Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 01:53:49 Player: Darcyisverycute Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (202) 1010 Value Destroyed (9880) 9880 Prototype IDs (43) 860 Alien Tech Used (11) 2200 Bonus (20472) 20472 TOTAL SCORE: 43722 Bonus ------- Triggered High Security 1500 Triggered Max Security 1000 High Alert Combat Kills 3961 Follower Combat Kills 1302 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -91 Cogmind --------- Core Integrity 333/1600 Matter 198/300 Energy 98/100 System Corruption 15% Temperature Cool (4) Movement Flying (36) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Targeting Computer Improved Weapon Shielding Layered Light Armor Plating Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Matter Drive > --- PROPULSION ------- Myomer Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Gyrokinetic Inverter Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Energy Well Active Sensor Suite Long-range Terrain Scanner Advanced Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Quantum Reactor Cooled Nuclear Pulse Thruster Advanced Power Amplifier Compact Matter Pod Advanced Weight Redist. System Quantum Capacitor Advanced Component Analysis Suite Integrity Redistributor Integrity Redistributor Terrabomb Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher Chainsword [Rating: 210] Favorites ----------- Power Light Quantum Reactor Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Centrium Leg Hover Unit Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Launcher Guidance Computer Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy Shock Bomb Launcher Energy Gun Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Antimatter Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . . . 10 . . . . . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . . . . . . . . . . 1 . . 1 . . Utility 10 | . . . . . 5 . . . . . . . . 1 . . . . 1 . . 1 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 210 | 7 1 3 10 6 22 22 . 11 17 4 3 7 3 12 4 5 2 5 16 7 14 10 1 18 Power 24 | 1 . 1 2 2 2 3 . 2 1 . 1 1 . . . . . . 3 1 3 1 . . Engine 12 | 1 . 1 2 1 2 1 . . . . . . . . . . . . 3 . 1 . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . 2 . 2 1 . 1 1 . . . . . . . 1 2 1 . . Propulsion 62 | 2 . 1 . 2 13 7 . 2 2 2 . 2 1 5 . 2 1 . 6 1 3 5 . 5 Treads 14 | . . 1 . 2 2 3 . 1 2 2 . 1 . . . . . . . . . . . . Leg 31 | 2 . . . . 11 3 . 1 . . . . 1 5 . 2 1 . 1 . . 4 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Flight 14 | . . . . . . . . . . . . 1 . . . . . . 5 1 2 . . 5 Utility 82 | 2 1 . 3 1 5 7 . 4 6 2 2 3 1 6 3 3 . 4 5 3 5 4 . 12 Device 40 | 1 1 . 1 . 2 5 . 1 1 1 1 1 1 3 3 . . 1 3 3 4 2 . 5 Storage 11 | 1 . . . 1 1 1 . . 2 . . 1 . 1 . . . . 1 . . 1 . 1 Processor 9 | . . . . . 1 . . . 1 . . . . . . . . . 1 . 1 1 . 4 Hackware 4 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . Protection 18 | . . . 2 . 1 1 . 3 2 1 1 1 . . . 3 . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . 1 5 1 2 5 . 3 8 . . 1 1 1 1 . 1 1 2 2 3 . 1 1 Energy Gun 9 | . . . 2 . . 2 . 1 . . . . . . . . 1 . . . 3 . . . Energy Cannon 6 | . . . 1 . 1 . . 2 . . . 1 . . . . . . . 1 . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 Launcher 7 | . . . . . . . . . 6 . . . . . . . . . . . . . 1 . Special Weapon 5 | . . . . . 1 3 . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 1 1 . . 3 1 . 5 . 2 . . . . . 1 1 . . 2 Corrupted Parts 12 | . . . . . . . . . 4 3 1 . 1 . 1 . 2 . . . . . . . System Corruption 103 | . . . . . . . . . 33 25 11 . 5 . 10 . 19 . . . . . . . Parts Lost 59 | . . . 1 . 4 7 . . 1 1 3 . . 2 . 3 . 3 1 . 5 1 11 16 Power 9 | . . . 1 . 2 2 . . . . . . . . . . . . . . 1 . 1 2 Propulsion 14 | . . . . . . 3 . . . . . . . . . . . 1 . . 3 1 3 3 Utility 25 | . . . . . . 2 . . 1 1 3 . . 1 . 1 . 1 . . 1 . 7 7 Weapon 11 | . . . . . 2 . . . . . . . . 1 . 2 . 1 1 . . . . 4 Highest Loss Streak 10 | . . . 1 . 1 4 . . 1 1 2 . . 1 . 3 . 3 1 . 4 1 6 10 To Critical Strikes 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Average Backups 13 | 1 3 7 3 9 16 13 17 18 19 18 18 19 21 21 21 22 23 21 18 15 17 17 16 3 Power 1 | . 1 . . . . 1 4 3 2 2 2 1 1 1 1 1 1 . . . . . 1 . Propulsion 3 | . . . . 1 4 4 . 3 5 5 5 7 7 6 8 7 8 7 4 3 2 . 1 . Utility 5 | . 1 4 1 5 6 5 7 6 5 7 6 6 7 8 8 9 10 10 9 8 4 6 4 . Weapon 2 | . 1 2 1 1 . . 5 4 6 4 4 4 3 2 2 2 2 1 1 1 4 5 6 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . . 4 4 2 . 4 4 10 3 . 2 3 . . . 1 . . 2 19 4 . . 2 Power 5 | . . 1 . . . . . 2 . . . 1 . . . . . . . . 1 . . . Propulsion 8 | . . . . . . . . 3 . . 2 . . . . . . . . 1 2 . . . Utility 31 | . . 1 3 2 . 3 . 1 2 . . 2 . . . 1 . . 1 14 1 . . . Weapon 17 | . . 2 1 . . . 4 4 1 . . . . . . . . . 1 3 . . . 1 Tool/Special 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 82 | . 100 99 91 99 77 69 64 63 68 70 79 73 88 92 93 92 89 87 86 83 77 74 72 58 Engine 5 | . 14 14 13 10 5 4 . . . . . . . . . . . . 3 7 2 . . . Reactor 5 | . . . . . . 4 11 10 11 11 11 11 11 10 10 10 10 10 3 . 4 7 7 3 Treads 12 | . . 12 14 24 5 7 17 16 17 19 23 22 21 . . . . . . . . . . . Leg 9 | . 28 14 14 3 27 15 . . . . . . 1 25 26 30 31 30 10 . . 12 15 1 Flight 2 | . . . . . . . . . . . . . . . . . . . 18 25 22 13 5 14 Device 12 | . 14 13 16 14 13 9 11 11 5 4 9 14 17 16 14 13 10 5 10 16 13 10 11 11 Storage 6 | . 14 14 . 14 5 3 5 5 5 5 9 11 11 6 5 5 5 5 4 4 4 5 8 4 Processor 2 | . . . . . 3 1 . . 4 5 5 5 5 5 5 5 5 . 1 4 7 . . 8 Hackware 2 | . . . . . . . . . . . . . . 7 10 10 10 10 19 16 14 13 10 3 Protection 4 | . . . 3 . 1 7 5 5 10 10 6 5 5 5 4 3 5 9 1 . . . . 4 Energy Gun 5 | . . . 8 14 2 5 11 5 . . . . . . . . . 5 1 . . 3 4 5 Energy Cannon 1 | . . . . . 2 2 . 4 1 . 5 . 9 3 5 1 . . . . . 1 1 . Ballistic Gun 4 | . 