Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 22:29:16 Player: shapeshifter Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1378) 1378 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 6068 Bonus ------- Follower Combat Kills 50 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 5/300 Energy 66/100 System Corruption 15% Temperature Cool (0) Movement Rolling (95) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Leg Wheel > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Quantum Reactor Quantum Reactor Improved Medium Treads Improved Titanium Leg Thunder Leg Power Amplifier Improved Coolant Injector Improved Coolant Injector Huge Storage Unit Hardened Light Armor Plating Graphene Brace Advanced Shield Generator Improved Arc Projector Long-range Proton Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced System Restoration Module > --- WEAPON ----------- Improved Arc Projector Thunder Hammer > --- INVENTORY -------- Fission Core Quantum Reactor Quantum Reactor Improved Titanium Leg Improved Titanium Leg Thunder Leg Enhanced Armored Leg Power Amplifier Improved Coolant Injector Large Storage Unit Huge Storage Unit Improved Terrain Scanner Transmission Jammer Reaction Control System Reaction Control System Hardened Light Armor Plating Insulated Plating Graphene Brace Advanced Shield Generator Improved Arc Projector Improved Arc Projector Coil Gun Improved Grenade Launcher Improved Grenade Launcher Improved Datajack [Rating: 87] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Thunder Hammer Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 1 . . 2 . Utility 5 | . . 1 1 2 . . 1 Weapon . | . . . . . . . . Parts Attached 69 | 7 3 7 16 1 6 5 24 Power 7 | 1 1 . 1 . . . 4 Engine 2 | 1 . . 1 . . . . Core 5 | . 1 . . . . . 4 Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 4 . 4 2 4 Treads 5 | 2 . . 3 . . . . Leg 10 | . . . 1 . 4 2 3 Wheel 3 | . . 2 . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 . 4 7 1 2 2 9 Device 13 | 1 . 2 2 1 . . 7 Storage 6 | 1 . 2 1 . . 1 1 Processor 4 | . . . 2 . 1 1 . Hackware . | . . . . . . . . Protection 4 | . . . 2 . 1 . 1 Artifact . | . . . . . . . . Weapon 17 | 2 2 1 4 . . 1 7 Energy Gun 7 | 1 2 . 2 . . . 2 Energy Cannon 3 | . . 1 1 . . 1 . Ballistic Gun 3 | 1 . . 1 . . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 29 | . 1 . 8 . 3 . 17 Power 5 | . . . 1 . 1 . 3 Propulsion 9 | . . . 3 . 1 . 5 Utility 5 | . . . 1 . . . 4 Weapon 10 | . 1 . 3 . 1 . 5 Highest Loss Streak 12 | . 1 . 4 . 2 . 12 To Critical Strikes 1 | . . . . . 1 . . Average Backups 17 | 4 6 11 18 23 22 21 23 Power . | . 1 1 . . . . 1 Propulsion 2 | 1 2 . . . 2 2 3 Utility 10 | . 2 8 13 17 14 13 12 Weapon 3 | 1 . . 2 5 5 4 5 Tool/Special . | . . . . . . . . Unused Backups 30 | . . . 3 . 4 . 23 Power 3 | . . . . . . . 3 Propulsion 2 | . . . . . . . 2 Utility 18 | . . . 3 . 4 . 11 Weapon 5 | . . . . . . . 5 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 92 | . 99 96 89 78 94 92 88 Engine 3 | . 13 . 7 7 6 . . Core 3 | . . 11 1 . . . 6 Treads 8 | . 28 12 14 15 2 . . Leg 19 | . . . 4 . 21 39 31 Wheel 3 | . . 18 10 7 2 . . Device 13 | . 14 20 14 9 15 8 11 Storage 9 | . 14 11 9 7 7 8 7 Processor 10 | . . . 6 7 13 17 17 Protection 1 | . . . 3 7 7 3 . Energy Gun 5 | . 13 . 2 15 14 6 4 Energy Cannon 3 | . . 10 1 . . 5 2 Ballistic Gun 5 | . 14 11 13 . . . . Peak Build Rating 87 | 7 10 14 30 34 47 59 87 Average Rating 41 | 4 7 12 19 31 43 55 68 On Entrance 24 | . 7 10 13 30 34 43 59 Naked Turns . | . . . . . . . . Heaviest Build 121 | 12 14 93 97 98 98 96 121 Greatest Support 120 | 40 40 40 32 16 80 120 120 Greatest Overweight (x) 6 | . . 2 6 6 6 . 4 Average Overweight (x) 1 | . . 1 4 6 1 . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 Average Capacity 21 | 7 8 21 25 25 25 25 24 Most Carried 25 | 6 8 14 25 25 25 25 25 Average Carried 18 | 4 6 11 18 25 24 23 24 Final Capacity 25 | 8 8 25 25 25 25 25 15 Final Carried 25 | 5 8 13 25 25 24 25 15 Class Distribution -------------------- 70% | Mutant 12% | Assassin 11% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 874 | 222 101 87 210 . . . 