Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 00:01:26 Player: cptwinky Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (280) 1400 Value Destroyed (14399) 14399 Prototype IDs (49) 980 Alien Tech Used (4) 800 Bonus (15558) 15558 TOTAL SCORE: 42237 Bonus ------- High Alert Combat Kills 1648 Follower Combat Kills 611 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -301 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 147/150 System Corruption 22% Temperature Cool (0) Movement Core (950) Ox18 Location -1/Command Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Medium Armored Exoskeleton > --- UTILITY (13) ----- High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators > --- WEAPON (3) ------- Advanced Remote Datajack Superquantum Companion > --- INVENTORY (20) --- Advanced Coolant Injector Experimental Energy Well (600) Experimental Terrain Scan Processor ECM Suite Enhanced Nova Cannon Tesla Bomb Launcher Gamma Bomb Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Phase Shifter Improved Propulsion Shielding Phase Armor Advanced Shield Generator Improved Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Particle Reactor Particle Reactor Cooled Antimatter Reactor Medium Armored Exoskeleton Myomer Leg Advanced Heat Sink Structural Scanner Advanced Sensor Array Experimental Terrain Scan Processor Improved Force Booster ECM Suite Advanced Phase Shifter Enhanced Nova Cannon Tesla Bomb Launcher Gamma Bomb Array Micro-nuke Launcher Advanced Remote Datajack [Rating: 211] Favorites ----------- Power Light Neutrino Core Engine Reinforced Deuterium Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Combat Gravmag System Flight Unit Improved Diametric Drive Utility Advanced Melee Analysis Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Enhanced Scrap Shield Artifact Phase Armor Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Slots Evolved 18 | . . . . . . 8 . . . . 2 . . . . 2 . . 2 . 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Utility 11 | . . . . . . 5 . . . . 1 . . . . 1 . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 228 | 6 5 5 5 3 7 25 3 . 2 1 8 3 . 9 . 37 5 4 23 23 8 17 29 Power 40 | 1 . 1 . 1 2 6 1 . 1 . 2 1 . 1 . 4 2 1 3 4 2 2 5 Engine 14 | 1 . 1 . . 2 6 1 . . . . 1 . . . 1 . . . . . . 1 Core 9 | . . . . 1 . . . . 1 . 2 . . 1 . 1 2 1 . . . . . Reactor 17 | . . . . . . . . . . . . . . . . 2 . . 3 4 2 2 4 Propulsion 67 | 2 . 1 2 . 2 6 . . . . 3 1 . 5 . 16 . . 10 7 3 4 5 Treads 13 | 2 . 1 2 . 2 1 . . . . . . . . . 3 . . . 1 1 . . Leg 49 | . . . . . . 5 . . . . 3 1 . 3 . 12 . . 8 6 2 4 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 96 | 1 2 1 1 1 1 12 1 . 1 1 3 1 . 2 . 15 3 3 9 9 3 9 17 Device 48 | . 1 . 1 1 . 4 . . . 1 2 . . 1 . 8 . 2 4 3 3 5 12 Storage 8 | 1 1 . . . 1 . . . . . . . . 1 . 1 1 . 1 1 . . . Processor 22 | . . . . . . 4 . . . . . . . . . 5 2 1 3 3 . 2 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Protection 15 | . . 1 . . . 4 1 . 1 . 1 1 . . . 1 . . . . . 2 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 25 | 2 3 2 2 1 2 1 1 . . . . . . 1 . 2 . . 1 3 . 2 2 Energy Gun 4 | 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 1 1 . . . 1 . . . . . . . . . . . . . . . 1 Launcher 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Special Weapon 4 | . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 2 1 . . . . . . 5 . . 1 . . 5 . 1 1 Parts Lost 83 | . . . 1 2 . 1 . 1 . . 1 1 . . . 25 1 3 7 2 1 8 29 Power 18 | . . . . 1 . . . . . . . . . . . 5 1 2 1 . . 1 7 Propulsion 33 | . . . . . . 1 . 1 . . 1 1 . . . 15 . . 4 2 . . 8 Utility 26 | . . . 1 . . . . . . . . . . . . 3 . 1 2 . 1 6 12 Weapon 6 | . . . . 1 . . . . . . . . . . . 2 . . . . . 1 2 Highest Loss Streak 25 | . . . 1 2 . 1 . 1 . . 1 1 . . . 10 1 1 3 1 1 7 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 9 9 8 5 7 10 10 11 12 12 12 13 13 13 12 14 3 3 7 15 17 17 16 Power 1 | . 1 . 1 . . . 1 1 . . . 1 1 . 1 . . . 2 3 3 2 2 Propulsion 1 | 1 5 3 1 1 1 2 2 2 3 4 3 2 2 . . 1 . . . . 1 2 2 Utility 5 | . 1 1 2 3 3 4 5 5 6 6 5 5 6 7 7 7 2 3 4 6 8 7 6 Weapon 2 | . 2 4 2 1 1 1 1 1 2 1 1 2 3 3 2 3 . . . 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 3 2 2 . 1 1 . 3 . . . 1 . 2 . 4 2 . 1 2 1 . 5 Power 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . Propulsion 5 | . 2 1 1 . . 1 . . . . . . . . . . . . . . . . . Utility 13 | . . 1 . . 1 . . 3 . . . 1 . 1 . 2 . . . . 1 . 3 Weapon 8 | . 1 . 1 . . . . . . . . . . 1 . 2 1 . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 82 | . 98 100 99 99 100 76 76 75 75 75 76 76 76 84 87 83 49 50 67 85 81 77 76 Engine 5 | . 14 14 14 3 8 11 11 11 7 6 1 2 5 5 5 4 . . . . . . . Core 3 | . . . . 10 5 . . . 4 6 9 7 5 5 5 3 3 3 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 9 10 10 10 Treads 9 | . 28 28 28 28 28 15 11 7 6 6 1 . . . . . . . . . . . . Leg 12 | . . . . . . 10 11 11 12 12 16 17 17 25 29 27 . . 13 22 18 18 18 Device 9 | . 12 6 4 13 14 5 5 5 6 5 7 9 10 10 10 11 10 12 7 10 10 10 20 Storage 6 | . 14 14 14 14 14 5 5 5 6 6 5 5 5 5 5 4 . . 3 4 4 3 3 Processor 13 | . . . . . . 15 17 17 18 18 16 17 17 17 17 15 25 24 22 25 17 19 15 Protection 3 | . . 7 8 . . 4 5 5 6 6 8 6 5 5 5 5 . . 2 . . 