Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 14:35:55 Player: McFluffinkins Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (2942) 2942 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 5902 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 159 Friendly Fire -60 Cogmind --------- Core Integrity 0/550 Matter 48/300 Energy 43/275 System Corruption 2% Temperature Warm (122) Movement Flying (97) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- Heavy EM Shotgun Ion Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Graphene Brace Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Ion Cannon > --- INVENTORY -------- Weight Redist. System Propulsion Shielding Heavy EM Shotgun Ion Cannon Advanced EMP Blaster [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 195 | 7 46 5 38 23 76 Power 17 | 1 1 1 2 2 10 Engine 16 | 1 1 . 2 2 10 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 59 | 2 23 . 9 3 22 Treads 23 | . 8 . 5 2 8 Leg 11 | . 2 . 2 . 7 Wheel 10 | 2 3 . 2 1 2 Hover 12 | . 10 . . . 2 Flight 3 | . . . . . 3 Utility 53 | 1 13 2 12 10 15 Device 23 | . 7 2 2 4 8 Storage 7 | 1 3 . 2 . 1 Processor 6 | . 1 . 2 1 2 Hackware 3 | . . . 2 . 1 Protection 14 | . 2 . 4 5 3 Artifact . | . . . . . . Weapon 66 | 3 9 2 15 8 29 Energy Gun 18 | 1 1 . 5 4 7 Energy Cannon 20 | . 6 1 3 . 10 Ballistic Gun 5 | 2 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher 12 | . . 1 1 3 7 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 11 | . . . 6 1 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . 1 . 1 1 7 Corrupted Parts 2 | . 1 . . . 1 System Corruption 4 | . 3 . . . 1 Parts Lost 25 | . . 2 2 10 11 Power 4 | . . 1 1 1 1 Propulsion 7 | . . . . 2 5 Utility 11 | . . 1 1 5 4 Weapon 3 | . . . . 2 1 Highest Loss Streak 10 | . . 2 1 10 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 97 99 99 97 93 Engine 9 | . 13 10 8 10 8 Treads 13 | . 10 28 18 1 9 Leg 4 | . . . . . 11 Wheel 3 | . 3 . 3 20 . Hover 1 | . 11 . . . . Device 11 | . 12 13 7 5 13 Storage 11 | . 13 14 11 11 8 Processor 5 | . 1 . 7 1 8 Hackware 7 | . . . 12 17 6 Protection 4 | . . . 5 6 6 Energy Gun 7 | . 1 . 9 20 6 Energy Cannon 12 | . 24 20 11 . 8 Launcher 1 | . . 7 . . 1 Naked Turns . | . . . . . . Heaviest Build 66 | 12 22 24 62 66 65 Greatest Support 60 | 26 40 40 43 40 60 Greatest Overweight (x) 7 | 1 7 . 2 3 5 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 15 | 7 8 10 16 20 19 Most Carried 20 | 8 10 10 20 20 20 Average Carried 14 | 4 8 9 15 19 18 Final Capacity 20 | 8 10 10 20 20 5 Final Carried 20 | 8 10 8 20 17 . Class Distribution -------------------- 71% | Mutant 15% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2263 | 273 418 159 491 130 792 Remotely . | . . . . . . Salvage Created 4104 | 18 551 227 1006 220 2082 Parts 230 | 4 31 14 56 8 117 Haulers Intercepted 10 | . 1 . 5 . 4 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 87 | . 7 10 20 14 36 Melee 6 | . . . . . 6 Guns 32 | . 2 . 14 7 9 Cannons 28 | . 5 8 6 . 9 AOE 21 | . . 2 . 7 12 Classes Destroyed 15 | 1 6 1 3 2 2 Worker 5 | . . . 1 . 4 Builder 2 | . 1 . . . 1 Tunneler 3 | 1 . 1 . . 1 Hauler 10 | . 1 . 5 . 4 Recycler 4 | . 1 . 1 . 2 Operator 6 | . 2 . 2 . 2 Watcher 4 | . 2 . . . 2 Swarmer 22 | . . 6 7 1 8 Grunt 40 | . 7 4 9 1 19 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 11 | . . . 3 1 7 Specialist 1 | . . . . . 1 Heavy 1 | . . . . . 