Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 11:54:53 Player: saltine Result: Destroyed by as-50079 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (711) 711 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1346 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 39/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Compact Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Large Matter Pod (150) Seismic Detector Light Armor Plating Light Armor Plating Particle Gun Light Assault Rifle Light Assault Rifle Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Large Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Particle Gun Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 9 5 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 7 | 2 1 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 4 | . 2 2 Highest Loss Streak 9 | . 1 9 To Critical Strikes . | . . . Average Backups 10 | 2 10 17 Power . | . . . Propulsion 3 | 1 3 6 Utility 4 | . 4 6 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 84 Engine 8 | . 8 . Core 5 | . 5 10 Treads 27 | . 28 25 Device 1 | . 1 . Storage 14 | . 14 14 Protection 11 | . 11 11 Energy Gun 20 | . 20 10 Ballistic Gun 4 | . 5 . Special Melee Weapon 2 | . 2 5 Peak Build Rating 11 | 7 11 11 Average Rating 8 | 4 8 8 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 19 | . . 19 Naked Turns . | . . . Heaviest Build 52 | 15 50 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 12 | 6 12 20 Most Carried 19 | 4 18 19 Average Carried 10 | 2 11 17 Final Capacity 20 | 8 20 20 Final Carried 18 | 4 18 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 582 | 270 306 6 Remotely . | . . . Salvage Created 1021 | 107 872 42 Parts 69 | 4 62 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 31 | . 20 11 Guns 17 | . 17 . AOE 14 | . 3 11 Classes Destroyed 9 | 2 6 1 Worker 4 | . 4 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 14 | . 14 . Assembled 8 | . . 8 Best Kill Streak 8 | 2 4 8 Combat Bots Only 8 | . 4 8 Max Kills in Single Turn 5 | 1 2 5 Gunslinging . | . . . Exploded 5 | . 2 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 172 | . 81 91 Missed 46 | . 16 30 Hits 126 | . 65 61 Melee 15 | . . 15 Projectile 111 | . 65 46 Critical Strikes 4 | . 2 2 Part Disruptions 3 | . . 3 Damage Taken 1848 | . 747 1101 Core 262 | . 67 195 Absorbed by Shields . | . . . Regen/Repaired (Parts) 127 | . 127 . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 4 85 6 Largest 2 | 2 2 1 Hottest 80 | 80 80 30 Shots Fired 177 | 8 163 6 Gun 167 | 8 159 . Cannon . | . . . Launcher 10 | . 4 6 Special . | . . . Kinetic 32 | . 32 . Thermal 43 | . 43 . Explosive 10 | . 4 6 Electromagnetic 92 | 8 84 . Robot Hit Streak 13 | 6 13 2 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | 6 106 2 Core Hits 78 | 3 47 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2610 | 82 1730 798 Guns 1242 | 82 1160 . Cannons . | . . . Explosions 1323 | . 525 798 Melee . | . . . Ramming 45 | . 45 . Kinetic 150 | . 150 . Thermal 312 | . 312 . Explosive 1262 | . 464 798 Electromagnetic 841 | 82 759 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 62 | . 7 55 Shots 5 | . 2 3 Rammed 10 | . 10 . Targets Rammed 13 | . 13 . Kicked . | . . . Crushed 3 | . 3 . Highest Temperature 308 | 72 308 . Average Temperature 79 | 38 81 . Received Heat Transfer 498 | . 378 120 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | 1 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 625 | . 625 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 87 100 Level 1 11 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 233 | 10 233 138 Initial 55 | . . 55 Average 84 | 1 87 79 Influence Increases 775 | 10 654 111 Destroy 0b10 Robot/C 460 | . 400 60 Destroy 0b10 Robot/NC 60 | 10 50 . Destroy Leader 88 | . 78 10 Successful Hack 27 | . 27 . Disable Machine 45 | . 45 . Destroy Structure 65 | . 24 41 Lose Combat Pursuer 30 | . 30 . Influence Decreases 749 | 10 511 228 Entered New Map 88 | . . 88 Time Decay 551 | 10 491 50 Lost Part 110 | . 20 90 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 33 23 Peak Tracking Total 17 | . 5 17 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts 9 | . 9 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 8 | . 