Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 22:58:14 Player: k1ll3rb0t Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (269) 1345 Value Destroyed (11305) 11305 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2685) 2685 TOTAL SCORE: 22615 Bonus ------- High Alert Combat Kills 2010 Follower Combat Kills 247 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -272 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Improved Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Authchip [Weapon] Authchip [Weapon] Tiamat Missile Launcher Plasma Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Launcher Guidance Computer Improved Shield Generator Drone Bay > --- WEAPON ----------- Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator Railgun Railgun > --- INVENTORY -------- Micro Nuclear Core Light Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Improved Matter Compressor Improved Matter Compressor Matter Filter Improved Hacking Suite Advanced System Shield Authchip [Weapon] Authchip [Weapon] High-powered Tractor Beam Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Tiamat Missile Launcher Plasma Sword [Rating: 187] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Precision Assault Rifle Energy Gun Quantum Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 . . 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 2 . . . . . . . . . . Utility 8 | . . . . . . 2 . . 2 1 . 1 2 Weapon 5 | . . . . . . . 2 2 . . . 1 . Parts Attached 169 | 6 6 22 11 3 6 11 9 7 28 3 13 11 33 Power 16 | 1 . 3 1 . 1 1 1 1 1 1 1 1 3 Engine 7 | 1 . 3 1 . 1 1 . . . . . . . Core 5 | . . . . . . . 1 1 1 1 1 . . Reactor 4 | . . . . . . . . . . . . 1 3 Propulsion 48 | 2 1 10 5 2 2 3 3 . 7 1 6 . 6 Treads 31 | 2 . 8 5 2 2 3 . . . . 3 . 6 Leg 2 | . . 2 . . . . . . . . . . . Wheel 15 | . 1 . . . . . 3 . 7 1 3 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 44 | 1 3 2 1 . 1 5 1 4 8 1 3 5 9 Device 13 | . . . . . . 2 . 2 1 1 . 2 5 Storage 6 | 1 2 . . . . . . 1 . . . 1 1 Processor 7 | . 1 . . . . 1 1 1 2 . . . 1 Hackware 3 | . . . . . . . . . . . . 1 2 Protection 15 | . . 2 1 . 1 2 . . 5 . 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 2 2 7 4 1 2 2 4 2 12 . 3 5 15 Energy Gun 15 | . . 3 . . . . . 1 2 . 2 1 6 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 30 | 2 1 4 2 1 1 1 2 . 9 . 1 1 5 Ballistic Cannon 7 | . . . . . . 1 . . . . . 2 4 Launcher 6 | . . . 1 . 1 . 2 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . . 1 1 . 3 1 . . 1 . Parts Lost 96 | . . 9 5 3 2 . . 1 13 . 16 2 45 Power 10 | . . 1 . . 1 . . . 1 . 1 1 5 Propulsion 28 | . . 6 3 2 . . . . 4 . 4 . 9 Utility 22 | . . . 1 . 1 . . . 3 . 4 1 12 Weapon 36 | . . 2 1 1 . . . 1 5 . 7 . 19 Highest Loss Streak 17 | . . 3 4 1 2 . . 1 3 . 14 1 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 20 | 3 9 21 23 24 24 24 22 21 21 23 21 19 16 Power 1 | . 1 1 2 2 1 2 2 2 2 2 1 1 1 Propulsion 4 | 2 3 5 2 4 4 4 3 3 2 4 4 4 3 Utility 9 | . 3 9 11 12 12 12 11 12 11 12 12 10 6 Weapon 4 | . 1 5 7 5 5 5 5 4 6 4 3 2 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . 1 9 1 . 4 7 7 4 3 . . 4 3 Power 6 | . . 1 . . . 2 1 1 . . . . 1 Propulsion 13 | . 1 6 . . . 1 5 . . . . . . Utility 17 | . . 1 1 . 1 3 . 3 2 . . 4 2 Weapon 7 | . . 1 . . 3 1 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 99 99 99 86 81 83 89 80 85 82 Engine 5 | . 14 10 9 9 9 7 . . . . . . . Core 2 | . . . . . . . 5 5 5 8 8 6 3 Treads 25 | . 27 41 53 53 53 46 12 . . . 4 13 11 Wheel 4 | . . . . . . . 13 17 14 19 12 . . Device 4 | . . . . . . 6 5 2 8 8 6 9 16 Storage 7 | . 14 11 9 9 9 7 6 5 5 4 4 4 4 Processor 8 | . 13 7 . . . 7 6 8 11 14 14 13 13 Protection 4 | . . 3 9 9 8 7 6 4 5 4 4 4 2 Energy Gun 2 | . . 2 . . . . . 1 2 4 4 8 8 Ballistic Gun 16 | . 27 19 17 11 9 7 15 23 22 19 13 9 10 Ballistic Cannon 1 | . . . . . . 1 5 3 . . . 7 4 Launcher 1 | . . . . 6 8 5 4 . 2 . 2 . . Peak Build Rating 187 | 6 8 18 24 23 24 39 68 81 98 104 151 170 187 Average Rating 66 | 4 7 14 22 21 22 33 61 75 92 100 108 164 171 On Entrance 56 | . 6 8 18 24 21 23 39 65 76 89 101 144 170 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 180 | 14 88 97 98 99 104 111 120 125 133 151 166 177 180 Greatest Support 240 | 40 40 80 123 123 123 123 123 84 86 88 240 240 240 Greatest Overweight (x) 8 | . 5 2 . . . . 2 1 4 1 8 . 4 Average Overweight (x) . | . . 1 . . . . . 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 13 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 12 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 9 21 23 24 24 24 24 24 23 23 22 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 12 25 25 25 25 25 25 25 25 24 24 25 5 Class Distribution -------------------- 30% | Scavenger-Mutant 21% | Executioner 19% | Mutant 16% | Scavenger-Executioner 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Executioner | -5/Factory Executioner | -4/Factory Executioner | -3/Research Executioner | -3/DSF Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Matter Collected 10317 | 260 239 889 361 282 283 194 558 1012 1927 300 886 1258 1868 Remotely 669 | . . . . . . . . . . . . . 669 Salvage Created 12005 | . 227 1413 639 781 464 74 538 345 2088 . 913 816 3707 Parts 566 | . 20 100 47 38 21 7 33 14 88 . 13 40 145 Haulers Intercepted 11 | . 1 4 2 . . 1 . 1 1 . . . 1 Recyclers Shooed 12 | . . 2 . . . . 1 . 5 . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 211 | . 6 31 13 19 14 1 16 6 36 . 7 7 55 Melee 1 | . . . . . . . . . . . . . 1 Guns 120 | . 6 31 10 3 1 . 2 3 18 . 3 5 38 Cannons 15 | . . . . . . 1 3 . . . . 2 9 AOE 71 | . . . 3 12 13 . 11 3 18 . 4 . 7 Classes Destroyed 18 | . 3 4 1 . 4 1 1 . 2 . 1 1 . Worker 21 | . . 2 2 . 2 1 3 1 4 . . 2 4 Builder 15 | . . 1 1 . 1 1 3 1 3 . . . 4 Hauler 11 | . 1 4 2 . . 1 . 1 1 . . . 1 Recycler 7 | . . 3 . . . . . . 2 . . 2 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . 2 . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 62 | . 3 18 7 7 . . 4 3 9 . . . 11 Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 70 | . 3 5 4 10 7 . 9 2 9 . . 1 20 Brawler 5 | . . . . . 2 . . . 3 . . . . Duelist 2 | . . . . . 1 . . . . . . . 1 Protector 3 | . . . . . 2 . . . 1 . . . . Sentry 24 | . . 