1 1 Energy Gun 2 | . 24 . . 10 12 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 7 14 12 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 27 19 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 5 5 5 6 6 5 5 5 5 5 4 4 3 4 4 7 5 3 Peak Build Rating 211 | 6 8 12 15 16 21 84 90 86 87 84 96 96 93 99 96 119 63 63 134 181 200 211 183 Average Rating 82 | 5 7 9 12 14 17 74 84 83 84 83 92 93 92 92 91 104 51 52 101 138 193 182 154 On Entrance 71 | . 6 8 11 12 16 21 79 85 84 82 84 95 90 93 90 93 42 52 37 115 181 200 142 Avg Prop Armor Cover (%) 6 | . . . . . . 11 7 4 4 3 4 . . . . 8 14 16 1 16 2 4 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 12 22 32 32 26 38 59 68 62 71 65 72 74 74 75 70 105 27 25 39 123 148 148 158 Greatest Support 166 | 40 40 40 40 40 46 70 70 70 70 70 90 85 81 92 92 140 14 14 140 152 156 161 166 Greatest Overweight (x) 2 | . . . . . . 1 . . 1 . . . . . . 2 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 20 8 5 10 20 20 20 20 Average Capacity 14 | 7 9 10 10 10 12 15 15 15 15 15 15 15 15 15 15 18 5 5 9 19 20 20 20 Most Carried 20 | 7 10 10 10 10 15 15 15 15 15 15 15 15 14 15 15 20 6 5 10 20 20 20 20 Average Carried 13 | 3 9 9 9 8 10 14 14 14 14 14 14 14 13 14 14 16 4 4 7 16 19 19 18 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 20 20 20 20 Final Carried 20 | 7 10 10 10 9 14 15 14 15 14 15 14 14 14 15 15 5 4 5 9 20 20 18 8 Class Distribution -------------------- 62% | Mutant 14% | Scavenger-Mutant 13% | Commander-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Gladiator | -2/Research Scavenger-Gladiator | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Matter Collected 4858 | 233 41 150 149 266 50 460 116 35 40 63 260 97 134 . 280 937 121 65 364 323 175 181 318 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 18227 | 103 215 103 135 237 . 999 68 419 . 4 855 236 324 . 353 3978 312 77 1772 867 1250 3113 2807 Parts 824 | 10 17 10 18 9 . 53 7 15 . . 41 14 12 . 13 166 8 5 104 50 42 147 83 Haulers Intercepted 6 | . 2 . . . . . . 1 . . . . . . . 3 . . . . . . . Recyclers Shooed 5 | . . 1 . 1 . . . . . . . . . . . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . 8 . . . . 9 2 2 . 3 4 . 10 . 2 9 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Combat Hostiles Destroyed 218 | . 4 8 10 4 . 15 1 5 . 1 11 2 6 . 8 46 . 2 21 11 15 36 12 Melee 162 | . . . . . . 13 1 5 . . 11 2 6 . 4 30 . 2 21 10 15 31 11 Guns 7 | . 4 . . 3 . . . . . . . . . . . . . . . . . . . Cannons 17 | . . 5 7 1 . . . . . . . . . . . 2 . . . 1 . 1 . AOE 26 | . . 3 3 . . 2 . . . 1 . . . . 4 13 . . . . . . . Classes Destroyed 26 | 2 4 . 2 2 . 4 1 . . 1 2 1 . . . 3 1 . . 2 1 . . Worker 11 | . . . . . . . . . . . . . . . . 4 . . 4 . . 3 . Builder 8 | . 1 . . . . 2 . . . . 1 . . . . 3 . . 1 . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . . . 1 . . . . . . . 3 . . . . . . . Recycler 22 | 1 . . . . . 1 . . . . 1 . . . . 9 . . 4 . . 2 4 Mechanic 6 | . . . . . . . . . . . 1 . . . . 3 . . 1 . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Swarmer 41 | . 3 6 3 . . . . . . . . . 3 . 3 10 . 2 8 . . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 75 | . 1 2 . . . 8 . 5 . . 5 . 3 . 4 15 . . 3 7 8 14 . Brawler 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 14 | . . . . 3 . 2 . . . . . . . . . 4 . . 1 . 2 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Hunter 9 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 4 . Programmer 50 | . . . . . . 2 . . . . 4 . . . . 10 . . 9 4 1 13 7 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 3 3 3 5 2 . 9 1 5 . 1 4 1 3 . 4 5 . 2 5 4 4 9 6 Combat Bots Only 6 | . 3 3 3 2 . 6 1 5 . 1 3 1 3 . 4 4 . 2 5 4 4 6 3 Max Kills in Single Turn 3 | 1 1 2 3 1 . 2 1 1 . 1 1 1 1 . 3 3 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . 1 . . . 1 . . . . 3 3 . . . . . . . Melee 1 | . . . . . . 1 1 1 . . 1 1 1 . 1 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Hostile Shots Fired 1986 | . 8 22 75 14 . 209 3 34 . 3 51 60 18 . 58 517 12 48 167 36 120 228 303 Missed 608 | . 2 7 25 6 . 61 1 8 . 1 13 19 5 . 14 161 8 21 56 7 30 96 67 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Deflected 28 | . . . . . . . . . . . . . . . . . . . 2 2 3 7 14 Hits 1378 | . 6 15 50 8 . 148 2 26 . 2 38 41 13 . 44 356 4 27 111 29 90 132 236 Melee 11 | . . . . . . . . . . . . . . . . 1 . . . . 10 . . Projectile 1367 | . 6 15 50 8 . 148 2 26 . 2 38 41 13 . 44 355 4 27 111 29 80 132 236 AOE 20 | . . . 2 5 . . . . . . . . . . . 2 . . . . . . 11 Critical Strikes 80 | . . . 2 1 . . . 3 . . 2 1 2 . 3 21 . 2 9 . 8 7 19 Actively Blocked 6 | . . . . . . . . . . . . . . . . 4 . 2 . . . . . Part Disruptions 15 | . . . . . . 1 . . . . . . . . . 2 . . . . . 2 10 Damage Taken 26979 | . 49 167 774 255 . 1524 21 513 . 96 670 609 226 . 612 6555 103 447 2123 463 1866 2277 7629 Core 4025 | . 8 47 54 22 . 96 10 13 . 30 79 10 41 . 48 633 76 302 366 96 493 314 1287 Absorbed by Shields 3101 | . . . . . . . . . . . . 222 74 . 188 965 . . 73 136 286 598 559 Redirected to Core 481 | . . . . . . . . . . . . . . . . . . . . . 423 58 . Redirected to Shielding 209 | . . . . . . . . . . . . . . . . . . . . . . 110 99 Ignored by Resistances 1010 | . . . . . . . . . . . 