Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 15:53:56 Player: Tuja Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (105) 525 Value Destroyed (4911) 4911 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 13096 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 93/100 System Corruption 58% Temperature Cool (3) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (8) ------ Improved Targeting Computer Advanced Target Analyzer Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced VSS Leg Energy Filter Tesla Rifle Gatling Laser Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Centrium Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Improved Targeting Computer Improved Transmission Jammer Backup Plating VII Graphene Brace Hacking Suite > --- WEAPON ----------- Backup Laser VII Proton Cannon Coil Gun Heavy Machine Gun Heavy Gauss Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Biometal Medium Treads Advanced VSS Leg Advanced Heat Sink Advanced Target Analyzer Improved Reaction Control System Backup Plating VII Dynamic Insulation System Improved Arc Projector Gatling Laser Backup Laser VII Long-range Proton Cannon High-powered Shotgun Coil Gun Improved Plasma Cutter [Rating: 127] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Medium Armored Exoskeleton Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 . . . . . . 1 . Utility 6 | . . . . . . . 2 . 1 1 . . 1 1 Weapon 4 | . . 2 . . . . . . . 1 . . . 1 Parts Attached 108 | 6 1 7 . . 6 6 2 4 13 4 13 2 5 39 Power 14 | 1 . 2 . . . 1 . . 2 . 1 1 . 6 Engine 8 | 1 . 2 . . . . . . 2 . 1 1 . 1 Core 2 | . . . . . . 1 . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . 4 Propulsion 23 | 2 . . . . 2 1 . . 2 2 4 . 2 8 Treads 10 | . . . . . . . . . . 2 4 . 2 2 Leg 4 | . . . . . 2 . . . . . . . . 2 Wheel 6 | 2 . . . . . . . . 2 . . . . 2 Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . 1 . . . . . . . 2 Utility 25 | 1 1 2 . . 1 1 2 1 4 1 2 1 1 7 Device 13 | . . 1 . . . 1 1 . 2 . 2 1 1 4 Storage 4 | 1 . 1 . . . . . 1 . . . . . 1 Processor 4 | . 1 . . . . . 1 . 1 . . . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . Protection 3 | . . . . . 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 . 3 . . 3 3 . 3 5 1 6 . 2 18 Energy Gun 16 | . . 1 . . 1 . . . 4 1 2 . 1 6 Energy Cannon 3 | . . . . . 1 . . . . . . . . 2 Ballistic Gun 19 | 2 . 2 . . 1 2 . 1 1 . 2 . 1 7 Ballistic Cannon 4 | . . . . . . . . 1 . . 1 . . 2 Launcher 3 | . . . . . . 1 . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . . . . . . 14 Parts Lost 76 | . . . . . 7 . . 3 8 1 9 2 . 46 Power 12 | . . . . . . . . . 2 1 1 . . 8 Propulsion 16 | . . . . . 2 . . . 1 . 3 . . 10 Utility 11 | . . . . . 1 . . 1 1 . . 1 . 7 Weapon 37 | . . . . . 4 . . 2 4 . 5 1 . 21 Highest Loss Streak 15 | . . . . . 7 . . 2 4 1 7 1 . 15 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 12 | 2 6 8 10 11 10 14 14 14 13 12 13 14 12 12 Power 1 | 1 2 2 2 2 2 2 2 2 1 1 . 1 1 . Propulsion 2 | . 2 1 1 1 1 2 3 3 2 4 2 1 1 2 Utility 4 | . . 2 5 4 4 6 5 4 4 4 6 4 2 2 Weapon 4 | 1 1 2 2 3 1 2 3 4 5 3 4 7 5 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . . 2 . 4 1 2 . . 4 . 6 . 2 10 Power 3 | . . . . 3 . . . . . . . . . . Propulsion 7 | . . 1 . 1 . 1 . . . . 2 . . 2 Utility 12 | . . 1 . . 