Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 22:19:06 Player: Lazz Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2966) 2966 Prototype IDs (8) 160 Alien Tech Used (2) 400 Bonus (500) 500 TOTAL SCORE: 11296 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 63/300 Energy 44/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (6) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Backup Power VII Advanced Terrain Scan Processor Jamming Amplifier Peak State ------------ > --- POWER ------------ Antimatter Reactor Backup Power VII > --- PROPULSION ------- Gyrokinetic Inverter Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY ---------- Quantum Shading Machine Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Quantum Capacitor Improved System Shield Advanced System Shield > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Railgun Linear Accelerator > --- INVENTORY -------- Field Propulsion Array Advanced Terrain Scan Processor Jamming Amplifier Advanced Point Defense System [Rating: 169] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Melee Analysis Suite Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Hackware Advanced System Shield Protection Improved Heavy Armor Plating Weapon Heavy Plasma Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 . . 1 . . . . . Utility 9 | . . . 1 1 . 2 . 1 . 2 . 2 Weapon 4 | . . 1 . . . . . 1 2 . . . Parts Attached 146 | 8 . 11 14 5 4 17 11 3 25 20 7 21 Power 20 | 1 . . 2 1 . 1 3 . 5 3 2 2 Engine 7 | 1 . . 1 1 . 1 1 . 1 1 . . Core 3 | . . . 1 . . . 2 . . . . . Reactor 10 | . . . . . . . . . 4 2 2 2 Propulsion 53 | 2 . 6 8 1 3 5 3 1 11 5 . 8 Treads 9 | . . 6 . . . 1 1 . 1 . . . Leg 13 | 2 . . 7 1 . 1 1 1 . . . . Wheel 6 | . . . 1 . 3 2 . . . . . . Hover 7 | . . . . . . 1 1 . 5 . . . Flight 18 | . . . . . . . . . 5 5 . 8 Utility 40 | 2 . . 1 2 1 7 4 2 6 9 2 4 Device 18 | 1 . . 1 . . 2 4 1 5 1 1 2 Storage 2 | 1 . . . . 1 . . . . . . . Processor 16 | . . . . 1 . 4 . 1 . 8 1 1 Hackware 3 | . . . . 1 . . . . 1 . . 1 Protection 1 | . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 3 . 5 3 1 . 4 1 . 3 3 3 7 Energy Gun 9 | 1 . . 1 . . . . . 2 1 2 2 Energy Cannon 4 | . . . 1 . . 1 . . . . 1 1 Ballistic Gun 13 | 2 . 4 . 1 . 1 . . . 2 . 3 Ballistic Cannon 2 | . . 1 . . . . . . . . . 1 Launcher 2 | . . . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 2 . 3 2 2 . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . 4 . . . Parts Lost 98 | . . 1 10 . 10 9 4 2 11 13 8 30 Power 16 | . . 1 1 . 1 . . . 2 4 1 6 Propulsion 38 | . . . 5 . 6 3 2 1 6 3 3 9 Utility 20 | . . . 1 . 1 4 1 1 2 2 2 6 Weapon 24 | . . . 3 . 2 2 1 . 1 4 2 9 Highest Loss Streak 14 | . . 1 5 . 10 3 3 1 6 10 3 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 2 5 7 7 7 9 6 4 4 4 4 4 3 Power . | . . . . . . . . . . . . . Propulsion . | 1 2 1 . 1 1 . . . . . . . Utility 4 | . 2 3 5 5 6 4 3 4 3 4 4 2 Weapon . | . 1 1 1 1 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . 2 . . . 2 . . . 1 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 . . . 1 2 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 100 94 88 71 64 56 80 78 62 56 65 55 Engine 4 | . 14 9 4 1 5 3 7 5 2 1 . . Core 1 | . . . 1 5 . . 2 5 2 . . 1 Reactor 1 | . . . . . . . . . 