Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.04 @ 03:12:49 Player: woegarden Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (22) 110 Value Destroyed (440) 440 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1463) 1463 TOTAL SCORE: 7473 Bonus ------- Follower Combat Kills 163 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Light Deuterium Engine Light Angular Momentum Engine Fusion Compressor Xenon Bombardment Thruster Cryofiber Web Humpback Energy Well (350) Improved Particle Charger Medium Reactive Plating Advanced Beam Rifle Heavy Laser Beamcaster Advanced Beam Cannon Gauss Cannon Bore Cannon Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Thermal Shield Force Field > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Fusion Compressor Xenon Bombardment Thruster Cryofiber Web Humpback Energy Well Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Particle Charger Medium Reactive Plating Heavy Laser Beamcaster Gauss Cannon Bore Cannon Katana Katana Katana [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Advanced Melee Analysis Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . 3 . . . . Utility 2 | . . . . . . . 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 74 | 3 8 . 7 . 4 . 3 10 . . 9 19 2 . 9 Power 14 | . . . 2 . . . 1 4 . . . 5 1 . 1 Engine 9 | . . . 1 . . . . 3 . . . 4 1 . . Core 4 | . . . 1 . . . 1 1 . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 18 | 2 2 . 2 . 1 . . . . . 3 5 1 . 2 Treads . | . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . 5 1 . 2 Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . 2 . 2 . 1 . . . . . 3 . . . . Utility 24 | 1 1 . 2 . 3 . 1 3 . . 4 5 . . 4 Device 5 | 1 . . . . . . . . . . 1 1 . . 2 Storage 8 | . . . . . 3 . . 2 . . 1 2 . . . Processor 6 | . 1 . 1 . . . . 1 . . 1 . . . 2 Hackware 2 | . . . . . . . . . . . 1 1 . . . Protection 3 | . . . 1 . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | . 5 . 1 . . . 1 3 . . 2 4 . . 2 Energy Gun 3 | . . . . . . . . 1 . . . 2 . . . Energy Cannon 2 | . 1 . . . . . . . . . . 1 . . . Ballistic Gun 4 | . 3 . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 1 . . 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . . 1 . . . 1 . . . . Unidentified Prototypes 8 | . . . . . 1 . . 2 . . 1 2 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . Parts Lost 29 | . 1 . . . . . . . . . 1 9 . . 18 Power 6 | . . . . . . . . . . . . 3 . . 3 Propulsion 12 | . . . . . . . . . . . 1 3 . . 8 Utility 9 | . 1 . . . . . . . . . . 2 . . 6 Weapon 2 | . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 15 | . 1 . . . . . . . . . 1 8 . . 15 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 79 | . 98 85 97 100 71 66 72 72 72 72 80 72 85 86 87 Engine 11 | . 14 14 5 . . . . 9 18 18 13 11 13 13 9 Core 1 | . . . 5 11 11 11 18 8 . . . . . . . Leg 18 | . . . . . . . . . . . . 24 39 40 36 Flight 8 | . 21 28 44 44 16 11 9 9 9 9 26 3 . . . Device 2 | . 13 . . . . . . . . . 6 1 . . 7 Storage 6 | . 4 . . . 9 11 9 9 9 9 6 4 6 6 6 Processor 8 | . 8 14 11 11 11 11 9 14 18 18 11 6 6 6 6 Hackware 1 | . . . . . . . . . . . 1 3 . . . Protection 2 | . . . 8 11 1 . 9 3 . . . 2 6 6 3 Energy Gun 3 | . . . . . . . . 3 . . . 4 6 6 5 Energy Cannon 2 | . 5 . . . . . . . . . . 1 6 6 5 Ballistic Gun 3 | . 19 14 1 . . . . 3 9 9 5 . . . . Slashing Weapon 3 | . . . 9 11 11 11 9 10 9 9 6 1 . . . Special Melee Weapon 1 | . 3 14 11 11 11 11 9 . . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 80 | 12 12 5 13 13 50 30 40 43 43 43 65 75 73 73 80 Greatest Support 118 | 26 26 8 16 16 50 50 50 50 50 50 65 80 105 105 118 Greatest Overweight (x) 4 | . 2 . . . . . . . . . 1 4 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 5 5 20 15 15 20 15 15 20 20 20 20 20 Average Capacity 15 | 8 5 5 5 5 9 15 15 15 15 15 19 15 20 20 20 Most Carried 20 | 6 7 5 5 5 11 11 10 15 15 15 14 19 20 20 20 Average Carried 13 | 4 4 5 4 4 7 11 9 13 15 14 11 12 19 20 19 Final Capacity 20 | 8 5 5 5 5 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 5 5 5 5 11 11 10 15 15 15 12 19 20 20 17 Class Distribution -------------------- 51% | Scavenger-Mutant 41% | Mutant 4% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Sprinter | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Matter Collected 1150 | 246 108 . 