1 1 . . 2 . 2 . 1 4 Weapon 9 | . . . . . . . . . 2 . 2 . 1 4 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 90 100 100 93 72 75 75 73 88 90 93 99 85 Engine 6 | . 14 9 11 11 11 4 . . 5 10 6 9 10 3 Treads 7 | . . . . . . . . . . 2 18 23 25 7 Leg 1 | . . . . . 18 . . . . . . . . 2 Wheel 5 | . 28 20 22 22 . . . . 4 11 3 . . 4 Flight 1 | . . . . . . 8 7 7 3 . . . . . Device 9 | . . 7 11 11 1 1 14 13 5 5 5 5 14 18 Storage 9 | . 14 11 11 11 11 9 7 8 13 11 11 11 10 5 Processor 5 | . 10 3 . . . . 7 7 10 5 5 5 5 4 Hackware 2 | . . . . . . . . . . 4 5 5 5 3 Protection 2 | . . . . . 9 7 . . 1 5 5 . . 1 Energy Gun 7 | . . 9 . . 8 9 7 1 7 21 13 8 7 5 Energy Cannon 1 | . . . . . 9 6 . . . . . . . 2 Ballistic Gun 15 | . 28 28 44 44 23 17 15 17 9 5 8 7 14 11 Ballistic Cannon 1 | . . . . . . . . 2 2 . . 5 2 2 Launcher 1 | . . . . . . 2 7 7 4 . . . . 1 Peak Build Rating 127 | 6 7 13 13 16 21 53 59 60 65 51 70 77 85 127 Average Rating 61 | 3 6 10 13 15 19 48 58 58 49 43 56 71 83 104 On Entrance 37 | . 6 7 13 13 16 21 53 59 58 35 50 70 77 84 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 100 | 10 10 32 32 32 43 46 42 48 54 56 73 78 80 100 Greatest Support 150 | 20 20 20 20 20 25 50 50 50 50 20 113 113 143 150 Greatest Overweight (x) 17 | 3 . 6 1 1 13 . . . 17 2 3 . . 6 Average Overweight (x) . | . . . 1 1 1 . . . . 2 1 . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 9 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 8 15 11 14 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 6 8 10 13 13 14 13 14 13 12 13 14 12 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 10 11 13 14 15 15 15 13 15 15 13 15 5 Class Distribution -------------------- 20% | Skirmisher 17% | Gunner 16% | Scavenger-Skirmisher 15% | Scavenger-Gunner 11% | Scavenger-Executioner 8% | Executioner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/DSF Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Matter Collected 4027 | 239 41 216 32 . 164 118 . 166 415 83 784 96 . 1673 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4550 | . 44 270 . . 155 201 . 167 446 83 847 183 . 2154 Parts 238 | . 5 16 . . 8 13 . 18 30 2 33 13 . 100 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 19 13 . . Prevented 7 | . . . . . . . . . . . 6 1 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 90 | . 3 5 . . 3 7 . 7 13 1 17 6 . 28 Guns 61 | . 3 5 . . 3 3 . 4 8 1 14 5 . 15 Cannons 15 | . . . . . . . . . 2 . 2 1 . 10 AOE 12 | . . . . . . 4 . 3 3 . 1 . . 1 Classes Destroyed 16 | . 1 4 . . . 1 . 3 3 . 1 . . 3 Worker 1 | . . . . . . . . . . . . . . 1 Builder 4 | . . . . . . . . . 4 . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . . 1 . . . 1 . . . . . . . . Watcher 6 | . . . . . . 2 . . 1 . . . . 3 Swarmer 28 | . 3 . . . . 3 . 3 4 . 4 5 . 6 Cutter 2 | . . . . . . . . 2 . . . . . . Grunt 21 | . . 2 . . 3 3 . . 1 . 9 . . 3 Brawler 2 | . . 1 . . . . . . . . 1 . . . Sentry 11 | . . 2 . . . 1 . . 2 1 2 1 . 2 Specialist 5 | . . . . . . . . 1 . . . . . 4 Hunter 3 | . . . . . . . . . 1 . . . . 2 Programmer 15 | . . . . . . . . . 4 . . . . 11 Heavy 2 | . . . . . . . . 1 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 3 . . 3 8 . 3 8 1 6 4 . 6 Combat Bots Only 6 | . 3 3 . . 3 6 . 3 6 1 6 4 . 5 Max Kills in Single Turn 3 | . 1 1 . . 1 3 . 