Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 21:42:39 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (213) 1065 Value Destroyed (8507) 8507 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (1216) 1216 TOTAL SCORE: 19868 Bonus ------- High Alert Combat Kills 670 Follower Combat Kills 883 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1537 Cogmind --------- Core Integrity 907/1150 Matter 289/300 Energy 26/240 System Corruption 4% Temperature Cool (73) Movement Walking (150) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Myomer Leg Advanced Myomer Leg > --- UTILITY (12) ----- Experimental Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Utility Shielding Improved Medium Armor Plating Light Regenerative Plating Improved Force Field > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (28) --- Zionite Heavy DM Reactor Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Power Amplifier Advanced Heat Sink Advanced Energy Well (800) Zionite Biocell (1000) Zionite Biocell (1000) Zionite Biocell (592) Advanced Sensor Array Improved Core Analyzer Quantum Capacitor Improved Weapon Shielding Zionite Weapon Casing Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Heavy Reflective Plating Improved Powered Armor Improved System Restoration Module Dispersion Rifle Disruptor Cannon Missile Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Utility Shielding Improved Medium Armor Plating Improved Force Field Improved System Restoration Module > --- WEAPON ----------- Dispersion Rifle Advanced Plasma Cannon > --- INVENTORY -------- Zionite Heavy DM Reactor Advanced Myomer Leg Advanced Myomer Leg Advanced Power Amplifier Improved Heat Sink Advanced Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Advanced Sensor Array Improved Core Analyzer Quantum Capacitor Improved Weapon Shielding Zionite Weapon Casing Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Heavy Reflective Plating Improved Powered Armor Light Regenerative Plating Transdimensional Reconstructor Plasma Cannon Heavy Plasma Cannon Neutron Cannon Missile Launcher Ionic Axe [Rating: 122] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Titanium Leg Leg Titanium Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Improved EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 1 1 . . . . 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 323 | 7 2 . 2 7 1 5 48 33 12 4 1 22 12 4 25 . 6 45 3 12 13 17 42 Power 31 | 1 . . . 1 . 2 5 3 2 . 1 2 1 1 3 . . 4 . . . 2 3 Engine 19 | 1 . . . 1 . . 5 2 2 . 1 2 1 . 2 . . . . . . 1 1 Core 9 | . . . . . . 2 . 1 . . . . . 1 . . . 4 . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Propulsion 47 | 2 . . . 2 . 2 13 4 3 . . 4 . . 2 . . 2 . . 4 5 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 47 | 2 . . . 2 . 2 13 4 3 . . 4 . . 2 . . 2 . . 4 5 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 2 2 . 2 1 1 . 10 11 5 3 . 9 7 . 13 . 3 21 . 5 6 8 24 Device 67 | . . . 1 1 . . 3 6 4 . . 6 2 . 7 . 2 10 . 4 1 5 15 Storage 17 | 2 2 . . . 1 . 4 1 . 1 . . 3 . . . . 1 . . 1 . 1 Processor 8 | . . . . . . . . 2 1 . . . 1 . . . . 2 . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 41 | . . . 1 . . . 3 2 . 2 . 3 1 . 6 . 1 8 . 1 4 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 . . . 3 . 1 20 15 2 1 . 7 4 3 7 . 3 18 3 7 3 2 11 Energy Gun 20 | . . . . . . . 4 . . . . 2 1 1 5 . 1 3 1 . 1 . 1 Energy Cannon 65 | . . . . 2 . 1 13 12 2 . . 3 2 1 . . 1 13 2 4 1 2 6 Ballistic Gun 4 | 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . 1 1 . . . 2 . . 2 . 1 2 . 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 2 . 1 . . 1 1 . . . . . . 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . 2 . . 1 . . . . 7 . . 3 . . 4 . 4 Parts Lost 31 | . . . . 2 . 2 13 1 1 . . 2 . . . . . 4 . 1 . 2 3 Power 6 | . . . . . . . 2 . 1 . . . . . . . . 1 . . . 1 1 Propulsion 5 | . . . . 1 . 1 3 . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . 3 1 . . . 1 . . . . . 3 . 1 . 1 . Weapon 10 | . . . . 1 . 1 5 . . . . 1 . . . . . . . . . . 