Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 05:02:22 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (180) 180 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1855 Bonus ------- None Cogmind --------- Core Integrity 535/550 Matter 6/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (2) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Cannon Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine High-capacity Battery (250) Signal Interpreter Improved Terrain Scanner EM Pulse Gun EM Pulse Gun Light Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine High-capacity Battery Signal Interpreter Improved Terrain Scanner EM Pulse Gun EM Pulse Gun Light Cannon Plasma Cutter [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Cannon Energy Gun Small Laser Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 8 2 8 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads . | . . . . Leg . | . . . . Wheel 9 | 2 . 6 1 Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 2 1 . Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 7 Power . | . 1 1 1 Propulsion . | . 1 . . Utility 2 | . 2 2 2 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 7 | . 1 1 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . 1 1 2 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 99 95 97 Engine 10 | . 14 11 8 Wheel 42 | . 27 39 52 Device 10 | . 14 11 9 Storage 10 | . 14 11 9 Energy Gun 4 | . 19 . . Ballistic Cannon 17 | . 8 22 18 Peak Build Rating 20 | 9 9 16 20 Average Rating 13 | 5 8 12 19 On Entrance 8 | . 9 9 16 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 16 | 11 15 16 16 Greatest Support 76 | 32 32 58 76 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 342 | 108 . 222 12 Remotely . | . . . . Salvage Created 324 | 122 . 197 5 Parts 28 | 9 . 17 2 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . . 7 1 Cannons 8 | . . 7 1 Classes Destroyed 5 | 2 . 3 . Tunneler 3 | 3 . . . Recycler 3 | 1 . 2 . Watcher 1 | . . 1 . Swarmer 7 | . . 6 1 Sentry 1 | . . 1 . Best Kill Streak 4 | 4 . 4 1 Combat Bots Only 4 | . . 4 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 57 | . . 50 7 Missed 16 | . . 14 2 Hits 41 | . . 36 5 Projectile 41 | . . 36 5 Critical Strikes 2 | . . 2 . Damage Taken 405 | 4 . 349 52 Core 92 | 2 . 75 15 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 99 99 81 . Volleys Fired 43 | 15 . 24 4 Largest 2 | 2 . 2 2 Hottest 80 | 80 . 63 63 Shots Fired 86 | 30 . 48 8 Gun 30 | 30 . . . Cannon 56 | . . 48 8 Launcher . | . . . . Special . | . . . . Kinetic 56 | . . 48 8 Thermal 30 | 30 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | 3 . 4 4 Robot Miss Streak 4 | 3 . 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | 16 . 21 5 Core Hits 17 | 5 . 10 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 651 | 172 . 386 93 Guns 166 | 166 . . . Cannons 479 | . . 386 93 Explosions . | . . . . Melee . | . . . . Ramming 6 | 6 . . . Kinetic 479 | . . 386 93 Thermal 166 | 166 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . . 7 5 Impact . | . . . . Kinetic 10 | . . 6 4 Secondary 2 | . . 1 1 Self-Inflicted Damage 2 | 2 . . . Shots . | . . . . Rammed 2 | 2 . . . Targets Rammed 2 | 2 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | 210 . 25 . Average Temperature 107 | 120 . 13 . Received Heat Transfer 45 | . . 36 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 375 | 375 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 126 | 15 3 126 57 Initial 48 | . 3 . 48 Average 22 | 2 . 64 10 Influence Increases 275 | 20 . 226 29 Destroy 0b10 Robot/C 160 | . . 140 20 Destroy 0b10 Robot/NC 35 | 20 . 15 . Destroy Leader 32 | . . 32 . Successful Hack 15 | . . 6 9 Disable Machine 15 | . . 15 . Destroy Structure 3 | . . 3 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 265 | 15 5 110 135 Entered New Map 70 | . 2 . 68 Time Decay 165 | 15 3 90 57 Lost Part 20 | . . 10 10 Lost Ally 10 | . . 10 . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 1 14 6 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 1 1 Successful 2 | . . 