Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 22:12:22 Player: Mr. Q Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1559) 1559 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 6331 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -293 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Medium Storage Unit Large Battery (200) Corruption Screen Particle Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Advanced Visual Processing Unit Improved Terrain Scanner Hardened Light Armor Plating System Shield System Shield > --- WEAPON ----------- Latent Energy Streamer EMP Blaster > --- INVENTORY -------- VSS Leg Compact Wheel Heat Sink Medium Storage Unit Large Battery Reflective Plating Corruption Screen Pulse Rifle Beamcaster Particle Cannon Particle Cannon Flak Cannon Gauss Cannon [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Battery Device Improved Heat Sink Storage Large Battery Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 55 | 7 11 7 5 4 5 7 4 1 4 Power 8 | 1 2 1 . . 2 . 1 1 . Engine 7 | 1 2 1 . . 1 . 1 1 . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 4 2 1 2 . . . . 1 Treads . | . . . . . . . . . . Leg 3 | . . . . 2 . . . . 1 Wheel 7 | 2 2 2 1 . . . . . . Hover 2 | . 2 . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 2 2 3 1 . 4 3 . 1 Device 5 | 1 1 1 . . . . 2 . . Storage 5 | 1 1 1 1 1 . . . . . Processor 1 | . . . . . . 1 . . . Hackware 2 | . . . . . . 2 . . . Protection 5 | . . . 2 . . 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 3 2 1 1 3 3 . . 2 Energy Gun 2 | 1 . . . . . . . . 1 Energy Cannon 9 | . 2 . . 1 3 2 . . 1 Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 4 | . 1 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . 10 Parts Lost 22 | . 2 . 3 . 2 2 . 3 10 Power 4 | . . . . . 1 1 . 2 . Propulsion 2 | . . . 1 . . . . . 1 Utility 10 | . 1 . 2 . 1 . . 1 5 Weapon 6 | . 1 . . . . 1 . . 4 Highest Loss Streak 10 | . 2 . 2 . 2 2 . 2 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 97 96 98 99 99 96 57 Engine 9 | . 14 11 11 11 4 8 7 5 . Core 1 | . . . . . 6 . . . . Leg 8 | . . . . 11 22 18 15 15 13 Wheel 11 | . 18 22 21 10 . . . . . Hover 1 | . 8 . . . . . . . . Device 8 | . 13 22 6 . . . 13 15 5 Storage 21 | . 14 22 22 24 33 22 15 15 13 Processor 1 | . . . . . . 4 7 7 6 Hackware 2 | . . . . . . 18 15 15 8 Protection 7 | . . . 14 17 9 9 8 5 1 Energy Cannon 12 | . 18 17 11 11 11 8 7 7 4 Ballistic Gun 1 | . 5 . . . . . . . . Launcher 7 | . 2 3 10 11 11 9 7 7 1 Naked Turns 22 | . . . . . . . . . 22 Heaviest Build 54 | 12 24 30 40 46 45 48 53 54 40 Greatest Support 60 | 26 26 28 28 60 60 60 60 60 60 Greatest Overweight (x) 13 | 1 3 1 1 13 . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 12 15 15 15 15 15 13 Most Carried 15 | 4 10 10 10 13 15 15 12 14 15 Average Carried 10 | 2 8 9 9 10 14 12 11 12 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 3 10 10 10 12 15 13 12 14 5 Class Distribution -------------------- 84% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Matter Collected 1059 | 281 149 103 144 . 216 103 . 63 . Remotely . | . . . . . . . . . . Salvage Created 2210 | 133 518 291 155 . 308 457 . 288 60 Parts 101 | 9 29 15 8 . 13 19 . 4 4 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Combat Hostiles Destroyed 35 | . 9 8 3 . 6 7 . 1 1 Guns 1 | . 1 . . . . . . . . Cannons 11 | . 6 5 . . . . . . . AOE 20 | . 2 2 3 . 6 6 . . 1 Classes Destroyed 12 | 3 4 3 . . . . . 1 1 Worker 6 | 1 1 . 1 . 1 2 . . . Builder 2 | . 1 . . . . 1 . . . Tunneler 2 | 1 . . . . 1 . . . . Hauler 1 | . . 1 . . . . . . . Recycler 3 | 1 2 . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 4 | . . 3 1 . . . . . . Grunt 24 | . 9 2 1 . 6 6 . . . Sentry 5 | . . 3 1 . . 1 . . . Specialist 1 | . . . . . . . . 1 . Hunter 1 | . . . . . . . . . 