2 Highest Loss Streak 3 | . . . . 2 . 1 3 1 1 . . 2 . . . . . 2 . 1 . 2 3 Average Slot Usage (%) 98 | . 100 100 88 89 100 99 97 99 100 93 96 99 100 100 100 100 100 99 100 100 93 96 99 Engine 9 | . 14 14 11 11 11 2 7 11 12 14 17 21 18 14 10 12 12 4 . . . . 2 Core 5 | . . . . . . 8 1 3 1 . . . . 3 6 6 6 11 16 16 16 11 10 Leg 19 | . 28 28 22 21 22 22 26 23 23 21 21 21 18 18 18 18 18 16 16 16 15 16 15 Device 8 | . . . . 2 11 11 8 11 7 7 7 5 6 6 5 6 6 11 11 11 11 9 13 Storage 19 | . 28 28 22 22 22 22 26 23 23 21 21 21 18 18 18 18 18 16 16 16 17 16 15 Processor 7 | . . . . . . . . 1 7 7 7 7 12 12 12 12 12 13 11 11 11 11 14 Protection 11 | . . . 11 11 11 11 8 9 7 7 7 8 12 12 12 12 12 12 16 16 13 17 16 Energy Gun 2 | . . . . . . . 4 . . . . 2 5 4 8 12 7 2 4 . . 1 3 Energy Cannon 8 | . . . . 5 22 21 12 14 15 7 7 10 5 6 3 . 2 7 5 10 . 8 5 Ballistic Gun 1 | . 28 28 22 15 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 6 7 . 1 . . . . . . . 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 15 39 39 40 46 62 62 91 105 107 117 127 138 148 148 154 140 144 158 149 149 148 150 161 Greatest Support 88 | 20 20 20 20 23 23 25 51 51 51 51 51 51 47 47 59 59 59 72 72 72 88 75 83 Greatest Overweight (x) 3 | 1 1 1 1 1 2 3 3 2 2 2 2 2 3 3 3 2 2 2 2 2 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 1 1 2 2 2 3 2 2 2 2 1 1 1 1 1 Largest Inventory Capacity 28 | 8 16 16 16 16 18 18 24 24 24 26 26 26 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 6 15 16 16 16 16 18 23 24 24 24 26 26 26 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 4 9 16 16 16 16 18 24 24 24 26 26 26 27 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 6 11 15 14 15 16 21 23 23 24 25 25 25 27 26 28 28 27 28 27 27 27 27 Final Capacity 28 | 8 16 16 16 16 18 18 24 24 24 26 26 26 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 9 16 15 15 16 17 23 24 24 26 26 26 27 28 28 28 28 28 28 27 27 27 27 Class Distribution -------------------- 57% | Messiah-Mutant 30% | Hauler-Mutant 9% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 4200 | 280 56 10 48 54 . 85 527 395 115 50 10 275 120 40 359 . 86 477 39 326 . 391 457 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10225 | 68 254 54 97 50 . 352 2067 1490 100 . . 1100 299 32 469 . 96 1591 . 636 . 369 1101 Parts 428 | 3 15 5 9 2 . 15 79 82 10 . . 28 21 . 12 . 13 61 . 24 . 17 32 Haulers Intercepted 11 | . 2 . 2 . . . 2 2 . . . . . . 1 . . . . . . . 2 Recyclers Shooed 9 | . 2 . 1 . . 1 1 . . . . . . . . . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . 3 . 13 . 17 10 . 17 . 3 18 . 3 . Prevented 39 | . . . . . . . . . 10 . . 14 . . 2 . . . . 2 . 11 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 160 | . 2 3 . 1 . 4 34 21 1 . . 18 2 . 12 . 5 22 . 16 . 5 14 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Guns 17 | . 2 3 . 1 . . 6 . . . . . . . 3 . 1 . . . . . 1 Cannons 74 | . . . . . . 4 17 15 . . . 7 1 . 1 . . 13 . 7 . 1 8 AOE 47 | . . . . . . . 5 3 . . . 7 1 . 8 . 4 4 . 9 . 1 5 Classes Destroyed 20 | 1 2 1 . 1 . 1 5 2 1 . . 1 . 1 . . . 4 . . . . . Worker 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Builder 6 | . . . . . . . 1 4 . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 11 | . 2 . 2 . . . 2 2 . . . . . . 1 . . . . . . . 2 Recycler 12 | 1 1 . . . . 2 3 2 . . . . . . . . . 1 . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 11 | . . . . . . . 1 3 . . . . 6 . . . . . . . . . 1 Swarmer 26 | . . 3 . . . . 4 4 . . . . . . 6 . 4 . . . . . 5 Grunt 77 | . 2 . . . . 2 17 11 . . . 13 1 . 5 . . 9 . 13 . . 4 Brawler 6 | . . . . . . . 2 1 . . . 1 . . . . . . . 1 . . 1 Duelist 9 | . . . . 1 . 1 3 . . . . 3 . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 14 | . . . . . . . 6 1 . . . 1 . . 1 . . 4 . . . . 1 Hunter 12 | . . . . . . 1 2 2 . . . . . . . . . 3 . . . 4 . Programmer 14 | . . . . . . . . 2 . . . . 1 . . . 1 4 . 2 . 1 3 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 1 3 3 1 1 . 2 6 11 1 . . 4 2 . 6 . 4 5 . 5 . 2 6 Combat Bots Only 7 | . 2 3 . 1 . 2 5 7 1 . . 4 1 . 6 . 4 4 . 5 . 2 5 Max Kills in Single Turn 5 | 1 1 1 1 1 . 