19 . . . . 108 . 214 . 355 30 . 70 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 834 | 199 108 . 19 . . . . 108 . . 23 41 . . 336 Parts 49 | 16 10 . 2 . . . . 8 . . 4 3 . . 6 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . 20 . . 15 Prevented 1 | . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 11 | . 3 . . . . . . 2 . . . 2 . . 4 Guns 8 | . 3 . . . . . . 2 . . . . . . 3 Cannons 3 | . . . . . . . . . . . . 2 . . 1 Classes Destroyed 9 | 3 2 . 1 . . . . 2 . . . . . . 1 Worker 2 | 2 . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . . . Swarmer 8 | . 3 . . . . . . . . . . 2 . . 3 Grunt 1 | . . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . . . 1 . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 4 | 4 3 . 1 . . . . 1 . . 1 2 . . 4 Combat Bots Only 4 | . 3 . . . . . . 1 . . . 2 . . 4 Max Kills in Single Turn 1 | 1 1 . 1 . . . . 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Damage Taken 3982 | . 157 . 59 . . 199 13 441 204 . 261 1050 38 . 1560 Core 1039 | . 72 . 12 . . 35 . 28 23 . 15 620 10 . 224 Absorbed by Shields 371 | . . . . . . . . . 38 . . . . . 333 Core Remaining (%) 87 | 100 . 71 . . . 88 . . . 90 . . . . . Volleys Fired 70 | 26 11 . . . . . . 3 . 3 2 9 . . 16 Largest 2 | 2 2 . . . . . . 1 . 1 1 2 . . 2 Hottest 129 | 40 40 . . . . . . 50 . 28 28 118 . . 129 Shots Fired 125 | 52 22 . . . . . . 3 . 3 2 11 . . 32 Gun 100 | 52 22 . . . . . . 3 . 3 2 2 . . 16 Cannon 25 | . . . . . . . . . . . . 9 . . 16 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 88 | 52 22 . . . . . . . . 3 2 9 . . . Thermal 34 | . . . . . . . . . . . . 2 . . 32 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . 3 . . . . . . . Robot Hit Streak 7 | 6 4 . . . . . . 7 . . 1 3 . . 3 Robot Miss Streak 5 | 3 5 . . . . . . . . 3 4 4 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 83 | 29 11 . 5 . . . . 8 . . 4 4 . . 22 Core Hits 36 | 12 7 . . . . . . 4 . . . 2 . . 11 Critical Kills 1 | . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 8 | . . . 1 . . . . 2 . . . 2 . . 3 Burn 2 | . . . . . . . . . . . . . . . 2 Destroy 2 | . . . . . . . . . . . . 2 . . . Sever 4 | . . . 1 . . . . 2 . . . . . . 1 Melee Attacks 53 | . 1 . 7 . . . . 33 1 . 5 . . . 6 Impact . | . . . . . . . . . . . . . . . . Slashing 51 | . . . 7 . . . . 33 1 . 4 . . . 6 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . 1 . 2 . . . . 1 . . 2 . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 2 . . . . . . 1 Damage Inflicted 1782 | 323 85 . 249 . . . . 260 . . 139 147 . . 579 Guns 707 | 323 85 . . . . . . 37 . . 18 . . . 244 Cannons 375 | . . . . . . . . . . . . 147 . . 228 Explosions . | . . . . . . . . . . . . . . . . Melee 699 | . . . 249 . . . . 223 . . 121 . . . 106 Ramming 1 | . . . . . . . . . . . . . . . 1 Kinetic 573 | 323 85 . . . . . . . . . 18 147 . . . Thermal 472 | . . . . . . . . . . . . . . . 472 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . 37 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 699 | . . . 249 . . . . 223 . . 121 . . . 106 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 3 3 3 3 . . . . . 2 2 2 23 Average Corruption 2 | . . . 1 3 3 3 . . . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 33 | . . . . 1 1 . . . . . . 17 6 2 6 Message Errors 7 | . . . . . . . . . . . . 1 1 1 4 Matter Fused 12 | . . . . . . . . . . . . 6 3 1 2 Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . . Energy Discharges 3 | . . . . . . . . . . . . 2 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . 1 . . . . . . . 1 . . . Data Loss (major) 5 | . . . . . 1 . . . . . . 3 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 114 | . . . 60 . . . . . . . 52 . . . 2 Projectiles 2 | . . . . . . . . . . . . . . . 2 Explosions . | . . . . . . . . . . . . . . . . Melee 112 | . . . 