1 4 3 2 Treads 5 | . . 31 17 . . 2 2 5 . . . . Leg 5 | . 28 . 8 28 19 1 8 11 1 . . . Wheel 3 | . . . 7 . 1 6 9 5 . . . . Hover 2 | . . . . . . . 1 . 6 4 4 1 Flight 3 | . . . . . . . . . 8 14 10 7 Device 7 | . 14 11 13 7 4 3 7 9 8 5 5 5 Storage 3 | . 14 11 9 7 7 2 . . . . . . Processor 14 | . . . . 4 7 17 23 25 17 15 26 22 Hackware 2 | . . . . 4 7 1 . . 2 4 4 5 Energy Gun 2 | . . . 6 7 4 . . . 2 1 5 3 Energy Cannon 2 | . . . 8 . . . 5 5 1 . 1 . Ballistic Gun 5 | . 28 28 2 2 4 2 3 . . 3 2 2 Impact Weapon 1 | . . . . . . 8 1 5 2 . . . Peak Build Rating 169 | 7 7 12 23 30 31 47 72 68 128 129 129 169 Average Rating 53 | 5 7 10 17 24 23 29 52 62 81 98 112 108 On Entrance 44 | . 7 7 11 17 30 11 44 52 60 109 129 107 Avg Prop Armor Cover (%) 10 | . . . 18 . . 7 10 15 6 11 7 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 15 15 19 26 22 37 44 55 34 43 37 45 55 Greatest Support 68 | 20 20 60 54 64 64 26 43 68 56 54 38 56 Greatest Overweight (x) 10 | 3 . . 1 . 9 10 2 . 4 1 3 1 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 12 8 5 5 5 5 5 5 Most Carried 13 | 5 7 8 8 8 13 12 5 5 5 5 5 5 Average Carried 5 | 2 6 6 7 7 10 6 4 4 4 4 4 3 Final Capacity 15 | 8 8 8 8 8 15 5 5 5 5 5 5 5 Final Carried 12 | 4 7 8 8 8 12 5 5 5 5 5 5 3 Class Distribution -------------------- 45% | Mutant 7% | Gladiator 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scout 5% | Scavenger-Gunner 5% | Assassin 4% | Scavenger-Sprinter 4% | Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gladiator | -6/Factory Mutant | -5/Factory Assassin | -4/Factory Scout | -3/Research Scavenger-Sprinter | -2/Research Gunner | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Matter Collected 2119 | 283 127 338 274 54 8 176 114 9 195 77 176 288 Remotely . | . . . . . . . . . . . . . Salvage Created 2740 | 142 . 460 502 . . 305 212 . 469 127 176 347 Parts 145 | 9 . 28 25 . . 13 7 . 23 17 8 15 Haulers Intercepted 2 | . . 1 . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 58 | . . 11 15 . . 6 2 . 8 4 2 10 Melee 6 | . . . . . . 3 . . 3 . . . Guns 22 | . . 10 1 . . 1 . . . . 2 8 Cannons 12 | . . 1 6 . . 1 1 . 1 . . 2 AOE 15 | . . . 7 . . . . . 4 4 . . Classes Destroyed 12 | 2 . 4 2 . . 1 . . 2 . 1 . Worker 3 | . . . . . . . . . 1 2 . . Builder 3 | . . . 1 . . 1 . . . 1 . . Tunneler 5 | 3 . . . . . 2 . . . . . . Hauler 2 | . . 1 . . . . . . 1 . . . Recycler 2 | 1 . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . 1 . . . Swarmer 21 | . . 3 . . . 1 . . 4 4 . 9 Grunt 19 | . . 5 12 . . 1 . . 1 . . . Sentry 9 | . . 3 2 . . 3 . . . . . 1 Specialist 2 | . . . . . . . . . . . 2 . Hunter 3 | . . . 1 . . . 2 . . . . . Programmer 4 | . . . . . . 1 . . 3 . . . Best Kill Streak 9 | 3 . 6 9 . . 2 1 . 4 5 1 3 Combat Bots Only 8 | . . 6 8 . . 2 1 . 4 4 1 3 Max Kills in Single Turn 4 | 1 . 1 2 . . 1 1 . 3 4 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . 3 4 . . Melee 1 | . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 1216 | . . 120 82 . 134 257 23 10 109 118 32 331 Missed 442 | . . 35 19 . 48 70 9 1 46 56 12 146 Hits 774 | . . 85 63 . 86 187 14 9 63 62 20 185 Melee 4 | . . . . . . 4 . . . . . . Projectile 770 | . . 85 63 . 86 183 14 9 63 62 20 185 Critical Strikes 16 | . . 2 1 . 2 2 1 1 5 1 . 