28 28 14 8 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 4 . . . . . . . . . . 4 4 1 . . . . . . . . Launcher 1 | . . . . . . . . . 7 8 5 . . 2 5 5 5 . . . . . 2 . Slashing Weapon 1 | . . . . 5 2 1 . . . . . . . . . . . 3 5 4 3 2 . . Peak Build Rating 210 | 9 9 15 20 27 83 105 108 129 134 134 131 136 136 148 148 147 134 134 133 151 161 206 210 158 Average Rating 84 | 5 8 10 14 23 66 81 105 121 123 128 125 116 135 138 145 132 129 128 117 120 133 181 180 137 On Entrance 101 | . 9 7 15 20 27 82 105 108 126 134 129 125 136 132 143 147 129 134 125 116 129 143 206 105 Naked Turns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 14 14 18 37 36 116 171 171 184 183 177 173 154 154 157 155 146 150 164 144 57 81 95 97 71 Greatest Support 225 | 20 20 20 20 48 138 210 210 210 225 225 215 220 220 190 166 166 158 158 144 58 68 119 119 91 Greatest Overweight (x) 4 | . . 1 1 1 4 1 . 1 . . 1 . . 1 . . . 1 4 4 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 30 Average Capacity 17 | 6 8 8 5 13 24 17 25 25 25 25 25 25 25 25 25 25 25 25 21 20 20 20 20 6 Most Carried 25 | 3 3 8 8 15 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 17 Average Carried 16 | 1 3 7 4 11 16 14 23 24 24 24 24 24 24 24 24 24 24 24 21 19 19 18 18 5 Final Capacity 25 | 8 8 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 5 Final Carried 25 | 3 3 8 8 15 22 23 25 25 25 25 25 25 25 25 25 25 24 23 20 20 20 20 18 2 Class Distribution -------------------- 48% | Scavenger-Mutant 23% | Mutant 7% | Hacker-Mutant 3% | Derelict-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Bomber | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -3/Section 7 Hacker-Assassin | -2/Research Hacker-Skirmisher | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 6340 | 284 . 86 285 251 259 242 43 257 991 434 241 134 394 492 550 366 . 200 137 166 222 79 . 227 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12534 | 79 . 20 302 . 613 . . 1589 4716 617 315 . 256 1117 340 571 . 501 175 330 499 173 199 122 Parts 512 | 5 . 2 27 . 13 . . 53 192 41 14 . 5 34 7 30 . 18 10 10 19 8 15 9 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . . . . 6 . . . . . . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . 22 . . . . . . 19 . . 3 . 6 12 . 5 . . . . . . Prevented 54 | . . . . . . . . . . 17 12 . . . 4 17 . 4 . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 153 | . . 1 10 . 11 . . 18 48 13 4 . . 14 2 10 . 5 . . 7 2 7 1 Guns 30 | . . 1 8 . 6 . . 8 . . . . . . . . . 4 . . . . 3 . Cannons 34 | . . . 2 . 2 . . 7 5 2 1 . . 4 . 2 . . . . 7 2 . . AOE 53 | . . . . . 2 . . . 21 9 1 . . 8 2 5 . . . . . . 4 1 Classes Destroyed 20 | 2 . 1 2 . 3 . . 3 9 . . . . . . . . . . . . . . . Worker 15 | . . . . . . . . . 6 . . . . 1 . . . . 2 2 . . 1 3 Builder 12 | . . . . . 1 . . . 10 . . . . . . . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 13 | 1 . . . . . . . . 9 . . . . . . . . . 1 2 . . . . Mechanic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Swarmer 29 | . . 1 2 . . . . 2 4 7 . . . . . 5 . 4 . . . . 4 . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 60 | . . . . . 10 . . 7 20 2 3 . . 6 . 4 . . . . 4 2 2 . Brawler 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Sentry 10 | . . . . . . . . 6 1 . . . . 1 . 1 . 1 . . . . . . Specialist 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . Hunter 17 | . . . . . . . . . 10 . . . . 4 2 . . . . . 1 . . . Programmer 12 | . . . . . . . . . 6 2 . . . 2 . . . . . . . . 1 1 Behemoth 6 | . . . . . . . . 1 1 1 1 . . 1 . . . . . . 1 . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 2 . 1 2 . 4 . . 3 20 7 3 . . 9 2 5 . 3 2 1 7 2 3 2 Combat Bots Only 14 | . . 1 2 . 4 . . 3 14 7 3 . . 7 2 5 . 3 . . 7 1 3 1 Max Kills in Single Turn 6 | 1 . 1 2 . 3 . . 1 6 3 1 . . 2 2 2 . 1 1 1 3 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . . 5 3 1 . . 2 2 2 . . . . . . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Hostile Shots Fired 1483 | . 2 12 38 . 103 6 7 182 149 60 70 . . 104 12 40 . 92 28 2 66 115 230 165 Missed 555 | . 2 1 15 . 31 1 2 40 51 16 18 . . 44 5 9 . 17 17 2 31 60 115 78 Hits 928 | . . 11 23 . 72 5 5 142 98 44 52 . . 60 7 31 . 75 11 . 35 55 115 87 Melee 10 | . . . . . 3 5 2 . . . . . . . . . . . . . . . . . Projectile 918 | . . 11 23 . 69 . 3 142 98 44 52 . . 60 7 31 . 75 11 . 35 55 115 87 Critical Strikes 37 | . . . 2 . 5 4 . 4 3 4 1 . . 3 . 2 . . . . 2 . 1 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 6 | . . . . . . . . . . . 1 . . 3 . . . . . . . . 2 . Damage Taken 20334 | . . 136 472 . 1363 659 162 2683 1966 950 1233 . . 1223 100 670 . 1147 161 . 1023 1044 3289 2053 Core 1835 | . . 19 108 . 62 114 . 63 61 20 75 . . 136 . 106 . 36 . . 206 69 431 329 Absorbed by Shields 571 | . . . . . 135 . . . . . . . . 216 . 64 . 156 . . . . . . Reduced by Siege Mode 224 | . . . . . . . . 84 15 70 55 . . . . . . . . . . . . . Redirected to Shielding 52 | . . . . . . 27 . . . . . . . . . . . . . . . . . 25 Ignored by Resistances 1028 | . . . . . . . . 404 129 . 60 . . 27 . . . 408 . . . . . . Regen/Repaired (Parts) 2575 | . . . . . . 59 20 . . . . . . . . . . . . 148 . . 2348 . Core Remaining (%) 66 | 100 . . . 49 . . . . . . . . 60 . . . . 75 . . 76 84 . 20 Volleys Fired 576 | 5 . 5 68 . 66 14 3 129 73 33 19 . 3 32 18 12 . 31 2 3 9 17 15 19 Largest 3 | 2 . 2 2 . 2 1 2 2 2 2 2 . 1 3 3 3 . 2 1 1 1 2 2 2 Hottest 400 | 40 . 40 100 . 95 81 162 185 185 166 166 . 90 217 217 217 . 121 7 120 300 400 200 200 Shots Fired 912 | 10 . 10 98 . 85 16 6 246 124 40 33 . 5 69 25 22 . 30 2 3 9 21 29 29 Gun 405 | 10 . 10 64 . 72 2 6 144 10 . . . . . . . . 24 . . . 17 22 24 Cannon 309 | . . . 34 . 11 9 . 102 42 8 14 . 5 41 19 10 . . . 1 9 4 . . Launcher 184 | . . . . . . . . . 72 32 19 . . 28 3 12 . 6 . . . . 7 5 Special 14 | . . . . . 