3 3 1 2 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 1 . 1 . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Hostile Shots Fired 957 | . 7 15 . . 37 11 . 58 94 8 132 28 . 567 Missed 302 | . 2 4 . . 3 6 . 22 33 1 30 8 . 193 Hits 655 | . 5 11 . . 34 5 . 36 61 7 102 20 . 374 Melee 4 | . . 2 . . . . . 2 . . . . . . Projectile 651 | . 5 9 . . 34 5 . 34 61 7 102 20 . 374 AOE 1 | . . . . . . . . 1 . . . . . . Critical Strikes 35 | . . 1 . . 1 . . 1 4 . 4 1 . 23 Actively Blocked 14 | . . . . . . . . . . . . . . 14 Part Disruptions 3 | . . . . . . . . . . . . . . 3 Damage Taken 13703 | . 39 183 . . 555 84 . 764 1422 149 1809 341 . 8357 Core 2296 | . 25 12 . . 212 . . 139 382 42 149 29 . 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 90 . . . 44 100 . 80 55 . . 78 100 . Volleys Fired 218 | . 5 12 . . 12 9 . 16 38 3 35 6 . 82 Largest 6 | . 2 4 . . 4 4 . 4 4 5 5 5 . 6 Hottest 340 | . 40 100 . . 83 192 . 124 240 300 300 239 . 340 Shots Fired 838 | . 10 48 . . 34 29 . 51 97 15 140 28 . 386 Gun 680 | . 10 48 . . 34 20 . 39 75 15 129 17 . 293 Cannon 123 | . . . . . . 5 . 4 11 . 11 6 . 86 Launcher 30 | . . . . . . 4 . 8 11 . . . . 7 Special 5 | . . . . . . . . . . . . 5 . . Kinetic 526 | . 10 36 . . 33 13 . 43 56 3 62 12 . 258 Thermal 171 | . . . . . . 12 . . 19 6 61 16 . 57 Explosive 23 | . . . . . . 4 . 8 11 . . . . . Electromagnetic 118 | . . 12 . . 1 . . . 11 6 17 . . 71 Robot Hit Streak 16 | . 6 10 . . 6 4 . 6 12 5 12 7 . 16 Robot Miss Streak 9 | . 1 1 . . 3 3 . 7 3 2 4 1 . 9 Penetration Max 2 | . . . . . . . . . . . . . . 2 Secondary Targets 7 | . 1 1 . . . . . 1 . . 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . 1 . . . Shots Hit Robots 515 | . 7 34 . . 24 14 . 26 66 10 91 10 . 233 Core Hits 275 | . 4 16 . . 10 20 . 17 49 6 51 8 . 94 Critical Kills 6 | . 1 . . . . . . . . . 1 . . 4 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . 7 Critical Strikes 29 | . 1 . . . . . . . 1 . 3 2 . 22 Burn 3 | . . . . . . . . . . . 1 1 . 1 Destroy 14 | . 1 . . . . . . . . . 1 . . 12 Blast 10 | . . . . . . . . . 1 . 1 1 . 7 Corrupt 2 | . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12265 | . 53 331 . . 273 659 . 981 1888 228 2090 263 . 5499 Guns 7981 | . 53 306 . . 273 161 . 376 1106 199 1781 175 . 3551 Cannons 1996 | . . . . . . 60 . 58 189 . 270 70 . 1349 Explosions 2229 | . . . . . . 438 . 547 588 29 39 . . 588 Melee . | . . . . . . . . . . . . . . . Ramming 41 | . . 25 . . . . . . 5 . . . . 11 Kinetic 6504 | . 53 193 . . 258 146 . 434 743 44 1041 93 . 3499 Thermal 2530 | . . . . . . 75 . . 443 84 846 170 . 912 Explosive 1790 | . . . . . . 438 . 547 588 . . . . 217 Electromagnetic 1400 | . . 113 . . 15 . . . 109 100 203 . . 860 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 58 | . . . . . . . . . 4 . . . . 58 Average Corruption 13 | . . . . . . . . . 2 . . . . 19 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 112 | . . . . . . . . . 22 . . . . 90 Message Errors 27 | . . . . . . . . . 4 . . . . 23 Matter Fused 26 | . . . . . . . . . 7 . . . . 19 Heat Flow Errors 12 | . . . . . . . . . 1 . . . . 11 Energy Discharges 12 | . . . . . . . . . 5 . . . . 7 Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 Parts Fused 4 | . . . . . . . . . . . . . . 4 Data Loss (minor) 9 | . . . . . . . . . 