97 . . . 153 606 . . 154 . . . . Regen/Repaired (Parts) 923 | . . . . . . . . . . . . . . . . . . . . 90 479 354 . Core Remaining (%) 64 | 100 . . . . 47 . . . . 82 . . . . 82 . . 12 . 64 66 . . Volleys Fired 174 | 3 15 13 36 17 . 6 1 . 4 1 5 . 1 2 3 50 . . 1 4 . 8 4 Largest 2 | 2 2 2 2 2 . 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 . 1 1 Hottest 260 | 80 100 60 105 135 . 36 47 . 5 36 5 . 5 260 36 90 . . 10 113 . 120 120 Shots Fired 243 | 6 29 24 64 29 . 6 1 . 4 1 5 . 1 2 3 50 . . 1 4 . 8 5 Gun 42 | 6 28 . . 8 . . . . . . . . . . . . . . . . . . . Cannon 146 | . . 22 59 21 . . 1 . . . . . . . . 29 . . . 4 . 6 4 Launcher 31 | . . 2 5 . . 3 . . . 1 . . . 1 3 16 . . . . . . . Special 24 | . 1 . . . . 3 . . 4 . 5 . 1 1 . 5 . . 1 . . 2 1 Kinetic 75 | . . 22 47 4 . . 1 . . . . . . . . . . . . . . . 1 Thermal 115 | 6 29 . 12 25 . . . . . . . . . 1 . 29 . . . 4 . 6 3 Explosive 30 | . . 2 5 . . 3 . . . 1 . . . . 3 16 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 7 5 13 5 . 2 . . 3 . 6 . 7 8 . 17 . . 1 . . 3 4 Robot Miss Streak 2 | 1 2 2 2 2 . 1 . . 2 . . . . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Autonomous 9 | . . . . . . . . . . . . . . . . . . . . 1 . 3 5 Shots Hit Robots 807 | 5 21 13 45 15 1 57 4 20 2 1 43 20 16 1 25 162 8 4 66 30 45 78 125 Core Hits 379 | 5 11 10 22 6 . 34 2 7 . 3 19 6 5 . 13 99 2 3 33 11 16 35 37 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . 1 1 . . . . . . . . . . . 6 . . . 5 7 2 2 Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . Melee Attacks 903 | . . . . . 1 81 18 22 1 1 44 21 24 . 29 204 11 8 108 51 54 90 135 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 902 | . . . . . . 81 18 22 1 1 44 21 24 . 29 204 11 8 108 51 54 90 135 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 71 | . . . . . 1 4 1 2 . . 4 . 1 . 1 26 2 1 11 2 4 7 4 Combat Hostiles 8 | . . . . . . 1 . 1 . . . . . . . 2 . . . 1 3 . . Follow-up Attacks 16 | . . . . . . . . 1 . . . . 2 . 2 . . 1 2 . . 6 2 Damage Inflicted 54434 | 66 245 504 1143 355 . 2957 206 931 . 175 1796 842 686 . 1353 9631 610 216 4446 2673 3609 6564 15426 Guns 400 | 58 241 . . 101 . . . . . . . . . . . . . . . . . . . Cannons 2535 | . . 279 830 253 . . . . . . . . . . . 380 . . . 93 . 285 415 Explosions 4052 | . . 193 313 . . 449 . . . 133 . . . . 302 2662 . . . . . . . Melee 47399 | . . . . . . 2508 206 931 . 42 1796 842 686 . 1051 6588 610 216 4444 2580 3609 6279 15011 Ramming 48 | 8 4 32 . 1 . . . . . . . . . . . 1 . . 2 . . . . Kinetic 962 | . . 279 630 53 . . . . . . . . . . . . . . . . . . . Thermal 1180 | 58 241 . 200 301 . . . . . . . . . . . 380 . . . . . . . Explosive 4052 | . . 193 313 . . 449 . . . 133 . . . . 302 2662 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47399 | . . . . . . 2508 206 931 . 42 1796 842 686 . 1051 6588 610 216 4444 2580 3609 6279 15011 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 793 | . . . . . . . . . . . . . . . . . . . . 93 . 285 415 Highest Corruption 22 | . . . . . . 2 . . . . 2 2 2 2 . 2 . . 14 14 . . 22 Average Corruption 5 | . . . . . . 1 . . . . 1 2 2 2 . 1 . . 10 12 . . 8 Corruption Purged 13 | . . . . . . 2 . . . . . . . . . 4 . . . 3 . . 4 Corruption Blocked 24 | . . . . . . . . . . . . . . . . 9 . . . 3 3 6 3 Effects 122 | . . . . . . 10 . . . . 2 11 14 1 . 10 . . 27 33 . . 14 Message Errors 30 | . . . . . . 4 . . . . . 2 3 . . 3 . . 2 12 . . 4 Matter Fused 34 | . . . . . . 5 . . . . . 2 5 . . 1 . . 7 9 . . 5 Heat Flow Errors 12 | . . . . . . 1 . . . . 1 2 . . . 1 . . 1 5 . . 1 Energy Discharges 13 | . . . . . . . . . . . 1 . 2 1 . 1 . . 2 4 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fused 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . . . . . 2 2 . . 3 . . 8 2 . . 1 Data Loss (major) 5 | . . . . . . . . . . . . 1 . . . 1 . . 3 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5553 | . . . 8 12 . 164 20 75 . . 191 15 120 . 68 788 222 . 575 464 209 888 1734 Projectiles 138 | . . . . 12 . . . . . . . . . . . 9 . . . . . 42 75 Explosions 156 | . . . 8 . . . . . . . . . . . 36 112 . . . . . . . Melee 5259 | . . . . . . 164 20 75 . . 191 15 120 . 32 667 222 . 575 464 209 846 1659 Knockbacks 12 | . . 1 10 . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 11 | . . 1 10 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . 41 . . . . . . . 34 . . . . . 165 . . . . . . . Shots 8 | . . 1 . . . . . . . 1 . . . . . 6 . . . . . . . Rammed 18 | 8 1 8 . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | 8 1 8 . 1 . . . . . . . . . . . 1 . . 1 . . . . Kicked 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | 36 42 12 12 282 . 224 . . . . 145 263 . 216 8 240 . . 93 231 . 216 185 Average Temperature 83 | 18 21 7 5 82 . 115 . . . . 72 124 . 106 3 85 . . 62 103 . 85 108 Received Heat Transfer 3057 | . 6 9 108 27 . 411 20 238 . 12 105 94 96 . 163 996 18 9 98 72 161 132 282 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 11 | . . . . . . 1 . . . . 3 . 1 . . 5 . . . . . 1 . Combat Hostiles 10 | . . . . . . 1 . . . . 3 . 1 . . 4 . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 1 . . . . . . . . . 1 . . . 1 1 . . . . . . . Heat Transferred 1799 | 125 550 . 