1 3 5 1 . . 2 1 1 2 . 3 2 . 2 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 3 . . . 2 1 . 2 . 3 1 . 2 . 1 3 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 9607 | . 79 68 . 278 . 240 2203 966 264 . . 769 . . 324 . 228 1468 . 899 . 654 1167 Core 1360 | . 16 13 . 29 . 34 441 111 28 . . 72 . . 31 . 39 207 . 44 . 136 159 Absorbed by Shields 950 | . . . . . . . . 71 . . . . . . . . . . . . . . 879 Core Remaining (%) 73 | 100 . 88 . . . 84 19 . . . . 69 . . . . 91 . . . . 61 . Volleys Fired 511 | 5 18 5 14 12 . 13 121 57 7 . . 35 15 . 24 . 9 62 1 39 . 16 58 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . 2 2 . 2 . 2 2 2 2 . 2 2 Hottest 188 | 40 40 40 40 40 . 120 138 143 138 . . 138 158 . 124 . 120 180 180 188 . 188 188 Shots Fired 906 | 10 36 10 28 24 . 25 207 111 14 . . 57 30 . 39 . 13 108 2 58 . 30 104 Gun 306 | 10 36 10 28 24 . . 78 . . . . 4 14 . 24 . 11 31 . . . 13 23 Cannon 555 | . . . . . . 25 127 108 14 . . 48 16 . 6 . . 72 2 42 . 17 78 Launcher 45 | . . . . . . . 2 3 . . . 5 . . 9 . 2 5 . 16 . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 108 | 10 36 10 28 24 . . . . . . . . . . . . . . . . . . . Thermal 369 | . . . . . . 25 98 40 . . . . 2 . 9 . 4 42 2 42 . 4 101 Explosive 45 | . . . . . . . 2 3 . . . 5 . . 9 . 2 5 . 16 . . 3 Electromagnetic 368 | . . . . . . . 107 68 14 . . 52 28 . 12 . . 61 . . . 26 . Phasic 16 | . . . . . . . . . . . . . . . 9 . 7 . . . . . . Robot Hit Streak 18 | 5 8 2 8 11 . 13 14 14 8 . . 18 8 . 16 . 16 12 . 5 . 9 12 Robot Miss Streak 5 | 1 2 3 2 1 . 3 4 4 3 . . 3 4 . 1 . 1 2 . 3 . 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 613 | 8 25 4 18 20 . 16 155 64 12 . . 41 15 3 27 . 6 74 . 30 . 21 74 Core Hits 349 | 2 13 3 7 4 . 10 61 47 2 . . 35 9 2 23 . 7 46 . 38 . 8 32 Critical Hits 17 | 1 . . . . . . 4 2 1 . . . . . . . . 2 . . . 1 6 Critical Kills 7 | . . . . . . . 2 1 . . . . . . . . . 1 . . . . 3 Critical Parts Destroyed 8 | 1 . . . . . . 2 1 . . . . . . . . . . . . . 1 3 Melee Attacks 28 | . . . . . . . 9 7 . 1 . . 3 3 . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . 9 7 . 1 . . 3 3 . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22595 | 61 205 63 127 162 . 296 3994 3109 197 . . 2099 649 369 1772 . 498 2831 . 2114 . 631 3418 Guns 3558 | 61 205 63 127 162 . . 903 . . . . 46 150 . 593 . 207 389 . . . 169 483 Cannons 11079 | . . . . . . 296 1994 2127 197 . . 1101 432 . 142 . . 1610 . 642 . 394 2144 Explosions 7081 | . . . . . . . 656 946 . . . 952 67 . 1037 . 291 832 . 1472 . 68 760 Melee 804 | . . . . . . . 435 . . . . . . 369 . . . . . . . . . Ramming 73 | . . . . . . . 6 36 . . . . . . . . . . . . . . 31 Kinetic 618 | 61 205 63 127 162 . . . . . . . . . . . . . . . . . . . Thermal 8249 | . . . . . . 296 1790 1106 . . . 110 93 . 201 . 141 1053 . 642 . 190 2627 Explosive 5814 | . . . . . . . 235 492 . . . 842 . . 1037 . 291 685 . 1472 . . 760 Electromagnetic 6674 | . . . . . . . 1528 1475 197 . . 1147 556 . 237 . . 1093 . . . 441 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 804 | . . . . . . . 435 . . . . . . 369 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 363 | . . . . . . . . . . . . . . . 297 . 66 . . . . . . Highest Corruption 11 | . 1 1 . . . . 8 1 1 1 1 . . . . . 1 6 6 8 8 11 4 Average Corruption 4 | . 1 1 . . . . 7 1 1 1 1 . . . . . 1 3 6 6 8 9 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Effects 198 | . . 1 . . . . 60 3 1 2 1 . . . . . 2 28 9 45 7 29 10 Message Errors 51 | . . 1 . . . . 11 1 . 1 . . . . . . 1 9 3 9 5 6 4 Matter Fused 32 | . . . . . . . 11 . . . . . . . . . . 3 2 5 1 9 1 Heat Flow Errors 21 | . . . . . . . 7 . . . . . . . . . . 3 3 8 . . . Energy Discharges 26 | . . . . . . . 7 1 1 . 1 . . . . . . 4 1 6 . 4 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . . . . 9 . . 1 . . . . . . 1 3 . 6 . 2 3 Data Loss (major) 7 | . . . . . . . 1 . . . . . . . . . . . . 3 1 2 . Misfires 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 23 | . . . . . . . 10 1 . . . . . . . . . 3 . 5 . 3 1 Weapon Failures 7 | . . . . . . . 