Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 21:51:00 Player: Figgis Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (157) 785 Value Destroyed (5729) 5729 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 13810 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 368 Met Data Miner 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/1000 Matter 165/550 Energy 49/150 System Corruption 0% Temperature Critical (721) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Armored Leg > --- UTILITY (5) ------ Matter Compressor EM Shield Improved Corruption Screen > --- WEAPON (6) ------- Improved Arc Projector Force Rifle Force Rifle Variable Charge Gun KE Penetrator > --- INVENTORY (5) ---- Improved Heat Sink Drone Bay (2/2) Tesla Rifle Enhanced Gauss Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor EM Shield Improved Corruption Screen > --- WEAPON ----------- Improved Arc Projector Force Rifle Force Rifle Variable Charge Gun Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Improved Heat Sink Improved Medium Armor Plating Improved Thermal Shield Advanced System Restoration Module Drone Bay Drone Bay Tesla Rifle Enhanced Gauss Cannon Heavy Shock Bomb Launcher [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . . . 1 Utility 3 | . . . 1 . . . 1 . . . 1 . . . . . Weapon 4 | . . . 1 . . . 1 . . . 1 . . . . 1 Parts Attached 114 | 6 8 2 6 6 2 . 9 8 . 3 7 2 11 . 6 38 Power 17 | 1 1 2 . . . . 2 2 . . 1 1 . . 1 6 Engine 12 | 1 1 2 . . . . 1 2 . . 1 1 . . 1 2 Core 5 | . . . . . . . 1 . . . . . . . . 4 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 2 2 . 4 . . . 1 2 . 1 1 . 2 . 2 7 Treads 4 | . 2 . 2 . . . . . . . . . . . . . Leg 20 | 2 . . 2 . . . 1 2 . 1 1 . 2 . 2 7 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 33 | 1 3 . 2 . . . 2 1 . 2 2 . 6 . 1 13 Device 17 | . . . . . . . 1 . . 1 1 . 6 . . 8 Storage 5 | 1 2 . 1 . . . . . . . . . . . . 1 Processor 6 | . 1 . . . . . 1 . . 1 1 . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . 1 . . . . 1 . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 . . 6 2 . 4 3 . . 3 1 3 . 2 12 Energy Gun 21 | 2 2 . . 3 2 . 2 3 . . 1 1 . . . 5 Energy Cannon 2 | . . . . . . . . . . . . . . . 1 1 Ballistic Gun 11 | . . . . . . . 1 . . . 2 . 1 . 1 6 Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . 2 3 . . 1 . 1 . . 1 Parts Lost 65 | . 1 1 . 3 . . . 2 . . . 1 14 . 17 26 Power 11 | . . 1 . . . . . 1 . . . . 2 . 2 5 Propulsion 18 | . 1 . . . . . . . . . . . 4 . 5 8 Utility 19 | . . . . 1 . . . 1 . . . . 5 . 4 8 Weapon 17 | . . . . 2 . . . . . . . 1 3 . 6 5 Highest Loss Streak 11 | . 1 1 . 3 . . . 1 . . . 1 11 . 8 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 Average Backups 13 | 3 7 8 10 13 14 16 18 16 13 14 15 16 15 11 9 7 Power 1 | 1 2 2 1 2 2 3 3 2 2 2 1 1 . . . . Propulsion 6 | 1 1 . 2 5 5 5 7 7 8 8 8 8 7 6 6 1 Utility 3 | . . 