Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.11 @ 13:12:45 // Halloween2020/ForbiddenLore Player: Tenebrous Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3568) 3568 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 7542 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 230 Aligned with FarCom 300 Friendly Fire -6 Cogmind --------- Core Integrity 462/700 Matter 427/500 Energy 220/220 System Corruption 2% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Remote Datajack > --- INVENTORY (10) --- Heat Sink Enhanced Optical Array Long-range Sensor Array Advanced Targeting Computer Improved Field Recycling Unit (0) EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Light Assault Rifle Minigun Advanced Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aerolev Unit Aerolev Unit Heat Sink Enhanced Optical Array Long-range Sensor Array Advanced Targeting Computer Field Recycling Unit Missile Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 3 | . 1 . . . 2 . Weapon 2 | . . . . . 1 1 Parts Attached 87 | . 4 5 5 3 42 28 Power 16 | . 1 . . 1 8 6 Engine 7 | . 1 . . 1 4 1 Core 9 | . . . . . 4 5 Reactor . | . . . . . . . Propulsion 18 | . . 1 . 1 10 6 Treads . | . . . . . . . Leg 3 | . . 1 . 1 1 . Wheel . | . . . . . . . Hover 15 | . . . . . 9 6 Flight . | . . . . . . . Utility 18 | . 2 . 3 1 9 3 Device 6 | . 1 . 2 . 3 . Storage 5 | . . . 1 . 3 1 Processor 6 | . 1 . . 1 3 1 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 35 | . 1 4 2 . 15 13 Energy Gun 6 | . . . . . 6 . Energy Cannon 7 | . . . 1 . 1 5 Ballistic Gun 10 | . . 3 1 . 2 4 Ballistic Cannon 2 | . 1 . . . 1 . Launcher 4 | . . . . . 3 1 Special Weapon 4 | . . 1 . . 1 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 29 | . . . . 1 12 16 Power 5 | . . . . . 2 3 Propulsion 7 | . . . . . 1 6 Utility 5 | . . . . 1 4 . Weapon 12 | . . . . . 5 7 Highest Loss Streak 9 | . . . . 1 6 9 Average Slot Usage (%) 94 | . 98 100 99 97 90 85 Engine 9 | . 12 12 12 12 6 6 Core 2 | . . . . . 7 4 Leg 14 | . 25 25 25 25 2 . Hover 6 | . . . . . 12 16 Device 9 | . 10 12 11 9 7 7 Storage 14 | . 12 12 12 12 22 14 Processor 9 | . 11 12 12 12 8 7 Hackware 1 | . . . . . . 5 Energy Gun 2 | . 1 . . . 7 . Energy Cannon 1 | . . . . . . 6 Ballistic Gun 13 | . 12 21 25 25 3 9 Ballistic Cannon 2 | . 10 2 . . . . Launcher 1 | . . . . . 6 . Special Melee Weapon 1 | . . . . . 1 3 Naked Turns . | . . . . . . . Heaviest Build 51 | 16 18 18 31 24 50 51 Greatest Support 42 | 20 20 20 20 23 31 42 Greatest Overweight (x) 16 | . . . 1 1 2 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 Average Capacity 9 | . 8 8 9 10 10 10 Most Carried 10 | . 8 8 10 10 10 10 Average Carried 8 | . 7 7 9 10 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 7 8 8 10 10 9 6 Class Distribution -------------------- 81% | Hacker-Mutant 18% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2322 | 200 401 100 . 172 955 494 Remotely 86 | . . . . . 86 . Salvage Created 3222 | . 257 59 . 79 1717 1110 Parts 200 | . 21 8 . 7 91 73 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 3 | . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 77 | . 11 4 . 3 39 20 Guns 22 | . 1 4 . 3 7 7 Cannons 18 | . 10 . . . 4 4 AOE 33 | . . . . . 25 8 Classes Destroyed 14 | . 4 . . . 8 2 Worker 5 | . . . . . . 5 Builder 10 | . 1 . . . 6 3 Tunneler 1 | . . . . . 1 . Hauler 3 | . . . . . 3 . Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . . 1 . Operator 3 | . . . . . 2 1 Watcher 10 | . 2 . . . 5 3 Swarmer 21 | . 4 4 . 2 5 6 Grunt 31 | . 7 . . 1 21 2 Duelist 2 | . . . . . 2 . Sentry 17 | . . . . . 10 7 Hunter 3 | . . . . . 1 2 Programmer 3 | . . . . . . 3 Best Kill Streak 11 | . 3 2 . 2 11 11 Combat Bots Only 9 | . 3 2 . 2 6 9 Max Kills in Single Turn 4 | . 2 1 . 