1 . . . . 8 Data Loss (major) 3 | . . . . . . . . . . . . . . 3 Misfires 5 | . . . . . . . . . 3 . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 7 | . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 126 | . . . . . . 35 . . . . . . . 91 Projectiles 2 | . . . . . . . . . . . . . . 2 Explosions 124 | . . . . . . 35 . . . . . . . 89 Melee . | . . . . . . . . . . . . . . . Knockbacks 17 | . . 1 . . . . . 1 3 . 2 . . 10 Impact 1 | . . 1 . . . . . . . . . . . . Kinetic 14 | . . . . . . . . 1 2 . 2 . . 9 Secondary 2 | . . . . . . . . . 1 . . . . 1 Self-Inflicted Damage 258 | . . 12 . . . . . . 23 . . . . 223 Shots 6 | . . . . . . . . . 2 . . . . 4 Rammed 3 | . . 2 . . . . . . 1 . . . . . Targets Rammed 4 | . . 2 . . . . . . 1 . . . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 909 | . . 278 . . 246 379 . . 246 354 909 69 . 199 Average Temperature 145 | . . 105 . . 167 180 . . 45 183 244 19 . 98 Received Heat Transfer 1617 | . . 45 . . 324 36 . . 12 27 657 18 . 498 Effects 38 | . . . . . 1 4 . . . . 33 . . . Shutdowns 9 | . . . . . . 1 . . . . 8 . . . Energy Bleed 10 | . . . . . 1 1 . . . . 8 . . . Interference 5 | . . . . . . . . . . . 5 . . . Matter Decay 6 | . . . . . . . . . . . 6 . . . Short Circuit 4 | . . . . . . 2 . . . . 2 . . . Damage (minor) 4 | . . . . . . . . . . . 4 . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . 1 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . . . . . . 1 . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . 3 . 3 . . 3 Heat Transferred 5007 | . . . . . . 148 . . 950 200 1809 407 . 1493 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 1 . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . . . . . 1 1 . . . . 1 Low Security (%) 82 | 100 100 100 100 . 100 100 100 87 94 100 . . 100 55 Level 1 17 | . . . . . . . . 12 5 . . . . 44 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 298 | . 70 145 7 . 30 170 66 212 219 44 . . 14 298 Initial 111 | . . 20 7 . . . 66 14 111 44 . . . . Average 95 | . 13 77 1 . 3 44 45 97 110 13 . . . 157 Influence Increases 3063 | . 70 180 . . 70 234 5 228 514 30 385 160 24 1163 Destroy 0b10 Robot/C 1780 | . 60 100 . . 60 140 . 140 260 20 320 120 . 560 Destroy 0b10 Robot/NC 85 | . . 5 . . . 15 . 10 25 . . . . 30 Destroy Leader 352 | . 10 30 . . 10 34 . 20 92 10 20 10 . 116 Successful Hack 71 | . . . . . . . 5 . 26 . . . 24 16 Disable Machine 120 | . . . . . . 15 . 15 15 . . . . 75 Destroy Structure 325 | . . . . . . 30 . 43 66 . . . . 186 Partial Spotted 30 | . . . . . . . . . 30 . . . . . Lose Combat Pursuer 300 | . . 45 . . . . . . . . 45 30 . 180 Influence Decreases 2827 | . 20 210 20 . 70 87 131 37 635 91 303 272 24 927 Entered New Map 313 | . . 30 13 . . . 81 7 101 47 12 22 . . Time Decay 1832 | . 20 180 7 . 40 87 50 . 454 44 211 230 24 485 Lost Part 682 | . . . . . 30 . . 30 80 . 80 20 . 442 Squads Dispatched 27 | . . 2 . . . . . 2 8 . . . 2 13 Investigation 1 | . . . . . . . . . 1 . . . . . Extermination 13 | . . . . . . . . . 4 . . . 2 7 Reinforcement 13 | . . 2 . . . . . 2 3 . . . . 6 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed 24 | . . . . . . . . . . . . . . 24 Distress Signals 24 | . . . . . . . . . . . . . . 24 Times Spotted 139 | . 3 9 . . 3 8 . 10 15 1 19 8 . 63 Peak Tracking Total 11 | . 