2 5 . . . . . . . . 3 . . . 2 2 . . . . Kinetic 137 | 10 . 10 60 . 19 . . . 7 . . . . 22 3 6 . . . . . . . . Thermal 494 | . . . 38 . 53 2 6 246 45 8 14 . 5 19 16 4 . 24 . 1 9 4 . . Explosive 12 | . . . . . . . . . . . . . . . . . . . . . . . 7 5 Electromagnetic 192 | . . . . . 11 9 . . 72 32 19 . . 28 3 12 . 6 . . . . . . Slashing 63 | . . . . . . . . . . . . . . . . . . . . . . 17 22 24 Robot Hit Streak 25 | 5 . 3 9 . 22 5 3 25 13 12 16 . 2 7 4 6 . 4 3 1 3 4 5 4 Robot Miss Streak 5 | 2 . 5 5 . 2 4 2 3 3 3 1 . 1 5 3 1 . 2 . 1 2 2 3 3 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . Shots Hit Robots 528 | 7 . 4 38 . 71 9 3 156 56 18 24 . 4 22 13 13 . 27 11 6 4 10 17 15 Core Hits 365 | 3 . 1 23 . 27 1 1 48 128 14 7 . 3 33 4 11 . 19 3 1 7 5 16 10 Critical Kills 10 | . . . . . . . . 2 2 . . . . 1 . . . . . . 4 1 . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . 5 3 . . Critical Strikes 32 | . . . . . 3 . . 9 3 . . . . 1 . . . . 1 . 11 4 . . Burn 10 | . . . . . 3 . . 7 . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . 2 2 . . . . 1 . . . . . . . . . . Destroy 15 | . . . . . . . . . . . . . . . . . . . . . 11 4 . . Blast 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 136 | . . . . . 7 5 . . . . . . 2 13 . 1 . 17 42 25 23 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . 7 5 . . . . . . . . . . . 13 36 25 23 . . 1 Piercing 26 | . . . . . . . . . . . . . 2 13 . 1 . 4 6 . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . 5 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 31417 | 77 . 44 754 . 2347 67 70 4715 9699 1029 1024 . 180 1821 620 968 . 1297 554 365 2534 1189 1255 808 Guns 6531 | 77 . 44 575 . 1127 28 70 2775 284 . . . . . . . . 359 . . . 337 394 461 Cannons 8817 | . . . 179 . 229 18 . 1940 1340 216 494 . 71 479 414 237 . . . . 2400 800 . . Explosions 14065 | . . . . . 991 . . . 8075 813 530 . . 1342 206 731 . 117 . . . 52 861 347 Melee 1983 | . . . . . . . . . . . . . 109 . . . . 821 554 365 134 . . . Ramming 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . . Kinetic 1399 | 77 . 44 455 . 137 . . . 356 . . . . 232 31 67 . . . . . . . . Thermal 14375 | . . . 299 . 1981 28 70 4715 1991 216 520 . 71 294 461 170 . 359 . . 2400 800 . . Explosive 2447 | . . . . . . . . . 1187 . . . . . . . . . . . . 52 861 347 Electromagnetic 10000 | . . . . . 229 18 . . 6165 813 504 . . 1295 128 731 . 117 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3039 | . . . . . . . . . . . . . . . . . . 821 527 365 134 337 394 461 Piercing 136 | . . . . . . . . . . . . . 109 . . . . . 27 . . . . . Highest Corruption 86 | . . . . . . 4 4 4 40 69 81 81 86 7 17 19 19 19 1 1 . . 15 15 Average Corruption 25 | . . . . . . 4 4 4 7 51 77 81 81 5 16 18 18 19 1 1 . . 5 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Effects 366 | . . . . . . 19 2 48 35 49 39 29 35 8 26 26 1 26 . . . . 7 16 Message Errors 85 | . . . . . . 5 1 12 6 9 6 7 10 1 7 8 . 10 . . . . . 3 Matter Fused 83 | . . . . . . 4 1 12 13 7 13 8 8 . 2 7 . 4 . . . . 2 2 Heat Flow Errors 40 | . . . . . . . . 6 2 5 5 2 2 3 8 1 1 3 . . . . 1 1 Energy Discharges 37 | . . . . . . 1 . 3 3 6 3 1 7 1 3 4 . 3 . . . . . 2 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Parts Fused 7 | . . . . . . . . 3 1 3 . . . . . . . . . . . . . . Data Loss (minor) 42 | . . . . . . 5 . 7 4 5 3 6 2 . 3 1 . 2 . . . . 1 3 Data Loss (major) 19 | . . . . . . 1 . 1 2 1 2 2 3 . 2 3 . . . . . . 2 . Misfires 12 | . . . . . . 2 . 2 . . 2 . 2 1 1 . . . . . . . . 2 Alerts 12 | . . . . . . . . . 2 1 2 3 1 1 . 1 . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 2 Weapon Failures 22 | . . . . . . . . 2 2 12 2 . . 1 . 1 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1955 | . . . . . 146 . . 3 392 44 . . 39 13 81 . . 266 162 187 375 235 12 . Projectiles 799 | . . . . . . . . 3 81 44 . . . 13 48 . . . . . 375 235 . . Explosions 502 | . . . . . 146 . . . 311 . . . . . 33 . . . . . . . 12 . Melee 654 | . . . . . . . . . . . . . 39 . . . . 266 162 187 . . . . Knockbacks 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 997 | . . . . . 88 21 . . 270 106 190 . . 104 . 117 . . . . . . 27 74 Shots 35 | . . . . . 1 . . . 5 5 7 . . 7 . 8 . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . . 9 271 . 224 56 . 288 356 350 399 181 151 286 426 398 266 406 2 . 297 331 342 310 Average Temperature 90 | . . 9 58 . 62 4 . 67 68 119 130 90 36 115 131 110 135 170 1 . 122 149 137 100 Received Heat Transfer 3111 | . . 27 372 . 607 . 18 786 306 108 183 . . 124 . 138 . 18 . . 136 90 162 36 Effects 27 | . . . . . 2 . . . 1 2 4 . . 1 6 2 . 4 . . . . . 5 Shutdowns 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . Energy Bleed 5 | . . . . . . . . . 1 1 . . . 1 . . . 2 . . . . . . Interference 14 | . . . . . 2 . . . . . 3 . . . 4 . . . . . . . . 5 Matter Decay 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Siege Activations 18 | . . . . . . . . 5 8 3 2 . . . . . . . . . . . . . Total Turns 351 | . . . . . . . . 141 105 61 44 . . . . . . . . . . . . . Longest Duration 61 | . . . . . . . . 61 50 29 35 . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Total Turns 18 | . . . . . . . . . . . . . . 6 1 11 . . . . . . . . Longest Duration 11 | . . . . . . . . . . . . . . 6 1 11 . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . 1 . . . 22 2 2 . . 1 . 3 . 1 . . . . . . Combat Hostiles 31 | . . . . . 1 . . . 21 2 2 . . 1 . 3 . 1 . . . . . . Parts Fried 97 | . . . . . . . . . 68 6 2 . . 13 . 7 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . 3 2 . . . . 1 . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 3 1 . . . . 1 . . . . . . . . . . Parts Melted 34 | . . . 1 . 6 . . 12 4 . 1 . . 3 . 1 . 6 . . . . . . Heat Transferred 13330 | . . . 361 . 2611 74 111 6218 1710 148 457 . 