1 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 14417 | . . 938 1009 . 1751 1992 313 593 1565 1344 584 4328 Core 3886 | . . 65 98 . 663 425 60 77 432 355 107 1604 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 41 | . . . . . . . 41 . . . . . Core Remaining (%) 74 | 100 100 83 82 . 5 50 94 93 66 . 68 . Volleys Fired 219 | 11 4 28 40 . . 10 42 . 13 12 13 46 Largest 3 | 2 2 3 3 . . 2 2 . 2 1 3 3 Hottest 194 | 60 40 80 164 . . 118 118 . 169 35 188 194 Shots Fired 345 | 22 8 71 71 . . 11 43 . 16 12 22 69 Gun 214 | 22 8 67 17 . . 10 1 . 9 11 20 49 Cannon 117 | . . 4 44 . . 1 42 . 4 . 2 20 Launcher 14 | . . . 10 . . . . . 3 1 . . Special . | . . . . . . . . . . . . . Kinetic 177 | 18 8 67 17 . . 10 1 . . 11 7 38 Thermal 136 | . . . 44 . . 1 42 . 10 . 13 26 Explosive 14 | . . . 10 . . . . . 3 1 . . Electromagnetic 18 | 4 . 4 . . . . . . 3 . 2 5 Robot Hit Streak 12 | 4 2 12 12 . . 4 2 . 3 4 9 8 Robot Miss Streak 8 | 3 2 5 4 . . 8 1 . 2 2 2 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . 5 . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . Capacitor 10 | . . . . . . . . . 6 . . 4 Shots Hit Robots 239 | 12 4 48 46 . . 35 7 3 27 6 14 37 Core Hits 125 | 5 . 21 34 . . 16 2 . 16 9 6 16 Critical Kills 7 | . . . 1 . . 2 . . 2 . . 2 Critical Parts Destroyed 16 | . . . . . . 4 1 . 4 2 2 3 Critical Strikes 31 | . . . 3 . . 7 1 . 6 2 2 10 Burn 1 | . . . 1 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 9 | . . . . . . . . . . 2 2 5 Blast 6 | . . . 1 . . . . . . . . 5 Smash 14 | . . . . . . 7 1 . 6 . . . Melee Attacks 84 | . . . . . . 33 5 6 40 . . . Impact 84 | . . . . . . 33 5 6 40 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 3 1 . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . Damage Inflicted 8345 | 155 52 632 1716 . . 1364 340 66 1727 707 378 1208 Guns 2500 | 155 52 589 188 . . 153 . . 145 195 378 645 Cannons 1497 | . . 41 605 . . 38 129 . 121 . . 563 Explosions 1804 | . . . 917 . . . . . 375 512 . . Melee 2525 | . . . . . . 1173 211 66 1075 . . . Ramming 19 | . . 2 6 . . . . . 11 . . . Kinetic 2158 | 131 52 591 175 . . 153 . . . 195 130 731 Thermal 1578 | . . . 618 . . 38 129 . 208 . 248 337 Explosive 1804 | . . . 917 . . . . . 375 512 . . Electromagnetic 261 | 24 . 39 . . . . . . 58 . . 140 Impact 2525 | . . . . . . 1173 211 66 1075 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . 1 . . . 1 . . 15 1 4 5 Average Corruption 6 | . . 1 . . . 1 . . 12 1 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . . . . . . 15 2 2 9 Message Errors 8 | . . . . . . . . . 4 . 1 3 Matter Fused 4 | . . . . . . . . . 2 2 . . Heat Flow Errors 3 | . . . . . . . . . 2 . . 1 Energy Discharges 2 | . . . . . . . . . 2 . . . Parts Rejected 2 | . . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Data Loss (major) 3 | . . . . . . . . . 2 . . 1 Misfires 2 | . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 954 | . . . 5 . . 363 125 . 450 11 . . Projectiles . | . . . . . . . . . . . . . Explosions 16 | . . . 5 . . . . . . 11 . . Melee 938 | . . . . . . 363 125 . 450 . . . Knockbacks 16 | . . . 2 . . 4 2 . 8 . . . Impact 14 | . . . . . . 4 2 . 8 . . . Kinetic 2 | . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . . . 115 46 . . Shots 3 | . . . . . . . . . 