296 421 . . . . . . . . . . . 407 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 26 | . . . . . . . . . . . . . . . . . . . . . . 26 . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 3 . . 2 1 2 3 2 Low Security (%) 62 | 100 100 100 . 100 . 100 . . . . 100 . . . . 52 . . 50 33 56 . . Level 1 18 | . . . . . . . . . . . . . . . . 21 . . 45 66 17 36 6 Level 2 12 | . . . . . . . . . . . . . . . . 12 . . 4 . 26 19 93 Level 3 6 | . . . . . . . . . . . . . . . . 13 . . . . . 44 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 991 | 10 62 82 . 67 . 192 . . . . 158 . . . . 991 . . 406 283 535 826 557 Initial 525 | . 3 14 . 46 . . . . . . 150 . . . . 167 . . 171 209 149 320 525 Average 218 | 1 7 18 . 15 . 46 . . . . 71 . . . . 311 . . 239 219 262 566 517 Influence Increases 7998 | 15 121 210 115 112 . 605 . 150 . 100 574 35 243 . 266 1990 25 175 789 427 690 1024 332 Destroy 0b10 Robot/C 4440 | . 80 160 100 80 . 320 . 100 . 40 240 20 160 . 200 1000 . 40 420 220 300 720 240 Destroy 0b10 Robot/NC 370 | 15 15 . . 10 . 20 . 5 . 10 15 5 . . 5 115 10 . 50 10 . 35 50 Destroy Leader 804 | . 14 30 . . . 90 . . . 20 60 10 20 . 30 196 . . 60 42 70 132 30 Allied During Kill 146 | . . . . 8 . 6 . . . 30 20 . 33 . 31 17 . . . . . 1 . Successful Hack 295 | . 12 . . 7 . 34 . . . . 12 . . . . 59 . . 51 32 24 64 . Disable Machine 345 | . . . . . . 45 . . . . 45 . . . . 105 . . 75 75 . . . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . 200 . . Destroy Structure 363 | . . 20 . 7 . 30 . . . . 2 . . . . 198 . . 28 18 21 27 12 Advance Influence 300 | . . . . . . . . . . . 150 . . . . 150 . . . . . . . Partial Spotted 45 | . . . . . . 15 . . . . . . . . . . . . 30 . . . . Lose Combat Pursuer 690 | . . . 15 . . 45 . 45 . . 30 . 30 . . 150 15 135 75 30 75 45 . Influence Decreases 7741 | 10 88 248 18 209 . 416 189 150 . 100 539 70 243 . 238 1101 521 341 672 533 421 737 897 Entered New Map 1471 | . 2 24 . 51 . . 71 . . . . 14 . . . 11 341 81 84 163 117 215 297 Time Decay 5072 | 10 86 224 8 141 . 365 118 150 . 100 429 56 243 . 178 670 170 230 518 350 294 422 310 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 800 | . . . 10 17 . 3 . . . . 10 . . . . 250 10 30 70 20 10 80 290 Lost Ally 291 | . . . . . . 41 . . . . 100 . . . 60 70 . . . . . 20 . Purge Threat 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . 1 . . . 10 . . . . 3 . . . . 15 . . 3 4 4 5 3 Investigation 15 | . . 1 . . . 5 . . . . . . . . . 5 . . . . 2 1 1 Extermination 21 | . . . . . . 2 . . . . 2 . . . . 5 . . 3 2 1 4 2 Reinforcement 10 | . . . . . . 3 . . . . 1 . . . . 4 . . . 2 . . . Assault 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Distress Signals 8 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 3 2 Communications Jammed 47 | . . . . . . . . . . 1 . . . . . 29 . . . . 6 11 . Distress Signals 39 | . . . . . . . . . . . . . . . . 22 . . . . 6 11 . Times Spotted 336 | . 8 8 15 4 . 20 1 8 . 2 18 2 11 . 10 72 4 15 33 17 23 46 19 Peak Tracking Total 10 | . 4 3 6 1 . 5 1 5 . 1 4 1 5 . 4 9 5 7 6 4 5 10 4 Tactical Retreats 30 | . . . 1 . . 3 . 1 . . 2 . 1 . . 8 1 3 4 2 2 2 . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Traps Triggered 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Machines Disabled 30 | . . . 4 . . 3 1 . . . 3 1 . 1 . 7 . . 5 5 . . . Max in Single Turn 2 | . . . 2 . . 1 1 . . . 1 1 . 1 . 1 . . 1 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Machines Accessed 80 | . 4 1 . 6 4 14 1 1 1 . 3 1 . 4 1 14 . . 5 6 3 9 2 Terminals 37 | . 3 . . 5 . 5 . . . . 1 . . . 1 6 . . 1 5 2 6 2 Fabricators 8 | . . . . . . 3 . . . . 1 . . . . 2 . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 12 | . 1 . . 1 . 4 . . . . . . . . . 5 . . 1 . . . . Scanalyzers 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Total Hacks 162 | . 7 1 . 11 15 34 1 1 6 . 5 1 . 8 1 22 . . 7 15 6 16 5 Successful 82 | . 4 1 . 4 15 11 1 1 6 . 1 1 . 8 1 9 . . 2 8 2 6 1 Failed 80 | . 3 . . 7 . 23 . . . . 4 . . . . 13 . . 5 7 4 10 4 Catastrophic 14 | . 2 . . 1 . 5 . . . . . . . . . 1 . . 2 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 6 . . 5 . 25 . . . . 1 . . . . 11 . . . 8 1 2 . Terminals 76 | . 6 . . 10 . 14 . . . . 1 . . . 1 12 . . 1 11 5 10 5 Fabricators 13 | . . . . . . 5 . . . . 2 . . . . 3 . . 3 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . Recycling Units 19 | . 1 . . 1 . 10 . . . . . . . . . 5 . . 2 . . . . Scanalyzers 13 | . . . . . . 3 . . . . 2 . . . . 2 . . . 4 . 2 . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 . Terminal Hacks 56 | . 3 1 . 3 15 6 1 1 6 . . 1 . 8 1 2 . . 1 1 1 4 1 Record 14 | . . . . . 6 . . . . . . . . 7 1 . . . . . . . . Part Schematic 7 | . . . . 1 . . . . 6 . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . . . 7 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . Open Door 10 | . . 1 . . 1 . 1 1 . . . 1 . 1 . . . . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 1 . . . . 1 . . . . . . . . 4 . 1 . Retrieve Study 7 | . . . . . . 1 . . . . 1 . . . . . . . . 4 . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . . . . 4 . . . . . . . . . 7 . . . 3 1 . . Terminals 6 | . . . . . . 1 . . . . . . . . . 2 . . . 3 . . . Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Botnet 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 3 . . . . . . . . . 4 . . . . . . . Fedlink 6 | . . . . . . 3 . . . . . . . . . 3 . . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 3 . . 5 . 11 . . . . 3 . . . . 10 . . 5 5 2 7 2 Full Trace Events 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . 1 . . . . 21 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . 1 . . . . 1 . . . . . . . . 4 . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 1 . . . 2 . . . . 1 . 1 . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat 4 | . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Robot Hacks Applied 5 | . . . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . parse_system 4 | . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . 5 . 1 . . . . 2 3 1 . . 2 . . . . . 1 . Allies Hacked 4 | . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Total Allies 25 | . . . . 5 . 1 . . 7 . 2 3 1 . . 4 . . . 1 . 1 . Largest Group 7 | . . . . 5 5 5 . . 7 6 4 3 3 3 3 2 . . . 1 . 1 . Highest-Rated Group 179 | . . . . 56 57 57 . . 157 143 115 87 87 71 71 179 . . . 45 . 58 . Highest-Rated Ally 123 | . . . . 15 15 46 . . 31 31 31 29 29 29 29 123 . . . 45 . 58 . Initial UFD Resources 65 | . . . . . . 23 39 39 39 42 42 42 42 42 45 45 56 56 58 58 61 65 65 Total Orders 12 | . . . . 2 1 . . . . . . . 4 . . . . 1 . 4 . . . STAY 5 | . . . . 1 . . . . . . . . 2 . . . . . . 2 . . . FOLLOW 5 | . . . . 1 . . . . . . . . 2 . . . . . . 2 . . . PICKUP 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 147 | . . . . . . 10 . . . 29 24 . 23 . 36 23 . . . . . 2 . Total Damage 2483 | . . . . . . 151 . . . 322 423 . 298 . 511 678 . . . . . 100 . Kills 17 | . . . . . . 1 . . . 4 1 . 3 . 3 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Active Infowar (turns) 12698 | . . . 198 . . 849 1071 374 673 488 754 498 896 486 422 2489 . 22 841 517 640 1036 444 Sensors 8361 | . . . . . . 659 1071 374 673 469 564 498 784 486 322 836 . . 807 517 200 101 . Terrain 190 | . . . . . . 190 . . . . . . . . . . . . . . . . . Structural 1365 | . . . . . . . . . . . . . . . . . . . 210 . . 808 347 Seismic 315 | . . . 198 . . 117 . . . . . . . . . . . . . . . . . Machine Analysis 1399 | . . . . . . . . . . . . . . . . . . . . . . 955 444 Jamming 4391 | . . . . . . . . . . 19 578 . 112 . 271 2440 . . . . 568 403 . ECM 22 | . . . . . . . . . . . . . . . . . . 22 . . . . . Robot Analysis Total 10 | . 3 . . . 7 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 1 . 2 . 1 2 2 1 . 1 2 . 2 . 2 2 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Turns Passed 21370 | 96 653 998 619 523 2535 1406 1169 502 676 506 1075 664 910 505 465 2581 358 486 1420 787 658 1036 742 Spaces Moved 13694 | 38 284 578 282 262 1532 853 771 429 646 505 683 509 711 418 359 1322 370 369 814 528 377 680 374 Core 109 | 3 . . . . . . . . . . . . . . . 14 10 72 10 . . . . Treads 3028 | 35 284 578 282 262 1532 26 . . . . . . . . . 29 . . . . . . . Legs 9807 | . . . . . . 827 771 429 646 505 683 509 711 418 359 1279 . . 711 528 377 680 374 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 750 | . . . . . . . . . . . . . . . . . 360 297 93 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 97 97 97 97 97 105 105 105 101 105 50 50 50 50 105 105 105 108 Average Speed 116 | 151 160 160 160 160 160 106 97 97 97 97 106 105 105 104 105 113 81 84 114 109 109 108 120 Slowest Speed 270 | 160 160 160 160 160 160 180 97 97 177 97 111 105 105 105 105 270 150 150 170 116 111 116 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 46 | 4 34 88 17 52 84 28 72 50 82 70 15 70 77 55 60 33 57 46 20 58 11 20 15 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 4 | . . . . . . 1 1 . . . . . . . . . 1 1 . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . 4 . . 2 1 . . 3 1 . 2 . 2 4 . . . . . Spaces Dug 173 | . . 13 . 1 . 18 15 2 . 16 1 . 6 . 22 32 3 2 14 8 7 8 5 Terrain Destroyed 296 | . . 25 17 8 . 30 15 2 . 16 1 . 6 . 27 98 3 2 14 11 7 9 5 Melee 99 | . . . . . . 18 13 2 . . 1 . 6 . . 21 3 2 14 7 7 3 2 Projectile 40 | . . . . 8 . . 2 . . . . . . . . 17 . . . 4 . 6 3 AOE 157 | . . 25 17 . . 12 . . . 16 . . . . 27 60 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Com Total 17802 | 63 451 625 384 336 1618 1228 1164 487 691 517 962 608 842 485 405 2067 414 533 1169 683 549 904 617 Wait 2174 | 2 134 5 48 19 60 204 362 20 34 6 183 31 98 35 2 332 6 144 190 39 87 83 50 Move 13670 | 37 283 577 281 261 1531 852 770 428 645 504 682 508 710 417 358 1320 369 368 813 527 376 679 374 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 7 5 7 3 1 10 15 2 8 1 . 6 4 . 5 1 21 7 . 9 12 5 7 6 Fast Attach 132 | 6 4 1 . 1 1 12 2 . . . 2 . . 6 1 19 4 4 21 14 6 10 18 Attach 115 | . . . . 2 1 11 2 . 2 . 6 1 1 5 2 35 6 3 10 3 2 7 16 Detach 97 | . 1 1 . . 1 8 1 1 1 1 4 1 1 5 2 28 5 5 8 11 2 4 6 Swap 157 | . 3 5 10 . 5 18 2 3 2 4 18 5 9 2 7 31 . . 3 10 8 10 2 Drop 158 | . 5 8 6 . 8 21 4 6 1 . 6 2 . 8 2 25 6 2 7 12 9 12 8 Fire 174 | 3 15 13 36 17 . 6 1 . 4 1 5 . 1 2 3 50 . . 1 4 . 8 4 Melee 887 | . . . . . 1 81 18 21 1 1 44 21 22 . 27 204 11 7 106 51 54 84 133 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Crush 18 | 8 1 8 . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 75 | . . . . 34 . . . . . . 6 35 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 11) 717 | -10/Materials | Discovered new exit (range 7) 750 | -10/Materials | Entered Mines 830 | -10/Mines | Discovered new exit (range 15) 834 | -10/Mines | Discovered new exit (range 6) 889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 889 | -10/Mines | Discovered new exit (range 5) 1211 | -10/Mines | Met a Derelict shopkeep closing up shop 1392 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1453 | -10/Mines | Learned 2 Materials zone layouts 1567 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1573 | -10/Mines | Found Prototype Device 1748 | -10/Mines | Entered Subcaves 1749 | -10/Subcaves | Approached by a straggling Scientist 1825 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1940 | -10/Subcaves | A Subdweller sparked back to life 1940 | -10/Subcaves | A Subdweller sparked back to life 1977 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1979 | -10/Subcaves | Found Prototype Leg 2265 | -10/Subcaves | Learned Materials security intel 2341 | -10/Subcaves | Discovered new exit (range 14) 2367 | -10/Subcaves | Entered Recycling 2503 | -9/Recycling | Core integrity fell below 50% 2837 | -9/Recycling | Scanned before Scraplab entrance 2864 | -9/Recycling | Entered Scraplab 2872 | -9/Recycling | Build established: Commander-Mutant 2885 | -9/Recycling | Discovered new exit (range 3) 2890 | -9/Recycling | Entered Scraptown 2890 | -9/Scraptown | Accompanied by 5 allies 2924 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3224 | -9/Scraptown | Discovered new exit (range 11) 3282 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3287 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3288 | -9/Scraptown | Learned Research trap positions 3333 | -9/Scraptown | Visited Cave Peace 3359 | -9/Scraptown | Visited Spacefarers 3431 | -9/Scraptown | Visited The Evicted 3464 | -9/Scraptown | Visited Shadow of the Wyrm 3525 | -9/Scraptown | Visited Symbiants 3551 | -9/Scraptown | Visited UFD Registry 3551 | -9/Scraptown | Registered with UFD as "Slughacker" 3608 | -9/Scraptown | Visited Sword Containment 3637 | -9/Scraptown | Visited Abandonware Association 3658 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 3658 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 3698 | -9/Scraptown | Visited Science Testing Area 3722 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3728 | -9/Scraptown | Found DCF Scrap (30 items) 3790 | -9/Scraptown | Visited Analyses Database 3824 | -9/Scraptown | Visited Science Guys 3873 | -9/Scraptown | Visited Chapter 10 3896 | -9/Scraptown | Visited Curators Association 3920 | -9/Scraptown | Visited Derelict Rescue Squad 3941 | -9/Scraptown | Found DRS Beacon 4033 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5127 | -9/Scraptown | Found Prototype Slashing Weapon 5127 | -9/Scraptown | Identified Companion Sword 5320 | -9/Scraptown | Met Optimus 5320 | -9/Scraptown | Accepted into 0bPrime 5410 | -9/Scraptown | Discovered new exit (range 3) 5425 | -9/Scraptown | Entered Factory 5425 | -6/Factory | Accompanied by 5 allies 5425 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5477 | -6/Factory | Identified Arachnoskeleton 5478 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5544 | -6/Factory | Loaded intel: 8 recycling unit locations 5619 | -6/Factory | Identified Exp. Sensor Array 5695 | -6/Factory | Lost 5 allies 5878 | -6/Factory | Learned location of Protoforge (-3) 6032 | -6/Factory | Build established: Mutant 6301 | -6/Factory | Identified exit to Lower Caves 6305 | -6/Factory | Discovered new exit (range 8) 6312 | -6/Factory | Identified exit to Factory 6352 | -6/Factory | Spotted B-75 Beast 6831 | -6/Factory | Entered Lower Caves 6832 | -6/Lower Caves | Identified exit to Lower Caves 6833 | -6/Lower Caves | UFD Scientist delivered a prototype 6835 | -6/Lower Caves | Found Prototype Protection 6835 | -6/Lower Caves | Identified Enh. Scrap Shield 6906 | -6/Lower Caves | Learned location of Extension (-4) 7914 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8000 | -6/Lower Caves | Entered another Lower Caves area 8201 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8404 | -6/Lower Caves | Discovered new exit (range 6) 8415 | -6/Lower Caves | Identified exit to Zion 8417 | -6/Lower Caves | Encountered a Warlord checkpoint 8502 | -6/Lower Caves | Entered Zion 8564 | -6/Zion | Discovered new exit (range 12) 8620 | -6/Zion | Learned 4 Factory zone layouts 8759 | -6/Zion | Gained Derelict followers 8787 | -6/Zion | Given A8's code to call for help 8831 | -6/Zion | Turned away by Imprinter 9017 | -6/Zion | Identified exit to Deep Caves 9138 | -6/Zion | Identified exit to Proximity Caves 9178 | -6/Zion | Entered Proximity Caves 9178 | -5/Proximity Caves | Accompanied by 7 allies 9181 | -5/Proximity Caves | Spotter reported a threat 9441 | -5/Proximity Caves | Spotted B-75 Beast 9455 | -5/Proximity Caves | Allies destroyed B-75 Beast 9684 | -5/Proximity Caves | Entered Factory 9684 | -5/Factory | Accompanied by 4 allies 9684 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9685 | -5/Factory | Identified exit to Upper Caves 9777 | -5/Factory | Discovered exit to Upper Caves (range 14) 9808 | -5/Factory | Found Exp. Targeting Computer 10172 | -5/Factory | Lost 3 allies 10759 | -5/Factory | Entered Upper Caves 10933 | -5/Upper Caves | Spotted B-75 Beast 11014 | -5/Upper Caves | Destroyed B-75 Beast 11088 | -5/Upper Caves | Identified exit to Upper Caves 11349 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11423 | -5/Upper Caves | Entered another Upper Caves area 11423 | -5/Upper Caves | Accompanied by 3 allies 11453 | -5/Upper Caves | Discovered new exit (range 5) 12016 | -5/Upper Caves | Learned Factory terminal intel 12225 | -5/Upper Caves | Learned Factory emergency access door positions 12225 | -5/Upper Caves | Discovered new exit (range 8) 12330 | -5/Upper Caves | Identified exit to Warlord 12333 | -5/Upper Caves | Entered Warlord 12333 | -5/Warlord | Accompanied by 3 allies 12368 | -5/Warlord | System corruption cleaned by Quarantine Array 12455 | -5/Warlord | Found Prototype Device 12455 | -5/Warlord | Identified Thermal Barrier 12488 | -5/Warlord | Found Prototype Reactor 12556 | -5/Warlord | Learned Factory terminal intel 12556 | -5/Warlord | Learned Factory garrison access intel 12556 | -5/Warlord | Learned Armory scanalyzer intel 12557 | -5/Warlord | Learned 4 Quarantine zone layouts 12558 | -5/Warlord | Learned Quarantine emergency access door positions 12558 | -5/Warlord | Learned Quarantine stockpile data 12787 | -5/Warlord | Opened side exit 12807 | -5/Warlord | Discovered new exit (range 10) 12817 | -5/Warlord | Identified exit to Proximity Caves 12838 | -5/Warlord | Entered Proximity Caves 12838 | -4/Proximity Caves | Accompanied by 3 allies 12845 | -4/Proximity Caves | Spotter reported a threat 12928 | -4/Proximity Caves | Learned Research terminal intel 13278 | -4/Proximity Caves | Discovered new exit (range 12) 13286 | -4/Proximity Caves | Learned Research emergency access door positions 13302 | -4/Proximity Caves | Identified exit to Factory 13303 | -4/Proximity Caves | Entered Factory 13303 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13305 | -4/Factory | Loaded intel: 27 terminal locations 13306 | -4/Factory | Loaded intel: 4 garrison access locations 13553 | -4/Factory | Search patrols dispatched 13654 | -4/Factory | Loaded intel: 8 recycling unit locations 14727 | -4/Factory | Infected Heavy with POISON.EXE 14832 | -4/Factory | Discovered new exit (range 5) 14887 | -4/Factory | Found Prototype Processor 14903 | -4/Factory | Identified Exp. Terrain Scan Processor 14926 | -4/Factory | Identified Vortex Chain Reactor 14968 | -4/Factory | Identified exit to Upper Caves 14968 | -4/Factory | Identified exit to Extension 14980 | -4/Factory | Discovered new exit (range 7) 15055 | -4/Factory | Crushed by falling debris 15055 | -4/Factory | Discovered new exit (range 8) 15083 | -4/Factory | Identified exit to Research 15193 | -4/Factory | Scraphulk reinforcements arrived? 15303 | -4/Factory | First assault squad dispatched 15362 | -4/Factory | Lost 10 parts (1p6n3u) 15601 | -4/Factory | Lost 3 parts (2p1n) 15813 | -4/Factory | Build established: Scavenger-Mutant 15874 | -4/Factory | Core integrity fell below 50% 15884 | -4/Factory | Entered Upper Caves 15907 | -4/Upper Caves | Lost 10 parts (1p7n2w) 15907 | -4/Upper Caves | Found Alien Artifact 15907 | -4/Upper Caves | Identified Core Expander 15907 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 15921 | -4/Upper Caves | Learned location of Quarantine (-3) 16089 | -4/Upper Caves | Learned Research non-interactive machine intel 16213 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16234 | -4/Upper Caves | Discovered new exit (range 9) 16241 | -4/Upper Caves | Identified exit to Upper Caves 16242 | -4/Upper Caves | Entered another Upper Caves area 16247 | -4/Upper Caves | Encountered a Warlord checkpoint 16249 | -4/Upper Caves | Learned Research trap positions 16365 | -4/Upper Caves | Discovered exit to Research (range 5) 16515 | -4/Upper Caves | Build established: Mutant 16639 | -4/Upper Caves | Core integrity fell below 20% 16666 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16728 | -4/Upper Caves | Entered Research 16728 | -3/Research | Evolved 2 slots: Utility x2 16729 | -3/Research | Forged Quantum Companion 16729 | -3/Research | Identified exit to Quarantine 16730 | -3/Research | Loaded intel: 69 trap records 16732 | -3/Research | Loaded intel: 82 non-interactive machine locations 16733 | -3/Research | Loaded intel: 23 terminal locations 17372 | -3/Research | Discovered new exit (range 16) 17703 | -3/Research | System corruption reached 10% 17748 | -3/Research | Lost 3 parts (2n1u) 17980 | -3/Research | Found Prototype Launcher 17989 | -3/Research | Spotted B-90 Cyclops 18073 | -3/Research | Build established: Scavenger-Mutant 18148 | -3/Research | Entered Quarantine 18155 | -3/Quarantine | Cryocooling Duct disabled 18170 | -3/Quarantine | Ambient heat levels rising (+20) 18170 | -3/Quarantine | Non-combat units ordered to evacuate 18284 | -3/Quarantine | Found Alien Artifact 18286 | -3/Quarantine | Identified Subatomic Replicator 