Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 16:17:47 Player: star Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2129) 2129 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 5909 Bonus ------- High Alert Combat Kills 55 Entered DSFs 500 Cogmind --------- Core Integrity 333/700 Matter 97/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -7/DSF Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Targeting Computer Advanced Targeting Computer Matter Filter Reaction Control System Improved Propulsion Shielding Heavy Armor Plating Hacking Suite System Shield System Shield Lightning Gun EM Pulse Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer System Shield System Restoration Module > --- WEAPON ----------- Lightning Gun Gauss Rifle Heavy Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Targeting Computer Advanced Targeting Computer Matter Filter Reaction Control System Improved Propulsion Shielding Heavy Armor Plating Hacking Suite System Shield System Shield Lightning Gun EM Pulse Cannon Rocket Launcher Plasma Cutter [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . 2 . 1 . . Weapon 2 | . . . . 1 1 . Parts Attached 71 | 6 11 27 . 15 7 5 Power 7 | 1 2 3 . 1 . . Engine 7 | 1 2 3 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 5 . 3 2 . Treads 10 | . . 5 . 3 2 . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 10 . 4 1 . Device 2 | . 1 . . . 1 . Storage 3 | 1 1 1 . . . . Processor 2 | . . 2 . . . . Hackware 1 | . . . . 1 . . Protection 10 | . . 7 . 3 . . Artifact . | . . . . . . . Weapon 34 | 2 7 9 . 7 4 5 Energy Gun 15 | 2 4 3 . 5 1 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 14 | . 1 6 . 1 2 4 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 2 . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 17 | . 2 4 . 3 . 8 Power 2 | . 1 . . 1 . . Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . 1 . 1 Weapon 10 | . 1 2 . 1 . 6 Highest Loss Streak 8 | . 2 2 . 1 . 8 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 97 | . 96 97 100 99 90 79 Engine 10 | . 12 11 11 8 7 7 Treads 16 | . . 18 22 18 22 14 Wheel 5 | . 28 2 . . . . Device 2 | . 11 . . . 6 6 Storage 10 | . 14 11 11 9 7 7 Processor 16 | . . 22 22 18 15 15 Hackware 2 | . . . . 5 7 7 Protection 8 | . . 9 11 12 1 . Energy Gun 7 | . 21 4 . 7 1 5 Ballistic Gun 15 | . 3 16 22 18 12 10 Peak Build Rating 40 | 6 10 24 24 33 39 40 Average Rating 23 | 5 8 19 24 31 37 33 On Entrance 19 | . 6 10 24 24 33 39 Naked Turns . | . . . . . . . Heaviest Build 49 | 12 22 37 36 43 48 49 Greatest Support 66 | 26 26 46 46 46 66 66 Greatest Overweight (x) 10 | . . 1 . . . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 7 9 12 15 15 15 15 Most Carried 15 | 1 10 15 15 15 15 15 Average Carried 12 | . 6 11 14 14 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 1 10 15 15 15 15 14 Class Distribution -------------------- 58% | Mutant 40% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1389 | 236 137 492 121 403 . . Remotely . | . . . . . . . Salvage Created 3108 | . 333 959 292 1448 . 76 Parts 192 | . 26 57 20 87 . 2 Haulers Intercepted 7 | . 1 2 . 4 . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 53 | . 10 17 7 18 . 1 Guns 49 | . 8 17 7 17 . . Cannons 1 | . . . . . . 1 AOE 3 | . 2 . . 1 . . Classes Destroyed 11 | . 4 5 1 1 . . Builder 2 | . . 2 . . . . Hauler 7 | . 1 2 . 4 . . Recycler 3 | . . 1 . 2 . . Operator 2 | . 1 . . 1 . . Watcher 2 | . . 1 . 1 . . Swarmer 9 | . 6 3 . . . . Grunt 27 | . 4 7 5 11 . . Brawler 2 | . . 1 1 . . . Duelist 1 | . . . 1 . . . Sentry 13 | . . 6 . 6 . 1 Heavy 1 | . . . . 1 . . Best Kill Streak 6 | . 4 5 4 6 . 1 Combat Bots Only 5 | . 4 3 4 5 . 1 Max Kills in Single Turn 2 | . 2 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 298 | . 40 104 17 47 . 90 Missed 89 | . 12 34 3 11 . 29 Damage Taken 3630 | . 288 957 151 763 . 1471 Core 649 | . 32 129 22 99 . 367 Absorbed by Shields . | . . . . . . . Redirected to Shielding 204 | . . . 40 164 . . Ignored by Resistances 4 | . . . . 4 . . Core Remaining (%) 82 | 100 87 . 62 82 . . Volleys Fired 151 | . 27 52 18 44 . 10 Largest 4 | . 2 2 2 3 . 4 Hottest 143 | . 90 90 46 107 . 143 Shots Fired 339 | . 49 103 35 128 . 24 Gun 333 | . 