3 4 . . 3 6 . 6 5 1 7 5 . 11 Tactical Retreats 13 | . . 2 . . . . . . . . 3 2 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Traps Triggered 11 | . . 4 . . . . . 2 2 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Disabled 10 | . . . . . . 1 . 1 1 . 2 . . 5 Max in Single Turn 1 | . . . . . . 1 . 1 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Accessed 29 | . 3 1 . 5 . 4 2 . 4 1 2 . 5 2 Terminals 22 | . 3 1 . . . 3 2 . 4 1 1 . 5 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 95 | . 5 2 . 50 . 7 2 . 8 2 8 . 8 3 Successful 77 | . 4 . . 50 . 2 1 . 6 . 8 . 4 2 Failed 18 | . 1 2 . . . 5 1 . 2 2 . . 4 1 Catastrophic 2 | . . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . . 2 . . . . 2 . . . 4 . Terminals 43 | . 5 2 . . . 6 2 . 8 2 7 . 8 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 77 | . 4 . . 50 . 2 1 . 6 . 8 . 4 2 Record 60 | . . . . 49 . . . . 2 . 7 . 2 . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Locate Traps 3 | . 1 . . . . . . . 2 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . 1 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 1 . . . 2 1 . 3 1 . . 5 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Active Infowar (turns) 3851 | . . 261 73 704 32 . 104 105 . . . . 569 2003 Terrain 1279 | . . 261 73 704 32 . 104 105 . . . . . . Jamming 2572 | . . . . . . . . . . . . . 569 2003 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Turns Passed 9284 | 63 121 372 73 704 382 516 105 124 1737 198 1391 670 572 2256 Spaces Moved 6892 | 50 125 287 65 735 171 709 201 103 1508 160 807 382 342 1247 Core 83 | 22 . 7 . . 1 . . . 11 . . . . 42 Treads 1596 | . . . . . . . . . . . 525 382 342 347 Legs 208 | . . . . . 170 . . . . . . . . 38 Wheels 2642 | 28 125 280 65 735 . . . . 296 160 282 . . 671 Hover . | . . . . . . . . . . . . . . . Flight 2363 | . . . . . . 709 201 103 1201 . . . . 149 Fastest Speed 45 | 50 80 80 95 95 190 50 50 50 50 110 125 162 162 45 Average Speed 105 | 93 80 88 95 95 193 50 50 50 67 110 149 162 162 138 Slowest Speed 900 | 200 80 350 95 95 700 50 50 50 900 110 163 162 162 410 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 4 . . 2 . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 5 23 29 22 93 30 48 5 52 35 5 65 37 12 26 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . 1 1 . . 1 . Scrap Searched 3 | . . . 1 . 1 . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 246 | . . . . . . 28 . 47 68 . 3 7 . 93 Melee . | . . . . . . . . . . . . . . . Projectile 49 | . . . . . . . . . 4 . 3 7 . 35 AOE 196 | . . . . . . 28 . 47 64 . . . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Total 8356 | 65 137 381 76 743 200 846 204 139 2154 172 906 413 361 1559 Wait 935 | . 2 49 11 . . 110 . 12 561 . 21 20 7 142 Move 6856 | 49 124 286 64 734 170 702 200 102 1503 159 806 381 341 1235 Hop 10 | . . . . . . 2 . . 2 . . . . 6 Pick Up 152 | 10 5 16 1 4 9 8 2 4 20 6 18 2 6 41 Fast Attach . | . . . . . . . . . . . . . . . Attach 105 | 6 1 9 . . 7 3 2 3 13 4 11 3 4 39 Detach 4 | . . . . . . 2 . . 1 . . . . 1 Swap 22 | . . 3 . . 1 5 . 1 5 . 2 . 1 4 Drop 46 | . . 4 . 5 1 5 . 1 10 . 9 1 2 8 Fire 218 | . 5 12 . . 12 9 . 16 38 3 35 6 . 82 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . 2 . . . . . . 1 . . . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 11) 130 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Discovered new exit (range 14) 184 | -10/Materials | Identified exit to Materials 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Weapon x2 366 | -9/Materials | Met 8R-AWN 505 | -9/Materials | Discovered new exit (range 8) 557 | -9/Materials | Entered Mines 558 | -9/Mines | Followed 8R-AWN into the Mines 627 | -9/Mines | Discovered new exit (range 5) 630 | -9/Mines | Entered Exiles 660 | -9/Exiles | Welcomed by 8R-AWN 677 | -9/Exiles | Met EX-HEX 756 | -9/Exiles | Met EX-BIN 773 | -9/Exiles | Aligned with FarCom system 774 | -9/Exiles | Given EX-Vault access code 842 | -9/Exiles | Build established: Skirmisher 856 | -9/Exiles | Opened EX-Vault 866 | -9/Exiles | Found Flying Fortress v7 887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 913 | -9/Exiles | Met EX-DEC 919 | -9/Exiles | Learned location of Zion (-7) 977 | -9/Exiles | Discovered new exit (range 12) 1043 | -9/Exiles | Visited The Gauntlet 1208 | -9/Exiles | Learned about 8R-AWN's background 1334 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1334 | -9/Exiles | Entered Mines 1363 | -8/Mines | Core integrity fell below 50% 1399 | -8/Mines | Lost 7 parts (2n1u4w) 1688 | -8/Mines | Discovered new exit (range 16) 1709 | -8/Mines | Build established: Scavenger-Skirmisher 1716 | -8/Mines | Entered Materials 1716 | -8/Materials | Evolved 2 slots: Propulsion x2 2016 | -8/Materials | Build established: Skirmisher 2224 | -8/Materials | Discovered new exit (range 16) 2232 | -8/Materials | Entered Factory 2232 | -7/Factory | Evolved 2 slots: Utility x2 2316 | -7/Factory | Identified exit to DSF 2337 | -7/Factory | Entered DSF 2364 | -7/DSF | Additional patrols routed to DSF 2437 | -7/DSF | Discovered new exit (range 15) 2461 | -7/DSF | Entered Factory 2461 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2745 | -6/Factory | Build established: Gunner 3544 | -6/Factory | Lost 4 parts (1n1u2w) 4051 | -6/Factory | Build established: Scavenger-Skirmisher 4162 | -6/Factory | Discovered new exit (range 16) 4198 | -6/Factory | Entered another Factory area 4198 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4372 | -5/Factory | Discovered new exit (range 8) 4396 | -5/Factory | Entered Upper Caves 4702 | -5/Upper Caves | Build established: Scavenger-Gunner 4714 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4761 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4851 | -5/Upper Caves | Lost 7 parts (1p2n4w) 5113 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5636 | -5/Upper Caves | Attracted the attention of an 0b10 base 5712 | -5/Upper Caves | Identified exit to Upper Caves 5712 | -5/Upper Caves | Learned location of 1 exit from Factory 5712 | -5/Upper Caves | Learned 8 Research zone layouts 5712 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 5712 | -5/Upper Caves | Learned Research emergency access door positions 5787 | -5/Upper Caves | Entered another Upper Caves area 5797 | -5/Upper Caves | Encountered a Warlord checkpoint 5836 | -5/Upper Caves | Identified exit to Factory 6165 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6457 | -5/Upper Caves | Entered Factory 6457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -4/Factory | Identified exit to Upper Caves 6743 | -4/Factory | Build established: Scavenger-Skirmisher 7016 | -4/Factory | Discovered new exit (range 8) 7029 | -4/Factory | Entered Research 7029 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7030 | -3/Research | Identified exit to Research 7317 | -3/Research | Build established: Scavenger-Executioner 7613 | -3/Research | Cargo convoy interrupted 7641 | -3/Research | Lost 6 parts (1p2n3w) 7815 | -3/Research | Lost 6 parts (2p2n2w) 7903 | -3/Research | Crushed by falling debris 7903 | -3/Research | System corruption reached 10% 7944 | -3/Research | Lost 8 parts (1p1n2u4w) 8174 | -3/Research | Build established: Executioner 8620 | -3/Research | Spotted B-86 Titan 8684 | -3/Research | System corruption reached 30% 8733 | -3/Research | Lost 4 parts (1p3w) 9178 | -3/Research | Core integrity fell below 50% 9227 | -3/Research | Lost 15 parts (2p5n3u5w) 9253 | -3/Research | Core integrity fell below 20% 9285 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- DSF Access disabled. Slug penetrates Wall. Penetrated by Slug. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Energy discharge (-27). ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. H-71 Marshal calls for reinforcements. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Slug penetrates T-07 Excavator. Slug penetrates H-71 Marshal. R-10 Processor suffers critical hit (Destroy). C-30 ARC bursts open, deploying its payload. Striker unfolds itself. P-80 Master unfolds itself. X-77 Beamer unfolds itself. I-47 Archangel unfolds itself. Imp. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????? ?? ???????????????????????? | | ??????????????????? ? ????+???????????????? ? | | ???????????????????" ? ?????????????????? | | ???????????????????" ? ????????????? !! | | ??????????????????"T ??]i "??????????? ! | | ?????????????????#"" ? 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""" ####+######### #???# ?# p | | ???? # #???# #???#+##+### | | ???? # #???# ##### p | | ????######### #???# | | ????????????# """" #???# | | ????????????# """" #???# | | ????????????# """" #???# ############ | | ????????????# """" #???# #??????????# | | ????????????# #???# #??????????+ | | ????????????# #???# ?????????# | | ????????????#+###+####???# ###????????# | | ????????????# #?# #??????# ######+##??????????#+## | | ?????????####+### #??????# # ??? ???????????????? | | ?????????# # #??????# # ??? ???????????????? | | ?????????# # ######## # ?? ?????+?+???????? | | ?????????# + # ?? ???????????????? | | ?????????# ############ ?? ???????????????? | | ?????????# #??????????# ??? ???????????????? | | ?????????# #??????????# ????????????????????? | | ?????????########??????????##????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 200 Energy Generation 39 Energy Capacity 505 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 61 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Maybe Next Time I'll Detach My Launcher Total Silence Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed RingSuperdenseGreatsword Manual? 0 Play Time 02:56:39 Cumulative 18.5 hours Start 2025.07.13 @ 20:02:27 End 2025.07.14 @ 15:53:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2987686-2ae6-4eb6-a0d2-3114cb223e2d