1 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3052 | . 208 34 . 150 1278 1382 Core 645 | . 33 14 . 45 315 238 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . . . 63 42 . Volleys Fired 257 | . 40 11 . 29 88 89 Largest 3 | . 2 2 . 2 3 3 Hottest 189 | . 60 120 . 40 140 189 Shots Fired 416 | . 80 20 . 31 162 123 Gun 247 | . 41 17 . 31 100 58 Cannon 90 | . 39 . . . 5 46 Launcher 68 | . . . . . 52 16 Special 11 | . . 3 . . 5 3 Kinetic 230 | . 79 17 . 31 47 56 Thermal 30 | . 1 3 . . 26 . Explosive 44 | . . . . . 33 11 Electromagnetic 109 | . . . . . 56 53 Robot Hit Streak 67 | . 19 9 . 20 31 67 Robot Miss Streak 3 | . 2 3 . 1 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 336 | . 61 10 . 29 128 108 Core Hits 216 | . 19 5 . 11 116 65 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8985 | . 746 75 . 237 5184 2743 Guns 2349 | . 216 74 . 237 1003 819 Cannons 1452 | . 530 . . . 107 815 Explosions 5090 | . . . . . 4002 1088 Melee . | . . . . . . . Ramming 22 | . . 1 . . . 21 Kinetic 2261 | . 734 74 . 237 443 773 Thermal 1007 | . 12 . . . 785 210 Explosive 3649 | . . . . . 2918 731 Electromagnetic 2046 | . . . . . 1038 1008 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 3 3 . 2 Average Corruption 2 | . 2 3 3 3 . 1 Corruption Purged . | . . . . . . . Effects 65 | . 12 14 12 18 . 9 Message Errors 13 | . 4 3 1 3 . 2 Matter Fused 11 | . 2 3 2 4 . . Heat Flow Errors 9 | . 3 2 2 1 . 1 Energy Discharges 13 | . 2 2 3 5 . 1 Data Loss (minor) 13 | . 1 3 4 2 . 3 Targeting Errors 5 | . . 1 . 3 . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 309 | . 16 . . . 238 55 Projectiles 44 | . 16 . . . . 28 Explosions 265 | . . . . . 238 27 Melee . | . . . . . . . Knockbacks 8 | . 6 . . . 2 . Impact . | . . . . . . . Kinetic 8 | . 6 . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 371 | . . . . . 244 127 Shots 24 | . . . . . 16 8 Rammed 7 | . . 1 . . . 6 Targets Rammed 7 | . . 1 . . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 403 | . 167 239 174 207 403 279 Average Temperature 80 | . 28 71 85 79 111 66 Received Heat Transfer 1020 | . 144 . . 27 432 417 Effects 5 | . . . . . 4 1 Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . . . 1 1 Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . . 3 2 Combat Hostiles 4 | . . . . . 3 1 Parts Fried 12 | . . . . . 8 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1419 | . 25 . . . 1144 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . . . 4 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 483 | . 255 52 . 103 483 327 Initial 147 | . . . . . . 147 Average 112 | . 61 11 . 50 222 129 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 73 | . 87 100 . 100 37 72 Level 1 22 | . 12 . . . 47 27 Level 2 4 | . . . . . 15 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 . . . 7 7 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 7 | . . . . . 5 2 Assault 1 | . . . . . 1 . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . . . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 22 4 . 9 59 26 Peak Tracking Total 8 | . 4 2 . 3 6 8 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 11 | . 6 . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 14 | . . . . . 11 3 Max in Single Turn 2 | . . . . . 2 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . 7 . 1 . 1 2 Terminals 8 | . 6 . . . 1 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 18 . 23 . 1 2 Successful 39 | . 13 . 23 . 1 2 Failed 5 | . 5 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 16 | . 14 . . . 1 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 35 | . 10 . 23 . 1 1 Record 25 | . 1 . 23 . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Assault Status 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Matter 234 | . . . . . . 