8 . Failed 15 | . 15 . Catastrophic 6 | . 6 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 323 | 25 298 . Seismic 323 | 25 298 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3075 | 125 2850 100 Spaces Moved 1347 | 66 1247 34 Core 5 | 5 . . Treads 1342 | 61 1247 34 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 182 | 151 182 228 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 99 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 84 | . 33 51 Melee . | . . . Projectile . | . . . AOE 84 | . 33 51 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1779 | 80 1650 49 Wait 261 | . 261 . Move 1345 | 65 1246 34 Hop . | . . . Pick Up 23 | 4 18 1 Fast Attach 8 | 7 1 . Attach 7 | . 2 5 Detach 1 | . 1 . Swap 11 | . 8 3 Drop 5 | . 5 . Fire 95 | 4 85 6 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush 13 | . 13 . Escape Stasis . | . . . Rewire . | . . . Trap 9 | . 9 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 15) 1658 | -10/Materials | Discovered new exit (range 9) 1672 | -10/Materials | Repaired Lgt. Treads? 1920 | -10/Materials | Discovered new exit (range 13) 2024 | -10/Materials | Discovered new exit (range 12) 2141 | -10/Materials | Discovered new exit (range 9) 2976 | -10/Materials | Entered Mines 3019 | -10/Mines | Assembled infested the area 3045 | -10/Mines | Core integrity fell below 50% 3060 | -10/Mines | Core integrity fell below 20% 3068 | -10/Mines | Destroyed 8 combat bots 3076 | -10/Mines | Destroyed by as-50079 with Assembled Maul Last Messages --------------- 03045_ as-37371 destroyed. 03045_ as-88067 destroyed. 03045_ Lgt. Treads destroyed. 03047_ Lgt. Nuclear Core destroyed. 03047_ as-66547 destroyed. 03047_ as-93903 destroyed. 03047_ as-53997 destroyed. 03047_ as-67469 destroyed. 03047_ as-15950 destroyed. 03047_ Sml. Laser destroyed. 03049_ as-42471 destroyed. 03049_ as-04877 destroyed. 03051_ Grenade Launcher destroyed. 03058_ Lgt. Treads destroyed. 03059_ Lgt. Armor Plating destroyed. 03060_ Acquired 4 matter. 03061_ The unstable cave ceiling collapses. 03063_ Lgt. Treads destroyed. 03063_ System corrupted by crushing effect (+2). 03064_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????###???????????? | | ????????????????????????? ##??????????? | | ????????????????????????? ##?????????? | | ??????????????????####??? #?????????? | | ?????????????????## #?? #?????????? | | ?????????????????# ## #?????????? | | ?????????????????# #?????????? | | ??????????????????# #?????????? | | ???????????????????# ##???? ? | | ???????????####????# ### ? | | ????? ???? #???# | | ?????? ? ???# ???? | | ??????# """ ???# #??????????? | | ??????? """ #??# ##??????????? | | ???????? """ #??# #### #??????? | | ?????????? #??## #??????? | | ???????????# ##??## #######??????? | | ????????????# ##?## ##????????????? | | ????????????# ### ##?????????????? | | ?????????????# t #??????????????? | | ?????????????# #??????????????? | | ?????????????# @ ### ##??????????????? | | ?????????????# aa #?####???????????????? | | ????????????##a a ###??????????????????? | | ????????????###a #??????????????????? | | ????????????# #aa ###????????????????? | | ????????????## a #????????????????? | | ??????????### a ## #????????????????? | | ?????????## a #? #????????????????? | | ?????????# #??#????????????????? | | ????????# # # ##???????????????????? | | ?????? ## ##????????????????????? | | ???? # #?????????????????????? | | ???## % ## ?????????????????????? | | ????## %% # # ????????????????????? | | ?????# % ## ???????????????????? | | ?????# ###? #??????????????????? | | ????? ????# #??????????????????? | | ????# ????# ##??????????????????? | | ????# " ????## #???????????????????? | | ????## ?????? #???????????????????? | | ?????## ??????? #???????????????????? | | ??????###??????? ##???????????????????? | | ???????????????? ?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 9% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingExperimentalMallet Manual? 0 Play Time 00:14:49 Cumulative 612.3 hours Start 2025.12.20 @ 11:39:39 End 2025.12.20 @ 11:54:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 29 Types 9/4/9/2/1/0/1/1/1/1 Lore% 93 Gallery% 87 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07f0aeb5-de76-4bc9-a632-fac6c3c78ec1