254 Remotely . | . . . . . . . . Salvage Created 1285 | 42 172 131 501 . 54 . 385 Parts 84 | 6 16 7 30 . 5 . 20 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 4 | 1 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 30 | . 4 1 14 . 1 . 10 Melee 2 | . . . . . . . 2 Guns 13 | . 4 . 5 . 1 . 3 Cannons 7 | . . 1 6 . . . . AOE 7 | . . . 3 . . . 4 Classes Destroyed 12 | 1 4 2 1 . 1 . 3 Builder 1 | . . . . . . . 1 Tunneler 3 | 2 . . . . . . 1 Hauler 2 | . 1 1 . . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . . 1 2 . . . . Swarmer 11 | . 3 . 8 . . . . Grunt 7 | . 1 . 4 . . . 2 Sentry 2 | . . 1 1 . . . . Specialist 2 | . . . . . 1 . 1 Hunter 1 | . . . . . . . 1 Programmer 6 | . . . . . . . 6 Heavy 1 | . . . 1 . . . . Best Kill Streak 11 | 1 3 2 11 . 1 . 3 Combat Bots Only 11 | . 3 1 11 . 1 . 2 Max Kills in Single Turn 3 | 1 1 1 3 . 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 398 | . 32 4 127 . 28 . 207 Missed 100 | . 12 2 26 . 6 . 54 Hits 298 | . 20 2 101 . 22 . 153 Melee 5 | . . . . . . . 5 Projectile 293 | . 20 2 101 . 22 . 148 AOE 1 | . . . . . . . 1 Critical Strikes 19 | . 1 1 3 . 1 . 13 Part Disruptions 5 | . . . . . . . 5 Damage Taken 6310 | . 267 26 1684 . 482 . 3851 Core 1342 | . 43 12 174 . 99 . 1014 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 82 97 68 . 85 100 . Volleys Fired 131 | 5 23 7 57 . 5 1 33 Largest 2 | 2 2 2 2 . 2 2 2 Hottest 126 | 60 60 76 126 . 126 123 123 Shots Fired 243 | 10 43 14 105 . 10 2 59 Gun 188 | 10 43 7 91 . 10 1 26 Cannon 48 | . . 7 14 . . 1 26 Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 131 | 5 23 7 75 . . . 21 Thermal 59 | . . . 16 . 10 2 31 Explosive 7 | . . . . . . . 7 Electromagnetic 46 | 5 20 7 14 . . . . Robot Hit Streak 11 | 5 11 9 10 . 6 1 9 Robot Miss Streak 6 | 1 2 1 6 . 2 1 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 174 | 8 27 10 64 . 8 1 56 Core Hits 84 | 3 14 5 31 . 2 . 29 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 9 | . . . 2 . . . 7 Burn 4 | . . . 1 . . . 3 Destroy 1 | . . . 1 . . . . Smash 4 | . . . . . . . 4 Melee Attacks 32 | . . . . . . . 32 Impact 32 | . . . . . . . 32 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4477 | 79 323 170 1090 . 150 23 2642 Guns 1525 | 79 323 32 587 . 135 . 369 Cannons 989 | . . 138 328 . . 23 500 Explosions 1046 | . . . 175 . . . 871 Melee 902 | . . . . . . . 902 Ramming 15 | . . . . . 15 . . Kinetic 938 | 28 126 32 363 . . . 389 Thermal 1037 | . . . 399 . 135 23 480 Explosive 871 | . . . . . . . 871 Electromagnetic 714 | 51 197 138 328 . . . . Impact 902 | . . . . . . . 902 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . . 15 Average Corruption 6 | . . . . . . . 6 Corruption Purged 7 | . . . . . . . 7 Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . . . 25 Message Errors 6 | . . . . . . . 6 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 6 | . . . . . . . 6 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 465 | . . . 27 . . . 438 Projectiles 36 | . . . 9 . . . 27 Explosions 89 | . . . 18 . . . 71 Melee 340 | . . . . . . . 340 Knockbacks 15 | . . . . . . . 15 Impact 8 | . . . . . . . 8 Kinetic 4 | . . . . . . . 4 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 460 | . . . 34 . . . 426 Shots 9 | . . . 1 . . . 8 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . 2 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 259 | 20 76 147 126 . . . 259 Average Temperature 61 | 12 30 68 53 . . . 108 Received Heat Transfer 837 | . 114 27 504 . 72 . 120 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . 1 . 1 . . . . Impact Corruptions 12 | . . . . . . . 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . . . 6 Heat Transferred 2124 | . . . 755 . 296 37 1036 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 96 | 100 100 100 72 100 100 100 100 Level 1 3 | . . . 27 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 273 | 5 74 37 273 30 35 7 96 Initial 30 | . . . . 30 7 7 . Average 31 | . 14 2 147 21 18 . 18 Influence Increases 1165 | 10 177 44 460 . 