60 . . . . . . . 52 . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 385 | . 8 . 15 1 1 6 . 51 8 13 1 280 . . 385 Average Temperature 90 | . 5 . 3 1 1 6 . 21 8 7 1 106 . . 160 Received Heat Transfer 567 | . 33 . 27 . . 45 . 180 44 . . 93 12 . 133 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 Heat Transferred 999 | . . . . . . . . . . . . . . . 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Peak Influence 1058 | 40 171 33 172 66 . . 15 357 261 193 1058 . . . . Initial 980 | . 26 33 12 66 . . . 5 171 117 980 . . . . Average 199 | 22 101 33 86 66 . . 2 193 188 158 1016 . . . . Maximum Alert Level 3 | . . . . . . . . 1 1 . 3 . . . . Low Security (%) 78 | 100 100 100 100 100 . 100 100 53 71 100 . . . . . Level 1 13 | . . . . . . . . 46 28 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 8 | . . . . . . . . . . . 100 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 2 . . . . 3 . . 1 . . . 1 Investigation 4 | . 1 . 2 . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 . . . . . . . Assault 3 | . . . . . . . . 2 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Distress Signals 7 | . 1 . 2 . . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 14 . 18 . . 7 1 29 10 7 7 23 1 . 13 Peak Tracking Total 13 | . 8 . 11 . . 7 2 13 9 4 4 10 1 . 7 Tactical Retreats 24 | . 3 . 1 . . . . 6 3 . 1 8 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Traps Triggered 5 | . . . 1 . . . . . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Machines Disabled 4 | . . . . . . . . 4 . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Machines Accessed 17 | . 4 . 3 . . . . 2 . 1 1 2 . 4 . Terminals 10 | . 4 . 3 . . . . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 60 | . 9 . 8 . . . . 2 . 3 3 7 . 28 . Successful 45 | . 4 . 2 . . . . 2 . . 2 7 . 28 . Failed 15 | . 5 . 6 . . . . . . 3 1 . . . . Catastrophic 5 | . 2 . 2 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . 1 . 2 . 1 . . . . . . . . 2 . Terminals 24 | . 9 . 8 . . . . 1 . 3 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 44 | . 4 . 2 . . . . 1 . . 2 7 . 28 . Record 17 | . . . . . . . . . . . . 6 . 11 . Part Schematic 9 | . . . . . . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . Prototype ID Bank 5 | . . . 1 . . . . . . . 1 . . 3 . Open Door 2 | . . . . . . . . 1 . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 9 | . 3 . 3 . . . . 1 . 1 1 . . . . Full Trace Events 4 | . 1 . 2 . . . . . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Total Allies 3 | . . . . . . . . 2 . . . . . . 1 Largest Group 2 | . . . . . . . . 2 . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 62 . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 31 . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . 8 . . . . . . 20 Total Damage 770 | . . . . . . . . 130 . . . . . . 640 Kills 6 | . . . . . . . . 1 . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Turns Passed 4975 | 192 393 41 128 31 242 37 29 426 206 268 155 1422 601 130 674 Spaces Moved 5238 | 60 407 110 275 95 499 74 51 582 180 252 256 1299 493 109 496 Core 75 | . . . . . . . . . . . . 75 . . . Treads . | . . . . . . . . . . . . . . . . Legs 1972 | 19 . . . . . . . . . . . 855 493 109 496 Wheels 85 | 41 44 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3106 | . 363 110 275 95 499 74 51 582 180 252 256 369 . . . Fastest Speed 29 | 90 37 37 31 31 31 50 50 50 50 50 29 32 120 120 120 Average Speed 72 | 99 47 37 31 31 45 50 50 50 50 50 29 92 120 120 120 Slowest Speed 312 | 120 205 37 31 31 50 50 50 50 50 50 114 312 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 27 | . 4 1 3 1 . . . 6 9 2 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 65 42 33 19 91 22 4 82 33 63 5 94 78 74 52 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . 1 . . . . . . . . . 1 1 Known Exits Taken 7 | . . . 1 1 1 1 1 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . 1 1 1 1 . Scrap Searched 8 | . . . . . . . . . . . . 3 4 . 1 Spaces Dug 14 | . . . . . . . . 14 . . . . . . . Terrain Destroyed 17 | . . . . . . . . 