8 1 2 1 . 1 . 5 . 1 2 3 Specialist 1 | . . . . . . . . . . . 1 . . Hunter 21 | . . . 1 . 1 . . . 6 . 4 . 9 Programmer 20 | . . . . . . . 2 1 2 . . 4 11 Heavy 2 | . . . . . . 1 . . . . 1 . . Best Kill Streak 18 | . 3 7 6 7 15 1 12 4 13 . 3 4 18 Combat Bots Only 15 | . 3 5 4 7 12 1 7 3 7 . 3 2 15 Max Kills in Single Turn 6 | . 2 2 4 3 5 1 6 4 6 . 2 2 4 Gunslinging 1 | . 1 1 . . . . . . . . . . 1 Exploded 6 | . . . 3 3 4 . 3 3 6 . 2 . 4 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 1714 | . 23 238 100 74 7 11 48 31 267 . 115 44 756 Missed 501 | . 7 67 27 31 4 3 16 3 82 . 35 9 217 Hits 1213 | . 16 171 73 43 3 8 32 28 185 . 80 35 539 Projectile 1213 | . 16 171 73 43 3 8 32 28 185 . 80 35 539 AOE 2 | . . . . . . . . . 2 . . . . Critical Strikes 57 | . . 3 3 1 . 2 2 1 7 . 5 . 33 Actively Blocked 1 | . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 22163 | . 191 1764 939 627 224 84 496 585 3078 . 2310 720 11145 Core 2756 | . 30 246 135 13 60 . 12 94 284 . 234 44 1604 Absorbed by Shields 1830 | . . . . . . 34 183 89 392 . 78 217 837 Reduced by Siege Mode 768 | . . . . . . . . . . . . . 768 Redirected to Shielding 110 | . . . . . . . . . 57 . 20 33 . Ignored by Resistances 277 | . . 8 86 64 4 . . . 109 . 6 . . Core Remaining (%) 82 | 100 88 38 . . 62 100 98 90 75 . 82 96 . Volleys Fired 460 | . 20 104 37 38 11 14 27 12 79 . 15 12 91 Largest 7 | . 2 2 2 2 2 2 4 5 6 . 6 6 7 Hottest 421 | . 40 101 56 61 68 63 141 184 252 . 265 368 421 Shots Fired 1423 | . 40 197 73 61 19 23 64 50 322 . 62 57 455 Gun 1232 | . 40 197 71 33 10 14 36 49 301 . 49 41 391 Cannon 105 | . . . . . . 9 21 . . . . 16 59 Launcher 86 | . . . 2 28 9 . 7 1 21 . 13 . 5 Special . | . . . . . . . . . . . . . . Kinetic 1074 | . 40 185 71 33 10 23 57 43 273 . 40 42 257 Thermal 242 | . . 7 . . . . . 6 28 . 9 15 177 Explosive 53 | . . . . . 6 . 7 1 21 . 13 . 5 Electromagnetic 54 | . . 5 2 28 3 . . . . . . . 16 Robot Hit Streak 40 | . 8 21 15 18 12 6 8 11 18 . 10 14 40 Robot Miss Streak 6 | . 2 5 2 6 2 1 4 5 4 . 2 1 6 Penetration Max 2 | . . . 1 . . 1 . . 2 . . 1 2 Secondary Targets 31 | . 2 6 3 . . . . 1 3 . . 1 15 Max Gunslinging Chain 2 | . 1 1 1 . . . . 1 1 . . 1 2 Shots Hit Robots 966 | . 25 142 58 23 14 19 34 36 205 1 43 47 319 Core Hits 619 | . 12 60 28 36 44 6 56 24 154 . 29 18 152 Critical Kills 7 | . . . . . . . . . 2 . 1 2 2 Critical Parts Destroyed 16 | . 2 1 . 1 . . . . 2 . . 2 8 Critical Strikes 35 | . 2 2 . 1 . . 2 . 4 . 1 8 15 Burn 1 | . . 1 . . . . . . . . . . . Destroy 28 | . 2 1 . 1 . . . . 4 . 1 8 11 Blast 6 | . . . . . . . 2 . . . . . 4 Melee Attacks 59 | . 3 3 1 . . . . 5 6 1 22 11 7 Impact 35 | . . . 1 . . . . 5 6 1 22 . . Slashing 24 | . 3 3 . . . . . . . . . 11 7 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 3 1 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 35746 | . 299 1943 1165 1596 1765 420 2470 1562 8167 81 2805 1818 11655 Guns 19970 | . 299 1771 975 218 69 157 451 687 4581 . 742 918 9102 Cannons 2144 | . . . . . . 252 215 . . . . 196 1481 Explosions 12368 | . . . 178 1378 1688 . 1759 592 3484 . 