1 Assembled 10 | . . . . 10 . Best Kill Streak 8 | 1 2 3 4 8 8 Combat Bots Only 8 | . 2 3 4 8 4 Max Kills in Single Turn 4 | 1 1 2 1 2 4 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 545 | . 22 49 126 98 250 Missed 144 | . 4 20 34 21 65 Damage Taken 5654 | . 264 335 965 1218 2872 Core 1076 | . 60 114 167 185 550 Absorbed by Shields 59 | . . . . 59 . Redirected to Shielding 164 | . . . . 103 61 Regen/Repaired (Parts) 180 | . . . . . 180 Core Remaining (%) 47 | 100 . 30 . 12 . Volleys Fired 263 | 1 44 30 69 28 91 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 60 136 136 136 121 130 Shots Fired 479 | 2 85 45 123 53 171 Gun 199 | 2 13 . 69 44 71 Cannon 245 | . 72 41 50 . 82 Launcher 35 | . . 4 4 9 18 Special . | . . . . . . Kinetic 2 | 1 . . . . 1 Thermal 415 | . 72 41 119 44 139 Explosive 24 | . . 4 4 9 7 Electromagnetic 38 | 1 13 . . . 24 Robot Hit Streak 13 | 1 7 4 13 6 11 Robot Miss Streak 4 | . 3 3 4 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 311 | 1 52 23 76 31 128 Core Hits 184 | 1 19 16 37 24 87 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . . 8 . 4 Burn 9 | . . . 7 . 2 Sever 3 | . . . 1 . 2 Melee Attacks 44 | . . . 3 2 39 Impact . | . . . . . . Slashing 44 | . . . 3 2 39 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 8134 | 15 1032 632 1661 879 3915 Guns 2195 | 15 134 . 854 381 811 Cannons 2921 | . 804 456 551 . 1110 Explosions 2073 | . 79 176 228 463 1127 Melee 922 | . . . 28 35 859 Ramming 23 | . 15 . . . 8 Kinetic 12 | . . . . . 12 Thermal 4884 | . 883 456 1405 381 1759 Explosive 1384 | . . 176 228 463 517 Electromagnetic 909 | 15 134 . . . 760 Impact . | . . . . . . Slashing 922 | . . . 28 35 859 Piercing . | . . . . . . Highest Corruption 5 | . 3 3 . 5 2 Average Corruption 2 | . 3 3 . 5 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . 18 22 . 4 15 Message Errors 18 | . 7 7 . . 4 Matter Fused 9 | . 3 4 . 2 . Heat Flow Errors 6 | . 2 1 . . 3 Energy Discharges 10 | . 4 3 . 2 1 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . 1 . . 1 Data Loss (minor) 5 | . . 3 . . 2 Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Alerts 3 | . . 1 . . 2 Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 159 | . 33 23 12 47 44 Projectiles 88 | . 33 18 12 . 25 Explosions 40 | . . 5 . 35 . Melee 31 | . . . . 12 19 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 237 | . 42 . . 112 83 Shots 11 | . 1 . . 5 5 Rammed 3 | . 2 1 . . . Targets Rammed 6 | . 2 1 . . 3 Kicked 2 | . . . . . 2 Crushed 1 | . . . . . 1 Highest Temperature 447 | . 447 253 332 363 194 Average Temperature 84 | . 100 61 93 95 23 Received Heat Transfer 1889 | . 162 165 342 50 1170 Effects 3 | . 1 . 2 . . Energy Bleed 2 | . 1 . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . . 2 10 . 4 Heat Transferred 9935 | . 1630 814 3367 851 3273 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 . . . 3 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 721 | 5 273 189 371 274 721 Initial 144 | . 3 . 20 144 26 Average 134 | . 95 55 88 154 205 Maximum Alert Level 3 | . 1 . 1 1 3 Low Security (%) 83 | 100 92 100 89 75 72 Level 1 11 | . 7 . 10 24 15 Level 2 3 | . . . . . 10 Level 3 . | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 . 7 . 9 Investigation 8 | . 1 . 5 . 2 Extermination . | . . . . . . Reinforcement 8 | . 1 . 2 . 5 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 10 | . 3 . 