Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 16:19:02 Player: Mogwok Wargfriend Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (120) 600 Value Destroyed (3186) 3186 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 5890 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 125/125 System Corruption 0% Temperature Cool (84) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Heavy Particle Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 97 | 6 11 23 38 19 Power 10 | 1 1 5 1 2 Engine 9 | 1 1 5 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 44 | 2 4 10 20 8 Treads . | . . . . . Leg 42 | 2 4 9 19 8 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 1 1 . Utility 17 | 1 4 3 7 2 Device 5 | . 2 2 1 . Storage 3 | 1 1 . 1 . Processor 4 | . 1 . 2 1 Hackware 1 | . . . 1 . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 26 | 2 2 5 10 7 Energy Gun 16 | 1 1 3 6 5 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 2 1 2 Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 11 | . . 4 5 2 Parts Lost 22 | . . 1 11 10 Power 3 | . . . 1 2 Propulsion 12 | . . 1 7 4 Utility 3 | . . . 2 1 Weapon 4 | . . . 1 3 Highest Loss Streak 7 | . . 1 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 99 99 97 Engine 10 | . 14 10 8 7 Leg 33 | . 28 32 35 34 Device 5 | . 10 8 2 3 Storage 10 | . 14 11 8 9 Processor 13 | . 1 11 17 18 Hackware 1 | . . . 3 . Protection 2 | . . 2 3 5 Energy Gun 11 | . 14 11 9 13 Ballistic Gun 8 | . 14 11 5 3 Ballistic Cannon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 31 | 13 20 25 31 26 Greatest Support 55 | 20 20 33 53 55 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 9 10 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 2 7 9 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 9 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2252 | 199 384 562 826 281 Remotely . | . . . . . Salvage Created 4715 | . 471 1202 1850 1192 Parts 263 | . 35 78 106 44 Haulers Intercepted 6 | . . 2 4 . Recyclers Shooed 9 | . 1 2 1 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 76 | . 10 20 30 16 Guns 68 | . 10 20 22 16 Cannons 8 | . . . 8 . Classes Destroyed 11 | . 6 3 2 . Worker 9 | . 1 3 3 2 Builder 5 | . . . 5 . Hauler 6 | . . 2 4 . Recycler 11 | . 1 2 4 4 Mechanic 3 | . 1 . 1 1 Operator 2 | . . 1 1 . Watcher 8 | . 2 2 4 . Swarmer 17 | . 3 4 10 . Grunt 42 | . 7 9 15 11 Sentry 16 | . . 7 4 5 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 5 7 7 6 Combat Bots Only 6 | . 5 6 5 3 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 476 | . 56 106 175 139 Missed 124 | . 12 34 34 44 Damage Taken 5026 | . 514 891 2146 1475 Core 814 | . 97 158 308 251 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 338 | . . 103 235 . Core Remaining (%) 73 | 100 61 60 . . Volleys Fired 388 | . 56 99 131 102 Largest 2 | . 2 2 2 2 Hottest 110 | . 60 79 105 110 Shots Fired 722 | . 111 191 261 159 Gun 652 | . 111 191 191 159 Cannon 70 | . . . 70 . Launcher . | . . . . . Special . | . . . . . Kinetic 338 | . 56 99 130 53 Thermal 384 | . 55 92 131 106 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 30 | . 6 23 22 30 Robot Miss Streak 6 | . 5 6 3 2 Penetration Max . | . . . . . Secondary Targets 8 | . 1 4 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 525 | . 66 127 204 128 Core Hits 197 | . 28 46 81 42 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 20 | . . 4 10 6 Burn 16 | . . 3 7 6 Destroy 2 | . . 1 1 . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8308 | . 770 1747 3491 2300 Guns 7291 | . 770 1745 2494 2282 Cannons 984 | . . . 984 . Explosions . | . . . . . Melee . | . . . . . Ramming 33 | . . 2 13 18 Kinetic 3697 | . 438 885 1679 695 Thermal 4578 | . 332 860 1799 1587 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . 9 . Impact 1 | . . . 1 . Kinetic 8 | . . . 