Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 21:14:49 Player: alexandrite Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (286) 286 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2161 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 11/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (3) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hover Unit Reactive Plating Precision Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Backup Power I Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Melee Analysis Suite > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Hover Unit Reactive Plating Precision Beam Rifle Datajack [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 6 2 8 18 Power 7 | 1 . 3 3 Engine 7 | 1 . 3 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 . 3 9 Treads . | . . . . Leg 4 | 2 . 2 . Wheel 2 | . . . 2 Hover 7 | . . . 7 Flight 1 | . . 1 . Utility 7 | 1 2 . 4 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 25 | . . 8 17 Power 9 | . . 3 6 Propulsion 6 | . . 2 4 Utility 3 | . . . 3 Weapon 7 | . . 3 4 Highest Loss Streak 16 | . . 5 16 To Critical Strikes . | . . . . Average Backups 4 | . 1 4 6 Power . | . . . 1 Propulsion . | . . . 1 Utility 1 | . 1 1 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 7 | . 1 3 3 Power . | . . . . Propulsion 1 | . 1 . . Utility 4 | . . 3 1 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 86 | . 97 86 82 Engine 17 | . 14 19 15 Leg 17 | . 28 23 2 Hover 6 | . . . 20 Storage 19 | . 26 22 10 Processor 3 | . . . 10 Energy Gun 7 | . 14 7 5 Ballistic Gun 7 | . 14 10 . Ballistic Cannon 2 | . . . 6 Impact Weapon 3 | . . 3 4 Peak Build Rating 32 | 6 7 17 32 Average Rating 13 | 4 6 10 24 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 37 | 13 18 33 37 Greatest Support 56 | 20 20 33 56 Greatest Overweight (x) 11 | 3 . 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | . 3 8 8 Average Carried 4 | . 1 4 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | . 2 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 464 | 176 93 195 . Remotely . | . . . . Salvage Created 326 | . . 301 25 Parts 18 | . . 17 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . . 6 1 Guns 6 | . . 6 . Cannons 1 | . . . 1 Classes Destroyed 3 | . . 3 . Grunt 4 | . . 3 1 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 3 | . . 3 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 342 | . 4 124 214 Missed 119 | . 1 51 67 Hits 223 | . 3 73 147 Melee 7 | . . 7 . Projectile 216 | . 3 66 147 Critical Strikes 5 | . . 2 3 Damage Taken 3292 | . 42 1034 2216 Core 758 | . . 193 565 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 100 51 . Volleys Fired 50 | . 1 41 8 Largest 2 | . 2 2 2 Hottest 94 | . 60 60 94 Shots Fired 76 | . 2 60 14 Gun 70 | . 2 60 8 Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic 48 | . 1 41 6 Thermal 8 | . . . 8 Explosive . | . . . . Electromagnetic 20 | . 1 19 . Robot Hit Streak 11 | . 1 11 9 Robot Miss Streak 3 | . 1 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 60 | . 1 49 10 Core Hits 20 | . . 14 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 3 | . . 3 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 826 | . 8 622 196 Guns 657 | . 8 545 104 Cannons 88 | . . . 88 Explosions . | . . . . Melee 77 | . . 77 . Ramming 4 | . . . 4 Kinetic 418 | . 8 322 88 Thermal 104 | . . . 104 Explosive . | . . . . Electromagnetic 223 | . . 223 . Impact 77 | . . 77 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 462 | . 29 181 462 Average Temperature 146 | . 16 74 217 Received Heat Transfer 1296 | . 27 450 819 Effects 4 | . . . 4 Shutdowns 2 | . . . 2 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . . . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 142 | . 20 62 142 Initial 3 | . . 3 . Average 16 | . 1 10 36 Influence Increases 598 | . 30 195 373 Destroy 0b10 Robot/C 140 | . . 120 20 Destroy Leader 30 | . . 30 . Successful Hack 6 | . . . 6 Destroy Structure 2 | . . . 2 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 405 | . 30 45 330 Influence Decreases 516 | . 20 205 291 Entered New Map 7 | . . 7 . Time Decay 299 | . 20 148 131 Lost Part 210 | . . 50 160 Squads Dispatched 4 | . . 1 3 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 4 19 36 Peak Tracking Total 13 | . 3 8 13 Tactical Retreats 10 | . 1 2 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 1 4 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 2 1 10 Successful 8 | . 2 1 5 Failed 5 | . . . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . . 8 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 3 | . . . 3 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 3 | . 2 1 . Recycle Component 2 | . 1 1 . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 1 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 1 1 . Recycled Matter 16 | . 16 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 433 | . . . 433 Optics 433 | . . . 433 Sensors 96 | . . . 96 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1496 | 58 201 802 435 Spaces Moved 937 | 40 156 390 351 Core 19 | 17 . . 2 Treads . | . . . . Legs 592 | 23 156 390 23 Wheels 62 | . . . 62 Hover 264 | . . . 264 Flight . | . . . . Fastest Speed 48 | 50 120 120 48 Average Speed 131 | 123 120 161 104 Slowest Speed 600 | 200 120 190 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 30 28 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1117 | 45 168 498 406 Wait 53 | . 6 41 6 Move 934 | 39 155 389 351 Hop . | . . . . Pick Up 18 | . 3 8 7 Fast Attach 23 | 6 1 8 8 Attach 10 | . 1 2 7 Detach 6 | . 1 3 2 Swap 4 | . . . 4 Drop 12 | . . 3 9 Fire 50 | . 1 41 8 Melee 3 | . . 3 . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 3) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 332 | -9/Materials | Build established: Mutant 817 | -9/Materials | Lost 5 parts (2p1n2w) 1044 | -9/Materials | Discovered new exit (range 15) 1062 | -9/Materials | Entered another Materials area 1062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -8/Materials | Lost 3 parts (1p1n1w) 1394 | -8/Materials | Core integrity fell below 50% 1438 | -8/Materials | Discovered new exit (range 4) 1448 | -8/Materials | Core integrity fell below 20% 1497 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 4x Prc. Beam Rifle (1 escort) A-02 Transporter 1x Aerolev Unit 2x Prc. Beam Rifle (1 escort) A-02 Transporter 2x Ion Cannon 2x Lrg. Battery A-02 Transporter 2x Imp. EM Shotgun 1x Aerolev Unit 2x Hvy. Particle Gun (1 escort) A-02 Transporter 2x Beam Cannon 4x Lgt. EM Pulse Cannon A-02 Transporter 6x Med. Matter Pod 01495_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????######????? | | ?????????????????????????????????#??# #????? | | ????????????????????????????????? ??# #????? | | ????????????????????????????????? ??# ##+###### | | ?????????????????????????#####??# #?# # | | ???????????????????????? ??# #?# " | | ????????????????????????? """ ?# #?# # | | ????????????????????????? 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""" ?????????? | | ???????????????????# =!!## #???####?????????? | | ???????????????????# =!!## #????????????????? | | ???????????????????# Y!!##+#????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# a #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????#### ###???????????????????? | | ??????????????????????###?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room For Emergencies Only Heavy Suspicion Risk Taker Shopping List There's More Where That Came From Challenges ------------ None Game ------ Seed HugeContainmentMembrane Manual? 0 Play Time 01:02:05 Cumulative 2.0 hours Start 2026.02.12 @ 19:51:11 End 2026.02.12 @ 21:14:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 6 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78822200-5c68-4933-825a-27d07088ecb4