1 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Level Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Assimilate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 766 | 9 173 235 349 Terrain 766 | 9 173 235 349 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 869 | 112 173 235 349 Spaces Moved 460 | 54 161 158 87 Core 7 | 7 . . . Treads . | . . . . Legs . | . . . . Wheels 453 | 47 161 158 87 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 87 90 Average Speed 94 | 93 100 92 90 Slowest Speed 100 | 100 100 95 91 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 26 21 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 801 | 81 172 199 349 Wait 254 | . . 2 252 Move 458 | 54 160 157 87 Hop . | . . . . Pick Up 14 | 3 7 3 1 Fast Attach 9 | 7 1 1 . Attach 5 | . . 2 3 Detach 1 | . . . 1 Swap 9 | 1 2 5 1 Drop 7 | . 2 5 . Fire 43 | 15 . 24 4 Melee . | . . . . Ram 1 | 1 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 3) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Mutant 478 | -9/Materials | Discovered new exit (range 16) 521 | -9/Materials | Entered another Materials area 521 | -8/Materials | Evolved 2 slots: Propulsion x2 536 | -8/Materials | Identified exit to Factory 870 | -8/Materials | Self-destructed Last Messages --------------- 00705_ U-05 Engineer lays Concrete. 00706_ U-05 Engineer builds a Wall. 00708_ T-07 Excavator is excavating. 00710_ U-05 Engineer builds a Wall. 00712_ T-07 Excavator is excavating. 00714_ U-05 Engineer builds a Wall. 00717_ T-07 Excavator is excavating. 00718_ U-05 Engineer builds a Wall. 00722_ U-05 Engineer lays Concrete. 00724_ U-05 Engineer builds a Wall. 00724_ U-05 Engineer lays Concrete. 00726_ U-05 Engineer builds a Wall. 00729_ U-05 Engineer lays Concrete. 00730_ U-05 Engineer builds a Wall. 00742_ U-05 Engineer builds a Door. 00861_ S-10 Pest knocked back. 00864_ S-10 Pest destroyed. 00865_ Acquired 5 matter. 00866_ Lgt. Ion Engine destroyed. 00867_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????#???? | | ???????????????????????????????????#######???????? | | ????????????????????? ????? ??"????# ########? | | ????????????????????? ??#??"" ??# #? | | ????????????????# ?? ?? ? ????? ???+ " #? | | ???????????????????? ? ?? ?? ???? # #? | | ????????????????#? ??? ??#? ?? ??# ###+####? | | ?????????????????##??#??#??? ????? ## ## #? | | ?????????????????#???#???#??????????# ## #? | | ????????????????#?#??#???????#???#### ## ""#? | | ?????????????????##?#??????#????##??# ## T"#? | | ??????????????????#?#?????########### ## ""#? | | ????????????????##????#???# + = #? | | ??????????#?????########### ######### #####+###? | | ???????????#????# # # #####/###### #??? | | ????????????????# @sgg # ## #??? | | ??????????##?#??# *#s# # ## ##?? | | ????????????????# %%# # # """ """ ## #??? | | ???????????#???############ # # """ """ ## #??? | | ??????????????#??##???????# # " # """ """ ## #??# | | ????????????? ?????????? # # T # """ """ ## #??? | | ????????????????????? ?? # # " # """ """ ## #### | | ??????????????" ???????? ?# # # ## # | | ??????????????? ????? ???# ##############+## # | | ????????????????? ?# ?????? #??????#?????# # | | ??????????????"? ????? ??# #??? ? ? ? ??# + | | ?????????????"??? #??? ? ?? ???? ????? ??# # | | ????????????????????? ????? ?#???"???"???# # | | ??????????????????? ? ??? # ?? ??????????# #### | | ?????????????????#?#?"????# ?#?"?????????# #??? | | ???????????????????????"??? ?????????????# #??? | | ???????????????????????"????#? ?????????# #??? | | ???????????????????? ? ? ???#???????????# #??? | | ?????????????????????????????????????????# #??? | | ????????????????????????????????????????? #??? | | ?????????????????????????????????????????######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 137 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpCobblerLauncher Manual? 0 Play Time 00:08:44 Cumulative 1.8 hours Start 2026.08.27 @ 04:54:58 End 2026.08.27 @ 05:02:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4367ad2e-53cb-48fa-b2d3-45f16bfe5ae0