74 235 383 148 . 800 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . . 11 3 1 . . 2 1 1 . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Maximum Alert Level 5 | . . . . . 1 . . 5 5 . . . . 1 . . . . . . 5 5 5 4 Low Security (%) 50 | 100 100 100 . . 92 100 100 13 . . . . . 79 . . . . 100 100 65 . . . Level 1 1 | . . . . . 7 . . . . . . . . 20 . . . . . . . . . . Level 2 2 | . . . . . . . . 10 . . . . . . . . . . . . . . . . Level 3 8 | . . . . . . . . 29 12 . . . . . . . . . . . . . . . Level 4 24 | . . . . . . . . 38 43 . . . . . . . . . . . . 75 77 100 Level 5 6 | . . . . . . . . 6 34 . . . . . . . . . . . . . 8 . High Security 2 | . . . . . . . . . 9 . . . . . . . . . . . . 24 13 . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 34 . . . Peak Influence 2589 | 10 . 30 . . 221 68 133 1767 2054 . . . . 368 . . . . 153 89 2589 1714 1854 1389 Initial 1455 | . . . . . . 68 . 86 927 . . . . . . . . . . 85 2 1455 1100 1180 Average 656 | 1 . 1 . . 51 4 47 967 1529 . . . . 82 . . . . 37 15 680 1520 1398 1326 Influence Increases 9148 | 10 . 30 165 . 411 60 157 1851 1727 310 100 . 10 557 60 265 . 125 246 105 1147 429 984 399 Destroy 0b10 Robot/C 3500 | . . 20 100 . 220 . 60 660 920 260 80 . . 280 40 200 . 100 . . 360 40 140 20 Destroy 0b10 Robot/NC 300 | 10 . . . . 5 . . 30 155 . . . 10 5 10 . . . 20 20 5 5 10 15 Destroy Leader 548 | . . 10 . . 30 . 20 40 174 50 20 . . 70 10 20 . 10 . . 52 10 22 10 Allied During Kill 419 | . . . 5 . . . 63 251 . . . . . . . . . . . . 100 . . . Successful Hack 74 | . . . . . . . 14 . . . . . . 8 . . . . . 6 8 . 14 24 Disable Machine 510 | . . . . . 75 . . 60 150 . . . . 30 . . . . 15 45 60 30 15 30 Anti-Garrison Action 700 | . . . . . . . . 550 150 . . . . . . . . . . . . . . . Destroy Structure 1217 | . . . . . 66 60 . 260 118 . . . . 74 . . . . 46 34 172 84 123 180 Partial Spotted 120 | . . . . . . . . . . . . . . . . . . . 45 . 45 . . 30 Lose Combat Pursuer 1260 | . . . 60 . 15 . . . 60 . . . . 90 . 45 . 15 120 . 345 60 360 90 Active Sensor Use 500 | . . . . . . . . . . . . . . . . . . . . . . 200 300 . Influence Decreases 9681 | 10 . 30 115 50 216 255 34 207 1440 1097 573 794 10 207 408 267 . 125 93 253 163 1304 926 1104 Entered New Map 5537 | . . . . 50 . 127 . 37 840 761 241 794 . . 130 2 . . . 68 3 1134 686 664 Time Decay 3054 | 10 . 30 95 . 176 108 20 . 440 326 302 . 10 187 278 235 . 95 81 101 110 160 130 160 Lost Part 502 | . . . . . 40 . . . 10 10 30 . . 20 . 30 . 30 2 . 50 10 110 160 Lost Ally 354 | . . . 20 . . 20 14 170 . . . . . . . . . . 10 . . . . 120 Purge Threat 234 | . . . . . . . . . 150 . . . . . . . . . . 84 . . . . Squads Dispatched 57 | . . . . . 2 . 1 . 14 . . . . 4 . . . . 2 2 16 7 6 3 Investigation 12 | . . . . . 1 . . . 1 . . . . 2 . . . . 1 . . 3 4 . Extermination 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . . 1 Reinforcement 12 | . . . . . 1 . . . 3 . . . . 1 . . . . . 1 3 . 1 2 Assault 25 | . . . . . . . . . 8 . . . . . . . . . . . 12 4 1 . Garrison 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 16 | . . . . . . . . 1 1 . . . . . . . . . 1 . 3 5 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 350 | . 5 4 25 . 14 13 3 31 53 10 4 . . 21 2 10 . 7 8 3 56 25 22 34 Peak Tracking Total 28 | . 5 3 6 . 8 6 3 7 11 4 3 . . 5 2 4 . 4 7 2 22 17 18 28 Tactical Retreats 36 | . . . 1 . 1 2 . . 2 . . . . 3 . 1 . 1 3 . 10 2 7 3 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 6 | . . . 2 . 1 . . . 1 . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 48 | . . . 2 . 5 . . 9 11 . . . . 2 . 1 . . 1 3 9 2 1 2 Max in Single Turn 5 | . . . 1 . 4 . . 1 5 . . . . 2 . 1 . . 1 1 1 1 1 1 Garrison Access 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 51 | . . . 3 5 2 . 1 1 3 . . 4 . 4 . . . . 2 9 9 3 3 2 Terminals 26 | . . . . . . . . 1 2 . . . . 1 . . . . 1 6 8 3 2 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Recycling Units 5 | . . . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Total Hacks 136 | . . . 5 17 7 . 1 1 9 . . 17 . 6 . . . . 7 28 17 7 11 3 Successful 86 | . . . 5 17 2 . 1 1 1 . . 17 . 4 . . . . 3 20 9 1 3 2 Failed 50 | . . . . . 5 . . . 8 . . . . 2 . . . . 4 8 8 6 8 1 Catastrophic 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . . . 5 . . . 3 . . . . 4 . . . . . 8 4 . 8 1 Terminals 65 | . . . . . . . . 1 6 . . . . 3 . . . . 4 19 15 7 7 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . Recycling Units 14 | . . . . . 5 . . . 3 . . . . 2 . . . . . . . . 4 . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Garrison Access 4 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . Terminal Hacks 65 | . . . 5 17 . . . 1 1 . . 17 . . . . . . 1 10 8 1 2 2 Record 28 | . . . 3 17 . . . . . . . 5 . . . . . . . 1 1 . 1 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 4 . . . . . . . . 1 . . . Open Door 7 | . . . 1 . . . . . . . . . . . . . . . 1 1 4 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Unreport Threat 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 1 . . . . . . . . 3 . . . . . 4 . . 1 . Terminals 6 | . . . . . . . . . . . . . . 1 . . . . . 4 . . 1 . Botnet 6 | . . . . . . . . . . . . . . 1 . . . . . 4 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . . . . . 3 . . . . 1 . . . . 1 4 5 3 3 2 Full Trace Events 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . 84 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . 74 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 12 | . . . . . 1 . . 10 1 . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . 1 . . 10 1 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 35 | . . . 2 1 . 18 . 4 . . . . . . . . . . 1 . 1 . . 8 Largest Group 18 | . . . 2 2 1 18 10 9 . . . . . . . . . . 1 . 1 . . 6 Highest-Rated Group 1204 | . . . 