18286 | -3/Quarantine | Forged Prototype Slashing Weapon 18324 | -3/Quarantine | Found Gamma Bomb Array 18783 | -3/Quarantine | Found Alien Slashing Weapon 18783 | -3/Quarantine | Identified Sigix Broadsword 18908 | -3/Quarantine | Discovered new exit (range 5) 18926 | -3/Quarantine | Found Alien Artifact 18926 | -3/Quarantine | Identified Phase Armor 18934 | -3/Quarantine | Identified exit to Research 18935 | -3/Quarantine | Entered Research 18935 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 18936 | -2/Research | Loaded intel: 85 trap records 19079 | -2/Research | Build established: Scavenger-Gladiator 19435 | -2/Research | First assault squad dispatched 19473 | -2/Research | Build established: Gladiator 19531 | -2/Research | Identified exit to Access 19593 | -2/Research | Entered Access 19593 | -1/Access | Evolved 2 slots: Utility x2 19977 | -1/Access | Build established: Scavenger-Gladiator 20018 | -1/Access | Identified exit to Command 20329 | -1/Access | Lost 7 parts (1p5u1w) 20595 | -1/Access | Build established: Scavenger-Mutant 20627 | -1/Access | Identified Tesla Bomb Launcher 20629 | -1/Access | Entered Command 21093 | -1/Command | Spotted M Guard 21093 | -1/Command | Spotted M Guard 21094 | -1/Command | Spotted Combat Programmer 21095 | -1/Command | Spotted Combat Programmer 21111 | -1/Command | Destroyed Combat Programmer 21116 | -1/Command | Destroyed Combat Programmer 21151 | -1/Command | Destroyed M Guard 21153 | -1/Command | Destroyed M Guard 21153 | -1/Command | All MAIN.C guards destroyed 21174 | -1/Command | Lost 4 parts (1p2n1u) 21259 | -1/Command | Met MAIN.C 21260 | -1/Command | System corruption reached 10% 21276 | -1/Command | 0b10 Conduit disabled 21308 | -1/Command | Destroyed MAIN.C Shell 21310 | -1/Command | MAIN.C activated Command garrisons 21328 | -1/Command | Core integrity fell below 50% 21363 | -1/Command | Core integrity fell below 20% 21371 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- Superquantum Companion releases a shadow of itself that zips off towards P-80 Master. 21357_ Destroyed Imp. Antigrav System. 21359_ P-80 Master resets P-80 Master, system corruption cleaned. 21359_ Knocked back. 21359_ Centrium Leg destroyed. 21362_ Matter Filter destroyed. 21362_ Knocked back. 21365_ Redirected attack with Superquantum Companion. 21365_ Knocked back. 21367_ P-80 Master heat damages Imp. Antigrav System. 21367_ Rnf. Antimatter Reactor destroyed. 21368_ Redirected attack with Superquantum Companion. 21368_ Knocked back. 21369_ System corrupted: Matter fused (-5). 21369_ Redirected attack with Superquantum Companion. 21370_ P-80 Master resets P-80 Master, system corruption cleaned. 21371_ P-80 Master repels hacking attempt. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###############??????????????? | | ???????????????????" "" " #??????????????? | | ?????????????????? "" #??????????????? | | ?????????????????? "" ################ | | ?????????????????""""""" / | | ?????????????????? """ / | | ???????????????????"""" p / | | ?????????????""??""""" % p ################ | | ????????????# " """""" % p #??????????????? | | ????????????# " ""M % #??????????????? | | ????????????# " %! % #??????????????? | | ??????????????""""""""%%!@% """"#??????????????? | | ??????????????" %! %% """"#??????????????? | | ????????????# " """"""#??????????????? | | ????????????# " " #??????????????? | | ????????????# " " " " #??????????????? | | ????????????" " " " """" " ???????????????? | | ????????????" """ " " """" ???????????????? | | ????????????" " " " " ???????????????? | | ????????????# """""""""" ????#??????????????? | | ????????????? "???" ?" """"???????????????????? | | ????????????? ??????" ?" ?" ???????????????????? | | ????????????????????#??##?###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 76 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Corruption Block 15 Armor Coverage 1250 Resistance: KI 20 Resistance: TH 50 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 240 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 20 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Force Boost 30 Offensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Mass Driver | -6/Zion | Archive System Guard | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ H-88 Terminator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Arm. Leg | -5/Factory | Hacked Med. Armored Exoskeleton | -3/Quarantine | Hacked Biometal Leg | -3/Quarantine | Hacked Lgt. Antimatter Reactor | -3/Quarantine | Hacked Micro-nuke Launcher | -3/Quarantine | Hacked Myomer Leg | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Subatomic Replicator Sigix Broadsword Phase Armor Achievements -------------- Disruptive Presence Friends Forever Challenges ------------ None Game ------ Seed TrackerThunderFirepult Manual? 0 Play Time 02:28:19 Cumulative 2180.6 hours Start 2026.03.07 @ 21:32:57 End 2026.03.08 @ 00:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1379 Rogue 1375 Adventurer 4 Explorer 0 Win Type - Total 307 Types 229/14/25/11/3/1/5/10/5/4 Lore% 98 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eca0bf3b-d5a0-498c-a71d-92da0142fb27