1 . . . . . . . . . . 3 . 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 632 | . . . . . . . 108 87 . . . 14 30 78 104 . 7 9 . 81 . . 114 Projectiles 240 | . . . . . . . 36 61 . . . . 30 . 11 . . 9 . 31 . . 62 Explosions 232 | . . . . . . . 6 10 . . . 14 . . 93 . 7 . . 50 . . 52 Melee 160 | . . . . . . . 66 16 . . . . . 78 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . . . . . 70 18 . . . . . . 40 . . 62 . 60 . . . Shots 7 | . . . . . . . 2 . . . . . . . 1 . . 2 . 2 . . . Rammed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 21 . . 3 . 4 258 395 130 . . 310 252 . 377 . 72 428 216 353 . 339 324 Average Temperature 97 | . 14 . . 3 . 4 57 91 58 . . 145 86 . 121 . 23 76 104 111 . 135 106 Received Heat Transfer 2174 | . 45 . . 30 . 36 837 315 36 . . 294 . . 51 . . 225 . 153 . . 152 Effects 14 | . . . . . . . 1 1 . . . 2 . . 1 . . 3 . 3 . 1 2 Shutdowns 6 | . . . . . . . . 1 . . . . . . 1 . . 3 . 1 . . . Energy Bleed 6 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 2 Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . 4 3 1 . . 5 . . . . . 5 . . . 3 . Combat Hostiles 20 | . . . . . . . 4 3 1 . . 4 . . . . . 5 . . . 3 . Parts Fried 41 | . . . . . . . 7 13 1 . . 8 2 . . . . 9 . . . 1 . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . . . . . . . 6 . . . . . . . . . . 8 . 2 . . 15 Heat Transferred 11889 | . . . . . . 629 3201 1462 . . . 100 37 . 259 . 148 1386 . 900 . 200 3567 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . 6 3 . . . 1 1 . . . . 2 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 830 | 5 87 103 53 30 . 90 444 568 . . . . 249 . . . . 830 . . . . 535 Average Influence 225 | 1 57 97 49 23 . 65 187 267 . . . . 148 . . . . 538 . . . . 128 Maximum Alert Level 3 | . . . . . . . 2 2 . . . . 1 . . . . 3 . . . . 2 Low Security (%) 60 | 100 100 100 100 100 . 100 59 53 . . . . 82 . . . . 12 . . . . 69 Level 1 21 | . . . . . . . 35 13 . . . . 17 . . . . 22 . . . . 23 Level 2 11 | . . . . . . . 5 32 . . . . . . . . . 19 . . . . 7 Level 3 7 | . . . . . . . . . . . . . . . . . . 44 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . . . 2 9 . . . . . . . . . 8 . . . . 7 Investigation 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . Extermination 7 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 4 Reinforcement 8 | . . . . . . . 2 2 . . . . . . . . . 1 . . . . 3 Assault 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison 6 | . . . . . . . . 3 . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 13 | . 1 . . . . . 5 1 . . . . 1 . . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 250 | . 3 4 2 2 . 4 53 33 1 1 . 19 11 3 13 . 4 31 . 19 . 5 42 Peak Tracking Total 7 | . 3 3 2 2 . 3 5 6 1 4 . 4 2 1 6 . 4 5 . 4 . 2 7 Tactical Retreats 15 | . . . . 1 . . 2 3 . 1 . 1 . . . . . 2 . 3 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 1 . . . . . . 3 . . . . 1 . . . . 3 . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . 1 . . 4 1 . . . . . . . . 1 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 17 | . . . . . . . 3 7 . . . . 1 . . . . 3 . . . . 3 Max in Single Turn 4 | . . . . . . . 1 4 . . . . 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 29 | . . . 2 . 1 . 8 3 . . . . 2 2 . 4 . 2 . . 4 . 1 Terminals 8 | . . . 2 . . . 5 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . Repair Stations 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Total Hacks 97 | . . . 7 . 1 . 23 8 . . . . 6 2 . 28 . 3 . . 17 . 2 Successful 81 | . . . 3 . 1 . 17 5 . . . . 4 2 . 28 . 2 . . 17 . 2 Failed 16 | . . . 4 . . . 6 3 . . . . 2 . . . . 1 . . . . . Catastrophic 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . . 5 . . . 14 . . . . . 9 . . . . 9 . . . . 17 Terminals 26 | . . . 7 . . . 16 3 . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . 4 . . . . 6 . . . . 2 . . . . . Repair Stations 5 | . . . . . . . 2 1 . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Terminal Hacks 54 | . . . 1 . 1 . 4 1 . . . . . 2 . 28 . . . . 17 . . Record 17 | . . . . . 1 . . . . . . . . . . 