38 68 19 656 405 573 . . . . . . . . . . 26 . 1204 . . 88 Highest-Rated Ally 1204 | . . . 19 49 19 50 50 148 . . . . . . . . . . 26 . 1204 . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 281 | . . . 11 . 1 102 20 95 . . . . . . . . . . . . 47 . . 5 Total Damage 14535 | . . . 99 . 19 4940 595 4304 . . . . . . . . . . . . 4524 . . 54 Kills 46 | . . . 2 . . 13 4 16 . . . . . . . . . . . . 11 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Active Infowar (turns) 11053 | 22 47 653 2944 2724 462 149 . . . . . . . 427 227 603 176 359 270 376 711 444 255 204 Optics 551 | . . . . . . . . . . . . . . . . . . . . . 551 . . . Sensors 2193 | . . . . . . . . . . . . . . . 158 210 . 336 270 376 639 . . 204 A.S.S. 726 | . . . . . . . . . . . . . . . . . . . . . 27 444 255 . Terrain 8024 | 22 35 627 2944 2724 462 149 . . . . . . . . 108 575 176 23 . . 75 5 99 . Seismic 465 | . 12 26 . . . . . . . . . . . 427 . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 814 | . . . . . . . . . . . . . . . 13 601 176 21 3 . . . . . ECM 43 | . . . . . . . . . . . . . . . . . . . . . 43 . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 1 2 . . . . . 1 1 . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 20531 | 77 47 660 3924 2724 462 1504 87 2320 1210 720 665 508 602 608 612 603 176 519 339 376 711 444 312 321 Spaces Moved 12915 | 44 38 398 1896 1622 164 721 46 1093 505 363 361 301 363 329 431 443 145 199 461 730 1195 317 212 538 Core 126 | 4 . . . . . 118 . . . . . . . . . . . . 3 1 . . . . Treads 7388 | . . 374 1896 1622 23 437 46 1093 505 363 361 301 363 4 . . . . . . . . . . Legs 2515 | 40 38 24 . . 141 130 . . . . . . . 325 431 443 145 199 86 . . 300 212 1 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . 36 . . . . . . . . . . . . . . . . . . Flight 2850 | . . . . . . . . . . . . . . . . . . . 372 729 1195 17 . 537 Fastest Speed 22 | 50 120 120 160 160 120 50 160 160 160 160 160 160 160 124 124 120 120 120 22 22 26 104 120 35 Average Speed 126 | 113 120 157 175 165 134 130 160 163 162 160 160 160 160 124 124 120 120 187 41 24 28 119 120 36 Slowest Speed 320 | 120 120 190 240 240 320 170 160 245 163 160 240 160 160 195 124 124 120 190 250 250 106 170 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Potential Cave-ins 74 | . . . . . . 2 . . . . . . . 2 . . . . . . . 18 52 . Cave-ins Triggered 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 43 | 5 17 79 93 85 5 97 2 85 17 63 56 60 45 14 63 65 16 39 17 61 61 13 8 25 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 8 | . . 1 . 3 . . . . . . . 3 . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . . . . . 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . 1 1 1 1 1 . 1 1 1 . . . . . 1 . Scrap Searched 30 | . . 3 7 5 . . . . . 1 3 . 3 . 4 2 . 2 . . . . . . Spaces Dug 125 | . . . . . 7 5 . 1 5 . . . . 26 . . . . 23 16 6 36 . . Terrain Destroyed 507 | . . . 2 . 32 6 . 17 56 11 11 . 3 38 26 17 . . 23 16 26 58 75 90 Melee 65 | . . . . . 7 5 . . . . . . . 8 . . . . 23 16 6 . . . Projectile 150 | . . . 2 . . . . 17 12 4 3 . 3 24 9 4 . . . . 20 37 12 3 AOE 291 | . . . . . 25 . . . 44 7 8 . . 6 17 13 . . . . . 21 63 87 Terrain Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 16057 | 58 39 424 2397 1670 310 1259 56 1395 763 449 414 331 380 453 488 490 146 292 561 909 1519 375 245 634 Wait 1598 | . 1 . 376 17 31 462 . 86 133 42 21 . 1 29 28 9 . 35 7 47 225 7 9 32 Move 12876 | 43 37 397 1895 1621 164 720 45 1091 504 362 360 300 362 328 430 442 144 198 460 727 1194 316 208 528 Hop 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Pick Up 222 | 3 . 8 11 13 10 15 4 27 9 2 6 7 5 12 3 7 . 2 13 41 15 6 2 1 Fast Attach 127 | 7 . 2 9 5 13 13 . 8 6 4 1 8 1 5 1 2 . 3 7 5 5 6 . 16 Attach 111 | . . 1 6 . 8 11 . 3 5 2 3 2 . 6 2 3 1 4 8 4 15 10 7 10 Detach 59 | . . 2 6 3 5 4 . 1 3 1 . 3 . 1 . . . 1 4 4 12 5 1 3 Swap 94 | . 1 2 2 1 4 3 . 4 18 1 1 . 2 13 3 8 1 3 4 5 12 5 . 1 Drop 236 | . . 7 17 10 2 11 4 30 12 2 3 11 4 14 3 6 . 2 22 47 9 3 . 17 Fire 576 | 5 . 5 68 . 66 14 3 129 73 33 19 . 3 32 18 12 . 31 2 3 9 17 15 19 Melee 124 | . . . . . 7 5 . . . . . . 2 13 . 1 . 13 34 25 23 . . 1 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Rewire 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . Trap 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 6) 125 | -10/Materials | Entered Mines 133 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 153 | -10/Mines | Learned location of Zion (-6) 307 | -10/Mines | Build established: Mutant 333 | -10/Mines | Discovered new exit (range 3) 440 | -10/Mines | Discovered new exit (range 10) 596 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 608 | -10/Mines | Found Scrap Suit 775 | -10/Mines | Discovered new exit (range 6) 785 | -10/Mines | Entered Subcaves 786 | -10/Subcaves | Approached by a straggling Scientist 992 | -10/Subcaves | Ambushed by swarm of Subdwellers 1042 | -10/Subcaves | Lost 3 allies 1054 | -10/Subcaves | Discovered new exit (range 14) 1107 | -10/Subcaves | Disturbed a concealed Subdweller 1536 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1699 | -10/Subcaves | Discovered new exit (range 12) 1826 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1856 | -10/Subcaves | Build established: Scavenger-Mutant 1858 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1905 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2019 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2073 | -10/Subcaves | Visited Clippyterm 2078 | -10/Subcaves | Learned Factory stockpile data 2133 | -10/Subcaves | Learned 2 Materials zone layouts 2212 | -10/Subcaves | Build established: Mutant 2240 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2250 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2271 