2063 203 1023 Melee 1118 | . . 144 . . . . . 283 102 81 . 469 39 Ramming 146 | . . 28 12 . 8 11 45 . . . . 32 10 Kinetic 16281 | . 299 1683 975 218 69 409 666 593 4106 . 607 711 5945 Thermal 5780 | . . 68 . 37 53 . 140 94 500 . 135 403 4350 Explosive 10382 | . . . 5 . 1564 . 1473 592 3459 . 2063 203 1023 Electromagnetic 2039 | . . 20 173 1341 71 . 146 . . . . . 288 Impact 466 | . . . . . . . . 283 102 81 . . . Slashing 652 | . . 144 . . . . . . . . . 469 39 Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . 2 . 1 2 2 . 4 5 3 . 5 6 28 Average Corruption 4 | . 1 . 1 1 2 . 2 3 2 . 4 5 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 124 | . 8 . 1 12 6 . 5 10 13 . 5 15 49 Message Errors 28 | . 3 . . 1 3 . 3 1 4 . 2 3 8 Matter Fused 34 | . 2 . . 1 . . 2 6 4 . 1 6 12 Heat Flow Errors 10 | . 2 . 1 . 1 . . . 1 . 1 2 2 Energy Discharges 12 | . 1 . . 2 1 . . 1 2 . . . 5 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . 3 1 . . 2 1 . . 2 7 Data Loss (major) 5 | . . . . 3 . . . . . . . . 2 Misfires 3 | . . . . . . . . . 1 . . . 2 Alerts 1 | . . . . 1 . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 10 | . . . . 1 . . . . . . . 2 7 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 889 | . . 35 . . 7 . 155 189 267 . 151 76 9 Projectiles 27 | . . . . . . . 27 . . . . . . Explosions 485 | . . . . . 7 . 128 . 180 . 151 19 . Melee 377 | . . 35 . . . . . 189 87 . . 57 9 Knockbacks 14 | . . . . . . . 3 . 1 . . 1 9 Impact 4 | . . . . . . . 1 . 1 . . 1 1 Kinetic 10 | . . . . . . . 2 . . . . . 8 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 474 | . . . . 54 167 . 68 44 82 . . 59 . Shots 17 | . . . . 4 6 . 2 2 2 . . 1 . Rammed 8 | . . 1 1 . . . 2 . . . . 3 1 Targets Rammed 13 | . . 3 1 . 1 1 2 . . . . 4 1 Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . 2 . . 1 1 . . . . . 1 . Highest Temperature 334 | . 204 111 223 81 276 10 225 279 199 . 196 334 199 Average Temperature 81 | . 61 16 43 35 113 9 96 100 88 . 70 120 114 Received Heat Transfer 2868 | . 84 393 441 306 27 74 54 54 334 . 18 66 1017 Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 135 | . . . . . . . . . . . . . 135 Longest Duration 69 | . . . . . . . . . . . . . 69 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 4 . . . . 1 . . . . Combat Hostiles 4 | . . . . 4 . . . . . . . . . Parts Fried 11 | . . . . 5 . . . 4 2 . . . . Impact Corruptions 7 | . . . . . . . . 4 3 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . . 1 1 . . 3 14 Heat Transferred 7134 | . . 222 . 50 . . 100 200 642 . 185 444 5291 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Maximum Alert Level 4 | . . 1 1 3 3 1 2 1 4 2 2 1 3 Low Security (%) 43 | 100 100 87 62 . . 57 56 51 30 . . . 3 Level 1 29 | . . 12 37 23 35 42 28 48 16 . 49 100 38 Level 2 17 | . . . . 35 62 . 14 . 36 100 50 . 25 Level 3 9 | . . . . 41 2 . . . 14 . . . 32 Level 4 . | . . . . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1105 | . 125 349 388 869 700 285 550 345 1105 573 608 373 879 Initial 573 | . . . 145 235 423 285 53 256 66 573 384 336 189 Average 297 | . 