11 . . . . 5 . . Part Schematic 14 | . . . 1 . . . 1 . . . . . . . . 8 . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . . . . . . . 1 . . . . . . . . 3 . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 4 . . . . 4 . . . . 2 . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Build 6 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . . 6 . . . 13 . . . . . . . . . . . . . . . . Terminals 8 | . . . 2 . . . 6 . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 2 . . . 7 2 . . . . 2 . . . . 1 . . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 3 . . . . . . . . 8 . . . . 4 . . Parts Built 5 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . Matter 839 | . . . . . . . . 248 . . . . 306 . . . . 285 . . . . . Time 429 | . . . . . . . . 124 . . . . 153 . . . . 152 . . . . . Total Part Build Rating 11 | . . . . . . . . 3 . . . . 3 . . . . 5 . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Time 82 | . . . . . . . 26 . . . . . . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 21 | . . . . 2 . . 1 1 . . 4 . 2 . . . 1 6 . . . . 4 Largest Group 4 | . . . . 2 2 . 1 1 . . 4 4 2 2 2 . 1 3 . . . . 4 Highest-Rated Group 315 | . . . . 43 43 . 10 32 . . 153 153 170 170 170 . 94 210 . . . . 315 Highest-Rated Ally 96 | . . . . 31 31 . 10 32 . . 39 39 85 85 85 . 94 87 . . . . 96 Zionite Dispatches 6 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 6 | . . . . . . . . . . . . . . 1 3 . 1 . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . 1 2 . 1 . . . . . . Ally Attacks 113 | . . . . . . . . 5 . . . 20 3 10 6 . 13 27 . . . . 29 Total Damage 4310 | . . . . . . . . 201 . . . 471 290 536 349 . 299 744 . . . . 1420 Kills 26 | . . . . . . . . 1 . . . 2 2 6 2 . 4 2 . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . 1 . . . . . . . 1 2 2 . . 2 . 2 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 17584 | 98 210 85 355 145 396 303 2225 1331 656 377 1674 777 682 694 1079 160 775 1403 313 1336 259 685 1566 Spaces Moved 7833 | 61 105 44 203 63 242 126 933 532 294 216 878 340 238 318 436 81 327 486 160 480 141 378 751 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 7825 | 53 105 44 203 63 242 126 933 532 294 216 878 340 238 318 436 81 327 486 160 480 141 378 751 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 180 156 153 153 160 190 183 183 213 200 200 200 200 160 160 150 150 150 Average Speed 181 | 115 148 150 150 150 163 195 175 174 187 165 190 185 196 213 206 200 200 200 166 197 162 161 159 Slowest Speed 213 | 120 150 150 150 150 180 210 210 190 190 190 190 190 213 213 213 200 200 205 200 200 186 186 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 6 24 8 25 31 59 26 68 23 42 32 87 64 12 53 78 63 71 14 31 66 60 60 24 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . 2 . . . . 1 . . . . 3 . . Known Exits Taken 15 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 1 . . . . 1 2 2 . . 4 1 . 2 . . 2 . . . Spaces Dug 45 | . . . . . . . . 7 . 1 . . 3 . 8 . 3 5 2 7 . . 9 Terrain Destroyed 429 | . . . . . . . 47 57 . 1 . 58 6 . 53 . 15 56 2 95 . 8 31 Melee 16 | . . . . . . . . 7 . 1 . . 3 . . . . . . . . . 5 Projectile 50 | . . . . . . . 2 . . . . . . . 2 . 4 6 2 16 . 1 17 AOE 363 | . . . . . . . 45 50 . . . 58 3 . 51 . 11 50 . 79 . 7 9 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 10279 | 77 131 55 235 92 242 160 1313 809 385 235 884 424 418 329 573 80 432 799 204 809 170 421 1002 Wait 1254 | 1 . . . 9 . 3 122 140 63 8 4 17 140 . 62 . 91 174 41 275 . . 104 Move 7806 | 60 104 43 202 62 241 125 932 531 293 215 877 339 237 313 435 80 326 485 159 479 140 377 751 Hop 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Pick Up 158 | 4 5 7 7 2 . 6 45 14 5 3 1 3 2 3 12 . . 12 . 2 6 3 16 Fast Attach 54 | 7 . . 1 1 . 1 7 7 . 2 1 1 . . 3 . . 10 . . 5 3 5 Attach 56 | . . . 1 3 . 2 18 4 4 1 . 3 2 1 2 . . 6 . 1 2 2 4 Detach 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Swap 216 | . 2 . . 3 1 2 23 22 8 2 . 18 10 3 20 . 6 29 3 11 7 12 34 Drop 169 | . 2 . 8 . . 6 34 21 5 3 1 8 4 4 15 . . 15 . 2 10 8 23 Fire 511 | 5 18 5 14 12 . 