2 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 152 | . 20 12 26 22 72 Peak Tracking Total 11 | . 5 3 5 6 11 Tactical Retreats 15 | . 1 . 1 5 8 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 11 | . 2 5 1 2 1 Max in Single Turn 2 | . 1 2 . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 14 | . 5 . 4 1 4 Terminals 10 | . 5 . 3 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 45 | . 16 . 12 1 16 Successful 23 | . 8 . 3 1 11 Failed 22 | . 8 . 9 . 5 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 14 | . 6 . 8 . . Terminals 34 | . 16 . 9 . 9 Fabricators . | . . . . . . Repair Stations 7 | . . . 3 . 4 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 . 2 1 4 Record 1 | . . . . . 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Investigation 2 | . 1 . 1 . . Hauler Manifests 4 | . 2 . . . 2 Zone Layout 4 | . 2 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 1 . 4 Scan Component 3 | . . . 1 . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . . 1 Used . | . . . . . . Hacking Detections 10 | . 3 . 4 . 3 Full Trace Events 8 | . 2 . 4 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 76 | . . . . . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 46 | . . 46 41 . . Highest-Rated Ally 31 | . . 31 26 . . Total Orders . | . . . . . . Ally Attacks 40 | . . 11 11 14 4 Total Damage 430 | . . 169 166 72 23 Kills 7 | . . 2 4 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 6 | . . . . 3 3 Drone Recoveries 3 | . . . . 2 1 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 7067 | 63 1211 899 1578 776 2540 Spaces Moved 3425 | 47 727 501 736 479 935 Core 19 | 5 4 . . . 10 Treads 1738 | . 242 501 607 16 372 Legs 448 | . 5 . . . 443 Wheels 864 | 42 150 . 129 463 80 Hover 326 | . 326 . . . . Flight 30 | . . . . . 30 Fastest Speed 32 | 50 56 160 105 120 32 Average Speed 157 | 83 125 160 168 124 194 Slowest Speed 470 | 95 400 160 240 240 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 86 95 56 71 58 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 13 | . . . 2 8 3 Terrain Destroyed 201 | . 4 22 21 61 93 Melee 5 | . . . 2 . 3 Projectile 8 | . . . . . 8 AOE 188 | . 4 22 19 61 82 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4540 | 64 942 551 951 603 1429 Wait 332 | 2 52 11 33 51 183 Move 3420 | 46 726 500 735 478 935 Hop . | . . . . . . Pick Up 140 | 8 31 2 39 13 47 Fast Attach 39 | 6 14 . 4 2 13 Attach 68 | . 11 3 8 13 33 Detach 10 | . 4 . 3 1 2 Swap 88 | 1 21 2 26 8 30 Drop 129 | . 37 2 31 7 52 Fire 263 | 1 44 30 69 28 91 Melee 44 | . . . 3 2 39 Ram 1 | . 1 . . . . Kick 2 | . . . . . 2 Crush 3 | . 1 1 . . 1 Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 10) 834 | -10/Materials | Discovered new exit (range 15) 1125 | -10/Materials | Identified exit to Materials 1275 | -10/Materials | Entered Mines 1276 | -10/Mines | Learned location of Storage (-7) 1501 | -10/Mines | Discovered exit to Materials (range 16) 1923 | -10/Mines | Core integrity fell below 50% 2108 | -10/Mines | Discovered exit to Materials (range 6) 2174 | -10/Mines | Entered Materials 2174 | -9/Materials | Accompanied by 2 allies 2174 | -9/Materials | Evolved 2 slots: Utility x2 2179 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2564 | -9/Materials | Discovered new exit (range 16) 3023 | -9/Materials | Discovered new exit (range 8) 3751 | -9/Materials | Identified exit to Mines 3752 | -9/Materials | Entered Mines 3793 | -9/Mines | Build established: Hacker-Mutant 3861 | -9/Mines | Learned Materials emergency access door positions 4098 | -9/Mines | Found the Drone Emporium 4105 | -9/Mines | Found Prototype Device 4107 | -9/Mines | Identified Thief Drone Bay 4149 | -9/Mines | Discovered new exit (range 11) 4342 | -9/Mines | Assembled infested the area 4363 | -9/Mines | Core integrity fell below 50% 4443 | -9/Mines | Core integrity fell below 20% 4476 | -9/Mines | Lost 10 parts (1p2n5u2w) 4489 | -9/Mines | Destroyed 8 combat bots 4528 | -9/Mines | Entered Materials 4528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4683 | -8/Materials | Build established: Mutant 4946 | -8/Materials | Lost 3 parts (2n1u) 5248 | -8/Materials | Build established: Scavenger-Mutant 5777 | -8/Materials | Discovered new exit (range 8) 6109 | -8/Materials | Build established: Mutant 6321 | -8/Materials | Repaired Ion Cannon 6361 | -8/Materials | Repaired Ion Cannon 6604 | -8/Materials | Core integrity fell below 50% 6928 | -8/Materials | First assault squad dispatched 7049 | -8/Materials | Core integrity fell below 20% 7068 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07026_ G-47 Trooper unfolds itself. 07026_ I-25 Savior unfolds itself. 07027_ Lgt. Deuterium Engine destroyed. 07027_ C-30 ARC bursts open, deploying its payload. 07027_ G-50 Soldier unfolds itself. 07027_ G-47 Trooper unfolds itself. 07027_ L-31 Rogue unfolds itself. 07027_ I-25 Savior unfolds itself. 07038_ ECM Suite destroyed. 07045_ Electrolysis Chamber disabled. 07047_ Adv. EMP Blaster destroyed. 07047_ Weight Redist. System destroyed. 07053_ Acquired Deuterium Engine. 07056_ Dropped Propulsion Shielding. 07057_ Dropped Graphene Brace. 07057_ Dropped Katana. 07058_ Critical hit (Burn: +37). 07062_ 3UOD0NAH|V9BMCBOJG>ITQYVNUCBD 07065_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????######????????????????????????????? | | ??????????????# ! #????????????????????????????? | | ??????????????# / #????????????????????????????? | | ??????????????# #######??????????????????????? | | ???############ """ # l !@#??????????????????????? | | ???# / "" # [ ##????????????????????### | | ???# # """ # !%g#?????????????????????# | | ???# # # = #?????????????????????# < | | ???# ##"####gg #?????????????????????# | | ???# ## #??#gg #??????+???+??????????# | | ???# ! " ##"####gi #?????????????????????# | | ???# *!!=!% + / #?????????????????????# | | ??##[!] !# " ####### #????????????????????## | | ??#!!!=!=#"%" #?????######????????????????#+### | | ??#]]]===# " #???????????????????? | | ??#]]====# #???????????????????? T | | ??######## #???????????????????? | | ?????????# #?????????????????????#### #### | | ?????????# #????????????????????????# ?????#### | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ???####### #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# ######## #??????????????????????????????????? | | ???# #??????? #??????????????????????????????????? | | ???# #??????? #??????????????????????????????????? | | ???# #??????? #??????????????????????????????????? | | ???# #????????#??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingLinearScythe Manual? 0 Play Time 01:34:52 Cumulative 12.4 hours Start 2024.05.15 @ 13:02:39 End 2024.05.15 @ 14:35:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae2dd036-a725-49c1-91c2-40ad0e993db0