Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 11:27:11 // AFD2020/Player2 Player: Zargoosa Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (449) 449 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 3048 Bonus ------- Pacifist 200 High Alert Combat Kills 61 Follower Combat Kills 870 Friendly Fire -237 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 160/250 System Corruption 0% Temperature Cool (22) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Authchip [Device] Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Core Shielding Light Armor Plating Hardlight Generator > --- WEAPON ----------- Beam Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Reaction Control System Authchip [Device] Particle Gun Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Plasma Cutter [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 47 | 4 9 12 22 Power 6 | 1 . 1 4 Engine 5 | 1 . 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 5 | . 2 . 3 Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 3 6 Device 6 | . 1 1 4 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 19 | . 4 8 7 Energy Gun 2 | . . 1 1 Energy Cannon 4 | . . 3 1 Ballistic Gun 7 | . 4 . 3 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 3 . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . . 3 20 Power 3 | . . . 3 Propulsion 5 | . . 1 4 Utility 9 | . . 1 8 Weapon 6 | . . 1 5 Highest Loss Streak 12 | . . 2 12 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 87 89 81 Engine 10 | . 14 11 8 Leg 2 | . 6 . . Wheel 17 | . 21 18 13 Device 6 | . . 7 9 Storage 10 | . 14 11 9 Protection 16 | . 3 21 20 Energy Cannon 5 | . . 7 7 Ballistic Gun 9 | . 27 1 4 Special Melee Weapon 4 | . . 7 4 Peak Build Rating 19 | 4 8 12 19 Average Rating 11 | 2 6 10 15 On Entrance 5 | . 4 8 10 Naked Turns . | . . . . Heaviest Build 46 | 8 28 36 46 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | 1 1 3 4 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 8 11 13 15 Average Carried 10 | 6 7 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 8 11 11 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 709 | 240 80 135 254 Remotely 40 | . . . 40 Salvage Created 642 | . . 131 511 Parts 34 | . . 12 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | . . 2 8 Guns 6 | . . 1 5 Cannons 2 | . . 1 1 AOE 2 | . . . 2 Classes Destroyed 7 | . . 2 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Recycler 2 | . . . 2 Operator 2 | . . 1 1 Swarmer 3 | . . . 3 Grunt 5 | . . . 5 Sentry 2 | . . 2 . Best Kill Streak 7 | . . 2 7 Combat Bots Only 3 | . . 1 3 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 198 | . . 39 159 Missed 52 | . . 15 37 Damage Taken 2309 | . . 348 1961 Core 541 | . . 59 482 Absorbed by Shields 180 | . . . 180 Redirected to Shielding 39 | . . 9 30 Core Remaining (%) 90 | 100 100 72 . Volleys Fired 76 | . . 28 48 Largest 2 | . . 1 2 Hottest 88 | . . 60 88 Shots Fired 100 | . . 28 72 Gun 41 | . . 3 38 Cannon 53 | . . 22 31 Launcher 6 | . . 3 3 Special . | . . . . Kinetic 31 | . . . 31 Thermal 63 | . . 25 38 Explosive 6 | . . 3 3 Electromagnetic . | . . . . Robot Hit Streak 12 | . . 12 8 Robot Miss Streak 3 | . . 3 3 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 70 | . . 19 51 Core Hits 38 | . . 10 28 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks 4 | . . 1 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 1 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1722 | . . 541 1181 Guns 564 | . . 33 531 Cannons 667 | . . 284 383 Explosions 491 | . . 224 267 Melee . | . . . . Ramming . | . . . . Kinetic 471 | . . . 471 Thermal 760 | . . 317 443 Explosive 491 | . . 224 267 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 7 7 Projectiles 14 | . . 7 7 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . 21 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 188 | . . 117 188 Average Temperature 52 | . . 47 54 Received Heat Transfer 884 | . . 129 755 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1628 | . . 666 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 765 | . 32 495 765 Initial 208 | . . 13 208 Average 250 | . 17 262 418 Maximum Alert Level 3 | . . 2 3 Low Security (%) 39 | 100 100 31 . Level 1 34 | . . 40 56 Level 2 22 | . . 27 36 Level 3 2 | . . . 6 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 1 12 35 Peak Tracking Total 9 | . 1 3 9 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 6 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 7 | . 7 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . 1 2 Non-combat 3 | . . 1 2 Combat . | . . . . Robot Hacks Applied 3 | . . 1 2 no_distress 1 | . . . 1 find_recycling 2 | . . 1 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 83 | . 57 69 83 Highest-Rated Ally 83 | . 57 69 83 Total Orders . | . . . . Ally Attacks 73 | . 1 29 43 Total Damage 2378 | . 12 586 1780 Kills 33 | . 1 11 21 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1334 | 64 354 353 563 Spaces Moved 944 | 52 321 259 312 Core 21 | 21 . . . Treads . | . . . . Legs 98 | 31 63 . 4 Wheels 825 | . 258 259 308 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 95 Average Speed 106 | 94 99 100 120 Slowest Speed 190 | 120 120 125 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 36 21 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . . 35 19 Melee . | . . . . Projectile . | . . . . AOE 54 | . . 35 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1159 | 65 354 318 422 Wait 62 | 1 11 17 33 Move 941 | 51 320 258 312 Hop . | . . . . Pick Up 21 | 9 7 1 4 Fast Attach 17 | 3 2 2 10 Attach 16 | 1 3 3 9 Detach 1 | . 1 . . Swap 14 | . 4 7 3 Drop 7 | . 6 1 . Fire 76 | . . 28 48 Melee 4 | . . 1 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x2 701 | -9/Materials | Discovered new exit (range 16) 772 | -9/Materials | Entered another Materials area 772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1199 | -8/Materials | Discovered new exit (range 10) 1252 | -8/Materials | Lost 3 parts (1n2u) 1308 | -8/Materials | Core integrity fell below 50% 1315 | -8/Materials | Core integrity fell below 20% 1335 | -8/Materials | Core destroyed Last Messages --------------- 01309_ K-01 Serf collects debris. 01310_ R-06 Scavenger collects Lgt. Ion Engine. 01310_ G-47 Trooper destroyed. 01311_ Penetrated by Slug. 01312_ Critical hit (Burn: +37). 01312_ X-62 Marksman suffers critical hit (Burn). 01312_ Penetrated by Slug. 01312_ K-01 Serf collects debris. 01313_ U-05 Engineer builds a Wall. 01313_ R-06 Scavenger collects Flight Unit. 01314_ K-01 Serf collects debris. 01314_ Penetrated by Slug. 01314_ Imp. Deuterium Engine destroyed. 01315_ X-62 Marksman destroyed. 01316_ Knocked back. 01317_ Acquired 3 matter. 01317_ U-05 Engineer builds a Wall. 01325_ H-61 Shepherd destroyed. 01326_ Penetrated by Slug. 01333_ M-13 Machinist repairs G-47 Trooper. 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