Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.10 @ 20:51:01 Player: Tediak Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (3429) 3429 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 7524 Bonus ------- High Alert Combat Kills 270 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Hovering (540) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (3) ------ Coolant Injector High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Spear > --- INVENTORY (20) --- Light Treads Improved Cooling System Large Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Microactuators System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Large Storage Unit Kinecellerator Recalibrator > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Thermal Generator Large Storage Unit Large Storage Unit Medium Matter Pod Spread Laser Katana [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 1 | . . 1 . . . Weapon 2 | . . . 1 . 1 Parts Attached 259 | 9 26 65 79 16 64 Power 35 | 2 2 7 9 3 12 Engine 27 | 2 2 7 7 2 7 Core 8 | . . . 2 1 5 Reactor . | . . . . . . Propulsion 92 | 4 10 27 27 3 21 Treads 25 | 2 3 10 9 . 1 Leg 34 | 2 5 14 13 . . Wheel 11 | . 2 . . . 9 Hover 10 | . . . 5 . 5 Flight 12 | . . 3 . 3 6 Utility 52 | 1 4 15 16 5 11 Device 19 | . 1 3 9 2 4 Storage 23 | 1 3 6 5 2 6 Processor 3 | . . 2 1 . . Hackware . | . . . . . . Protection 7 | . . 4 1 1 1 Artifact . | . . . . . . Weapon 80 | 2 10 16 27 5 20 Energy Gun 43 | . 2 11 11 3 16 Energy Cannon 1 | . . . . . 1 Ballistic Gun 24 | 2 6 5 7 2 2 Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon 4 | . . . 4 . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 4 . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 72 | . 1 8 17 10 36 Power 11 | . . 1 2 1 7 Propulsion 27 | . . 1 7 3 16 Utility 6 | . . 2 1 2 1 Weapon 28 | . 1 4 7 4 12 Highest Loss Streak 22 | . 1 2 6 10 22 Average Slot Usage (%) 88 | . 96 97 95 80 60 Engine 9 | . 14 10 5 7 7 Core 1 | . . . 3 . 3 Treads 11 | . 6 18 15 . 1 Leg 12 | . 19 13 16 . . Wheel 1 | . 1 . . . 5 Hover 2 | . . . 2 20 . Flight 1 | . . . . 10 1 Device 5 | . 3 3 7 7 5 Storage 15 | . 22 15 17 11 7 Protection 3 | . . 11 . . 2 Energy Gun 9 | . 2 11 9 6 16 Ballistic Gun 10 | . 22 5 9 16 5 Ballistic Cannon 1 | . 2 3 . . . Slashing Weapon 1 | . . . 4 . . Naked Turns 10 | . . . . . 10 Heaviest Build 87 | 10 41 45 49 44 87 Greatest Support 92 | 40 40 69 92 47 52 Greatest Overweight (x) 20 | 2 3 2 3 3 20 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 20 | 6 16 16 16 10 20 Average Capacity 12 | 5 13 10 14 8 10 Most Carried 16 | 6 13 15 16 10 13 Average Carried 8 | 3 8 8 11 6 6 Final Capacity 20 | 6 10 16 16 4 20 Final Carried 15 | 4 10 15 14 4 11 Class Distribution -------------------- 38% | Scavenger-Mutant 32% | Mutant 17% | Scavenger-Gunner 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Matter Collected 3434 | 246 339 974 1106 338 431 Remotely . | . . . . . . Salvage Created 4096 | . 369 938 1911 278 600 Parts 226 | . 33 56 97 14 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Combat Hostiles Destroyed 88 | . 9 25 37 8 9 Melee 8 | . . . 8 . . Guns 77 | . 8 24 28 8 9 Cannons 3 | . 1 1 1 . . Classes Destroyed 13 | . 5 2 4 . 2 Worker 13 | . 1 5 4 . 3 Builder 5 | . 1 1 1 . 2 Tunneler 1 | . . . . . 1 Recycler 4 | . . . 2 . 2 Mechanic 1 | . . . 1 . . Watcher 5 | . 2 1 2 . . Swarmer 26 | . 3 6 11 3 3 Grunt 46 | . 6 15 17 4 4 Brawler 2 | . . 1 1 . . Duelist 1 | . . . 1 . . Sentry 11 | . . 3 6 1 1 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 4 8 6 4 4 Combat Bots Only 6 | . 2 6 6 4 3 Max Kills in Single Turn 2 | . 2 2 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Damage Taken 10502 | . 743 2394 3308 1078 2979 Core 1778 | . 192 334 381 164 707 Absorbed by Shields 69 | . . . . . 69 Core Remaining (%) 34 | 100 23 16 . . . Volleys Fired 346 | . 51 105 110 31 49 Largest 4 | . 2 2 3 3 4 Hottest 236 | . 70 130 149 117 236 Shots Fired 707 | . 93 196 231 72 115 Gun 662 | . 85 178 212 72 115 Cannon 26 | . 8 18 . . . Launcher . | . . . . . . Special 19 | . . . 19 . . Kinetic 343 | . 78 82 94 57 32 Thermal 340 | . 15 114 113 15 83 Explosive . | . . . . . . Electromagnetic 24 | . . . 24 . . Robot Hit Streak 21 | . 13 14 18 21 10 Robot Miss Streak 19 | . 