49 103 35 128 . 18 Cannon 5 | . . . . . . 5 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 210 | . 6 65 35 84 . 20 Thermal 10 | . 8 . . 2 . . Explosive 1 | . . . . . . 1 Electromagnetic 118 | . 35 38 . 42 . 3 Robot Hit Streak 26 | . 8 17 11 26 . 6 Robot Miss Streak 7 | . 7 2 1 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 252 | . 28 84 26 96 . 18 Core Hits 111 | . 15 29 12 52 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 2 | . 1 . . 1 . . Destroy 1 | . . . . 1 . . Corrupt 1 | . 1 . . . . . Melee Attacks 5 | . 5 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . 3 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4620 | . 439 1385 394 1928 . 474 Guns 3838 | . 343 1215 394 1666 . 220 Cannons 254 | . . . . . . 254 Explosions 516 | . 86 168 . 262 . . Melee . | . . . . . . . Ramming 12 | . 10 2 . . . . Kinetic 2638 | . 10 805 394 991 . 438 Thermal 574 | . 147 168 . 259 . . Explosive . | . . . . . . . Electromagnetic 1396 | . 272 410 . 678 . 36 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 8 4 4 5 1 . Average Corruption 4 | . 7 4 4 2 1 . Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 53 | . 15 19 11 8 . . Message Errors 10 | . 2 4 2 2 . . Matter Fused 12 | . 2 5 3 2 . . Heat Flow Errors 5 | . 3 . . 2 . . Energy Discharges 7 | . 4 1 2 . . . Parts Rejected 2 | . . 2 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 7 | . 2 4 1 . . . Data Loss (major) 2 | . 1 1 . . . . Misfires 2 | . . . 1 1 . . Alerts 2 | . . 1 . 1 . . Weapon Failures 3 | . 1 . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 39 | . . 39 . . . . Projectiles . | . . . . . . . Explosions 39 | . . 39 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 244 | . 39 87 . 110 . 8 Shots 6 | . 1 1 . 3 . 1 Rammed 4 | . 2 2 . . . . Targets Rammed 4 | . 2 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 247 | . 247 117 . 239 . 5 Average Temperature 56 | . 64 30 . 67 . 4 Received Heat Transfer 783 | . 51 351 84 279 . 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 1 . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 709 | . 185 200 . 324 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 1 . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 528 | . 222 528 330 344 84 78 Initial 140 | . . 93 140 50 84 58 Average 219 | . 97 360 223 177 84 53 Maximum Alert Level 2 | . 1 2 1 1 . . Low Security (%) 52 | 100 96 7 37 68 100 100 Level 1 34 | . 3 53 62 31 . . Level 2 12 | . . 39 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 2 . 2 . 2 Investigation 3 | . . 2 . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 9 | . 1 5 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 15 26 8 36 . 5 Peak Tracking Total 6 | . 4 6 5 5 . 4 Tactical Retreats 8 | . 2 3 1 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 12 | . 5 1 . 5 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . 1 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 7 | . 1 2 . 3 . 1 Max in Single Turn 2 | . 1 2 . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 20 | . 5 6 . 7 2 . Terminals 17 | . 5 5 . 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 . 2 . . Garrison Access . | . . . . . . . Total Hacks 65 | . 8 19 . 31 7 . Successful 38 | . 5 14 . 18 1 . Failed 27 | . 3 5 . 13 6 . Catastrophic 7 | . 1 1 . 4 1 . Database Lockouts . | . . . . . . . Manual 26 | . 2 7 . 17 . . Terminals 50 | . 8 15 . 20 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 15 | . . 4 . 11 . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 7 . 4 1 . Record 2 | . . 1 . 1 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 4 | . 3 1 . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . Scanalyzer Index 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Reprogram Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 14 | . . 4 . 10 . . Insert Component 6 | . . 2 . 4 . . Analyze 8 | . . 2 . 6 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 1 3 . 4 . . Terminals 8 | . 1 3 . 4 . . Botnet 7 | . . 3 . 4 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used . | . . . . . . . Hacking Detections 14 | . 2 4 . 6 2 . Full Trace Events 3 | . . 2 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 2 . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 2 . 