1 3 3 4 4 3 3 2 2 4 6 4 4 3 4 Weapon 2 | 1 2 4 4 3 2 3 3 2 1 1 2 1 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 27 | . 1 1 1 . . . 10 2 . . . . 1 . 1 10 Power 4 | . . 1 . . . . 3 . . . . . . . . . Propulsion 6 | . . . . . . . 5 . . . . . 1 . . . Utility 8 | . . . . . . . 1 1 . . . . . . . 6 Weapon 9 | . 1 . 1 . . . 1 1 . . . . . . 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 86 90 81 77 89 90 100 100 97 99 93 93 75 75 Engine 9 | . 13 14 11 11 11 11 6 8 9 9 12 12 11 6 7 2 Treads 1 | . 10 28 16 . . . . . . . . . . . . . Leg 18 | . 17 . 5 22 22 22 18 18 18 18 20 20 19 20 18 18 Device 7 | . . . . . . . 9 9 9 9 12 13 7 20 13 5 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 9 Processor 9 | . 13 14 11 7 . . 8 9 9 9 9 13 12 6 6 6 Protection 5 | . . . 9 11 11 11 9 9 9 9 2 . 3 . 1 2 Energy Gun 21 | . 28 28 22 26 26 22 23 27 36 36 25 20 9 20 8 6 Ballistic Gun 5 | . . . . . . . 2 . . . 5 13 16 6 4 6 Peak Build Rating 88 | 6 12 14 21 23 35 36 52 52 41 45 67 67 75 62 62 88 Average Rating 47 | 3 11 12 16 20 28 35 49 50 41 42 61 66 67 62 48 61 On Entrance 34 | . 6 12 12 20 20 35 36 52 41 41 44 67 66 62 62 18 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 11 33 35 61 64 65 65 74 74 72 72 87 82 83 83 95 108 Greatest Support 67 | 20 40 40 46 34 34 34 34 34 34 34 48 48 50 45 49 67 Greatest Overweight (x) 4 | 1 1 1 1 1 1 1 4 2 2 2 1 1 2 1 2 3 Average Overweight (x) 1 | . . . . 1 1 1 1 1 2 1 1 1 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 8 10 16 16 17 18 20 20 14 17 20 18 20 12 12 14 Average Carried 14 | 4 7 8 10 13 14 16 18 16 14 15 16 17 16 12 9 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 19 | 4 7 9 14 13 15 18 19 14 14 16 18 17 12 12 7 5 Class Distribution -------------------- 24% | Skirmisher 22% | Commander-Gunner 20% | Mutant 18% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 3160 | 177 138 108 80 101 . 51 94 80 35 40 144 182 671 . 386 873 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6087 | . 128 99 131 61 . 206 1149 848 . . 248 663 513 . 540 1501 Parts 356 | . 11 8 11 6 . 16 59 57 . . 18 30 19 . 36 85 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . . . . 30 25 . 39 . Prevented 3 | . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 134 | . 6 8 3 1 . 7 23 17 . . 3 14 12 . 15 25 Guns 104 | . 6 8 3 1 . 7 22 16 . . 3 14 6 . 5 13 Cannons 19 | . . . . . . . . . . . . . . . 10 9 AOE 2 | . . . . . . . . . . . . . . . . 2 Classes Destroyed 18 | . 2 1 1 1 . 1 4 1 . . 3 1 1 . 1 1 Worker 2 | . . . . . . . . . . . 2 . . . . . Builder 4 | . . . . . . . . . . . . . . . . 4 Tunneler 2 | . . . . 1 . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . Recycler 3 | . . . . . . . 1 1 . . . . . . . 1 Operator 2 | . . . . . . . 1 . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 12 | . 2 . 1 . . . 3 2 . . 2 . . . . 2 Swarmer 48 | . 6 5 . . . 4 7 7 . . . 6 2 . 5 6 Cutter 1 | . . . . . . . . . . . 1 . . . . . Grunt 34 | . . . 3 1 . 