35 . 439 Destroy 0b10 Robot/C 640 | . 120 20 280 . 20 . 200 Destroy 0b10 Robot/NC 50 | 10 10 10 10 . . . 10 Destroy Leader 140 | . 22 14 54 . . . 50 Allied During Kill 2 | . 2 . . . . . . Successful Hack 74 | . 8 . 36 . . . 30 Disable Machine 75 | . . . 45 . . . 30 Destroy Structure 139 | . . . 35 . . . 104 Lose Combat Pursuer 45 | . 15 . . . 15 . 15 Influence Decreases 1114 | 10 174 47 392 58 30 15 388 Entered New Map 52 | . . 3 . 38 3 8 . Time Decay 757 | 10 144 44 312 20 . 7 220 Lost Part 285 | . 10 . 80 . 27 . 168 Lost Ally 20 | . 20 . . . . . . Squads Dispatched 9 | . . . 3 . 1 1 4 Investigation 2 | . . . 2 . . . . Extermination 4 | . . . . . . 1 3 Reinforcement 3 | . . . 1 . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals 4 | . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 8 2 26 . 4 . 21 Peak Tracking Total 9 | . 3 2 9 . 2 . 4 Tactical Retreats 3 | . 1 . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled 5 | . . . 3 . . . 2 Max in Single Turn 2 | . . . 2 . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 19 | . 4 1 5 1 . 1 7 Terminals 12 | . 4 . 4 1 . . 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 4 | . . 1 1 . . 1 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 41 | . 11 2 12 2 . 3 11 Successful 17 | . 2 1 6 1 . 2 5 Failed 24 | . 9 1 6 1 . 1 6 Catastrophic 7 | . 2 . 2 . . . 3 Database Lockouts . | . . . . . . . . Manual 11 | . 6 . 5 . . . . Terminals 29 | . 11 . 11 2 . . 5 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 8 | . . 2 1 . . 3 2 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 7 | . 1 . 3 1 . . 2 Robot Analysis 2 | . . . 1 . . . 1 Open DSF 1 | . . . . 1 . . . Registered Components 1 | . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . . . 1 Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . 1 1 . . 2 1 Report Inventory 4 | . . 1 1 . . 1 1 Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 3 | . 1 . 2 . . . . Terminals 3 | . 1 . 2 . . . . Botnet 3 | . 1 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . 5 1 . . 4 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 139 | . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . 18 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . 1 . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 16 | . 16 . . . . . . Highest-Rated Ally 16 | . 16 . . . . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . 6 . . . . . . Total Damage 78 | . 78 . . . . . . Kills 2 | . 2 . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Active Infowar (turns) 5044 | 19 826 577 627 22 155 906 1912 Optics 2929 | . . . . . 138 906 1885 Sensors 1001 | . . . . . . . 1001 Terrain 1211 | . . . 310 . . . 901 Seismic 1896 | 19 826 577 474 . . . . T.N.C. 152 | . . . 152 . . . . Jamming 173 | . . . . 22 46 . 105 ECM 749 | . . 486 263 . . . . Robot Analysis Total 2 | . . . 1 . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 5308 | 112 826 577 769 51 155 906 1912 Spaces Moved 1887 | 57 270 186 317 27 58 175 797 Core 12 | 12 . . . . . . . Treads 355 | 45 270 40 . . . . . Legs 1020 | . . . . . 53 175 792 Wheels 500 | . . 146 317 27 5 . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 100 130 190 190 130 95 Average Speed 154 | 136 160 133 168 190 203 130 153 Slowest Speed 410 | 160 160 160 190 190 410 130 410 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 20 | 4 43 15 29 1 51 3 21 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . . . . 7 Terrain Destroyed 89 | . . . 40 . . . 49 Melee 7 | . . . . . . . 7 Projectile 4 | . . . . . . . 4 AOE 78 | . . . 40 . . . 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 4014 | 82 626 503 464 27 85 851 1376 Wait 1748 | 2 318 288 40 . . 666 434 Move 1881 | 56 269 185 316 26 58 174 797 Hop . | . . . . . . . . Pick Up 89 | 12 4 9 27 . 6 4 27 Fast Attach 14 | . 1 2 . 1 5 . 5 Attach 40 | 7 . 3 13 . . 4 13 Detach 3 | . . 2 . . . 1 . Swap 23 | . 2 3 3 . 1 1 13 Drop 45 | . 2 4 8 . 9 . 22 Fire 131 | 5 23 7 57 . 5 1 33 Melee 32 | . . . . . . . 32 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 7 | . 