2 1 . . Rammed 2 | . . 1 . . . . . . 1 . . . Targets Rammed 5 | . . 1 3 . . . . . 1 . . . Kicked 3 | . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 367 | . . 58 306 . . 45 228 . 367 . . 363 Average Temperature 96 | . . 20 110 . . 28 50 . 132 . . 167 Received Heat Transfer 1666 | . . 420 297 . 198 441 9 . 121 54 . 126 Effects 14 | . . . . . . . 2 . 8 . . 4 Shutdowns 4 | . . . . . . . . . 3 . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 7 | . . . . . . . 2 . 3 . . 2 Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 2 . 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . Parts Fried 10 | . . . . . . 5 2 . 3 . . . Impact Corruptions 26 | . . . . . . 9 4 . 13 . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . Heat Transferred 2657 | . . . 1258 . . 50 200 . 261 . 333 555 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . 1 Low Security (%) 96 | 100 100 100 83 100 100 100 100 100 100 100 100 77 Level 1 3 | . . . 16 . . . . . . . . 22 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 277 | 15 6 155 218 18 18 50 32 9 199 151 62 277 Initial 101 | . . . 61 . 3 . 6 . . 101 32 . Average 50 | 2 . 105 83 1 4 8 4 . 82 86 21 104 Influence Increases 2876 | 20 11 324 442 23 15 212 164 15 552 306 100 692 Destroy 0b10 Robot/C 1160 | . . 220 300 . . 120 40 . 160 80 40 200 Destroy 0b10 Robot/NC 80 | 20 . 5 5 . . 15 5 . 15 15 . . Destroy Leader 254 | . . 52 70 . . 40 20 . 32 10 . 30 Successful Hack 122 | . 10 . 5 23 . 16 5 9 . . . 54 Disable Machine 105 | . . . 30 . . . 30 . . . 15 30 Destroy Structure 270 | . 1 2 32 . . 6 64 6 120 36 . 3 Partial Spotted 105 | . . . . . . . . . . 30 30 45 Lose Combat Pursuer 780 | . . 45 . . 15 15 . . 225 135 15 330 Influence Decreases 2630 | 20 11 178 588 18 20 198 178 15 372 428 158 446 Entered New Map 200 | . . . 85 . 2 . 8 . . 79 26 . Time Decay 1510 | 20 11 168 229 18 . 158 154 15 262 229 80 166 Lost Part 720 | . . 10 80 . 18 40 10 . 110 120 52 280 Purge Threat 200 | . . . 194 . . . 6 . . . . . Squads Dispatched 28 | . . 3 3 . 1 1 4 3 7 5 . 1 Investigation 5 | . . 1 1 . . . 1 . 2 . . . Extermination 8 | . . . . . . 1 1 . 2 3 . 1 Reinforcement 13 | . . 2 2 . 1 . 2 3 3 . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Distress Signals 4 | . . 1 . . . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 179 | . 1 21 20 . 8 7 5 4 33 27 6 47 Peak Tracking Total 14 | . 1 9 4 . 6 3 1 4 8 13 4 14 Tactical Retreats 28 | . . 3 . . 1 1 . . 7 7 1 8 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Traps Triggered 9 | . . 1 . . 2 1 1 . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Machines Disabled 7 | . . . 2 . . . 2 . . . 1 2 Max in Single Turn 1 | . . . 1 . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Machines Accessed 30 | . 3 1 3 2 . 3 4 1 5 3 3 2 Terminals 22 | . 3 1 3 1 . 3 2 1 4 1 3 . Fabricators 2 | . . . . 1 . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 65 | . 10 2 12 3 . 7 8 3 9 4 4 3 Successful 23 | . 2 . 5 2 . 4 3 2 . 2 1 2 Failed 41 | . 7 2 7 1 . 3 5 1 9 2 3 1 Catastrophic 10 | . . 1 1 1 . 1 . . 3 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 13 | . 8 . 1 1 . . . 2 . 1 . . Terminals 52 | . 10 2 12 1 . 7 4 3 8 1 4 . Fabricators 3 | . . . . 2 . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . 3 Recycling Units 2 | . . . . . . . . . . 2 . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 15 | . 2 . 4 1 . 4 2 1 . . 1 . Record 1 | . . . . . . . . . . . 1 . Robot Analysis 2 | . 1 . . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 Refit 2 | . . . . . . . . . . . . 2 Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . Process 1 | . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 1 . . . 1 . . . . Terminals 2 | . . . 1 . . . . 1 . . . . Botnet 2 | . . . 1 . . . . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 23 | . 2 1 3 1 . 3 2 1 4 2 2 2 Full Trace Events 5 | . . 1 1 . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 66 | . . . . . . . . . . 66 . . Retrieved Matter 66 | . . . . . . . . . . 66 . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Active Infowar (turns) 3813 | 28 170 406 453 113 165 740 732 173 803 7 23 . Optics 2726 | . . . . 113 165 740 732 173 803 . . . Sensors 578 | . . . . . . . . 148 430 . . . Terrain 75 | . . . . . . . . . 75 . . . Structural 318 | . . . 318 . . . . . . . . . Seismic 2216 | 28 170 406 453 112 105 . 646 173 123 . . . Cloaking 30 | . . . . . . . . . . 7 23 . Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Turns Passed 5237 | 136 170 406 579 183 165 740 732 173 807 515 206 425 Spaces Moved 4233 | 69 120 187 264 139 110 327 535 90 705 885 244 558 Core 41 | 12 . . . . 3 1 . . 9 . 1 15 Treads 219 | . . 187 . . . 32 . . . . . . Legs 994 | 57 120 . 67 139 89 50 298 90 84 . . . Wheels 695 | . . . 197 . 18 241 237 . 2 . . . Hover 491 | . . . . . . 3 . . 340 26 46 76 Flight 1793 | . . . . . . . . . 270 859 197 467 Fastest Speed 20 | 50 120 160 100 126 100 95 105 105 29 20 20 26 Average Speed 78 | 125 120 160 116 126 140 151 105 108 56 26 41 43 Slowest Speed 550 | 200 120 160 190 127 500 550 120 120 250 111 200 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . . . 19 2 33 Potential Cave-ins 10 | . . . . . . . . . 5 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 24 29 22 5 91 9 16 4 28 27 23 21 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 68 | . . 2 . . . 6 36 3 21 . . . Terrain Destroyed 192 | . . 2 54 . . 6 37 3 68 18 1 3 Melee 30 | . . . . . . 6 . 3 21 . . . Projectile 46 | . . 2 3 . . . 37 . . . 1 3 AOE 116 | . . . 51 . . . . . 47 18 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Qua Acc Total 5611 | 92 138 244 470 145 119 495 650 153 1019 1124 321 641 Wait 851 | . 12 3 131 . . 107 45 51 208 215 46 33 Move 4127 | 68 119 186 263 138 109 326 534 89 704 850 239 502 Hop 40 | . . . . . . . . . . 15 2 23 Pick Up 48 | 5 3 4 8 1 5 3 4 2 2 2 3 6 Fast Attach 109 | 6 . 1 9 3 2 7 7 2 26 21 11 14 Attach 42 | 1 . 4 4 1 1 10 2 2 5 1 2 9 Detach 8 | . . 2 . . . . . . 4 . . 2 Swap 21 | 1 . 7 3 1 1 . 4 . 1 . 1 2 Drop 57 | . . 8 9 1 1 1 7 1 15 6 4 4 Fire 219 | 11 4 28 40 . . 10 42 . 13 12 13 46 Melee 82 | . . . . . . 31 5 6 40 . . . Ram 1 | . . . . . . . . . 1 . . . Kick 3 | . . . 3 . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Central database locked down 282 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 333 | -9/Materials | Build established: Mutant 690 | -9/Materials | Discovered new exit (range 15) 713 | -9/Materials | Entered another Materials area 713 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -8/Materials | Build established: Scavenger-Skirmisher 1151 | -8/Materials | Destroyed 8 combat bots 1159 | -8/Materials | Lost 5 parts (1p3n1w) 1243 | -8/Materials | Discovered new exit (range 16) 1292 | -8/Materials | Entered Factory 1292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1475 | -7/Factory | Identified exit to DSF 1475 | -7/Factory | Entered DSF 1512 | -7/DSF | Additional patrols routed to DSF 1580 | -7/DSF | Build established: Mutant 1604 | -7/DSF | Discovered new exit (range 18) 1626 | -7/DSF | Core integrity fell below 50% 1638 | -7/DSF | Core integrity fell below 20% 1640 | -7/DSF | Entered Factory 1640 | -6/Factory | Evolved 2 slots: Utility x2 1665 | -6/Factory | Lost 10 parts (1p6n1u2w) 1860 | -6/Factory | Lost 3 parts (1n2u) 2088 | -6/Factory | Build established: Gladiator 2163 | -6/Factory | Identified exit to Lower Caves 2269 | -6/Factory | Lost 3 parts (1n1u1w) 2343 | -6/Factory | Discovered new exit (range 5) 2380 | -6/Factory | Entered another Factory area 2380 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2485 | -5/Factory | Build established: Mutant 2858 | -5/Factory | Allied Derelicts emerged from ambush trap array 2925 | -5/Factory | Lost 3 allies 3008 | -5/Factory | Lost 3 parts (2n1w) 3037 | -5/Factory | Discovered new exit (range 18) 3099 | -5/Factory | Spotted B-75 Beast 3112 | -5/Factory | Entered another Factory area 3112 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3139 | -4/Factory | Found Quantum Capacitor 3247 | -4/Factory | Discovered new exit (range 8) 3284 | -4/Factory | Identified exit to Research 3285 | -4/Factory | Entered Research 3285 | -3/Research | Evolved 2 slots: Weapon x2 3500 | -3/Research | Spotted B-86 Titan 3702 | -3/Research | Build established: Scout 3730 | -3/Research | System corruption reached 10% 3764 | -3/Research | Lost 6 parts (2p2n1u1w) 3810 | -3/Research | Found Prototype Launcher 3810 | -3/Research | Identified Adv. Micro-nuke Launcher 4077 | -3/Research | Discovered new exit (range 8) 4083 | -3/Research | Identified exit to Research 4092 | -3/Research | Entered another Research area 4092 | -2/Research | Evolved 2 slots: Utility x2 4097 | -2/Research | Found Prototype Processor 4097 | -2/Research | Identified Exp. Core Analyzer 4209 | -2/Research | Garrison activated, responded to threat 4256 | -2/Research | Lost 10 parts (2p3n2u3w) 4491 | -2/Research | Spotted B-90 Cyclops 4552 | -2/Research | Garrison activated, responded to threat 4603 | -2/Research | Discovered new exit (range 5) 4607 | -2/Research | Entered Quarantine 4663 | -2/Quarantine | Found Alien Artifact 4663 | -2/Quarantine | Identified Terrabomb 4663 | -2/Quarantine | Used Terrabomb 4685 | -2/Quarantine | Discovered new exit (range 8) 4687 | -2/Quarantine | Lost 3 parts (1p1n1u) 4750 | -2/Quarantine | Found Alien Artifact 4750 | -2/Quarantine | Identified Subatomic Replicator 4755 | -2/Quarantine | Lost 3 parts (2n1w) 4759 | -2/Quarantine | Used Subatomic Replicator to replicate Quantum Shading Machine 4808 | -2/Quarantine | Found Quantum Capacitor 4813 | -2/Quarantine | Entered Access 4813 | -1/Access | Evolved 2 slots: Utility x2 5060 | -1/Access | Lost 6 parts (2p1n3w) 5125 | -1/Access | Lost 7 parts (1p2n3u1w) 5220 | -1/Access | Core integrity fell below 50% 5228 | -1/Access | Spotted B-99 Colossus 5228 | -1/Access | Spotted B-99 Colossus 5236 | -1/Access | Core integrity fell below 20% 5238 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 05229_ Penetrated by Slug. 05229_ Slug penetrates Sealed Heavy Doors. 