13 121 57 7 . . 35 15 . 24 . 9 62 1 39 . 16 58 Melee 28 | . . . . . . . 9 7 . 1 . . 3 3 . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 5 . . . . 5 . . . . . Rewire 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Trap 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered Mines 336 | -10/Mines | Discovered new exit (range 8) 347 | -10/Mines | Found a hidden stash of uninstalled traps 360 | -10/Mines | Learned location of Storage (-7) 366 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 394 | -10/Mines | Entered Materials 394 | -9/Materials | Evolved 2 slots: Utility x2 736 | -9/Materials | Discovered new exit (range 9) 749 | -9/Materials | Entered Mines 877 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 877 | -9/Mines | Discovered new exit (range 5) 894 | -9/Mines | Entered Exiles 894 | -9/Exiles | Accompanied by 2 allies 924 | -9/Exiles | Led the pair of lost Derelicts to a safe place 932 | -9/Exiles | Met 8R-AWN 956 | -9/Exiles | Met EX-HEX 1037 | -9/Exiles | Met EX-DEC 1149 | -9/Exiles | Learned location of Zion (-7) 1184 | -9/Exiles | Met EX-BIN 1274 | -9/Exiles | Discovered new exit (range 10) 1290 | -9/Exiles | Entered Mines 1566 | -8/Mines | Discovered new exit (range 15) 1593 | -8/Mines | Entered Materials 1593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1884 | -8/Materials | Build established: Hauler-Mutant 2429 | -8/Materials | Lost 3 parts (2u1w) 2487 | -8/Materials | Core integrity fell below 50% 2532 | -8/Materials | Lost 3 parts (1n2w) 3050 | -8/Materials | Discovered new exit (range 6) 3381 | -8/Materials | Repaired Lrg. Storage Unit 3630 | -8/Materials | Core integrity fell below 20% 3768 | -8/Materials | Discovered new exit (range 15) 3818 | -8/Materials | Entered Factory 3818 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4060 | -7/Factory | Identified exit to Storage 4060 | -7/Factory | Identified exit to Lower Caves 4524 | -7/Factory | Garrison activated, responded to threat 4580 | -7/Factory | Destroyed 7 combat bots 5061 | -7/Factory | Fabricated Adv. Sensor Array (x1) 5087 | -7/Factory | Build established: Scavenger-Mutant 5149 | -7/Factory | Entered Lower Caves 5299 | -7/Lower Caves | Spotted B-75 Beast 5340 | -7/Lower Caves | Destroyed B-75 Beast 5458 | -7/Lower Caves | Build established: Hauler-Mutant 5722 | -7/Lower Caves | Discovered new exit (range 14) 5803 | -7/Lower Caves | Identified exit to Lower Caves 5805 | -7/Lower Caves | Entered another Lower Caves area 5813 | -7/Lower Caves | Discovered new exit (range 9) 5854 | -7/Lower Caves | Found Alien Artifact 5854 | -7/Lower Caves | Identified Core Expander 5854 | -7/Lower Caves | Installed Core Expander, added new Power slot 5889 | -7/Lower Caves | Identified exit to Factory 5916 | -7/Lower Caves | Identified exit to Zion 6182 | -7/Lower Caves | Entered Zion 6330 | -7/Zion | Discovered new exit (range 12) 6450 | -7/Zion | System corruption cleaned by Quarantine Array 6526 | -7/Zion | Learned location of Armory (-4) 6551 | -7/Zion | Received a hallucinogenic algorithm 6701 | -7/Zion | Learned 12 Factory zone layouts 7113 | -7/Zion | Learned Factory emergency access door positions 7434 | -7/Zion | Imprinted 7436 | -7/Zion | Declared Zion's savior 7727 | -7/Zion | Build established: Messiah-Mutant 7850 | -7/Zion | Identified exit to Proximity Caves 7856 | -7/Zion | Entered Proximity Caves 7856 | -6/Proximity Caves | Accompanied by 4 allies 7904 | -6/Proximity Caves | Learned Factory terminal intel 8053 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8514 | -6/Proximity Caves | Learned Factory terminal intel 8611 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8633 | -6/Proximity Caves | Entered Factory 8633 | -6/Factory | Evolved 2 slots: Utility x2 8636 | -6/Factory | Loaded intel: 20 terminal locations 8954 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9006 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9059 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9231 | -6/Factory | Retrieved Zion intel