Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 04:00:42 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2349) 2349 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6599 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 622/850 Matter 193/300 Energy 160/160 System Corruption 0% Temperature Danger (440) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1+1) ------ Light Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY (4+1) ---- Large Storage Unit 0b10 Decoder Chip [Generic] (+) Core Analyzer Makeshift Kinetic Plating Rainbow Chip > --- WEAPON (6) ------- Improved Heavy Laser Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Light Angular Momentum Engine Compact Wheel Compact Wheel High-capacity Matter Pod (200) Deep Structural Scanner Improved Targeting Computer Phase Shifter Mapping Drone Bay (3/3) Improved Heavy Laser Heavy Particle Cannon Plasma Cannon Heavy Assault Rifle Improved Proton Missile Launcher Multitool Chainsword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Compact Wheel Gravmag System > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] Core Analyzer Makeshift Kinetic Plating Rainbow Chip > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- High-capacity Matter Pod Deep Structural Scanner Improved Targeting Computer Phase Shifter Mapping Drone Bay Heavy Particle Cannon Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Multitool [Rating: 75] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Rainbow Chip Protection Light Armor Plating Weapon Battle Rifle Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Multitool Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Parts Attached 73 | 3 9 13 11 37 Power 5 | . . 2 . 3 Engine 4 | . . 2 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 2 1 4 13 Treads 10 | 2 2 1 1 4 Leg 4 | . . . . 4 Wheel 6 | . . . 2 4 Hover 1 | . . . . 1 Flight 1 | . . . 1 . Utility 18 | 1 3 6 5 3 Device 6 | 1 . 1 3 1 Storage 2 | . 1 1 . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 7 | . 2 4 1 . Artifact . | . . . . . Weapon 28 | . 4 4 2 18 Energy Gun 5 | . . . . 5 Energy Cannon 6 | . 2 1 . 3 Ballistic Gun 14 | . 1 3 2 8 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . 1 1 Parts Lost 24 | . . 5 . 19 Power 4 | . . 2 . 2 Propulsion 6 | . . . . 6 Utility 3 | . . 2 . 1 Weapon 11 | . . 1 . 10 Highest Loss Streak 7 | . . 2 . 7 To Critical Strikes 2 | . . . . 2 Average Backups 9 | 6 10 8 11 7 Power . | 1 1 . . . Propulsion 2 | 4 3 2 3 . Utility 3 | . 4 3 3 4 Weapon 2 | 1 1 2 3 2 Tool/Special . | . . . . . Unused Backups 34 | . 11 5 9 9 Power 3 | . 1 1 . 1 Propulsion 6 | . 2 . 2 2 Utility 12 | . 4 2 4 2 Weapon 13 | . 4 2 3 4 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 99 87 73 83 Engine 9 | . 14 13 7 1 Treads 19 | . 27 28 14 4 Wheel 4 | . . . 8 7 Flight 1 | . . . 4 . Device 5 | . 4 6 7 . Storage 8 | . 14 6 9 5 Processor 2 | . . . . 15 Protection 3 | . 9 3 . 4 Energy Cannon 6 | . 4 19 . 2 Ballistic Gun 17 | . 20 8 19 23 Peak Build Rating 75 | 9 15 18 29 75 Average Rating 19 | 6 9 14 13 59 On Entrance 14 | 6 9 15 14 29 Avg Prop Armor Cover (%) 11 | . . . 16 7 Naked Turns 27 | . . . 27 . Heaviest Build 60 | 13 36 36 32 60 Greatest Support 48 | 40 46 46 43 48 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 8 14 9 11 15 Most Carried 15 | 6 15 15 15 15 Average Carried 9 | 5 10 8 11 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 14 15 Class Distribution -------------------- 83% | Mutant 12% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Executioner | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 3370 | 234 670 390 305 1771 Remotely . | . . . . . Salvage Created 3259 | 84 848 592 . 1735 Parts 143 | 8 48 19 . 68 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 7 | . 2 . . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 49 | . 18 13 . 18 Guns 25 | . 7 2 . 16 Cannons 13 | . 2 9 . 2 AOE 10 | . 9 1 . . Classes Destroyed 14 | 2 5 2 . 5 Builder 2 | . 1 . . 1 Tunneler 2 | 1 1 . . . Hauler 3 | . 2 . . 1 Recycler 7 | 1 2 . . 