05230_ Acquired 7 matter. 05231_ Enh. Nova Cannon destroyed. 05231_ Knocked back. 05231_ Slug penetrates Wall. 05231_ Slug penetrates Sealed Heavy Doors. 05231_ Penetrated by Slug. 05231_ Imp. System Shield destroyed. 05231_ Slug penetrates Wall. 05231_ Slug penetrates Sealed Heavy Doors. 05234_ Penetrated by Slug. 05234_ Slug penetrates Wall. 05234_ Slug penetrates Sealed Heavy Doors. 05234_ Penetrated by Slug. 05235_ Knocked back. 05235_ Slug penetrates Wall. 05235_ Penetrated by Slug. 05236_ Slug penetrates Wall. 05238_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ########## ##??????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ??""""" + #???????????????????????????????????? | | ??""R"" # #???????????????????????????????????? | | ? " " # #???????????????????????????????????? | | ? ?# #???????######??????????????????????? | | ?# #???????# #??????????????????????? | | ??# #???????# #??????????????????????? | | #######??# #???????# ???????????????????????? | | ?????????# *#???????# #???????????????????????? | | ?????????# !%#???????# #???????????????????????? | | ?????????# ==#???????# #???????????????????????? | | ????????## ##?????##% #???????????????????????? | | ????????# #######" #???????????????????????? | | ????????# " "???????????????????????? | | ????????+ "???????????????????????? | | ????????# " % "???????????????????????? | | ????????# ######## #???????????????????????? | | ????????## ##?????#;s %#???????????????????????? | | ?????????# ######### s%#???????????????????????? | | ?????????# ## #?# %#???????????????????????? | | ?????????# ## #?# ##??????????????????????? | | ?????????# / #?# @#??????????????????????? | | ?????????+ ## #?# BB#??????????????????????? | | ?????????#!% ## #?# BB#??????????????????????? | | ?????????# = ## ! #?######??????????????????????? | | ?????????# ## #?????????????????????????????? | | ?????????# ## #?????????????????????????????? | | ?????????# ## #?????????????????????????????? | | ?????????# ##/####?????????????????????????????? | | ?????????+ ?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ?????????#"" ?????????????????????????????????? | | ?????????#"F ?????????????????????????????????? | | ????????????" ?????????????????????????????????? | | ????????????" ?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 20 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 66 Melee Accuracy 15 Target Analysis 12 Recoil Reduction 3 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Great Maul | -5/Factory | Hacked Alien Tech Used ----------------- Terrabomb Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BorgReflexShifter Manual? 0 Play Time 01:19:53 Cumulative 264.1 hours Start 2026.08.16 @ 19:18:20 End 2026.08.16 @ 22:19:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 79 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8db4419b-3184-4826-9e4d-ce0848ad0d66