Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 19:42:35 Player: DreamCore Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (754) 754 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1559 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 64/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Power Shielding > --- WEAPON (2) ------- Autogun Battle Cannon > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink High-capacity Battery (250) Large Matter Pod (0) Weight Redist. System Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Tractor Beam EM Pulse Gun EM Pulse Gun Particle Gun Assault Rifle Autogun Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Battery Medium Matter Pod Weight Redist. System Sensor Array Signal Interpreter Signal Interpreter Terrain Scanner Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Power Shielding Tractor Beam EM Pulse Gun EM Pulse Gun EM Pulse Gun Particle Gun Assault Rifle Light Assault Rifle Autogun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Power Shielding Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | . 21 2 . Power 3 | . 3 . . Engine 3 | . 3 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | . 8 . . Treads 5 | . 5 . . Leg 3 | . 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 6 1 . Device 3 | . 3 . . Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | . 4 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 4 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 1 . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 19 | . 16 24 24 Power . | . . 1 1 Propulsion 3 | . 3 3 3 Utility 10 | . 8 13 13 Weapon 5 | . 4 7 7 Tool/Special . | . . . . Unused Backups 28 | . 7 2 19 Power 1 | . . . 1 Propulsion 4 | . 3 . 1 Utility 14 | . 3 . 11 Weapon 9 | . 1 2 6 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 96 100 100 Engine 13 | . 13 14 14 Treads 24 | . 22 28 28 Leg 3 | . 5 . . Device 8 | . 11 1 . Storage 14 | . 14 14 14 Protection 4 | . . 12 14 Ballistic Gun 26 | . 27 26 14 Ballistic Cannon 1 | . . 1 14 Peak Build Rating 12 | . 12 12 12 Average Rating 10 | . 10 12 12 On Entrance 9 | 6 6 12 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 92 | 10 92 92 92 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | . 3 2 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 22 | . 21 25 25 Most Carried 25 | . 25 25 24 Average Carried 19 | . 16 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 25 24 24 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 806 | 198 495 113 . Remotely . | . . . . Salvage Created 1100 | . 853 247 . Parts 71 | . 49 22 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 27 | . 16 11 . Guns 27 | . 16 11 . Classes Destroyed 6 | . 6 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 12 | . 3 9 . Grunt 15 | . 13 2 . Best Kill Streak 6 | . 6 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 159 | . 88 67 4 Missed 48 | . 29 18 1 Hits 111 | . 59 49 3 Projectile 111 | . 59 49 3 Critical Strikes 1 | . 1 . . Damage Taken 1225 | . 723 457 45 Core 255 | . 183 54 18 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . 6 . Core Remaining (%) 100 | 100 . . . Volleys Fired 120 | . 88 32 . Largest 2 | . 2 2 . Hottest 56 | . 46 56 . Shots Fired 240 | . 174 66 . Gun 238 | . 174 64 . Cannon 2 | . . 2 . Launcher . | . . . . Special . | . . . . Kinetic 240 | . 174 66 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 7 10 . Robot Miss Streak 5 | . 4 5 . Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 143 | . 107 36 . Core Hits 65 | . 50 15 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1469 | . 989 480 . Guns 1455 | . 983 472 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 14 | . 6 8 . Kinetic 1455 | . 983 472 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . 15 16 3 Message Errors 8 | . 3 3 2 Matter Fused 3 | . 1 2 . Heat Flow Errors 10 | . 6 4 . Energy Discharges 5 | . 2 3 . Parts Rejected 1 | . 1 . . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . 1 . 1 Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . 1 . . Shots . | . . . . Rammed 5 | . 3 2 . Targets Rammed 5 | . 3 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 268 | . 268 212 . Average Temperature 43 | . 44 42 . Received Heat Transfer 504 | . 390 105 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 124 | . 124 85 . Initial 18 | . . 18 . Average 25 | . 29 17 . Influence Increases 800 | . 524 276 . Destroy 0b10 Robot/C 540 | . 320 220 . Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 118 | . 78 40 . Successful Hack 49 | . 49 . . Disable Machine 15 | . . 15 . Destroy Structure 3 | . 2 1 . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 800 | . 476 324 . Entered New Map 30 | . . 30 . Time Decay 750 | . 466 284 . Lost Part 20 | . 10 10 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 31 11 1 Peak Tracking Total 6 | . 6 3 1 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 9 . 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 30 . 3 Successful 21 | . 18 . 3 Failed 12 | . 12 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 23 | . 23 . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 . 3 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Terminal Index 1 | . 1 . . Dispatch Records 1 | . 1 . . Patrol Status 1 | . 1 . . Investigation Status 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Assimilate 1 | . 1 . . Botnet 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1371 | . 1371 . . Terrain 1324 | . 1324 . . Seismic 47 | . 47 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4223 | . 2728 1279 216 Spaces Moved 1377 | 1 939 370 67 Core 6 | . 6 . . Treads 1119 | . 682 370 67 Legs 252 | 1 251 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 320 320 Average Speed 267 | 120 242 320 320 Slowest Speed 320 | 120 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 2 95 70 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1736 | . 1257 411 68 Wait 146 | . 144 2 . Move 1374 | . 938 369 67 Hop . | . . . . Pick Up 42 | . 40 2 . Fast Attach 6 | . 6 . . Attach 9 | . 8 1 . Detach . | . . . . Swap 10 | . 9 1 . Drop 23 | . 21 2 . Fire 120 | . 88 32 . Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush 4 | . 2 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 7) 596 | -10/Materials | Discovered new exit (range 11) 1025 | -10/Materials | Discovered new exit (range 7) 1497 | -10/Materials | Core integrity fell below 50% 1881 | -10/Materials | Discovered new exit (range 7) 2242 | -10/Materials | Discovered new exit (range 12) 2729 | -10/Materials | Entered Mines 2764 | -10/Mines | Met a Derelict bent on vengeance 2799 | -10/Mines | Build established: Scavenger-Mutant 2918 | -10/Mines | Core integrity fell below 20% 2984 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3185 | -10/Mines | Build established: Mutant 3359 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3437 | -10/Mines | Discovered new exit (range 6) 3447 | -10/Mines | Learned Materials emergency access door positions 3591 | -10/Mines | Discovered new exit (range 13) 3941 | -10/Mines | Discovered new exit (range 8) 4008 | -10/Mines | Entered Subcaves 4117 | -10/Subcaves | Released subatomizers from SUBCON Basin 4224 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04080_ System corrupted: Component data lost. 04088_ Connecting with UFD SUBCON Station... 04088_ Current location identified: Subcaves >>Open Door Sealed Heavy Doors opened. 04111_ Connecting with SUBCON Basin Controls... >>Record! "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 04117_ Released subatomizers from SUBCON Basin. 04217_ 1A