4 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 5 | . 3 . . 2 Swarmer 6 | . 6 . . . Grunt 20 | . 12 . . 8 Sentry 1 | . . . . 1 Hunter 8 | . . . . 8 Programmer 1 | . . . . 1 Artisan 1 | . . 1 . . Subdweller 13 | . . 13 . . Best Kill Streak 5 | 1 5 2 . 5 Combat Bots Only 4 | . 4 2 . 3 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 383 | . 71 58 . 254 Missed 118 | . 24 12 . 82 Hits 265 | . 47 46 . 172 Projectile 265 | . 47 46 . 172 Critical Strikes 13 | . . 2 . 11 Damage Taken 4247 | . 579 967 . 2701 Core 422 | . 133 61 . 228 Absorbed by Shields . | . . . . . Ignored by Resistances 156 | . . . . 156 Regen/Repaired (Parts) 62 | . 62 . . . Core Remaining (%) 61 | 100 . . 22 . Volleys Fired 219 | 12 79 48 . 80 Largest 7 | 2 2 2 . 7 Hottest 237 | 40 136 136 . 237 Shots Fired 637 | 24 148 92 . 373 Gun 495 | 24 114 11 . 346 Cannon 128 | . 24 77 . 27 Launcher 14 | . 10 4 . . Special . | . . . . . Kinetic 487 | 24 114 11 . 338 Thermal 135 | . 24 77 . 34 Explosive 14 | . 10 4 . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 28 | 3 15 28 . 12 Robot Miss Streak 7 | 7 4 3 . 7 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . 1 . . 8 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 378 | 7 92 71 . 208 Core Hits 155 | 4 44 25 . 82 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 7 | . . . . 7 Critical Strikes 10 | . . 1 . 9 Burn 1 | . . . . 1 Meltdown 1 | . . 1 . . Destroy 7 | . . . . 7 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7405 | 51 1634 1666 . 4054 Guns 4530 | 51 690 191 . 3598 Cannons 2017 | . 372 1189 . 456 Explosions 843 | . 557 286 . . Melee . | . . . . . Ramming 15 | . 15 . . . Kinetic 4244 | 51 690 191 . 3312 Thermal 2271 | . 372 1189 . 710 Explosive 843 | . 557 286 . . Electromagnetic 32 | . . . . 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . . Average Corruption 2 | . 2 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . 7 46 . . Message Errors 12 | . 1 11 . . Matter Fused 14 | . 1 13 . . Heat Flow Errors 4 | . . 4 . . Energy Discharges 10 | . 4 6 . . Parts Rejected 2 | . . 2 . . Parts Fused 2 | . . 2 . . Data Loss (minor) 5 | . . 5 . . Misfires 1 | . . 1 . . Alerts 2 | . 1 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 11 | . 2 . . 9 Projectiles 11 | . 2 . . 9 Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 2 | . . . . 2 Self-Inflicted Damage 21 | . 21 . . . Shots 1 | . 1 . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 452 | . 336 243 . 452 Average Temperature 99 | . 81 50 . 128 Received Heat Transfer 888 | . 264 240 . 384 Effects 9 | . 2 . . 7 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 4 | . 2 . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 11 | . 4 4 . 3 Heat Transferred 3937 | . 666 2146 . 1125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . 1 . . . Low Security (%) 89 | 100 79 . . 100 Level 1 10 | . 20 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 300 | 5 300 . . 189 Initial . | . . . . . Average 71 | . 85 . . 59 Influence Increases 1223 | 10 641 . . 572 Destroy 0b10 Robot/C 720 | . 360 . . 360 Destroy 0b10 Robot/NC 105 | 10 45 . . 50 Destroy Leader 176 | . 80 . . 96 Successful Hack 28 | . 16 . . 12 Select Force Hacks 60 | . 60 . . . Disable Machine 75 | . 45 . . 30 Destroy Structure 44 | . 35 . . 9 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1060 | 10 357 284 . 409 Entered New Map 137 | . . 137 . . Time Decay 788 | 10 357 147 . 274 Lost Part 135 | . . . . 135 Squads Dispatched 12 | . 3 . . 9 Investigation 7 | . 3 . . 4 Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 28 14 . 33 Peak Tracking Total 6 | . 3 3 . 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 6 | . 3 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . 3 . . 2 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 20 | . 9 1 3 7 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 4 | . 2 . . 2 Scanalyzers 1 | . . . . 1 Garrison Access 2 | . . . . 2 Total Hacks 48 | . 24 1 8 15 Successful 25 | . 12 1 8 4 Failed 22 | . 12 . . 