 . 104 702 365 Ramming 130 | . . . . . . . . 18 112 . . Kinetic 396 | 79 177 35 . . 105 . . . . . . Thermal 564 | 71 202 . . . . 100 . 103 88 . . Explosive 1121 | . . . 361 383 377 . . . . . . Electromagnetic 320 | 68 165 . 16 23 . . . . 48 . . Impact 5966 | . . . . 230 2004 2449 112 . 104 702 365 Slashing 2984 | . . 703 2057 224 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 7 7 8 4 . 6 Average Corruption 5 | . . . . . . 5 7 7 2 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . . . . . . 25 5 22 6 . 3 Message Errors 14 | . . . . . . 7 1 4 1 . 1 Matter Fused 13 | . . . . . . 3 1 6 3 . . Heat Flow Errors 12 | . . . . . . 6 . 5 1 . . Energy Discharges 5 | . . . . . . 2 1 . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 3 . 5 . . . Data Loss (major) 5 | . . . . . . 2 1 2 . . . Misfires 1 | . . . . . . 1 . . . . . Alerts 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 3835 | . . 93 443 192 981 1176 112 . 28 564 246 Projectiles . | . . . . . . . . . . . . Explosions 62 | . . . 25 14 . . . . 23 . . Melee 3773 | . . 93 418 178 981 1176 112 . 5 564 246 Knockbacks 28 | . . . . 3 9 10 . . 3 2 1 Impact 28 | . . . . 3 9 10 . . 3 2 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 433 | 68 88 . 114 22 52 . . 9 80 . . Shots 14 | 2 3 . 5 1 2 . . . 1 . . Rammed 28 | . . . . . . . . 2 26 . . Targets Rammed 28 | . . . . . . . . 2 26 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 325 | 12 75 . . 12 5 287 . 325 110 . 20 Average Temperature 89 | 12 28 . . 7 4 101 . 136 19 . 9 Received Heat Transfer 1533 | . 114 117 195 . 252 648 . . 48 36 123 Effects 3 | . . . . . . 2 . 1 . . . Energy Bleed 3 | . . . . . . 2 . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 35 | . . . . 3 15 12 . . . 4 1 Combat Hostiles 15 | . . . . . 5 6 . . . 3 1 Parts Fried 53 | . . . . 4 25 16 1 . . 6 1 Impact Corruptions 114 | . . . . 8 39 44 1 . 1 13 8 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 584 | . 275 . . . . 111 . 148 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | 2 3 . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . 1 . Low Security (%) 92 | 100 100 100 42 100 92 100 100 100 100 96 100 Level 1 7 | . . . 57 . 7 . . . . 3 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 297 | 10 100 30 297 122 216 107 23 30 22 205 125 Initial 112 | . . 28 . 112 . 98 23 . . 2 98 Average 55 | 2 21 4 167 46 77 43 4 1 3 104 87 Influence Increases 3095 | 40 229 75 608 183 663 511 1 30 82 412 261 Destroy 0b10 Robot/C 1160 | . 140 40 260 80 280 200 . 20 . 80 60 Destroy 0b10 Robot/NC 345 | 40 30 25 55 25 85 45 . . 10 25 5 Destroy Leader 304 | . 32 10 64 10 96 60 . 10 . 12 10 Allied During Kill 2 | . . . 2 . . . . . . . . Successful Hack 82 | . 15 . 13 . 4 15 . . . 7 28 Disable Machine 360 | . . . 60 15 60 75 . . 15 75 60 Destroy Structure 422 | . 12 . 79 53 93 86 1 . 12 48 38 Partial Spotted 30 | . . . . . 15 . . . . 15 . Lose Combat Pursuer 390 | . . . 75 . 30 30 . . 45 150 60 Influence Decreases 3020 | 40 155 149 319 472 447 659 69 30 77 217 386 Entered New Map 491 | . . 46 . 177 . 118 45 . . 3 102 Time Decay 2274 | 40 145 103 299 285 407 497 24 30 66 164 214 Lost Part 255 | . 10 . 20 10 40 44 . . 11 50 70 Squads Dispatched 30 | . 2 . 1 . 4 9 . 4 3 3 4 Investigation 7 | . 2 . . . 1 . . 2 1 1 . Extermination 9 | . . . . . . 3 . 2 1 1 2 Reinforcement 8 | . . . 1 . 3 . . . 1 1 2 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Distress Signals 10 | . . . 1 1 3 2 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 148 | . 11 2 21 7 29 18 4 1 6 16 33 Peak Tracking Total 19 | . 3 2 6 2 5 8 4 1 2 7 19 Tactical Retreats 16 | . . . 4 . 1 2 . . 3 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 8 | . . . . . 2 2 . 1 . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . 2 . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 24 | . . . 4 1 4 5 . . 1 5 4 Max in Single Turn 1 | . . . 1 1 1 1 . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 19 | . 5 . 3 1 1 2 . 2 1 1 3 Terminals 16 | . 4 . 3 . 1 2 . 1 1 1 3 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 53 | . 13 . 5 1 4 10 . 