report: Branch Access 9231 | -6/Factory | Identified exit to Lower Caves 9232 | -6/Factory | Zion Heavy squad teleported in 9279 | -6/Factory | Zion Recon squad teleported in 9315 | -6/Factory | Entered Lower Caves 9315 | -6/Lower Caves | Accompanied by 4 allies 9831 | -6/Lower Caves | Discovered new exit (range 11) 9849 | -6/Lower Caves | Identified exit to Lower Caves 9918 | -6/Lower Caves | Found Prototype Device 10009 | -6/Lower Caves | Entered another Lower Caves area 10009 | -6/Lower Caves | Accompanied by 3 allies 10021 | -6/Lower Caves | Learned location of 1 exit from Factory 10551 | -6/Lower Caves | Found Prototype Protection 10551 | -6/Lower Caves | Identified Zio. Weapon Casing 10606 | -6/Lower Caves | Learned Factory non-interactive machine intel 10823 | -6/Lower Caves | Found Imp. Powered Armor 11072 | -6/Lower Caves | Discovered new exit (range 10) 11086 | -6/Lower Caves | Identified exit to Data Miner 11088 | -6/Lower Caves | Entered Data Miner 11088 | -6/Data Miner | Accompanied by 1 ally 11088 | -6/Data Miner | Discovered new exit (range 6) 11126 | -6/Data Miner | Met Data Miner 11160 | -6/Data Miner | Learned location of Section 7 (-2) 11160 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11192 | -6/Data Miner | Received God Mode back door access code from Data Miner 11246 | -6/Data Miner | Identified exit to Proximity Caves 11248 | -6/Data Miner | Entered Proximity Caves 11248 | -5/Proximity Caves | Accompanied by 1 ally 11652 | -5/Proximity Caves | Escorted by Enhanced Grunt 11888 | -5/Proximity Caves | Learned 4 Factory zone layouts 11992 | -5/Proximity Caves | Discovered new exit (range 15) 12019 | -5/Proximity Caves | Identified exit to Factory 12023 | -5/Proximity Caves | Entered Factory 12023 | -5/Factory | Accompanied by 1 ally 12023 | -5/Factory | Evolved 2 slots: Utility x2 12024 | -5/Factory | Identified exit to Upper Caves 12025 | -5/Factory | Identified exit to Factory 12027 | -5/Factory | Loaded intel: 227 non-interactive machine locations 12028 | -5/Factory | Loaded intel: 22 terminal locations 12124 | -5/Factory | Found Prototype Device 12263 | -5/Factory | Identified Exp. Thermal Shield 12351 | -5/Factory | Zion Fire squad teleported in 12519 | -5/Factory | Local fabrication network quarantined 12558 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 12623 | -5/Factory | First assault squad dispatched 13003 | -5/Factory | Zion Light squad teleported in 13189 | -5/Factory | Found Zio. Weapon Casing 13226 | -5/Factory | Terminal network hard line cut 13426 | -5/Factory | Entered Upper Caves 13725 | -5/Upper Caves | Discovered new exit (range 5) 13735 | -5/Upper Caves | Identified exit to Upper Caves 13739 | -5/Upper Caves | Entered another Upper Caves area 13739 | -5/Upper Caves | Discovered exit to Factory (range 12) 14361 | -5/Upper Caves | Crushed by falling debris 14904 | -5/Upper Caves | Learned Factory trap positions 15049 | -5/Upper Caves | Discovered new exit (range 10) 15073 | -5/Upper Caves | Identified exit to Zhirov 15075 | -5/Upper Caves | Entered Zhirov 15078 | -5/Zhirov | Discovered new exit (range 5) 15110 | -5/Zhirov | Met Zhirov 15140 | -5/Zhirov | Learned location of Quarantine (-3) 15140 | -5/Zhirov | Learned location of Testing (-2) 15140 | -5/Zhirov | Learned location of Command (-1) 15155 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15179 | -5/Zhirov | Found Alien Artifact 15179 | -5/Zhirov | Identified Integrated Reactor 15179 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 15259 | -5/Zhirov | Found Alien Artifact 15330 | -5/Zhirov | Identified exit to Proximity Caves 15334 | -5/Zhirov | Entered Proximity Caves 15609 | -4/Proximity Caves | System corruption reached 10% 15743 | -4/Proximity Caves | Learned Research terminal intel 15992 | -4/Proximity Caves | Discovered exit to Factory (range 14) 16019 | -4/Proximity Caves | Entered Factory 16019 | -4/Factory | Evolved 2 slots: Utility x2 16020 | -4/Factory | Loaded intel: 89 trap records 16436 | -4/Factory | Found Quantum