7 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 829 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -9/Materials | Discovered new exit (range 16) 1516 | -9/Materials | Entered another Materials area 1516 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -8/Materials | Destroyed 11 combat bots 1688 | -8/Materials | Lost 4 parts (1p2n1w) 1931 | -8/Materials | Build established: Scavenger-Mutant 2141 | -8/Materials | Discovered new exit (range 11) 2199 | -8/Materials | Lost 4 parts (1n1u2w) 2208 | -8/Materials | Found Prototype Device 2267 | -8/Materials | Build established: Mutant 2285 | -8/Materials | Entered Factory 2285 | -7/Factory | Evolved 2 slots: Utility x2 2336 | -7/Factory | Identified exit to DSF 2336 | -7/Factory | Entered DSF 2440 | -7/DSF | Discovered new exit (range 19) 2477 | -7/DSF | Additional patrols routed to DSF 2491 | -7/DSF | Entered Factory 2491 | -6/Factory | Evolved 2 slots: Propulsion x2 2790 | -6/Factory | Discovered new exit (range 8) 3054 | -6/Factory | Identified exit to Factory 3397 | -6/Factory | Entered another Factory area 3397 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4184 | -5/Factory | Build established: Skirmisher 4367 | -5/Factory | Cargo convoy interrupted 4579 | -5/Factory | Fabricated Quantum Reactor? 4776 | -5/Factory | Build established: Assassin 5007 | -5/Factory | Crushed by falling debris 5086 | -5/Factory | System corruption reached 10% 5105 | -5/Factory | Core integrity fell below 50% 5157 | -5/Factory | Lost 12 parts (2p4n4u2w) 5293 | -5/Factory | Core integrity fell below 20% 5296 | -5/Factory | Discovered new exit (range 15) 5309 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05289_ Thunder Hammer destroyed. 05294_ P-70 Sage heat damages Antigrav System. 05294_ Dropped Huge Storage Unit. 05295_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 05296_ Dropped Coil Gun. 05296_ EXIT=FOUND 05297_ Penetrated by Slug. 05297_ U-05 Engineer lays Concrete. 05301_ U-05 Engineer destroyed. 05301_ Acquired 6 matter. 05303_ Acquired Wheel. 05305_ Slug penetrates Wall. 05306_ P-70 Sage heat damages Mic. Fission Core, Hpw. Shock Rifle, Tesla Rifle, Antigrav System. 05307_ P-70 Sage heat damages Hpw. Shock Rifle, Imp. Heat Sink. 05309_ System corrupted: Energy discharge (-20). 05309_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???##?##?### ## ???????????????? | | ??##???##?# ^ #??????????????????? | | ??????##?### # ^#??????????????????? | | ?????#?#### # # ########### #??????????????????? | | #??????### #???? #??????????????????? | | ????###??## ##### #??????????????????? | | ??#??#?#?# """"" # #??????????????????? | | ??????#??# """"" # #??????????????????? | | ???##????## """"" # +??????????????????? | | ?????#?##?#! """"""" # #??????????????????? | | ??????#???#############;# +??????????????????? | | ????#???#??# # u #??????????????????? | | ???#?#?????# # #??????????????????? | | #?#?#??????# # #??????????????????? | | ??????????## #??????????????????? | | ????#??????# [p[ % #??????????????????? | | ???#???????# ]!]| #??????????????????? | | ????#????#?# != m #??????????????????? | | ??????????## % #??????????????????? | | ?????#????##] ! #??????????????????? | | ???????????# ;x ! #??????????????????? | | ???????????# ; | #??????????????????? | | ???????????# ; #??????????????????? | | ???????????############## + ?????????????????? | | ????????????????????????# # ???????????????? | | ????????????????????????#@ # ?????????????? | | ????????????????????????# % #?#####????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ????????????? | | ????????????????????????# ?????????? | | ????????????????????????+ H ??????? | | ????????????????????????# < Y ??????? | | ????????????????????????# ##########+##??????? | | ????????????????????????# #??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed EnhancedGlidesysScrapsphere Manual? 0 Play Time 00:46:49 Cumulative 160.6 hours Start 2025.08.17 @ 18:53:50 End 2025.08.17 @ 22:29:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49942d45-2455-45ba-a5ce-d6d3991192f3