7 2 8 3 Successful 26 | . 6 . 3 1 1 6 . 1 . 6 2 Failed 27 | . 7 . 2 . 3 4 . 6 2 2 1 Catastrophic 5 | . 1 . 1 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 4 . 4 . 1 5 . 2 . . . Terminals 44 | . 10 . 5 . 4 10 . 2 2 8 3 Fabricators 5 | . . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 22 | . 3 . 3 1 1 6 . . . 6 2 Record 8 | . . . . . . 2 . . . 6 . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . Zone Layout 7 | . 1 . 2 . . 2 . . . . 2 Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 3 . 2 . 1 2 . 2 1 1 2 Full Trace Events 8 | . 3 . . . 1 . . 2 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter 72 | . 72 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Total Allies 2 | . . 1 . . . . 1 . . . . Largest Group 1 | . . 1 1 . . . 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . . . . Total Damage 42 | . . . 42 . . . . . . . . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 6960 | 41 609 699 938 750 1338 1382 167 725 112 . 199 Optics 2717 | . . . 112 750 1338 517 . . . . . Sensors 1500 | . 351 . . . . 1034 115 . . . . Terrain 3024 | 41 258 65 . . 1332 341 150 725 112 . . Structural 811 | . . 456 355 . . . . . . . . Traps 194 | . . . . . . . . . . . 194 Seismic 2117 | . . 178 938 310 691 . . . . . . Jamming 170 | . . . . . . . . . . . 170 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Turns Passed 8485 | 183 612 699 938 750 1338 1877 171 725 399 351 442 Spaces Moved 5763 | 99 412 531 556 544 785 878 199 505 383 387 484 Core 595 | 10 . . . . . . 96 . 107 235 147 Treads . | . . . . . . . . . . . . Legs 3081 | 89 412 531 556 417 81 878 8 109 . . . Wheels 1398 | . . . . 127 704 . . 392 175 . . Hover 685 | . . . . . . . 95 . 101 152 337 Flight 4 | . . . . . . . . 4 . . . Fastest Speed 27 | 50 120 120 120 100 100 140 50 27 50 50 50 Average Speed 108 | 126 120 120 120 115 106 148 68 120 78 50 61 Slowest Speed 305 | 200 120 120 120 190 250 250 140 305 115 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 31 | . . . . . 2 19 . . . 10 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 42 | 6 67 90 50 87 46 26 77 14 14 17 19 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 258 | . . . 34 7 62 104 1 . 6 28 16 Terrain Destroyed 456 | 9 9 . 85 83 107 106 1 . 12 28 16 Melee 258 | . . . 34 7 62 104 1 . 6 28 16 Projectile 2 | . . . . . . 2 . . . . . AOE 196 | 9 9 . 51 76 45 . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Total 7017 | 128 490 572 730 621 1053 1116 232 614 453 447 561 Wait 289 | . 30 3 41 23 82 25 11 50 . . 24 Move 5753 | 98 411 530 555 543 784 878 198 504 382 386 484 Hop . | . . . . . . . . . . . . Pick Up 54 | 4 7 1 8 2 9 10 2 2 5 . 4 Fast Attach 96 | 10 5 2 4 6 14 10 6 20 9 1 9 Attach 37 | . 1 . 3 . 7 7 2 8 4 1 4 Detach 12 | 1 1 . . . 1 1 1 6 . 1 . Swap 40 | . 3 8 10 6 8 4 . . . . 1 Drop 100 | 2 8 7 13 10 18 10 10 13 6 . 3 Fire 94 | 13 24 3 6 11 15 6 . 4 12 . . Melee 502 | . . 18 90 20 115 165 2 3 9 48 32 Ram 28 | . . . . . . . . 2 26 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 184 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Identified exit to Materials 754 | -10/Materials | Discovered new exit (range 9) 784 | -10/Materials | Derelicts attacked the area 796 | -10/Materials | Entered Mines 803 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 834 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 873 | -10/Mines | Discovered exit to Materials (range 5) 1311 | -10/Mines | Learned location of Zion (-6) 1481 | -10/Mines | Discovered exit to Materials (range 13) 1485 | -10/Mines | Received a Mining Laser from a helpful Derelict 1495 | -10/Mines | Entered Materials 1495 | -9/Materials | Accompanied by 1 ally 1495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1792 | -9/Materials | Build established: Scavenger-Mutant 2322 | -9/Materials | Discovered new exit (range 19) 2433 | -9/Materials | Entered Mines 2494 | -9/Mines | Assembled infested the area 2642 | -9/Mines | Found a hidden stash of uninstalled traps 2911 | -9/Mines | Build established: Mutant 2995 | -9/Mines | Discovered new exit (range 6) 3018 