4 . . Part Schematics Acquired 6 | . . 2 . 4 . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 3 | . 3 . . . . . Non-combat 3 | . 3 . . . . . Combat . | . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . parse_system 1 | . 1 . . . . . no_distress 2 | . 2 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 4593 | 75 668 1487 493 1512 278 80 Spaces Moved 2658 | 73 578 797 258 805 126 21 Core 2 | 1 . . . . . 1 Treads 1869 | . . 660 258 805 126 20 Legs . | . . . . . . . Wheels 787 | 72 578 137 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 160 160 163 160 Average Speed 140 | 89 90 150 160 160 163 192 Slowest Speed 550 | 100 90 240 160 165 165 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 64 43 40 55 4 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . 2 54 . 13 . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 76 | . 2 54 . 13 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 3197 | 79 671 978 303 931 198 37 Wait 233 | . 34 73 24 42 60 . Move 2652 | 72 577 796 257 804 125 21 Hop . | . . . . . . . Pick Up 46 | 1 12 14 2 13 4 . Fast Attach 19 | 6 2 4 . 1 3 3 Attach 16 | . 1 5 . 6 3 1 Detach 1 | . . . . 1 . . Swap 36 | . 8 18 . 8 1 1 Drop 34 | . 3 14 2 12 2 1 Fire 151 | . 27 52 18 44 . 10 Melee 5 | . 5 . . . . . Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 5) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Utility x2 911 | -9/Materials | Discovered new exit (range 16) 1283 | -9/Materials | Discovered new exit (range 16) 2231 | -9/Materials | Entered Mines 2238 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2320 | -9/Mines | Discovered new exit (range 4) 2712 | -9/Mines | Discovered new exit (range 7) 2724 | -9/Mines | Entered Materials 2724 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3013 | -8/Materials | Build established: Gunner 3248 | -8/Materials | Discovered new exit (range 15) 4108 | -8/Materials | Discovered new exit (range 11) 4236 | -8/Materials | Entered Factory 4236 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4513 | -7/Factory | Identified exit to DSF 4514 | -7/Factory | Entered DSF 4545 | -7/DSF | Additional patrols routed to DSF 4594 | -7/DSF | Core integrity fell below 50% 4594 | -7/DSF | Self-destructed Last Messages --------------- 04558_ Gauss Rifle blasted off. 04560_ Acquired Gauss Rifle. 04566_ Imp. Treads destroyed. 04568_ Acquired Gauss Rifle. 04572_ Slug penetrates H-55 Commando. 04572_ Slug penetrates Wall. 04573_ Penetrated by Slug. 04573_ Lightning Gun destroyed. 04576_ Slug penetrates Wall. 04576_ Penetrated by Slug. 04576_ Imp. Treads blasted off. 04577_ Penetrated by Slug. 04579_ Slug penetrates H-55 Commando. 04581_ Gauss Rifle destroyed. 04582_ Slug penetrates H-55 Commando. 04583_ System Restoration Module destroyed. 04583_ Penetrated by Slug. 04585_ Slug penetrates X-57 Shotgunner. 04586_ Rocket Launcher destroyed. 04592_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????"#?????????????????????? | | ??????????"#?????????????????????? | | ??????####"##????????????????????? | | ??????#"""""#?###???#????????????? | | ??????#"""""##]]#[[[#!!!!????????? | | ???#"##"" ????????? | | ???#""""" ????????? | | ????###"" ##]]#]]]##???????????? | | ??????### ##???#????????????????? | | ???????## ###???????????????????? | | ???????#[xx]]#???????????????????? | | ???????#[ ]]#???????????????????? | | ???????## ###???????????????????? | | ???????#] [[#???????????????????? | | ?????###] [[#???????????????????? | | ?????# #] [[#???????????????????? | | ????## ######??##????????????? | | ????# % ## # #????????????? | | ????## = % #; ; ##! ?????????? | | ????# [ h!% ????????? | | ????# %[= H ????????? | | ????###[[@ %????????? | | ??????# %## #!!!## ??????????? | | ??????# #? #??!#????????????? | | ??????######??###????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 12 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Imp. Propulsion Shielding | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredWarpMagmablaster Manual? 0 Play Time 00:47:55 Cumulative 50.2 hours Start 2024.08.11 @ 13:07:55 End 2024.08.11 @ 16:17:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 67e9af33-0935-4cfe-959f-b9de565efce6