14 . . . 3 . . . Melee 14 | . . . . . . . . 14 . . . . . . . Projectile 3 | . . . . . . . . . . . . 3 . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Total 6175 | 144 582 108 304 95 514 73 53 661 284 388 325 1500 503 108 533 Wait 633 | 54 143 . 9 . . . . 26 67 134 48 149 . . 3 Move 5174 | 59 398 107 269 92 498 73 50 571 163 247 253 1298 492 108 496 Hop 23 | . 4 1 2 1 . . . 5 7 2 1 . . . . Pick Up 56 | . 6 . 4 1 6 . . 11 . 1 4 17 5 . 1 Fast Attach 33 | 1 4 . 4 . 1 . . . . . 1 16 1 . 5 Attach 14 | . 1 . 2 . 1 . 2 1 . . 4 1 . . 2 Detach 1 | . 1 . . . . . . . . . . . . . . Swap 27 | 2 3 . 1 . 2 . 1 9 . . 4 2 1 . 2 Drop 49 | 2 10 . 6 1 6 . . 6 . 1 3 8 4 . 2 Fire 70 | 26 11 . . . . . . 3 . 3 2 9 . . 16 Melee 48 | . 1 . 7 . . . . 29 1 . 5 . . . 5 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . 46 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 193 | -11/Scrapyard | Entered Materials 473 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Entered Mines 611 | -10/Mines | Learned location of Zion (-7) 622 | -10/Mines | Discovered new exit (range 15) 627 | -10/Mines | Entered Materials 627 | -9/Materials | Evolved 2 slots: Propulsion x2 752 | -9/Materials | Discovered new exit (range 10) 754 | -9/Materials | Identified exit to Mines 755 | -9/Materials | Entered Mines 770 | -9/Mines | Discovered new exit (range 9) 773 | -9/Mines | Identified exit to Materials 785 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 785 | -9/Mines | Discovered new exit (range 5) 786 | -9/Mines | Identified exit to Exiles 786 | -9/Mines | Entered Exiles 796 | -9/Exiles | Met 8R-AWN 800 | -9/Exiles | Met EX-HEX 809 | -9/Exiles | Met EX-BIN 813 | -9/Exiles | Aligned with FarCom system 814 | -9/Exiles | Given EX-Vault access code 821 | -9/Exiles | Opened EX-Vault 824 | -9/Exiles | Found Prototype Flight Unit 824 | -9/Exiles | Identified Flying Fortress v7 843 | -9/Exiles | Warned to stay clear of 0b10 Research branches 858 | -9/Exiles | Met EX-DEC 875 | -9/Exiles | Visited The Gauntlet 1022 | -9/Exiles | Discovered new exit (range 14) 1027 | -9/Exiles | Identified exit to Mines 1028 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1028 | -9/Exiles | Entered Mines 1061 | -8/Mines | Discovered exit to Materials (range 10) 1065 | -8/Mines | Entered Materials 1065 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1067 | -8/Materials | Discovered new exit (range 15) 1074 | -8/Materials | Identified exit to Storage 1094 | -8/Materials | Entered Storage 1121 | -8/Storage | Build established: Mutant 1275 | -8/Storage | Met a pair of Derelict thieves 1520 | -8/Storage | Identified exit to Garrison 1520 | -8/Storage | Entered Garrison 1706 | -8/Garrison | Triggered checkpoint 1717 | -8/Garrison | Discovered new exit (range 8) 1720 | -8/Garrison | Identified exit to Recycling 1724 | -8/Garrison | Installed Relay Interface Framework 1726 | -8/Garrison | Entered Recycling 1733 | -8/Recycling | Spotter reported a threat 1739 | -8/Recycling | Spotter reported a threat 1918 | -8/Recycling | Spotter reported a threat 1919 | -8/Recycling | Spotter reported a threat 1919 | -8/Recycling | Spotter reported a threat 1924 | -8/Recycling | Spotter reported a threat 1954 | -8/Recycling | Discovered new exit (range 20) 1972 | -8/Recycling | Spotter reported a threat 1975 | -8/Recycling | Identified exit to Factory 1977 | -8/Recycling | Spotter reported a threat 1994 | -8/Recycling | Entered Factory 1994 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 2008 | -6/Factory | Discovered new exit (range 17) 2149 | -6/Factory | Entered Lower Caves 2406 | -6/Lower Caves | Core integrity fell below 50% 2443 | -6/Lower Caves | Lost 8 parts (3p3n1u1w) 2461 | -6/Lower Caves | Learned Extension trap positions 2461 | -6/Lower Caves | Learned Extension stockpile data 2461 | -6/Lower Caves | Learned Factory garrison access intel 2553 | -6/Lower Caves | Discovered new exit (range 12) 2780 | -6/Lower Caves | Build established: Scavenger-Mutant 2957 | -6/Lower Caves | Learned 8 Factory zone