8 . Secondary . | . . . . . Self-Inflicted Damage 154 | . . . 154 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 8 | . . 1 4 3 Kicked 8 | . . 1 4 3 Crushed . | . . . . . Highest Temperature 342 | . 81 102 342 228 Average Temperature 53 | . 31 32 71 52 Received Heat Transfer 2469 | . 255 378 981 855 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 2 3 5 Heat Transferred 11366 | . 775 2303 4699 3589 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 542 | . 190 427 542 453 Initial 163 | . . 79 163 100 Average 201 | . 70 276 182 281 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 54 | 100 100 25 64 23 Level 1 38 | . . 72 24 63 Level 2 6 | . . 1 11 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 3 4 4 Investigation 5 | . . 1 2 2 Extermination . | . . . . . Reinforcement 8 | . 2 2 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 12 | . 2 3 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 145 | . 28 45 41 31 Peak Tracking Total 10 | . 5 10 5 9 Tactical Retreats 8 | . 5 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 6 | . 3 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 9 | . . 2 4 3 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 33 | . 6 8 13 6 Terminals 27 | . 6 6 10 5 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 98 | . 15 26 39 18 Successful 47 | . 6 10 23 8 Failed 51 | . 9 16 16 10 Catastrophic 9 | . 2 1 3 3 Database Lockouts . | . . . . . Manual 68 | . 12 17 26 13 Terminals 78 | . 15 18 30 15 Fabricators . | . . . . . Repair Stations 10 | . . 5 5 . Recycling Units 3 | . . . . 3 Scanalyzers 5 | . . 3 2 . Garrison Access 2 | . . . 2 . Terminal Hacks 18 | . 2 1 10 5 Record 2 | . . . 1 1 Part Schematic 4 | . . 1 2 1 Robot Analysis 3 | . 1 . 1 1 Open Door 1 | . . . . 1 Terminal Index 2 | . . . 1 1 Fabricator Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 4 4 . Scan Component 4 | . . 2 2 . Repair 4 | . . 2 2 . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 4 | . . 2 2 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 15 | . 4 3 6 2 Terminals 15 | . 4 3 6 2 Assimilate 15 | . 4 3 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 31 | . 6 7 12 6 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 2 2 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 2 2 . Time 104 | . . 52 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 3 | . 1 . 1 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 6679 | 57 1172 1927 2667 856 Spaces Moved 3662 | 37 750 1076 1381 418 Core 4 | 4 . . . . Treads . | . . . . . Legs 3658 | 33 750 1076 1381 418 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 123 | 121 120 121 126 124 Slowest Speed 190 | 190 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 97 77 75 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 39 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 36 | . . . 36 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 5124 | 46 912 1515 2048 603 Wait 824 | . 67 274 442 41 Move 3658 | 36 749 1075 1380 418 Hop . | . . . . . Pick Up 63 | 4 13 15 21 10 Fast Attach 40 | 6 6 6 15 7 Attach 27 | . 2 5 11 9 Detach 14 | . 3 3 6 2 Swap 30 | . 3 12 12 3 Drop 72 | . 13 25 26 8 Fire 388 | . 56 99 131 102 Melee . | . . . . . Ram . | . . . . . Kick 8 | . . 1 4 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 14) 112 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 548 | -10/Materials | Discovered new exit (range 12) 1040 | -10/Materials | Discovered new exit (range 13) 1230 | -10/Materials | Entered another Materials area 1230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1300 | -9/Materials | Repaired Assault Rifle 1327 | -9/Materials | Repaired Ion Engine 1607 | -9/Materials | Build established: Scavenger-Mutant 2039 | -9/Materials | Discovered new exit (range 3) 2487 | -9/Materials | Discovered new exit (range 18) 2818 | -9/Materials | Discovered new exit (range 6) 2920 | -9/Materials | Discovered new exit (range 5) 3139 | -9/Materials | Discovered new exit (range 16) 3157 | -9/Materials | Entered another Materials area 3157 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4266 | -8/Materials | Discovered new exit (range 15) 4410 | -8/Materials | Repaired Med. Storage Unit 4510 | -8/Materials | Build established: Mutant 4887 | -8/Materials | Discovered new exit (range 10) 5162 | -8/Materials | Lost 4 parts (1p2n1w) 5288 | -8/Materials | Core integrity fell below 50% 5328 | -8/Materials | Lost 4 parts (3n1u) 5436 | -8/Materials | Identified exit to Garrison 5628 | -8/Materials | Build established: Scavenger-Mutant 5773 | -8/Materials | Repaired Aluminum Leg 5824 | -8/Materials | Entered Storage 6109 | -8/Storage | Core integrity fell below 20% 6162 | -8/Storage | Build established: Mutant 6170 | -8/Storage | Lost 7 parts (1p3n3w) 6680 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 06543_ K-01 Serf cleans the Terminal. 06548_ Connecting with Terminal... 06581_ Storage Shell breached. 06587_ Acquired Prototype Energy Gun. 06590_ Acquired Hvy. EM Shotgun. 06595_ Dropped Hvy. Particle Gun. 06596_ Acquired Prototype Energy Gun. 06596_ Identified Imp. EM Shotgun. 06600_ Dropped Imp. EM Shotgun. 06600_ Acquired Imp. EM Shotgun. 06602_ Dropped Imp. EM Shotgun. 06604_ Acquired Prototype Energy Gun. 06604_ Identified Adv. Beam Rifle. 06606_ Dropped Hvy. EM Shotgun. 06625_ Acquired Imp. EM Shotgun. 06674_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# # !###### """ | | ??????????????????????????# ##+#####+####??# """" | | ??????????????????????????# # #??# "" " | | ??????????????????????????# # """ """ #??# | | ?????????????????# ##### # """ """ ##?####T## | | ?????????????????# + """ """ #????#### | | ?????????????????# ##### # ##???????? | | ??????????????????????????# # #????????? | | ??????????????????????????#?# #????????? | | ????????????????????????????######+######????????? | | ??????????????????????#####+##### #?????????????? | | ??????????????????????# + #?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# # ###???????????? | | ??????????????????????# # #T####???###### | | ??????????????????????# # # !!#???#====" | | ??????????????????????# #!!# !!#???# | | ??????????????????????# %/[=+ !!#???# " | | ??????????????????????# #% ######???###### | | ??????????????????????########### %##????????????# | | ???????????????????#### ##### %[!###??????????? | | ??????????????? # ???#?????? | | ??????????????? # ?? #?????? | | ??????????????????##### [ ##### # """ ####### | | ???????????????????#####g#####?## ## """ # !!= | | ???????????????????# %@ #??# ## """ # !== | | ???????????????????# """"" #??# ## # !== | | ??????????????????????????" #??# ## """ # | | ?????????????????????????"" #?## ## """ # | | ?????????????????????????" #?# # """ # | | ?????????????????????????" #?# # # | | ???????????????????# """"" #?# T + # "T | | ???????????????????# #?# # # "" | | ???????????????????#####+########+################ | | ???????????????????????# #### #??????????? | | ???????????????????????# + """" #??????????? | | ???????????????????????###### "[[" #??????????? | | ????????????????????????????# " = #??????????? | | ????????????????????????????# "[[" #??????????? | | ????????????????????????????# "[ " #??????????? | | ????????????????????????????# """" #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????###########??????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Carbon-fiber Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombDynamicBuckler Manual? 0 Play Time 01:05:02 Cumulative 84.6 hours Start 2024.03.10 @ 03:17:09 End 2024.03.10 @ 16:19:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c826cc6d-98a0-49de-83c7-59f4b0b71013