6 19 6 9 4 Penetration Max . | . . . . . . Secondary Targets 10 | . 3 5 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 515 | . 49 138 199 55 74 Core Hits 238 | . 23 84 74 21 36 Critical Hits 4 | . . . 4 . . Critical Kills 3 | . . . 3 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 55 | . . . 55 . . Impact . | . . . . . . Slashing 54 | . . . 54 . . Piercing . | . . . . . . Sneak Attacks 6 | . . . 6 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8601 | . 521 1732 4661 571 1116 Guns 6099 | . 428 1537 2447 571 1116 Cannons 274 | . 85 189 . . . Explosions 252 | . . 1 251 . . Melee 1823 | . . . 1823 . . Ramming 75 | . 8 5 62 . . Kinetic 2639 | . 439 624 1011 466 99 Thermal 3642 | . 74 1102 1344 105 1017 Explosive 71 | . . . 71 . . Electromagnetic 351 | . . 1 350 . . Impact . | . . . . . . Slashing 1823 | . . . 1823 . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . 3 Average Corruption 4 | . . 5 . . 2 Corruption Purged . | . . . . . . Effects 40 | . . 38 . . 2 Message Errors 11 | . . 10 . . 1 Matter Fused 4 | . . 4 . . . Heat Flow Errors 4 | . . 3 . . 1 Energy Discharges 4 | . . 4 . . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Misfires 3 | . . 3 . . . Targeting Errors 11 | . . 11 . . . Overload Shots . | . . . . . . Overflow Damage 479 | . . 14 465 . . Projectiles 14 | . . 14 . . . Explosions 95 | . . . 95 . . Melee 370 | . . . 370 . . Knockbacks 5 | . 2 2 1 . . Impact 2 | . 1 . 1 . . Kinetic 2 | . . 2 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 244 | . 4 . 240 . . Shots 3 | . . . 3 . . Rammed 5 | . 1 1 3 . . Targets Rammed 12 | . 1 1 10 . . Kicked 7 | . . . 7 . . Crushed . | . . . . . . Highest Temperature 674 | . 114 674 391 442 659 Average Temperature 138 | . 26 170 74 142 213 Received Heat Transfer 2711 | . 210 741 1170 414 176 Effects 66 | . . 31 2 4 29 Shutdowns 19 | . . 8 1 1 9 Energy Bleed 10 | . . 7 1 . 2 Interference 5 | . . 1 . . 4 Matter Decay 6 | . . 5 . . 1 Short Circuit 6 | . . 3 . 2 1 Damage (minor) 6 | . . 5 . 1 . Damage (major) 12 | . . 1 . . 11 Damage (core) 2 | . . 1 . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | . 1 2 4 . 7 Heat Transferred 7636 | . 222 2077 2851 159 2327 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Peak Influence 773 | . 132 313 773 617 312 Average Influence 247 | . 47 151 455 564 162 Maximum Alert Level 3 | . . 1 3 2 1 Low Security (%) 57 | 100 100 58 1 . 76 Level 1 12 | . . 41 6 . 23 Level 2 19 | . . . 44 100 . Level 3 10 | . . . 47 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 4 5 . 4 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 10 | . 2 4 2 . 2 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Distress Signals 7 | . 1 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 16 42 62 16 17 Peak Tracking Total 8 | . 3 7 8 8 5 Tactical Retreats 12 | . . 5 4 2 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Traps Triggered 8 | . 2 . . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Machines Disabled 7 | . . 1 5 1 . Max in Single Turn 2 | . . 1 2 1 . Garrison Relay 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Machines Accessed 6 | . . 1 5 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 16 | . . 4 12 . . Successful 15 | . . 4 11 . . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 1 | . . . 1 . . Scanalyzers 10 | . . 4 6 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 2 | . . . 2 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 10 | . . 4 6 . . Insert Component 6 | . . 2 4 . . Analyze 4 | . . 2 2 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 2 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 2 2 . . Part Schematics Acquired 4 | . . 2 2 . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Turns Passed 6041 | 92 1058 1592 1822 334 1143 Spaces Moved 2945 | 62 561 788 889 228 417 Core 122 | 10 . . . . 112 Treads 827 | 5 132 407 283 . . Legs 1216 | 47 364 378 427 . . Wheels 251 | . 65 . . . 186 Hover 318 | . . . 179 126 13 Flight 211 | . . 3 . 102 106 Fastest Speed 34 | 50 90 120 40 34 34 Average Speed 135 | 115 144 137 122 40 203 Slowest Speed 1050 | 160 210 194 210 277 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 54 33 47 36 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 63 | . . . 63 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 63 | . . . 