32 108 197 598 483 186 168 217 440 545 469 315 507 Influence Increases 7732 | . 249 870 514 664 551 47 700 209 1566 . 374 318 1670 Destroy 0b10 Robot/C 4300 | . 120 620 260 440 320 20 320 120 700 . 140 140 1100 Destroy 0b10 Robot/NC 325 | . 5 55 25 . 30 15 30 15 65 . 15 25 45 Destroy Leader 830 | . 32 148 54 40 82 10 70 12 142 . 20 40 180 Allied During Kill 36 | . . . . 15 21 . . . . . . . . Successful Hack 109 | . . 14 . 14 . . 40 . . . . 5 36 Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 465 | . 30 . 75 15 15 . 135 30 105 . 30 15 15 Anti-Garrison Action 100 | . . . . 100 . . . . . . . . . Destroy Structure 1162 | . 2 3 40 25 83 2 90 32 464 . 154 93 174 Partial Spotted 15 | . . 15 . . . . . . . . . . . Lose Combat Pursuer 360 | . 30 15 60 15 . . 15 . 90 . 15 . 120 Influence Decreases 6857 | . 249 525 496 158 792 565 286 596 610 580 289 600 1111 Entered New Map 2551 | . . . 200 128 446 343 57 268 71 520 129 262 127 Time Decay 3325 | . 249 435 246 . 286 222 229 318 428 60 . 318 534 Lost Part 941 | . . 90 50 30 20 . . 10 111 . 160 20 450 Lost Ally 40 | . . . . . 40 . . . . . . . . Squads Dispatched 49 | . 2 1 . . 6 4 7 2 10 1 1 2 13 Investigation 6 | . 1 . . . 2 1 2 . . . . . . Extermination 11 | . . . . . . . 2 1 2 . . 2 4 Reinforcement 19 | . 1 1 . . 2 3 3 1 5 1 1 . 1 Assault 5 | . . . . . 2 . . . 2 . . . 1 Garrison 8 | . . . . . . . . . 1 . . . 7 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 2 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Distress Signals 21 | . . 3 2 . 4 . 1 . 3 . . 1 7 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 332 | . 8 46 21 22 18 10 21 22 57 . 13 11 83 Peak Tracking Total 18 | . 4 6 5 6 6 3 8 8 11 . 5 2 18 Tactical Retreats 13 | . 1 1 2 1 . . 1 . 5 . 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Traps Triggered 19 | . 1 . 1 9 . . 4 2 2 . . . . Indirectly 9 | . . . . 9 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Machines Disabled 32 | . 2 . 5 2 1 . 9 2 7 . 2 1 1 Max in Single Turn 2 | . 1 . 1 1 1 . 2 1 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Machines Accessed 24 | . 3 4 1 3 2 . 3 . . 2 . 2 4 Terminals 17 | . 1 4 . 3 2 . 2 . . 1 . 2 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 48 | . 7 8 1 5 5 . 7 . . 3 . 2 10 Successful 16 | . 3 2 1 1 . . 3 . . 1 . 1 4 Failed 32 | . 4 6 . 4 5 . 4 . . 2 . 1 6 Catastrophic 11 | . 1 4 . 1 3 . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 2 5 . . 1 . . . . 2 . . 1 Terminals 32 | . 3 8 . 5 5 . 4 . . 1 . 2 4 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 3 | . 3 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 2 . . . Scanalyzers 7 | . . . . . . . 3 . . . . . 4 Garrison Access 1 | . . . 1 . . . . . . . . . . Terminal Hacks 8 | . 1 2 . 1 . . 1 . . 1 . 1 1 Record 2 | . 1 . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . 1 . 1 . Locate Traps 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . 2 Insert Component 2 | . . . . . . . 1 . . . . . 1 Analyze 2 | . . . . . . . 1 . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 21 | . 2 4 1 3 2 . 3 . . 1 . 1 4 Full Trace Events 4 | . 1 . . 1 1 . 1 . . . . . . Feedback Events 2 | . 