2 9 1 . . . 2 7 . 3 6 Brawler 3 | . . . . . . 1 . . . . . 1 . . 1 . Duelist 3 | . . . . . . . . . . . . 3 . . . . Sentry 19 | . . . . . . . 6 8 . . 1 2 . . . 2 Specialist 1 | . . . . . . . . . . . . . 1 . . . Hunter 10 | . . . . . . . 1 1 . . . . 1 . 2 5 Programmer 10 | . . . . . . . . . . . 1 . 1 . 2 6 Assembled 3 | . . 3 . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 3 2 . 4 8 6 . . 3 7 5 . 3 4 Combat Bots Only 7 | . 3 3 3 1 . 4 7 4 . . 1 7 5 . 3 3 Max Kills in Single Turn 3 | . 1 2 2 1 . 2 1 3 . . 2 2 1 . 1 2 Gunslinging 1 | . . 1 1 . . . . 1 . . . 1 . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 755 | . 15 29 5 5 . 9 44 37 . . 31 41 138 . 139 262 Missed 204 | . 4 8 2 1 . 2 19 12 . . 12 12 38 . 30 64 Hits 551 | . 11 21 3 4 . 7 25 25 . . 19 29 100 . 109 198 Melee 9 | . . 5 . . . . . . . . . 4 . . . . Projectile 542 | . 11 16 3 4 . 7 25 25 . . 19 25 100 . 109 198 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 20 | . . . . . . . 3 1 . . . 2 5 . 3 6 Part Disruptions 5 | . . 1 . . . . . . . . . . 3 . 1 . Damage Taken 10457 | . 383 305 53 409 . 72 294 347 . . 219 501 1715 . 1874 4285 Core 2249 | . 173 32 14 64 . . 65 22 . . 25 125 160 . 388 1181 Absorbed by Shields 382 | . . . . . . . . . . . . . . . 40 342 Ignored by Resistances 80 | . . . . . . . . . . . . . . . . 80 Core Remaining (%) 59 | 100 . 18 . . . 80 . . . 84 . . . . 17 . Volleys Fired 271 | . 13 10 6 15 . 5 14 12 . . 15 18 36 . 34 93 Largest 6 | . 2 2 2 3 . 1 2 2 . . 5 5 5 . 5 6 Hottest 423 | . 112 112 112 212 . 50 75 40 . . 234 145 195 . 242 423 Shots Fired 922 | . 26 20 12 44 1 15 106 65 . . 67 90 134 . 83 259 Gun 797 | . 26 20 12 38 1 15 106 65 . . 67 90 120 . 45 192 Cannon 105 | . . . . . . . . . . . . . . . 38 67 Launcher 2 | . . . . 2 . . . . . . . . . . . . Special 18 | . . . . 4 . . . . . . . . 14 . . . Kinetic 332 | . . . . . . . 1 . . . 16 37 82 . 41 155 Thermal 566 | . 26 20 12 42 1 15 105 65 . . 51 53 38 . 42 96 Explosive 2 | . . . . 2 . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . 8 Robot Hit Streak 21 | . 4 3 7 6 . 7 13 13 . . 7 21 7 . 11 7 Robot Miss Streak 11 | . 2 2 2 3 . 2 3 2 . . 1 3 4 . 4 11 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 11 | . . 1 1 . . . . 1 . . . 5 2 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . . 1 1 . . 1 Autonomous 133 | . . . . . . 10 81 42 . . . . . . . . Shots Hit Robots 499 | . 11 11 8 6 . 10 84 49 . . 28 56 67 . 45 124 Core Hits 223 | . 9 10 4 4 . 8 34 23 . . 14 26 17 . 21 53 Critical Kills 3 | . . . . . . . . . . . . . 1 . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 . . 2 Critical Strikes 24 | . 1 1 1 . . . 1 1 . . 3 4 5 . 3 4 Burn 17 | . 1 1 1 . . . 1 1 . . 3 4 3 . 2 . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . . . . . . . . . . . 2 . . 3 Blast 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13415 | . 243 217 135 152 . 332 2397 1313 . . 714 1187 1374 . 