234 Time 58 | . . . . . . 58 Total Part Build Rating 7 | . . . . . . 7 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 11 | . 11 . . . . . Retrieved Matter 11 | . 11 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 1 3 Non-combat 3 | . . . . . 1 2 Combat 1 | . . . . . . 1 Robot Hacks Applied 4 | . . . . . 1 3 parse_system 2 | . . . . . 1 1 no_distress 2 | . . . . . . 2 Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 3 3 2 . Highest-Rated Group 71 | . . 71 40 40 32 . Highest-Rated Ally 31 | . . 31 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 42 | . . . . 27 15 . Total Damage 492 | . . . . 293 199 . Kills 10 | . . . . 6 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7744 | . 1640 937 739 940 1930 1558 Spaces Moved 5238 | 1 1175 701 505 599 1250 1007 Core 16 | . . . . . . 16 Treads . | . . . . . . . Legs 3165 | 1 1175 701 505 599 184 . Wheels . | . . . . . . . Hover 2057 | . . . . . 1066 991 Flight . | . . . . . . . Fastest Speed 45 | 120 120 120 120 120 46 45 Average Speed 118 | 120 120 120 143 144 110 96 Slowest Speed 850 | 120 120 120 150 150 170 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 2 95 99 73 81 80 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 3 | . . 3 . . . . Terrain Destroyed 389 | . . 3 . . 298 88 Melee . | . . . . . . . Projectile 5 | . . 3 . . 2 . AOE 384 | . . . . . 296 88 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 6395 | . 1335 776 518 650 1643 1473 Wait 692 | . 104 50 2 17 214 305 Move 5232 | . 1174 700 504 598 1249 1007 Hop . | . . . . . . . Pick Up 57 | . 6 2 2 . 27 20 Fast Attach 25 | . 2 1 3 1 13 5 Attach 37 | . 1 1 . . 18 17 Detach . | . . . . . . . Swap 25 | . 1 3 2 2 11 6 Drop 51 | . 7 6 5 3 21 9 Fire 257 | . 40 11 . 29 88 89 Melee 2 | . . . . . 2 . Ram 6 | . . . . . . 6 Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 9 | . . . . . . 9 Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 251 | -10/Materials | Identified exit to Materials 251 | -10/Materials | Discovered exit to Materials (range 13) 309 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Discovered exit to Mines (range 7) 311 | -10/Materials | Build established: Hacker-Mutant 431 | -10/Materials | Discovered exit to Materials (range 16) 885 | -10/Materials | Discovered exit to Mines (range 7) 1430 | -10/Materials | Discovered exit to Materials (range 4) 1641 | -10/Materials | Entered Mines 1684 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1817 | -10/Mines | Discovered exit to Materials (range 11) 1841 | -10/Mines | Learned location of Storage (-9) 1842 | -10/Mines | Received a Mining Laser from a helpful Derelict 1843 | -10/Mines | Discovered exit to Materials (range 7) 1947 | -10/Mines | Learned Materials security intel 1956 | -10/Mines | Found a hidden stash of uninstalled traps 2083 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2277 | -10/Mines | Learned Materials security intel 2287 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2288 | -10/Mines | Identified exit to Exiles 2288 | -10/Mines | Discovered exit to Exiles (range 5) 2578 | -10/Mines | Entered Exiles 2578 | -10/Exiles | Accompanied by 3 allies 2604 | -10/Exiles | Identified exit to Mines 2604 | -10/Exiles | Discovered exit to Mines (range 15) 2641 | -10/Exiles | Met 8R-AWN 2659 | -10/Exiles | Met EX-HEX 2730 | -10/Exiles | Met EX-DEC 2820 | -10/Exiles | Discovered exit to Mines (range 10) 3009 | -10/Exiles | Learned location of Zion (-6) 3034 | -10/Exiles | Met EX-BIN 3055 | -10/Exiles | Aligned with FarCom system 3057 | -10/Exiles | Given EX-Vault access code 3105 | -10/Exiles | Opened EX-Vault 3120 | -10/Exiles | Found Prototype Device 3120 | -10/Exiles | Identified Cloak of Protection 3131 | -10/Exiles | Found Prototype Energy Cannon 3131 | -10/Exiles | Identified Gui. Plasma Cannon 3174 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3317 | -10/Exiles | Left Exiles lab with Cloak of Protection 3317 | -10/Exiles | Entered Mines 3317 | -9/Mines | Accompanied by 3 allies 3377 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3431 | -9/Mines | Identified exit to Materials 3431 | -9/Mines | Discovered exit to Materials (range 6) 4257 | -9/Mines | Entered Materials 4257 | -8/Materials | Accompanied by 2 allies 4257 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4566 | -8/Materials | Lost 6 parts (1n2u3w) 5468 | -8/Materials | Build established: Hacker-Skirmisher 6096 | -8/Materials | Identified exit to Factory 6096 | -8/Materials | Discovered exit to Factory (range 15) 6123 | -8/Materials | Core integrity fell below 50% 6162 | -8/Materials | Lost 3 parts (1p1u1w) 6187 | -8/Materials | Entered Factory 6187 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6303 | -7/Factory | Lost 3 parts (1p2w) 6518 | -7/Factory | Fabricated Adv. Datajack (x1) 6578 | -7/Factory | Build established: Hacker-Mutant 7079 | -7/Factory | Garrison activated, responded to threat 7329 | -7/Factory | Lost 9 parts (1p3n5w) 7330 | -7/Factory | Destroyed 9 combat bots 7745 | -7/Factory | Self-destructed Last Messages --------------- >>parse_system Reading system data... 07720_ Aerolev Unit destroyed. 07720_ Slammed into Y-54 Guardian. 07721_ Destabilizing: System interference. 07721_ Adv. Weight Redist. System temporarily disabled. 07721_ Imp. Signal Interpreter temporarily disabled. 07721_ Remote Datajack temporarily disabled. 07723_ Slammed into Y-54 Guardian. 07723_ Gravmag System destroyed. 07725_ Slammed into Y-54 Guardian. 07726_ Y-54 Guardian IFF system glitched. 07729_ Slammed into Y-54 Guardian. 07733_ Imp. Hover Unit destroyed. 07733_ Gatling Laser fried. 07733_ Imp. Heat Sink fried. 07733_ Y-54 Guardian destroyed. 07733_ Repair Station disabled. 07736_ Acquired 75 matter. 07737_ R-06 Scavenger collects Lrg. Storage Unit. 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"" #?????? | | ????????????????????????????# #?????? | | ???????????################## / ????? | | ???????????# + ####???????????? | | ???????????# r * # #??????????????? | | ???????????#/ [@= # #??????????????? | | ##?????????# ! # #??????????????? | | #?????????# # #??????????????? | | #######???# """"""" ""# #??????????????? | | #???# """"""" R"# #??????????????? | | #???# """"""" """# #??????????????? | | #???# """"""" # #??????????????? | | +##+# #???#############+#### #??????????????? | | # ################# #### ####???????????? | | + ?????????? | | ][ #### ^ ?????????? | | ] #??# =%= ?????????? | | #??# ?????????? | | #??# ??????????? | | #??# ############# ############??????????? | | ! #??# #?# # # !#???????????????? | | #####??# #?# # # #???????????????? | | ???????# #?# """ """ + + """ #???????????????? | | ???????# #?# """ """ # # """ #???????????????? | | ???????# #?# """ """ # # """ #???????????????? | | ???????# #?# # # #???????????????? | | ???????# #?# # # """ #???????????????? | | ???????# #?# # # """ #???????????????? | | ???????# #?########### + """ #???????????????? | | ???????# #???????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 635 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 56 Targeting Accuracy 5 Melee Accuracy 5 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed GodCoolingHumpback Manual? 0 Play Time 01:18:33 Cumulative 85.9 hours Start 2020.11.10 @ 15:48:09 End 2020.11.11 @ 13:12:45 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 114 Rogue 54 Adventurer 16 Explorer 44 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bcc2e0f-d86d-4d2f-b5b0-cd6105c5bcad