layouts 3492 | -6/Lower Caves | Encountered a Warlord checkpoint 3571 | -6/Lower Caves | Entered another Lower Caves area 3844 | -6/Lower Caves | Learned location of 1 exit from Factory 4031 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4156 | -6/Lower Caves | Discovered new exit (range 14) 4172 | -6/Lower Caves | Entered Data Miner 4172 | -6/Data Miner | Discovered new exit (range 6) 4195 | -6/Data Miner | Met Data Miner 4216 | -6/Data Miner | Learned location of Section 7 (-2) 4216 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4241 | -6/Data Miner | Received God Mode back door access code from Data Miner 4302 | -6/Data Miner | Entered Proximity Caves 4398 | -5/Proximity Caves | Learned location of Warlord (-4) 4428 | -5/Proximity Caves | Escorted by Enhanced Grunt 4565 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4671 | -5/Proximity Caves | Spotted B-75 Beast 4703 | -5/Proximity Caves | Core integrity fell below 20% 4706 | -5/Proximity Caves | Found Prototype Device 4706 | -5/Proximity Caves | Identified Exp. Thermal Shield 4915 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4957 | -5/Proximity Caves | System corruption reached 10% 4976 | -5/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 04961_ Myomer Leg destroyed. 04961_ Adv. Melee Analysis Suite destroyed. 04961_ System corrupted by crushing effect (+3). 04961_ System corrupted by crushing effect (+2). 04963_ L-41 Fighter Axe severed. 04963_ Katana follow-up attack on L-41 Fighter. 04964_ Antimatter Reactor destroyed. 04964_ Exp. Thermal Shield destroyed. 04964_ System corrupted by crushing effect (+5). 04964_ System corrupted by crushing effect (+2). 04964_ Knocked back. 04965_ Slug penetrates Wall. 04967_ Acquired 5 matter. 04968_ Penetrated by Slug. 04968_ Slug penetrates L-41 Fighter. 04971_ Carbon-fiber Leg destroyed. 04974_ Flexi-carbon Leg destroyed. 04976_ Katana destroyed. 04976_ Imp. Melee Analysis Suite destroyed. 04976_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #"""""#??????????????????????????????????????????? | | #"""""#??????????????????????????????????????????? | | #"""""##?????????????????????????????????????????? | | # # ######????????????????????????????????????? | | # # #????????????##??????????????????????? | | #???????????? ##????????????????????? | | ##???????????? #????????????????????? | | #### ##???????????? ?????????????????????? | | ##??### #???????????? ?????????????????????? | | #?????# ########????? ?????????????????????? | | #????# ### ???? ?????????????????????? | | #???# ## ????# #?????????????????????? | | #???# ## #??# ???# #??????#??????????????? | | #???# ?# #?## #### #???? #??????????????? | | ##??# ?####?# @Y###++###??????????????? | | ##?# ??????????# b%% #??????????????? | | ### ?????###### /; #??????????????? | | # ??? # """""#??????????????? | | # ??? ########??????????????? | | ###?????####### $#????????????? | | #?????????????### ######??????????????? | | ## ##???????????????#### #???????????????????? | | ## #???????????####????#; ##???????????????????? | | ?# #???????##### #????## ##???????????????????? | | ?# #???????# ####?# ###?????????#???????? | | ?# #???????# ## ### l ##???? #???????? | | ?# #???????# ##" ## #?????????? | | ?# #???????# #### #?????????? | | ?# #????????# #?????????? | | ?# #???####?# #???????? | | ## #??## ### #### ### ?????? | | ## #### % #?# #??# ??????? | | % ##?## #??# ??????? | | ###???## #??### ???????? | | ## ##??????## #????# ???????? | | ###### ##?????????# ????? ##???????? | | #????## ##???????????# ????? #????????? | | #?????#### ## ##?????????????# ??????????????? | | #????????##### #???????????????# ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer Challenges ------------ None Game ------ Seed TrackerBiometalBuckler Manual? 0 Play Time 00:56:56 Cumulative 102.3 hours Start 2023.01.04 @ 02:13:51 End 2023.01.04 @ 03:12:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 125 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 7744339e-7c05-4393-8203-d853f89aa347