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2876 | -10/Subcaves | Visited triangular shrine 2886 | -10/Subcaves | Found Prototype Device 2886 | -10/Subcaves | Identified V3-11A's Pendant 2891 | -10/Subcaves | Befriended Subdweller 3211 | -10/Subcaves | Build established: Scavenger-Mutant 3246 | -10/Subcaves | Befriended Subdweller 3392 | -10/Subcaves | Discovered new exit (range 11) 3404 | -10/Subcaves | Core integrity fell below 50% 3554 | -10/Subcaves | Build established: Mutant 3966 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4268 | -10/Subcaves | Visited 4L-MR0's lab 4282 | -10/Subcaves | Found Rainbow Chip 4709 | -10/Subcaves | Entered Scraptown 4709 | -7/Scraptown | Accompanied by 1 ally 4754 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4847 | -7/Scraptown | Visited Cave Peace 4894 | -7/Scraptown | Build established: Scavenger-Mutant 4925 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4932 | -7/Scraptown | Learned location of Quarantine (-3) 5026 | -7/Scraptown | Visited UFD Registry 5026 | -7/Scraptown | Registered with UFD as "Gammagunner" 5169 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5303 | -7/Scraptown | Visited Supply Room 5348 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5377 | -7/Scraptown | Found DCF Scrap (30 items) 5488 | -7/Scraptown | Visited Junk Repository 5552 | -7/Scraptown | Visited Botcube Research 5567 | -7/Scraptown | Found Botcube 5652 | -7/Scraptown | Visited Observation Area 5718 | -7/Scraptown | Visited Scrapoid Research Area 5756 | -7/Scraptown | Visited LU-1G1's Boring Crew 5827 | -7/Scraptown | Visited Abandonware Association 5844 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5844 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 6303 | -7/Scraptown | Discovered new exit (range 11) 6314 | -7/Scraptown | Build established: Mutant 6439 | -7/Scraptown | Visited The Evicted 6709 | -7/Scraptown | Discovered new exit (range 15) 6812 | -7/Scraptown | Botcube activated 6828 | -7/Scraptown | Botcube completed mutation into flying form, armed with 1 gun, 1 cannon. 7070 | -7/Scraptown | Build established: Derelict-Mutant 7074 | -7/Scraptown | Visited Shadow of the Wyrm 7088 | -7/Scraptown | Visited Cyclists 7110 | -7/Scraptown | Entered Cyclist Reading Room 7336 | -7/Scraptown | Met Optimus 7336 | -7/Scraptown | Accepted into 0bPrime 7433 | -7/Scraptown | Entered Factory 7433 | -5/Factory | Accompanied by 1 ally 7433 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 7490 | -5/Factory | Loaded intel: 8 recycling unit locations 7895 | -5/Factory | Sucked down chute 7895 | -5/Factory | Entered Waste 7907 | -5/Waste | Spotted C-40 Crusher 7946 | -5/Waste | Spotted C-40 Crusher 7993 | -5/Waste | Spotted C-40 Crusher 7997 | -5/Waste | Spotted C-40 Crusher 8034 | -5/Waste | Spotted C-40 Crusher 8091 | -5/Waste | Spotted C-40 Crusher 8311 | -5/Waste | Build established: Scavenger-Mutant 8476 | -5/Waste | Crushed by falling debris 8507 | -5/Waste | Lost 3 parts (1p2u) 8520 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8520 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8536 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8543 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8544 | -5/Waste | Released all parts (7) 8567 | -5/Waste | Lost 4 parts (1p3n) 8602 | -5/Waste | Warlord forces began an assault 8629 | -5/Waste | Allies destroyed C-40 Crusher 8634 | -5/Waste | Allies destroyed C-40 Crusher 8635 | -5/Waste | Allies destroyed C-40 Crusher 8635 | -5/Waste | Allies destroyed C-40 Crusher 8644 | -5/Waste | Allies destroyed C-40 Crusher 8647 | -5/Waste | Allies destroyed C-40 Crusher 8676 | -5/Waste | Found Damper Plating 8677 | -5/Waste | Lost 8 allies 9055 | -5/Waste | Found Damper Plating 9058 | -5/Waste | Found Damper Plating 9084 | -5/Waste | Discovered new exit (range 13) 9399 | -5/Waste | Entered Factory 9399 | -5/Factory | Accompanied by 10 allies 9447 | -5/Factory | Garrison activated, responded to threat 9447 | -5/Factory | Identified exit to Garrison 9486 | -5/Factory | Entered Garrison 9486 | -5/Garrison | Accompanied by 7 allies 9486 | -5/Garrison | Spotted B-75 Beast 9489 | -5/Garrison | Lost 3 allies 9503 | -5/Garrison | Allies destroyed B-75 Beast 9529 | -5/Garrison | Rewired B-90 Cyclops 9554 | -5/Garrison | Rewired B-86 Titan 9796 | -5/Garrison | Triggered checkpoint 9975 | -5/Garrison | Spotted B-75 Beast 9980 | -5/Garrison | Triggered checkpoint 9989 | -5/Garrison | Triggered checkpoint 10016 | -5/Garrison | Destroyed B-75 Beast 10028 | -5/Garrison | Lost 6 allies 10267 | -5/Garrison | Discovered new exit (range 10) 10338 | -5/Garrison | Triggered checkpoint 10596 | -5/Garrison | Triggered checkpoint 10618 | -5/Garrison | Garrison Relay disabled 10699 | -5/Garrison | Discovered new exit (range 15) 10867 | -5/Garrison | Discovered new exit (range 10) 10930 | -5/Garrison | Triggered checkpoint 11010 | -5/Garrison | Found embedded Infiltrators 11085 | -5/Garrison | Garrison Relay disabled 11163 | -5/Garrison | Installed Relay Interface Framework 11725 | -5/Garrison | Garrison Relay disabled 11806 | -5/Garrison | Entered Factory 11908 | -5/Factory | Spotted B-75 Beast 11921 | -5/Factory | Destroyed B-75 Beast 11952 | -5/Factory | Garrison activated, responded to threat 11999 | -5/Factory | Destroyed 10 combat bots 12079 | -5/Factory | Destroyed 7 combat bots 12195 | -5/Factory | Discovered new exit (range 11) 12406 | -5/Factory | First assault squad dispatched 12883 | -5/Factory | Cargo convoy interrupted 12893 | -5/Factory | System corruption reached 10% 12901 | -5/Factory | High security lockdown imminent 12945 | -5/Factory | Destroyed 14 combat bots 12961 | -5/Factory | Found PL-3XN's Ring of Power 12969 | -5/Factory | System corruption reached 30% 12981 | -5/Factory | High security lockdown engaged 13016 | -5/Factory | Entered Upper Caves 13018 | -5/Upper Caves | UFD Scientist delivered a prototype 13020 | -5/Upper Caves | Found Prototype Protection 13020 | -5/Upper Caves | Identified Enh. Scrap Shield 13188 | -5/Upper Caves | Destroyed 7 combat bots 13322 | -5/Upper Caves | Spotted B-75 Beast 13357 | -5/Upper Caves | Destroyed B-75 Beast 13388 | -5/Upper Caves | Learned 4 Factory zone layouts 13726 | -5/Upper Caves | Discovered new exit (range 6) 13736 | -5/Upper Caves | Entered another Upper Caves area 13891 | -5/Upper Caves | Spotted B-75 Beast 13967 | -5/Upper Caves | Destroyed B-75 Beast 14261 | -5/Upper Caves | Learned 12 Factory zone layouts 14370 | -5/Upper Caves | Discovered new exit (range 5) 14401 | -5/Upper Caves | Entered Zhirov 14403 | -5/Zhirov | Discovered new exit (range 3) 14433 | -5/Zhirov | Met Zhirov 14462 | -5/Zhirov | Learned location of Testing (-2) 14462 | -5/Zhirov | Learned location of Command (-1) 14476 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14508 | -5/Zhirov | Found Alien Artifact 14508 | -5/Zhirov | Identified Integrated Reactor 14508 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14782 | -5/Zhirov | Found Alien Artifact 14909 | -5/Zhirov | Entered Proximity Caves 15471 | -4/Proximity Caves | Discovered new exit (range 14) 15511 | -4/Proximity Caves | Entered Factory 15511 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15512 | -4/Factory | Identified exit to Research 15512 | -4/Factory | Identified exit to Upper Caves 15792 | -4/Factory | Allied Derelicts emerged from ambush trap array 15795 | -4/Factory | Spotted B-86 Titan 15797 | -4/Factory | Destroyed B-86 Titan 15809 | -4/Factory | Loaded intel: 8 recycling unit locations 15809 | -4/Factory | Learned location of Protoforge (-3) 15893 | -4/Factory | Lost 3 allies 16025 | -4/Factory | Destroyed 7 combat bots 16119 | -4/Factory | Entered Upper Caves 16148 | -4/Upper Caves | System corruption reached 10% 16173 | -4/Upper Caves | Learned location of 1 exit from Research 16226 | -4/Upper Caves | Learned Research trap positions 16244 | -4/Upper Caves | Build established: Hacker-Tank 16709 | -4/Upper Caves | Discovered new exit (range 15) 16731 | -4/Upper Caves | Entered another Upper Caves area 16733 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16934 | -4/Upper Caves | Build established: Hacker-Skirmisher 16985 | -4/Upper Caves | Lost 3 parts (1u2w) 17247 | -4/Upper Caves | Build established: Hacker-Mutant 17318 | -4/Upper Caves | Discovered new exit (range 14) 17334 | -4/Upper Caves | Entered Warlord 17373 | -4/Warlord | System corruption cleaned by Quarantine Array 17399 | -4/Warlord | Discovered new exit (range 14) 17455 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 17455 | -4/Warlord | Attacked by Warlord forces 17510 | -4/Warlord | Entered Proximity Caves 17512 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17615 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 18011 | -3/Proximity Caves | Discovered exit to Research (range 8) 18029 | -3/Proximity Caves | Entered Research 18029 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18030 | -3/Research | Identified exit to Quarantine 18031 | -3/Research | Identified exit to Research 18032 | -3/Research | Loaded intel: 61 trap records 18368 | -3/Research | Entered Quarantine 18393 | -3/Quarantine | Found Alien Artifact 18393 | -3/Quarantine | Identified Core Reset Matrix 18393 | -3/Quarantine | Identified Transdimensional Reconstructor 18393 | -3/Quarantine | Used Core Reset Matrix 18397 | -3/Quarantine | Detected hypermatrix surge 18397 | -3/Quarantine | Sensed 4 artifacts in vicinity 18427 | -3/Quarantine | Build established: Hacker-Sprinter 18444 | -3/Quarantine | Met incapacitated Sigix Warrior 18444 | -3/Quarantine | Lockdown squad dispatched 18445 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18446 | -3/Quarantine | Unlocked Sigix quarantine chamber 18447 | -3/Quarantine | Found Sigix Containment Pod 18507 | -3/Quarantine | Repaired Enh. Nova Cannon 18594 | -3/Quarantine | Found Core Stripper 18608 | -3/Quarantine | Found Matter Drive 18615 | -3/Quarantine | Found Core Cannon 18719 | -3/Quarantine | Spotted Fortress 18740 | -3/Quarantine | Discovered new exit (range 6) 18740 | -3/Quarantine | Discovered new exit (range 6) 18741 | -3/Quarantine | Identified exit to Protoforge 18742 | -3/Quarantine | Identified exit to Section 7 18744 | -3/Quarantine | Entered Section 7 18745 | -3/Section 7 | Detected hypermatrix surge 18745 | -3/Section 7 | Sensed 20 artifacts in vicinity 18796 | -3/Section 7 | Found Integrated Mediator 18796 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18883 | -3/Section 7 | Spotted B-99 Colossus 18895 | -3/Section 7 | Found Terrabomb 18896 | -3/Section 7 | Found Terrabomb 18897 | -3/Section 7 | Found Terrabomb 18921 | -3/Section 7 | Found Transdimensional Reconstructor 18968 | -3/Section 7 | Found Sigix Sheargun 18969 | -3/Section 7 | Found Sigix Sheargun 18972 | -3/Section 7 | Found Sigix Sheargun 19199 | -3/Section 7 | Activated Sigix Exoskeleton 19199 | -3/Section 7 | Received instructions from Sigix Warrior 19231 | -3/Section 7 | Used Terrabomb 19236 | -3/Section 7 | Found LRC Inertial Stabilizer 19236 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 19249 | -3/Section 7 | Found Integrity Redistributor 19251 | -3/Section 7 | Found Integrity Redistributor 19306 | -3/Section 7 | Used Terrabomb 19306 | -3/Section 7 | Spotted B-86 Titan 19308 | -3/Section 7 | Found Integrity Redistributor 19319 | -3/Section 7 | Destroyed B-99 Colossus 19326 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19348 