1 Thug 2 | . . . 2 . . . . . . Best Kill Streak 7 | 2 4 4 3 . 3 7 . 1 1 Combat Bots Only 6 | . 3 3 2 . 3 6 . 1 1 Max Kills in Single Turn 3 | 1 2 2 2 . 2 3 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 2 1 . 2 3 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Damage Taken 3778 | . 347 247 252 . 372 413 . 383 1764 Core 1004 | . 105 58 58 . 27 49 . 37 670 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 109 | . . . 20 . 89 . . . . Core Remaining (%) 78 | 100 58 . . . 64 91 . . . Volleys Fired 90 | 11 26 13 9 . 16 10 . 1 4 Largest 2 | 2 2 2 2 . 2 2 . 2 2 Hottest 136 | 60 136 136 98 . 98 93 . 93 131 Shots Fired 164 | 22 47 26 18 . 27 14 . 2 8 Gun 34 | 22 9 . . . . . . . 3 Cannon 94 | . 34 24 9 . 16 6 . 1 4 Launcher 36 | . 4 2 9 . 11 8 . 1 1 Special . | . . . . . . . . . . Kinetic 27 | 11 9 7 . . . . . . . Thermal 71 | . 34 17 9 . 5 . . . 6 Explosive 29 | . 4 2 9 . 11 3 . . . Electromagnetic 37 | 11 . . . . 11 11 . 2 2 Robot Hit Streak 11 | 3 4 9 4 . 7 11 . 1 3 Robot Miss Streak 4 | 4 3 2 3 . 2 2 . 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 95 | 7 25 17 13 . 18 9 . 1 5 Core Hits 99 | 4 21 13 14 . 29 14 . 1 3 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . Meltdown 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4317 | 102 693 480 637 . 1000 1057 . 124 224 Guns 202 | 102 48 . . . . . . . 52 Cannons 1095 | . 348 388 143 . 132 33 . . 51 Explosions 2984 | . 290 92 494 . 868 1024 . 124 92 Melee . | . . . . . . . . . . Ramming 36 | . 7 . . . . . . . 29 Kinetic 207 | 38 48 121 . . . . . . . Thermal 1029 | . 348 267 143 . 178 . . . 93 Explosive 1646 | . 290 92 494 . 573 197 . . . Electromagnetic 1399 | 64 . . . . 249 860 . 124 102 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . 12 14 . 3 16 Average Corruption 6 | . . . . . 6 8 . 3 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . 6 6 . 1 5 Message Errors 5 | . . . . . 1 3 . . 1 Matter Fused 4 | . . . . . 2 1 . . 1 Heat Flow Errors 3 | . . . . . 1 1 . . 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . 1 1 . . . Alerts 1 | . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 59 | . 22 1 13 . . . . 23 . Projectiles 18 | . 10 1 7 . . . . . . Explosions 41 | . 12 . 6 . . . . 23 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 420 | . 35 . 95 . 91 98 . 101 . Shots 13 | . 2 . 4 . 4 1 . 2 . Rammed 1 | . 1 . . . . . . . . Targets Rammed 7 | . 1 . . . . . . . 6 Kicked 6 | . . . . . . . . . 6 Crushed . | . . . . . . . . . . Highest Temperature 263 | 40 263 90 207 . 180 180 . . 121 Average Temperature 64 | 20 91 24 83 . 64 39 . . 45 Received Heat Transfer 1230 | . 189 87 72 . 171 135 . . 576 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 3 | . . 3 . . . . . . . Heat Transferred 1752 | . 629 481 259 . 198 . . . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . Missiles Intercepted . | . . . . . . . . . . Latent Energy Used 1397 | . . . . . 260 768 . 200 169 LE Corruption 31 | . . . . . 12 13 . 3 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Peak Influence 470 | 15 334 328 273 . 240 470 213 188 198 Initial 213 | . 9 58 127 . . 93 213 149 126 Average 163 | 3 154 173 237 . 116 207 213 185 160 Maximum Alert Level 2 | . 1 1 1 . 1 2 1 . . Low Security (%) 60 | 100 65 56 24 . 74 57 . 100 100 Level 1 39 | . 34 43 75 . 25 32 100 . . Level 2 . | . . . . . . 10 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . 1 . . 1 . 1 . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 . . 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 72 | . 12 12 7 . 8 14 . 4 15 Peak Tracking Total 13 | . 4 3 4 . 3 8 . 4 13 Tactical Retreats 6 | . . 1 1 . 1 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Traps Triggered 2 | . . . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Machines Disabled 10 | . 1 . 2 . 1 5 . 