Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 13:53:47 Player: DietSnapple Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2154) 2154 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4889 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 214/400 Energy 600/600 System Corruption 11% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Battery High-capacity Battery Medium Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Particle Gun Shotgun Mace Flail Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- EM Shotgun Plasma Cannon High-powered Shotgun > --- INVENTORY -------- Heat Sink High-capacity Battery High-capacity Battery Weight Redist. System Improved Medium Armor Plating Spread Laser Light EM Pulse Cannon Light EM Pulse Cannon Rocket Launcher Mace Flail Flail [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Flail Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 85 | 6 22 8 14 35 Power 10 | 1 2 2 1 4 Engine 9 | 1 2 2 . 4 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 2 4 2 5 4 Treads 6 | 2 . . 4 . Leg 7 | . 2 2 . 3 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 3 | . 2 . 1 . Utility 24 | 1 7 2 3 11 Device 9 | . 2 1 2 4 Storage 9 | 1 4 . . 4 Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 34 | 2 9 2 5 16 Energy Gun 10 | 2 4 . . 4 Energy Cannon 5 | . 1 . 1 3 Ballistic Gun 8 | . . . 2 6 Ballistic Cannon . | . . . . . Launcher 6 | . 2 1 2 1 Special Weapon . | . . . . . Impact Weapon 5 | . 2 1 . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . . 1 . 23 Power 5 | . . . . 5 Propulsion 7 | . . . . 7 Utility 6 | . . 1 . 5 Weapon 6 | . . . . 6 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 93 94 96 73 Engine 10 | . 14 22 12 4 Core 1 | . . . 5 1 Treads 6 | . 4 . 20 6 Leg 11 | . 22 22 3 6 Device 10 | . 8 8 17 10 Storage 13 | . 14 11 9 15 Processor 3 | . . 8 9 2 Protection 2 | . . . . 5 Energy Gun 3 | . 10 . . 2 Energy Cannon 2 | . . . . 4 Ballistic Gun 4 | . . . 7 7 Launcher 3 | . 3 11 6 1 Impact Weapon 6 | . 13 11 4 1 Naked Turns . | . . . . . Heaviest Build 56 | 14 49 34 39 56 Greatest Support 68 | 40 40 20 68 68 Greatest Overweight (x) 14 | . 1 1 1 14 Average Overweight (x) 1 | . . 1 . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 Most Carried 15 | 4 15 15 12 12 Average Carried 8 | 3 10 10 10 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 8 11 5 Class Distribution -------------------- 82% | Mutant 7% | Skirmisher 6% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1928 | 260 194 98 442 934 Remotely . | . . . . . Salvage Created 2108 | 10 127 138 403 1430 Parts 119 | 1 11 17 20 70 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . . . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . 5 8 9 26 Melee 5 | . 1 2 1 1 Guns 21 | . 1 . 3 17 Cannons 6 | . . . . 6 AOE 15 | . 3 6 5 1 Classes Destroyed 12 | 1 3 2 4 2 Worker 8 | 1 . . 1 6 Builder 5 | . . 1 2 2 Tunneler 2 | . . . 1 1 Hauler 1 | . . . 1 . Recycler 4 | . . . . 4 Operator 1 | . . 1 . . Watcher 6 | . 1 . 2 3 Swarmer 14 | . 2 4 . 8 Grunt 24 | . 3 4 5 12 Sentry 5 | . . . 3 2 Hunter 3 | . . . 1 2 Programmer 2 | . . . . 2 Best Kill Streak 14 | 1 4 7 3 14 Combat Bots Only 8 | . 4 6 2 8 Max Kills in Single Turn 3 | 1 2 3 3 3 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 3 2 1 Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 622 | . 6 40 62 514 Missed 186 | . 3 5 20 158 Damage Taken 4080 | . 85 260 484 3251 Core 796 | . 21 8 58 709 Absorbed by Shields . | . . . . . Ignored by Resistances 1238 | . 23 83 139 993 Core Remaining (%) 94 | 100 91 98 89 . Volleys Fired 151 | 2 6 6 54 83 Largest 3 | 2 2 1 2 3 Hottest 177 | 100 80 30 66 177 Shots Fired 265 | 4 8 6 60 187 Gun 194 | 4 5 . 34 151 Cannon 38 | . . . 5 33 Launcher 33 | . 3 6 21 3 Special . | . . . . . Kinetic 158 | . . . 34 124 Thermal 36 | 4 5 . . 27 Explosive 33 | . 3 6 21 3 Electromagnetic 38 | . . . 5 33 Robot Hit Streak 14 | 1 3 7 14 14 Robot Miss Streak 6 | 1 1 . 3 6 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 210 | 2 5 9 44 150 Core Hits 171 | 1 7 14 34 115 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks 17 | . 1 6 3 7 Impact 17 | . 1 6 3 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5110 | 24 211 648 1293 2934 Guns 2648 | 24 37 . 590 1997 Cannons 631 | . . . 73 558 Explosions 1342 | . 146 513 515 168 Melee 489 | . 28 135 115 211 Ramming . | . . . . . Kinetic 2178 | . . . 590 1588 Thermal 521 | 24 37 . . 460 Explosive 1342 | . 146 513 515 168 Electromagnetic 580 | . . . 73 507 Impact 489 | . 28 135 115 211 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 3 | . . . . 3 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Parts Rejected 3 | . . . . 3 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 95 | . . 27 11 57 Projectiles 35 | . . . . 35 Explosions 38 | . . 27 11 . Melee 22 | . . . . 22 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 542 | 78 46 15 99 542 Average Temperature 137 | 45 18 9 28 183 Received Heat Transfer 1203 | . 24 114 225 840 Effects 23 | . . . . 23 Shutdowns 5 | . . . . 