1 . . . . . 1 . . . . . . Corruption 2 | . 1 . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 3 . . . . 4 . . . . Machine Destruction 4 | . . . . 3 . . . . 1 . . . . Programmers 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . Highest-Rated Group 70 | . . . . 70 70 . . . . . . . . Highest-Rated Ally 39 | . . . . 39 39 . . . . . . . . Initial Warlord ECA Mod 6 | . . . . . 3 2 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 46 | . . . . 21 25 . . . . . . . . Total Damage 460 | . . . . 204 256 . . . . . . . . Kills 7 | . . . . 3 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 1658 | . . . . . . . . . . 121 127 542 868 Sensors 1658 | . . . . . . . . . . 121 127 542 868 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Turns Passed 11292 | 76 853 2254 531 821 620 469 1026 701 1249 126 351 706 1509 Spaces Moved 5501 | 45 335 733 211 416 352 245 711 459 692 97 147 350 708 Core 106 | 10 . . . . . . . . . . . . 96 Treads 3531 | 35 324 733 211 416 352 245 196 . . . 57 350 612 Legs . | . . . . . . . . . . . . . . Wheels 1864 | . 11 . . . . . 515 459 692 97 90 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 115 115 107 115 111 160 50 Average Speed 155 | 135 187 244 160 160 160 160 127 115 116 115 134 160 145 Slowest Speed 480 | 160 320 320 160 160 160 160 240 115 160 115 250 160 480 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 51 71 24 63 38 12 26 14 20 4 65 8 21 Regions Visited 13 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 41 | . 2 . 1 . . . 5 . 21 . . 2 10 Terrain Destroyed 777 | . 2 . 50 3 89 1 104 18 312 . 108 37 53 Melee 13 | . 2 . 1 . . . . . 2 . . 2 6 Projectile 71 | . . . . . . 1 6 . 39 . 3 4 18 AOE 691 | . . . 49 3 89 . 98 18 270 . 105 31 28 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res DSF Res Acc Total 7141 | 60 514 1012 328 509 386 306 781 596 929 110 226 445 939 Wait 572 | . 133 85 52 37 . 7 9 86 77 1 . 27 58 Move 5489 | 44 334 732 211 414 351 244 710 458 691 97 146 349 708 Hop . | . . . . . . . . . . . . . . Pick Up 166 | 10 10 37 9 4 8 11 4 11 20 4 11 12 15 Fast Attach 46 | 1 . 6 . . 2 1 6 1 16 . 6 1 6 Attach 101 | 5 2 10 7 3 3 2 2 4 12 3 13 7 28 Detach 8 | . . 1 . . . . 1 . . . 3 2 1 Swap 98 | . 8 10 6 4 2 9 7 9 14 1 4 10 14 Drop 121 | . 4 21 4 1 8 17 13 10 14 3 6 10 10 Fire 460 | . 20 104 37 38 11 14 27 12 79 . 15 12 91 Melee 59 | . 3 3 1 . . . . 5 6 1 22 11 7 Ram 1 | . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 12 | . . 3 1 . 1 1 1 . . . . 4 1 Escape Stasis 8 | . . . . 8 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 823 | -10/Materials | Discovered new exit (range 3) 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Propulsion x2 2335 | -9/Materials | Discovered new exit (range 7) 2457 | -9/Materials | Build established: Scavenger-Mutant 2500 | -9/Materials | Core integrity fell below 50% 2603 | -9/Materials | Lost 3 parts (2n1w) 3146 | -9/Materials | Discovered new exit (range 10) 3184 | -9/Materials | Entered another Materials area 3184 | -8/Materials | Evolved 2 slots: Propulsion x2 3475 | -8/Materials | Lost 4 parts (3n1u) 3715 | -8/Materials | Identified exit to Garrison 3715 | -8/Materials | Entered Garrison 3755 | -8/Garrison | Triggered checkpoint 3791 | -8/Garrison | Garrison Relay disabled 3888 | -8/Garrison | Triggered checkpoint 3941 | -8/Garrison | Destroyed 7 combat bots 4111 | -8/Garrison | Triggered checkpoint 4205 | -8/Garrison | Rescued a captive Derelict 4207 | -8/Garrison | Rescued a captive Derelict 4327 | -8/Garrison | Discovered new exit (range 8) 4341 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4413 | -8/Garrison | Triggered checkpoint 4517 | -8/Garrison | Discovered new exit (range 8) 4536 | -8/Garrison | Entered Materials 4536 | -8/Materials | Accompanied by 2 allies 4656 | -8/Materials | Met 7R-MNS 4674 | -8/Materials | Discovered new exit (range 16) 4717 | -8/Materials | Discovered new exit (range 15) 4843 | -8/Materials | Discovered new exit (range 16) 4936 | -8/Materials | First assault squad dispatched 4936 | -8/Materials | Found Prototype Launcher 4936 | -8/Materials | Identified Rocket Array 4940 | -8/Materials | Found Rocket Array 4946 | -8/Materials | Found Rocket Array 4960 | -8/Materials | Found Faulty Rocket Array 5001 | -8/Materials | Destroyed 12 combat bots 5156 | -8/Materials | Entered Factory 5156 | -7/Factory | Evolved 2 slots: Utility x2 5157 | -7/Factory | Caught up to 7R-MNS 5344 | -7/Factory | Discovered new exit (range 9) 5496 | -7/Factory | Discovered new exit (range 16) 5625 | -7/Factory | Entered another Factory area 5625 | -6/Factory | Evolved 2 slots: Weapon x2 5626 | -6/Factory | Caught up to 7R-MNS 5928 | -6/Factory | Build established: Scavenger-Tank 6232 | -6/Factory | Destroyed 7 combat bots 6251 | -6/Factory | Build established: Tank 6408 | -6/Factory | Discovered new exit (range 12) 6649 | -6/Factory | Identified exit to Factory 6651 | -6/Factory | Entered another Factory area 6651 | -5/Factory | Evolved 2 slots: Weapon x2 6652 | -5/Factory | Caught up to 7R-MNS 6950 | -5/Factory | Build established: Executioner 7340 | -5/Factory | Discovered new exit (range 4) 7348 | -5/Factory | Identified exit to Factory 7352 | -5/Factory | Entered another Factory area 7352 | -4/Factory | Evolved 2 slots: Utility x2 7353 | -4/Factory | Caught up to 7R-MNS 7635 | -4/Factory | Spotted B-86 Titan 7750 | -4/Factory | Destroyed 7 combat bots 7861 | -4/Factory | Attacked by 7R-MNS 8025 | -4/Factory | Lost 3 parts (1n1u1w) 8359 | -4/Factory | 7R-MNS successfully reached the Upper Caves 8435 | -4/Factory | Discovered new exit (range 15) 8503 | -4/Factory | Garrison activated, responded to threat 8567 | -4/Factory | Lost 3 parts (1n2w) 8599 | -4/Factory | Identified exit to Research 8601 | -4/Factory | Entered Research 8601 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8727 | -3/Research | Identified exit to DSF 8727 | -3/Research | Entered DSF 8861 | -3/DSF | Discovered new exit (range 15) 8878 | -3/DSF | Additional patrols routed to DSF 8946 | -3/DSF | Lost 14 parts (1p4n3u6w) 9076 | -3/DSF | Identified exit to Research 9078 | -3/DSF | Entered Research 9078 