1 . Max in Single Turn 2 | . 1 . 2 . 1 2 . 1 . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Machines Accessed 12 | . 5 1 . 2 . 2 2 . . Terminals 7 | . 4 1 . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 41 | . 11 3 . 10 . 9 8 . . Successful 28 | . 4 2 . 10 . 6 6 . . Failed 13 | . 7 1 . . . 3 2 . . Catastrophic 2 | . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . 2 . . 1 . . . . . Terminals 21 | . 9 3 . . . 8 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 7 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 22 | . 4 2 . 10 . 5 1 . . Record 9 | . . . . 9 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . Reprogram Traps 2 | . . . . . . 2 . . . Investigation Status 2 | . . 1 . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 . . Retrieve Matter 4 | . . . . . . . 4 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 5 1 . . . 1 . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 3 | . . . . 3 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Turns Passed 2513 | 131 452 380 332 354 371 156 127 44 166 Spaces Moved 2181 | 98 404 247 282 334 331 134 134 36 181 Core 57 | 8 3 . . 1 . . . . 45 Treads . | . . . . . . . . . . Legs 953 | . . . . 182 331 134 134 36 136 Wheels 1037 | 90 267 247 282 151 . . . . . Hover 134 | . 134 . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 95 95 90 90 90 90 90 50 Average Speed 93 | 88 85 102 105 101 90 90 90 90 80 Slowest Speed 700 | 100 200 110 110 700 90 90 90 90 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 5 46 25 57 63 52 27 6 50 44 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 397 | . 15 16 83 . 147 102 . 14 20 Melee . | . . . . . . . . . . Projectile 2 | . . . 1 . 1 . . . . AOE 395 | . 15 16 82 . 146 102 . 14 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Gar Total 2496 | 120 470 351 296 351 376 153 140 45 194 Wait 87 | . . 67 . . 19 1 . . . Move 2168 | 97 403 246 281 331 330 133 133 35 179 Hop 1 | . . . . 1 . . . . . Pick Up 48 | 5 15 9 1 6 4 2 2 3 1 Fast Attach 13 | 5 5 . 1 2 . . . . . Attach 25 | 2 2 2 2 2 2 4 4 1 4 Detach 3 | . . . . 1 1 . 1 . . Swap 17 | . 4 5 2 . 3 3 . . . Drop 30 | . 14 9 . 6 1 . . . . Fire 90 | 11 26 13 9 . 16 10 . 1 4 Melee . | . . . . . . . . . . Ram 1 | . 1 . . . . . . . . Kick 6 | . . . . . . . . . 6 Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 132 | -11/Junkyard | Entered Materials 202 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x2 815 | -9/Materials | Discovered new exit (range 12) 964 | -9/Materials | Entered Mines 995 | -9/Mines | Met a Derelict bent on vengeance 1019 | -9/Mines | Learned Materials emergency access door positions 1074 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1291 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1291 | -9/Mines | Discovered new exit (range 5) 1296 | -9/Mines | Entered Exiles 1328 | -9/Exiles | Met 8R-AWN 1347 | -9/Exiles | Met EX-HEX 1390 | -9/Exiles | Met EX-BIN 1413 | -9/Exiles | Aligned with FarCom system 1414 | -9/Exiles | Given EX-Vault access code 1462 | -9/Exiles | Opened EX-Vault 1474 | -9/Exiles | Found Potential Leg 1477 | -9/Exiles | Found Potential Leg 1483 | -9/Exiles | Found Latent Energy Streamer 1502 | -9/Exiles | Found Deploy-a-Sentry 1507 | -9/Exiles | DAS Turret deployed 1510 | -9/Exiles | DAS Turret deployed 1511 | -9/Exiles | DAS Turret deployed 1532 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1557 | -9/Exiles | Met EX-DEC 1641 | -9/Exiles | Discovered new exit (range 12) 1650 | -9/Exiles | Stole two prototypes: Potential Leg, Latent Energy Streamer 1650 | -9/Exiles | Entered Mines 1936 | -8/Mines | System corruption reached 10% 1992 | -8/Mines | Discovered new exit (range 8) 2021 | -8/Mines | Entered Materials 2021 | -8/Materials | Evolved 2 slots: Utility x2 2138 | -8/Materials | System corruption reached 10% 2150 | -8/Materials | Discovered new exit (range 17) 2177 | -8/Materials | Entered Factory 2177 | -7/Factory | Evolved 2 slots: Utility x2 2179 | -7/Factory | FarCom data flow suspended 2304 | -7/Factory | Identified exit to DSF 2304 | -7/Factory | Entered DSF 2321 | -7/DSF | Additional patrols routed to DSF 2329 | -7/DSF | Discovered new exit (range 19) 2332 | -7/DSF | Build established: Hacker-Mutant 2348 | -7/DSF | Entered Garrison 2376 | -7/Garrison | Triggered checkpoint 2376 | -7/Garrison | Triggered checkpoint 2397 | -7/Garrison | Triggered checkpoint 2453 | -7/Garrison | Discovered new exit (range 11) 2462 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2478 | -7/Garrison | Core integrity fell below 50% 2479 | -7/Garrison | System corruption reached 10% 2488 | -7/Garrison | Core integrity fell below 20% 2492 | -7/Garrison | Released all parts (5) 2508 | -7/Garrison | Lost 10 parts (1n5u4w) 2514 | -7/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02477_ Potential Leg destroyed. 02477_ Kicked G-47 Trooper. 02477_ System Shield destroyed. 02478_ Integrated Corrupted VSS Leg (+10). 02480_ Kicked G-47 Trooper. 02480_ S-27 Virus destroyed. 02481_ Kicked G-47 Trooper out of the way. 02482_ G-47 Trooper destroyed. 02482_ Kicked G-47 Trooper. 02483_ Critical hit (Burn: +37). 02483_ Kicked G-47 Trooper. 02484_ Kicked G-47 Trooper out of the way. 02492_ Critical hit (Burn: +37). 02492_ Released VSS Leg. 02492_ Released Lrg. Storage Unit. 02492_ Released Potential Leg. 02492_ Released Hcp. Battery. 02492_ Released Adv. Visual Processing Unit. 02494_ System corrupted: Energy discharge (-35). 02509_ System corrupted: Heat flow error (+155). Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????? "???????????????????????????????????? | | #??????? !???????????????????????????????????? | | #??????? !???????????????????????????????????? | | #??????? !???????????????????????????????????? | | #??????? !???????????????????????????????????? | | #??????? !???????????????????????????????????? | | #??????? !???????????????????????????????????? | | #??????? "???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #??###??# #???????????????????????????????????? | | #?? ?? #???????????????????????????????????? | | #?? ?? #???????????????????????????????????? | | #??# #??# #???????????????????????????????????? | | #??# #??# #???????????????????????????????????? | | #??# #??# #???????????????????????????????????? | | #??# #??# #???????????????????????????????????? | | #### #### #######?????????????????????????????? | | # # # # ## #?????????????????????????????? | | #""""""##;;## ######????????????????????????? | | ######## #??????????????? | | [%[ p #??????????????? | | = @ #??????????????? | | ###""""" ## ## ###########??????????????? | | ??# ### ## ##s ###??????????????????????? | | ??###### #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????### ## ## ###??????????????????????? | | ?????????# ## ## ############?????????????? | | ????? ^ #?????????????? | | ????? #?????????????? | | ?????##### ^ #?????????????? | | ?????????## ##""""############# #?????????????? | | ??????????# #?????????????????# #?????????????? | | ??????????# #?????????????????# #?????????????? | | ??????????# #?????????????????# #?????????????? | | ??????????# #?????????????????# #?????????????? | | ??????????? ??????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 57 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorGodCarapace Manual? 0 Play Time 00:35:50 Cumulative 36.2 hours Start 2023.03.22 @ 21:37:03 End 2023.03.22 @ 22:12:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 17 Adventurer 2 Explorer 18 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f9afbca-51a0-49dc-bccc-a1135ad3e864