Capacitor 16480 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16481 | -4/Factory | Zion Defense Resupply teleported in 16506 | -4/Factory | Found Hvy. Reflective Plating 16707 | -4/Factory | Spotted B-86 Titan 16786 | -4/Factory | Zion Light squad teleported in 16850 | -4/Factory | Repaired Adv. Plasma Cannon 16998 | -4/Factory | Retrieved Zion intel report: Active Garrisons 17080 | -4/Factory | Identified Transdimensional Reconstructor 17080 | -4/Factory | Warped through subspace 17398 | -4/Factory | Terminal network hard line cut 17585 | -4/Factory | Self-destructed Last Messages --------------- 17568_ Dropped Zio. Biocell. 17569_ Extracted 123 energy. 17569_ Knocked back. 17570_ Adv. Plasma Cannon destroyed. 17574_ K-01 Serf collects debris. 17574_ U-05 Engineer builds a Wall. 17574_ Hvy. Mace melted. 17574_ B-60 Warrior destroyed. 17578_ System corrupted: Matter fused (-5). 17578_ U-05 Engineer builds a Wall. 17579_ K-01 Serf collects debris. 17579_ Zio. Light DM Reactor destroyed. 17581_ Kicked G-67 Veteran out of the way. 17582_ Extracted 173 energy. 17582_ K-01 Serf collects debris. 17582_ Hvy. Plasma Cannon destroyed. 17582_ Destroyed Electrolaser. 17583_ Extracted 112 energy. 17583_ R-10 Processor collects Imp. Medium Armor Plating. 17584_ Acquired Zio. Biocell. Map ----- +----------------------------------------------------+ | # ????????????????????????????????????????? | | # ?? ????????????????????????????????????? | | + ?? ????????????????????????????????????? | | "" # ?? ????????????????????????????????????? | | "" # ?? ????????????????????????????????????? | | ==""??##?? ????????????????????????????????????? | | !"""?????? ????????????????????????????????????? | | "???????? ??????^^????????????????????????????? | | ???????# ????????????????????????????????????? | | #?????????# ???????^????????????????????????????? | | ??????????# ??????^?????????????????????????????? | | ??????????# ??????^^????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ????#+????# #????????????????????????????????????? | | ????# #???# #????????????????????????????????????? | | ????# #?### ###??????????????????????????????????? | | ???## ### #????????#+##??????????????????????? | | ???# #######?## ???????????????????????? | | ???# #?## #???????????????????????? | | ???# ##### #?## ##??????????????????????? | | ???# ## #???# ###= #??????????????????????? | | ???# ####+###???# u #??????????????????????? | | ???# ## #???# ### % #??????????????????????? | | ???# ##"" #???# ####k#####???????????????????? | | ? ?# ##"" #???#[#u Rg@ #???????????????????? | | ?# ##""" %#???#[# kgg #???????????????????? | | #+## ##""" #???#%# #???????????????????? | | ##""" !#???#!# #???????????????????? | | + #???#%# #???????????????????? | | ########???#%# #???????????????????? | | #####??????????#=# #???????????????????? | | #??????????????#!# #???????????????????? | | #??????????????#=# #???????????????????? | | " #???????????####+##########???????????????????? | | " #???????????# #?????????????????????? | | " ####????????# """ #?????????????????????? | | #????????# """"" #?????????????????????? | | #????????# """"" ##?????????####???????? | | ########## ###############???????? | | # ## ""T"" # ##???????? | | # ## """"" # #????????? | | # ## # """"" #????????? | | # # #########/#### """"" #????????? | | # # # + """ #????????? | | # + # # #????????? | | # # ![ + + """"" #????????? | | # # ! # # """"" ! #????????? | | # # ] # # """ #????????? | | # # * # ###### # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 63 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 8 Energy Filtering 30 Particle Charging 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyGodBoomstick Manual? 0 Play Time 01:30:39 Cumulative 428.3 hours Start 2019.12.31 @ 20:12:45 End 2019.12.31 @ 21:42:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 748 Rogue 748 Adventurer 0 Explorer 0 Win Type - Total 31 Types 24/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bab30e96-63c2-4413-aaa6-123bbac806cb