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9725 | -2/Research | Build established: Scavenger-Executioner 9777 | -2/Research | Discovered new exit (range 2) 9779 | -2/Research | Identified exit to Access 9784 | -2/Research | Entered Access 9784 | -1/Access | Evolved 2 slots: Utility x2 10113 | -1/Access | Garrison activated, responded to threat 10498 | -1/Access | System corruption reached 10% 10655 | -1/Access | Garrison activated, responded to threat 10755 | -1/Access | Destroyed 15 combat bots 10834 | -1/Access | Garrison activated, responded to threat 10847 | -1/Access | Lost 13 parts (2p2n4u5w) 10899 | -1/Access | Lost 3 parts (1n1u1w) 11034 | -1/Access | First assault squad dispatched 11043 | -1/Access | Lost 8 parts (2n2u4w) 11195 | -1/Access | Lost 3 parts (1p2w) 11245 | -1/Access | Core integrity fell below 50% 11252 | -1/Access | Core integrity fell below 20% 11282 | -1/Access | Lost 17 parts (2p4n4u7w) 11293 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11243_ K-01 Serf collects debris. 11244_ Dropped Huge Storage Unit. 11244_ Dropped Imp. Matter Compressor. 11245_ Dropped Mic. Antimatter Reactor. 11245_ M-36 Artificer repairs G-73 Enforcer. 11247_ K-01 Serf destroyed. 11248_ M-36 Artificer repairs G-73 Enforcer Lgt. Quantum Reactor. 11250_ K-01 Serf collects debris. 11251_ Adv. System Shield destroyed. 11251_ P-80 Master resets P-80 Master, system corruption cleaned. 11254_ C-30 ARC bursts open, deploying its payload. 11254_ G-73 Enforcer unfolds itself. 11254_ B-74 Champion unfolds itself. 11254_ G-73 Enforcer unfolds itself. 11254_ M-36 Artificer unfolds itself. 11255_ System corrupted: Energy discharge (-24). 11270_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????? | | ????? ??????????????????????????????? | | ????? // ??????????????????????????????? | | ????? // ????????????????????????????????? | | ????? ??????????????????????????????????? | | ????? ?????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ########???????????????? | | ????????????????????? #???????????????? | | ???????????????????? #???????????????? | | ????????????????????? #???????????????? | | ????????????????????? #???????????????? | | ?????????????????????? #???????????????? | | ??????????????????????? #???????????????? | | ???????????????????????? ###+###########?? | | ????????????############## #?? | | ????????????# # #?? | | ????????????# # #?? | | ????????????# @ #?? | | ????????????# # #?? | | ????????????# """""# #?? | | ????????????# """""# ### | | ????????????# """""############### | | ????????????? """""#?????????????# | | ???????????????? ????""""#?????????????# | | ???????????????????????????????????????+ | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 39 Energy Capacity 550 Matter Stores 380 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Rocket Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed RiotMicrowarpFlakker Manual? 0 Play Time 02:56:55 Cumulative 95.9 hours Start 2025.05.10 @ 21:03:13 End 2025.05.11 @ 22:58:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c47dc59b-3062-4bb0-a8a0-a9877378c446