10 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . . . . 1 Manual 27 | . 21 . . 6 Terminals 23 | . 19 . . 4 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 6 | . 2 . . 4 Scanalyzers 3 | . . . . 3 Garrison Access 4 | . . . . 4 Terminal Hacks 10 | . 1 1 8 . Record 7 | . . . 7 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 10 | . 9 . . 1 Terminals 7 | . 7 . . . Operators 1 | . 1 . . . Skim 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Tunnel 2 | . 2 . . . Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 . . 4 Full Trace Events 4 | . 1 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 22 | . . . . 22 Total Orders 4 | . . . 4 . ROAM 1 | . . . 1 . EXPLORE 2 | . . . 2 . RETURN 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2697 | 21 444 839 149 1244 Terrain 1304 | 21 444 839 . . Structural 148 | . . . 148 . Seismic 1 | . . . 1 . Decoding 1244 | . . . . 1244 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 5 | . . 1 4 . Drone Launches 3 | . . . 3 . Drone Recoveries 3 | . . . 3 . Decoded 0b10 Intel 26 | . . . . 26 Traps 7 | . . . . 7 Items 18 | . . . . 18 Patrols 1 | . . . . 1 Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 8541 | 70 1507 2415 3296 1253 Spaces Moved 4628 | 29 742 1135 2221 501 Core 53 | . . . 53 . Treads 2976 | 1 742 1135 1065 33 Legs 175 | 28 . . . 147 Wheels 870 | . . . 549 321 Hover . | . . . . . Flight 554 | . . . 554 . Fastest Speed 40 | 120 160 160 40 95 Average Speed 137 | 121 160 160 112 167 Slowest Speed 320 | 160 160 160 160 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 86 52 95 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 7 | . 4 1 2 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 13 | . . 8 5 . Spaces Dug 11 | . 11 . . . Terrain Destroyed 59 | . 33 21 . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 54 | . 33 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 6356 | 45 933 1648 3033 697 Wait 1261 | . 73 396 749 43 Move 4624 | 28 741 1134 2220 501 Hop . | . . . . . Pick Up 68 | . 17 19 22 10 Fast Attach 55 | 1 2 12 7 33 Attach 20 | 2 . 4 5 9 Detach 5 | . 1 1 2 1 Swap 20 | . 8 5 1 6 Drop 78 | 2 10 26 27 13 Fire 219 | 12 79 48 . 80 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . 3 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 12) 616 | -10/Materials | Discovered new exit (range 8) 795 | -10/Materials | Discovered new exit (range 16) 1179 | -10/Materials | Core integrity fell below 50% 1216 | -10/Materials | Repaired Lgt. Treads 1258 | -10/Materials | Identified exit to Subcaves 1258 | -10/Materials | Identified exit to Materials 1262 | -10/Materials | Discovered exit to Materials (range 3) 1280 | -10/Materials | Learned 4 Recycling zone layouts 1293 | -10/Materials | Learned location of Storage (-8) 1578 | -10/Materials | Entered Subcaves 1579 | -10/Subcaves | Approached by a straggling Scientist 1803 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1806 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1890 | -10/Subcaves | Learned location of Zion (-7) 1890 | -10/Subcaves | Met a Zionite searching for "candidates" 1902 | -10/Subcaves | Learned Materials terminal intel 2069 | -10/Subcaves | A Subdweller sparked back to life 2130 | -10/Subcaves | Found Prototype Processor 2338 | -10/Subcaves | Discovered new exit (range 13) 2559 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2579 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3993 | -10/Subcaves | Entered Scraptown 3993 | -8/Scraptown | System corruption cleaned by C-Scrubber 4315 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4318 | -8/Scraptown | Learned Research terminal intel 4320 | -8/Scraptown | Learned Research machine intel 4321 | -8/Scraptown | Learned Factory interactive machine intel 4323 | -8/Scraptown | Learned location of Extension (-6) 4419 | -8/Scraptown | Visited UFD Registry 4419 | -8/Scraptown | Registered with UFD as "Bladecoil" 4461 | -8/Scraptown | Visited Assassins FH 4513 | -8/Scraptown | Discovered new exit (range 13) 4544 | -8/Scraptown | Guru changed UFD alias to "Dualbox" 4917 | -8/Scraptown | Visited Supply Room 4944 | -8/Scraptown | Visited Red Mages 5059 | -8/Scraptown | Visited Comm Corps 5127 | -8/Scraptown | Visited Fellowship of the Rings 5181 | -8/Scraptown | Visited Awakened 5243 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5272 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5279 | -8/Scraptown | Found DCF Scrap (29 items) 5344 | -8/Scraptown | Visited Infowarlord's Domain 5533 | -8/Scraptown | Visited Science Guys 5607 | -8/Scraptown | Visited Derelict Rescue Squad 5629 | -8/Scraptown | Visited Abandonware Association 5648 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5679 | -8/Scraptown | Visited Cartography Club 5758 | -8/Scraptown | Visited Chapter 10 5771 | -8/Scraptown | Visited Scrapoid Pod Storage 5800 | -8/Scraptown | Found Surveybot 17 Chip 5822 | -8/Scraptown | Found Deep Structural Scanner 5879 | -8/Scraptown | Visited Scrap Suit Storage 5905 | -8/Scraptown | Discovered new exit (range 12) 7125 | -8/Scraptown | Identified Rainbow Chip 7127 | -8/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7209 | -8/Scraptown | Met Optimus 7209 | -8/Scraptown | Accepted into 0bPrime 7289 | -8/Scraptown | Entered Factory 7289 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x2, Weapon x4 7290 | -6/Factory | Loaded intel: 56 interactive machine locations 7331 | -6/Factory | Loaded intel: 8 recycling unit locations 7473 | -6/Factory | Lost 7 parts (1n1u5w) 7975 | -6/Factory | Lost 3 parts (1n2w) 8078 | -6/Factory | Build established: Scavenger-Executioner 8129 | -6/Factory | Lost 4 parts (1p2n1w) 8298 | -6/Factory | Central database locked down 8523 | -6/Factory | Garrison activated, responded to threat 8542 | -6/Factory | Self-destructed Last Messages --------------- 08524_ Y-54 Guardian emerges from the garrison. 08527_ Slug penetrates G-50 Soldier. 08531_ G-50 Soldier destroyed. 08531_ Switching to secondary target: G-50 Soldier. 08531_ Slug penetrates G-50 Soldier. 08535_ G-50 Soldier suffers critical hit (Destroy). 08535_ Destroyed Hvy. Laser. 08535_ Slug penetrates G-50 Soldier. 08536_ Overheating: Lgt. Treads damaged (-40). 08539_ Hvy. Assault Rifle+ destroyed. 08539_ Slug penetrates Y-54 Guardian. 08539_ Slug penetrates Garrison Access. 08541_ Power failure, Lgt. Fission Core shutdown. 08542_ Overheating: Matter decay (-25). 08542_ G-50 Soldier destroyed. 08542_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????!?????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????#+####+###?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# Y #?????????????????????? | | ????# "" #?????????????????????? | | ????# G"Yg#?????????????????????? | | ????# "" +?"?""????????????????? | | ????#! %= @ #?"R""????????????????? | | ????# ! #?"""?????????????????? | | ????###### #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????#% #?????????????????????? | | ?????????# #?????????###?????????? | | ?????????# #?######### #?????????? | | ?????????# #?#! #?????????? | | ########## #?# """ #?????????? | | # # #?# ""T"" #?????????? | | # ! # #?# "" "" #?????????? | | # # #?# * ! #?????????? | | # # #?# !! #?????????? | | # # #?# = = ]#?????????? | | # # p#?# #?????????? | | # # #####+#+############### | | # # [ | | # + %% | | # ! # / | | # ###+#####+################# | | # #?# !#? | | # #?# #??? """ ! | | # #?# """ """ #??? """ | | # #?# """ """ #??? """ "T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Core Shielding 20 Phase Shifting 5 Evasion (%) 62 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -10/Materials Studied --------- Hvy. Assault Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftBiocellThrower Manual? 0 Play Time 00:51:05 Cumulative 408.6 hours Start 2026.04.13 @ 03:01:14 End 2026.04.13 @ 04:00:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 314 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 75 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1deb803c-dd89-4857-a681-1cb99b20b9cb