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 19359 | -3/Section 7 | Destroyed 7 combat bots 19372 | -3/Section 7 | Door terminal overloaded 19394 | -3/Section 7 | Spotted Executioner 19394 | -3/Section 7 | Spotted Executioner 19421 | -3/Section 7 | Found Unknown Launcher 19428 | -3/Section 7 | Found Prototype Device 19428 | -3/Section 7 | Identified Active Sensor Suite 19451 | -3/Section 7 | Discovered exit to Research (range 4) 19452 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 40% 19455 | -3/Section 7 | Entered Research 19455 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19461 | -2/Research | Lost 4 parts (3n1u) 19490 | -2/Research | Found Unknown Device 19490 | -2/Research | Identified Quantum Capacitor 19519 | -2/Research | Identified exit to Access 19582 | -2/Research | Warped through subspace 19582 | -2/Research | Spotted B-90 Cyclops 19711 | -2/Research | Build established: Hacker-Assassin 19792 | -2/Research | High security lockdown imminent 19872 | -2/Research | High security lockdown engaged 19899 | -2/Research | Entered Access 19899 | -1/Access | Evolved 2 slots: Utility x2 19899 | -1/Access | Warped through subspace 19900 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-248) 20010 | -1/Access | Identified Fusion Bomb Launcher 20093 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-154) 20149 | -1/Access | First assault squad dispatched 20152 | -1/Access | Crushed by falling debris 20153 | -1/Access | Core integrity fell below 50% 20154 | -1/Access | Crushed by falling debris 20161 | -1/Access | Crushed by falling debris 20162 | -1/Access | System corruption reached 10% 20168 | -1/Access | High security lockdown imminent 20192 | -1/Access | Lost 6 parts (1p5u) 20200 | -1/Access | Spotted B-99 Colossus 20201 | -1/Access | Discovered new exit (range 8) 20211 | -1/Access | Entered Command 20278 | -1/Command | Lost 6 parts (1p4n1w) 20364 | -1/Command | Found Prototype Device 20364 | -1/Command | Identified Exp. Shock Absorption System 20459 | -1/Command | Identified exit to Surface 20475 | -1/Command | Found Prototype Device 20475 | -1/Command | Identified Femtoactuators 20505 | -1/Command | Spotted B-99 Colossus 20517 | -1/Command | Build established: Alien-Mutant 20523 | -1/Command | Spotted Alpha 7 20523 | -1/Command | Spotted Striker 20523 | -1/Command | Spotted Executioner 20523 | -1/Command | Spotted Executioner 20523 | -1/Command | Spotted Alpha 7 20523 | -1/Command | Spotted Striker 20523 | -1/Command | Spotted Executioner 20523 | -1/Command | Spotted Executioner 20523 | -1/Command | Used Terrabomb 20523 | -1/Command | Spotted B-99 Colossus 20523 | -1/Command | Spotted B-99 Colossus 20524 | -1/Command | Emitted hypermatrix ping 20529 | -1/Command | Assembled emerged from beneath the floor 20532 | *** | Heading to fleet! Last Messages --------------- 20529_ as-48723 destroyed. 20529_ Slug penetrates Executioner. 20529_ Slug penetrates as-49957. 20529_ as-49957 destroyed. 20529_ The Access Shell folds into the floor. 20529_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C018. 20530_ Slug penetrates as-30142. 20530_ as-33947 suffers critical hit (Destroy). 20530_ as-33947 destroyed. 20530_ S-43 Plague shuts down. 20530_ S-43 Plague suffers critical hit (Burn). 20530_ Slug penetrates as-04697. 20530_ as-04697 destroyed. 20530_ Slug penetrates as-39915. 20530_ as-39915 suffers critical hit (Destroy). 20530_ as-39915 destroyed. 20530_ as-77356 destroyed. 20530_ Slug penetrates as-50700. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ???????? " " " ????????????? | | ???????#+""""""+"" """""" " ????????????? | | ???????" " " ???????????? | | ???????" " " ???????????? | | ?????? " " " ??????????? | | ?????? " %% " " ??????????? | | ?????? 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" ""7 K7s;" " ???????????? | | ???????# "" " ;;; ^ ;;; s " ????????????? | | ???????# "" " ;; E^ ^ ;; ; ????????????? | | ???????# "" " ;;;E ^ E;;; ; ????????????? | | ???????# "" " ;; ;; ; ???????????? | | ?????""" ; ;;; ^ E;;; ; ???????????? | | ?????# " ; ;;;; ;;;; ; ??????????? | | ??????#" ; ;;;;;BB ^ ;;;;; ; ??????????? | | ??????#" ; ;; BB BB ;;;;;;;;??????????? | | ???????# w; ;; BB ;;; ?????????? | | ???????# ; ;; ;;; ?????????? | | ???????# ; ;; ^ ;;; ""??????????? | | ???????# ""+;;;;;; ;;; ""???????????? | | ???????? # ;;; "" ;;; ""???????????? | | ??????????+ ;;; "@ ;## ""??????????? | | ??????????# #;; ##????????????????? | | ??????????# ### #?????????????????? | | ??????????# ???# #?????????????????? | | ??????????# ???# #?????????????????? | | ??????????+ ????# #?????????????????? | | ???????????? ?????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 67 Energy Capacity 1030 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 EM Shielding 3 Corruption Block 15 Armor Coverage 3200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 75 Resistance: EM 90 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 82 Targeting Accuracy 16 Launcher Accuracy 30 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Nova Cannon | 7% | -3/Quarantine Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Cannon Core Stripper Integrated Mediator Sigix Sheargun Terrabomb LRC Inertial Stabilizer Matter Drive Transdimensional Reconstructor Integrity Redistributor Achievements -------------- Everyone Must Die Giant Slayer Home At Last? Most Wanted Challenges ------------ None Game ------ Seed ZioniteGaussThermoblaster Manual? 0 Play Time 05:51:52 Cumulative 160.0 hours Start 2025.05.09 @ 19:03:50 End 2025.05.10 @ 01:53:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 81 Adventurer 8 Explorer 0 Win Type 2 Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d93827-b226-4c75-a7f2-e84ad61af4cf