5 Interference 6 | . . . . 6 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 8 | . . . . 8 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . 2 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 2 . . 1 Heat Transferred 1077 | 74 185 . . 818 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 314 | 5 187 221 314 307 Initial 122 | . 2 27 16 122 Average 72 | . 25 103 151 92 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 89 | 100 100 81 66 88 Level 1 10 | . . 18 33 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 1 2 9 Investigation 3 | . 2 1 . . Extermination 3 | . . . . 3 Reinforcement 7 | . . . 1 6 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 8 9 19 38 Peak Tracking Total 6 | . 3 6 4 5 Tactical Retreats 6 | . 5 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . . 6 1 Max in Single Turn 2 | . . . 2 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 6 2 1 1 Terminals 5 | . 4 1 . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 33 | . 20 10 1 2 Successful 24 | . 15 7 1 1 Failed 9 | . 5 3 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 17 | . 14 3 . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 13 | . 6 7 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 10 | . 10 . . . Record 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 12 | . 5 7 . . Recycle Component 5 | . 1 4 . . Process 1 | . . 1 . . Report Inventory 1 | . 1 . . . Retrieve Matter 4 | . 2 2 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 2 . 1 Full Trace Events 5 | . 3 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 5 | . 1 4 . . Recycled Matter 282 | . . 282 . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4815 | 657 1060 512 526 2060 Spaces Moved 1698 | 129 519 248 196 606 Core 78 | 8 . . . 70 Treads 607 | 121 66 . 162 258 Legs 951 | . 424 248 34 245 Wheels . | . . . . . Hover 33 | . . . . 33 Flight 29 | . 29 . . . Fastest Speed 37 | 50 37 190 155 126 Average Speed 207 | 153 182 190 184 253 Slowest Speed 750 | 160 240 190 225 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 9 68 24 22 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 135 | . 9 24 92 10 Melee . | . . . . . Projectile . | . . . . . AOE 135 | . 9 24 92 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2749 | 585 631 275 295 963 Wait 660 | 439 12 . 10 199 Move 1694 | 128 518 247 195 606 Hop . | . . . . . Pick Up 89 | 10 40 4 12 23 Fast Attach . | . . . . . Attach 54 | 6 11 5 5 27 Detach 7 | . 6 . . 1 Swap 31 | . 11 3 9 8 Drop 47 | . 26 4 7 10 Fire 151 | 2 6 6 54 83 Melee 16 | . 1 6 3 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 658 | -11/Scrapyard | Entered Materials 659 | -10/Materials | Build established: Mutant 974 | -10/Materials | Discovered new exit (range 9) 1026 | -10/Materials | Discovered new exit (range 16) 1129 | -10/Materials | Discovered new exit (range 16) 1349 | -10/Materials | Discovered new exit (range 7) 1561 | -10/Materials | Discovered new exit (range 12) 1718 | -10/Materials | Entered another Materials area 1718 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1949 | -9/Materials | Discovered new exit (range 14) 1953 | -9/Materials | Discovered new exit (range 8) 2180 | -9/Materials | Discovered new exit (range 17) 2230 | -9/Materials | Entered another Materials area 2230 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2279 | -8/Materials | Garrison activated, responded to threat 2718 | -8/Materials | Discovered new exit (range 15) 2753 | -8/Materials | Identified exit to Factory 2756 | -8/Materials | Entered Factory 2756 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3062 | -7/Factory | Build established: Skirmisher 3357 | -7/Factory | Lost 6 parts (2p3n1w) 3607 | -7/Factory | Build established: Mutant 3974 | -7/Factory | Lost 5 parts (1n3u1w) 4327 | -7/Factory | Core integrity fell below 50% 4593 | -7/Factory | Destroyed 8 combat bots 4766 | -7/Factory | Core integrity fell below 20% 4790 | -7/Factory | System corruption reached 10% 4816 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired Prototype Ballistic Gun. Identified Enh. Autogun. [Achievement: Risk Taker] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Imp. Deuterium Engine broken. Faulty integration triggers power surge. J43NJPT/8:LA3FHDCF59H5DIAU System corrupted: Faulty Enh. Autogun rejected. Broken Imp. Deuterium Engine destroyed. System corrupted: Heat flow error (+228). Shotgun destroyed. Titanium Leg destroyed. Hvy. Laser destroyed. R-06 Scavenger collects Faulty Enh. Autogun. [Achievement: System Compromised] Imp. Heat Sink destroyed. 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I Spy Loot Pinata Made in Tau Ceti IV More Dakka Please One Hack Too Far Power Corrupts Risk Taker Shopping List Storm Trooper System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed RainbowTachyonSubcomponent Manual? 0 Play Time 00:52:16 Cumulative 1.2 hours Start 2024.03.31 @ 13:03:35 End 2024.03.31 @ 13:53:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b094ed8-7fd3-47cc-82f6-b287b73923e6