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3183 | -9/Mines | Entered Materials 3183 | -8/Materials | Evolved 2 slots: Utility x2 3990 | -8/Materials | Core integrity fell below 50% 4023 | -8/Materials | Lost 3 parts (1n1u1w) 4392 | -8/Materials | Discovered new exit (range 14) 4521 | -8/Materials | Entered Factory 4521 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4615 | -7/Factory | Identified exit to Lower Caves 5266 | -7/Factory | Garrison activated, responded to threat 5548 | -7/Factory | Lost 5 parts (1p4u) 5557 | -7/Factory | Garrison activated, responded to threat 6398 | -7/Factory | Sucked down chute 6398 | -7/Factory | Entered Waste 6399 | -7/Waste | Met a frightened Derelict 6415 | -7/Waste | Released all parts (9) 6447 | -7/Waste | Spotted C-40 Crusher 6455 | -7/Waste | Spotted C-40 Crusher 6456 | -7/Waste | Spotted C-40 Crusher 6508 | -7/Waste | Spotted C-40 Crusher 6518 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6521 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6532 | -7/Waste | Spotted C-40 Crusher 6552 | -7/Waste | Lost 3 parts (1p1n1u) 6564 | -7/Waste | Discovered new exit (range 11) 6569 | -7/Waste | Entered Factory 7244 | -7/Factory | Discovered new exit (range 15) 7293 | -7/Factory | Identified exit to Factory 7294 | -7/Factory | Entered another Factory area 7294 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7338 | -6/Factory | Found Prototype Launcher 7407 | -6/Factory | Identified Rocket Array 7466 | -6/Factory | Lost 3 parts (3u) 7523 | -6/Factory | Spotted B-75 Beast 7550 | -6/Factory | Released all parts (6) 7562 | -6/Factory | Core integrity fell below 50% 7580 | -6/Factory | Lost 3 parts (1n1u1w) 7686 | -6/Factory | Discovered new exit (range 16) 7693 | -6/Factory | Entered another Factory area 7693 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7846 | -5/Factory | Crushed by falling debris 7889 | -5/Factory | Lost 5 parts (1n3u1w) 7933 | -5/Factory | Core integrity fell below 50% 8034 | -5/Factory | Discovered new exit (range 14) 8044 | -5/Factory | Entered another Factory area 8044 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8431 | -4/Factory | Released all parts (3) 8437 | -4/Factory | Core integrity fell below 50% 8440 | -4/Factory | Discovered new exit (range 6) 8441 | -4/Factory | Spotted B-86 Titan 8460 | -4/Factory | Lost 5 parts (1p1n2u1w) 8464 | -4/Factory | Core integrity fell below 20% 8484 | -4/Factory | Discovered new exit (range 13) 8486 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- reinforcements to Terminal F017. 08462_ O-24 Administrator locks terminal. 08463_ K-01 Serf collects debris. 08466_ 6PF1LR5NWTUDRMUYQH3VAJ 08468_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4E. 08483_ Neutrino Reactor explodes. 08483_ Emergency Access malfunctions. 08483_ G-67 Veteran shuts down. 08483_ Emergency Access malfunctions. 08484_ G-67 Veteran system terminally corrupted. 08484_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08484_ EXIT=FOUND 08484_ C-30 ARC bursts open, deploying its payload. 08484_ S-27 Virus unfolds itself. 08485_ S-27 Virus destroyed. 08486_ Penetrated by Slug. 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""""""" | | ????????# """ """ """ #?? ???# | | ????????# """ """ """ #??#?????#/!! | | ????????# """ """ """ #????????#/! | | ????????# ##########/! | | ????????########+########"""T"""##########/##+#### | | ??????????## #??? | | ??????????# #??? | | ??????????#T " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 41 Energy Capacity 960 Matter Stores 346 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Resistance: EM 25 Power Shielding 66 Point Defense Rating 80 Evasion (%) 63 Melee Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Energy Filtering 45 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Hehehe This Is My Hole Challenges ------------ None Game ------ Seed LightningBattleLauncher Manual? 0 Play Time 01:56:31 Cumulative 17.3 hours Start 2025.12.29 @ 03:26:06 End 2025.12.29 @ 21:07:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53b4fd39-24be-4757-87c5-230bac9f6d17