63 . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Total 4336 | 83 736 1133 1333 420 631 Wait 161 | . 36 33 61 15 16 Move 2939 | 61 560 787 888 226 417 Hop . | . . . . . . Pick Up 242 | 10 29 71 65 14 53 Fast Attach 1 | . . . . . 1 Attach 182 | 9 17 39 42 17 58 Detach 69 | 3 12 17 14 6 17 Swap 80 | . 9 26 37 3 5 Drop 151 | . 21 54 51 10 15 Fire 346 | . 51 105 110 31 49 Melee 55 | . . . 55 . . Ram 2 | . 1 . 1 . . Kick 9 | . . . 9 . . Crush 1 | . . 1 . . . Escape Stasis 98 | . . . . 98 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Core integrity fell below 50% 341 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Build established: Scavenger-Mutant 1151 | -10/Materials | Entered another Materials area 1151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -9/Materials | Build established: Mutant 1485 | -9/Materials | Core integrity fell below 50% 2150 | -9/Materials | Build established: Scavenger-Mutant 2190 | -9/Materials | Discovered new exit (range 14) 2564 | -9/Materials | Core integrity fell below 20% 2743 | -9/Materials | Entered another Materials area 2743 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2826 | -8/Materials | Identified exit to Garrison 2859 | -8/Materials | Garrison activated, responded to threat 3532 | -8/Materials | Lost 6 parts (1p3n2w) 3580 | -8/Materials | Discovered new exit (range 7) 3873 | -8/Materials | Core integrity fell below 50% 4560 | -8/Materials | Build established: Scavenger-Gunner 4565 | -8/Materials | Entered Garrison 4578 | -8/Garrison | Triggered checkpoint 4634 | -8/Garrison | Garrison Relay disabled 4674 | -8/Garrison | Triggered checkpoint 4684 | -8/Garrison | Triggered checkpoint 4695 | -8/Garrison | Core integrity fell below 20% 4784 | -8/Garrison | Lost 10 parts (1p3n2u4w) 4874 | -8/Garrison | Discovered new exit (range 10) 4898 | -8/Garrison | Installed Relay Interface Framework 4899 | -8/Garrison | Entered Factory 4899 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4997 | -7/Factory | Lost 3 parts (2n1u) 5714 | -7/Factory | Build established: Scavenger-Tank 5876 | -7/Factory | Lost 8 parts (2p2n4w) 5969 | -7/Factory | Core integrity fell below 50% 6006 | -7/Factory | Core integrity fell below 20% 6042 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired Imp. Hover Unit. K-01 Serf collects debris. T-07 Excavator is excavating. K-01 Serf collects debris. Acquired Imp. EM Pulse Cannon. Imp. Hover Unit destroyed. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Imp. Hover Unit destroyed. Door malfunctions. K-01 Serf collects debris. Acquired Spear. K-01 Serf collects debris. Imp. Hover Unit destroyed. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+110). K-01 Serf collects debris. Imp. Hover Unit destroyed. Imp. EM Pulse Cannon destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ??????????????????? ???? #?????????????????????? | | ??????????????????? ?""t "?????????????????????? | | ??????????????????? """ "?????????????????????? | | ????????????????? 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""%@ #????? #?????????????? | | ???????? ##### #?????????????? | | ???????? u# ???????????????? | | ???????? # ?????????????????? | | ??????? # ########???????????? | | ??????? !== #???????????? | | ??????? %! #???????????? | | ??????? k!%* #???????????? | | ??????? s ^ = #???????????? | | ??????? #???????????? | | ??????? #???????????? | | ???????? #???????????? | | ???????? ^###### #???????????? | | ????????????????####/########### #???????????? | | ??#???????????????? ??????????# ############# | | ????????????????? ??????????# | | /## ?????????????? ??????????# | | ??????????????? ???????????# % | | ?????????????????????????# | | ?????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ??????????????????###### | | ????????????????? ######## | | ????????????????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Evasion (%) 69 Targeting Accuracy 6 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepWeightMagmablaster Manual? 0 Play Time 02:51:03 Cumulative 9.6 hours Start 2020.02.05 @ 14:36:47 End 2020.02.10 @ 20:51:01 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 13 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb472560-6962-4662-986a-0b061185b94b