Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 14:59:05 Player: Voldy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (370) 370 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1610 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 260/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit ECM Suite > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter Terrain Scanner Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit ECM Suite > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter Terrain Scanner Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 13 | . 11 . 2 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | . 4 . . Treads . | . . . . Leg 4 | . 4 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device 2 | . 1 . 1 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | . 4 . . Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 7 . . Power 1 | . 1 . . Propulsion 3 | . 3 . . Utility 1 | . 1 . . Weapon 2 | . 2 . . Highest Loss Streak 3 | . 3 . . To Critical Strikes . | . . . . Average Backups 5 | 5 5 8 6 Power 1 | 1 1 1 . Propulsion 2 | 3 1 3 3 Utility 1 | . . 2 2 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 15 | . 10 1 4 Power 2 | . 1 1 . Propulsion 8 | . 6 . 2 Utility 3 | . 1 . 2 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 90 100 94 Engine 14 | . 14 14 22 Leg 27 | . 27 28 22 Device 3 | . 2 14 16 Storage 13 | . 14 14 11 Processor 2 | . 3 . . Energy Gun 25 | . 25 28 22 Ballistic Gun 2 | . 2 . . Peak Build Rating 11 | 6 8 8 11 Average Rating 6 | 6 6 7 10 On Entrance 7 | 6 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 18 | 11 15 14 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 5 8 8 7 Average Carried 5 | 3 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 6 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 286 | 189 97 . . Remotely . | . . . . Salvage Created 467 | . 467 . . Parts 25 | . 25 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 11 . . Guns 10 | . 10 . . AOE 1 | . 1 . . Classes Destroyed 3 | . 3 . . Hauler 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 8 | . 8 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 2 | . 2 . . Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 74 | . 74 . . Missed 24 | . 24 . . Hits 50 | . 50 . . Projectile 50 | . 50 . . Damage Taken 749 | . 749 . . Core 131 | . 131 . . Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 47 . Volleys Fired 37 | . 37 . . Largest 2 | . 2 . . Hottest 90 | . 90 . . Shots Fired 74 | . 74 . . Gun 74 | . 74 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 1 | . 1 . . Thermal 53 | . 53 . . Explosive . | . . . . Electromagnetic 20 | . 20 . . Robot Hit Streak 7 | . 7 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 46 | . 46 . . Core Hits 23 | . 23 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 640 | . 640 . . Guns 555 | . 555 . . Cannons . | . . . . Explosions 77 | . 77 . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 10 | . 10 . . Thermal 437 | . 437 . . Explosive . | . . . . Electromagnetic 185 | . 185 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 31 | . 31 . . Projectiles . | . . . . Explosions 31 | . 31 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 160 | . 160 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 393 | . 393 . . Average Temperature 95 | . 95 . . Received Heat Transfer 264 | . 264 . . Effects 4 | . 4 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1107 | . 1107 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 151 | . 151 31 7 Initial 31 | . . 31 7 Average 69 | . 74 26 7 Influence Increases 431 | . 431 . . Destroy 0b10 Robot/C 220 | . 220 . . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 52 | . 52 . . Successful Hack 9 | . 9 . . Disable Machine 60 | . 60 . . Destroy Structure 40 | . 40 . . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 424 | . 350 60 14 Entered New Map 64 | . . 50 14 Time Decay 242 | . 232 10 . Lost Part 70 | . 70 . . Purge Threat 48 | . 48 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 20 . . Peak Tracking Total 5 | . 5 . . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 5 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 16 2 . Successful 8 | . 8 . . Failed 10 | . 8 2 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 16 | . 14 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 174 | . 121 37 16 ECM 174 | . 121 37 16 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 666 | 6 607 37 16 Spaces Moved 399 | 2 356 30 11 Core 3 | . 3 . . Treads . | . . . . Legs 396 | 2 353 30 11 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 122 | 120 122 120 120 Slowest Speed 250 | 120 250 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 2 63 13 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . 39 . . Melee . | . . . . Projectile . | . . . . AOE 39 | . 39 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 507 | 7 456 31 13 Wait 25 | . 25 . . Move 396 | 1 355 29 11 Hop . | . . . . Pick Up 22 | 2 19 1 . Fast Attach . | . . . . Attach 13 | . 11 . 2 Detach 1 | . 1 . . Swap . | . . . . Drop 10 | 4 5 1 . Fire 37 | . 37 . . Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 6) 126 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 342 | -10/Materials | Lost 3 parts (1p1n1w) 354 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Core integrity fell below 50% 513 | -10/Materials | Lost 3 parts (2n1w) 614 | -10/Materials | Entered Mines 632 | -10/Mines | Discovered new exit (range 15) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 667 | -9/Materials | Self-destructed Last Messages --------------- Feedback: System corruption (+1%). 00602_ Triggered Blade Trap. 00602_ Massive razor-sharp blades shoot up from within the floor. 00602_ Aluminum Leg severed. 00602_ Assault Rifle severed. 00605_ Acquired Aluminum Leg. 00607_ Acquired Assault Rifle. LOCATION=UNKNOWN GOAL=ESCAPE 00618_ Dropped Ion Engine. 00619_ Acquired Signal Interpreter. 00632_ EXIT=FOUND 00640_ K-01 Serf cleans the Plasma Injector. 00644_ K-01 Serf collects debris. 00650_ Connecting with Terminal... 00650_ Current location identified: Mines 00650_ K-01 Serf collects debris. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????? ?????????????????????????? | | ????? ?????????????????????????? | | ?????? ?????????????????????????? | | ?????? ?????????????????????????? | | ?????? ?????????????????????????? | | ?????? ?????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????+ ###########??????????????? | | ??????# # #??????????????? | | ??????# # #??????????????? | | ??????# # """ """ #??????????????? | | ??????# #@""" """ #??????????????? | | ??????# + """ """ ???????????????? | | ??????# # #??????????????? | | ??????# # #??????????????? | | ??????# # #??????????????? | | ??????# ###########??????????????? | | ??????# #????????????????????????? | | ??????#####????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralCouplerClaw Manual? 0 Play Time 00:07:48 Cumulative 13.5 hours Start 2026.02.09 @ 14:49:41 End 2026.02.09 @ 14:59:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 20 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb2ea829-af81-46d6-b1d5-118b3ac9dd10