1379 3972 Guns 10361 | . 189 217 135 104 . 332 2302 1313 . . 714 1187 1374 . 491 2003 Cannons 2296 | . . . . . . . . . . . . . . . 888 1408 Explosions 713 | . 37 . . 32 . . 95 . . . . . . . . 549 Melee . | . . . . . . . . . . . . . . . . . Ramming 45 | . 17 . . 16 . . . . . . . . . . . 12 Kinetic 4053 | . . . . . . . . . . . 189 425 1011 . 715 1713 Thermal 9182 | . 226 217 135 104 . 332 2302 1313 . . 525 762 363 . 664 2239 Explosive 127 | . . . . 32 . . 95 . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 8 8 . 5 5 5 . . . . 2 2 5 5 5 2 Average Corruption 3 | . 7 8 . 5 5 5 . . . . 1 2 2 5 5 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 Corruption Blocked 5 | . . . . . . . . . . . . . . . . 5 Effects 213 | . 7 26 . 10 20 5 . . . . . 27 52 4 49 13 Message Errors 52 | . . 5 . 2 4 1 . . . . . 8 16 . 14 2 Matter Fused 52 | . 5 6 . 2 4 1 . . . . . 4 14 3 10 3 Heat Flow Errors 23 | . 2 3 . 1 2 1 . . . . . 2 3 . 7 2 Energy Discharges 27 | . . 2 . 3 5 1 . . . . . 5 5 . 5 1 Parts Rejected 3 | . . . . . . . . . . . . . 1 . 1 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 28 | . . 4 . . 3 . . . . . . 6 5 1 6 3 Data Loss (major) 8 | . . . . . 1 1 . . . . . 1 3 . 2 . Misfires 10 | . . 2 . 1 1 . . . . . . 1 3 . 2 . Alerts 5 | . . 2 . 1 . . . . . . . . . . 2 . Weapon Failures 4 | . . 2 . . . . . . . . . . 1 . . 1 Overload Shots 1 | . . . . . . . . . . . . . 1 . . . Overflow Damage 304 | . 35 . . . . . 20 . . . . . . . 78 171 Projectiles 141 | . . . . . . . . . . . . . . . 78 63 Explosions 163 | . 35 . . . . . 20 . . . . . . . . 108 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 462 | . 305 . . 26 . . . . . . . . . . . 131 Shots 7 | . 4 . . 1 . . . . . . . . . . . 2 Rammed 3 | . 3 . . . . . . . . . . . . . . . Targets Rammed 8 | . 3 . . 2 . . . . . . . . . . . 3 Kicked 5 | . . . . 2 . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 737 | . 270 207 180 459 205 179 8 . . . 233 157 512 . 543 737 Average Temperature 154 | . 87 81 64 141 82 58 6 . . . 65 47 158 . 157 235 Received Heat Transfer 1254 | . . 78 33 24 . 18 108 81 . . 30 30 480 . 137 235 Effects 98 | . . . . 5 . . . . . . . . 7 . 18 68 Shutdowns 21 | . . . . . . . . . . . . . 3 . 3 15 Energy Bleed 16 | . . . . . . . . . . . . . . . 3 13 Interference 28 | . . . . 5 . . . . . . . . 3 . 6 14 Matter Decay 8 | . . . . . . . . . . . . . 1 . 2 5 Short Circuit 7 | . . . . . . . . . . . . . . . . 7 Damage (minor) 7 | . . . . . . . . . . . . . . . 2 5 Damage (major) 7 | . . . . . . . . . . . . . . . 2 5 Damage (core) 4 | . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 1 . . . . 1 . . 1 Combat Hostiles 4 | . . . . . . . 1 1 . . . . 1 . . 1 Parts Melted 26 | . 1 . . . . . 8 6 . . 4 1 1 . 3 2 Heat Transferred 15148 | . 605 592 407 259 . 444 3071 1850 . . 1275 1871 1059 . 1235 2480 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . 1 . . . . . 1 2 . . . . . . . 2 Low Security (%) 74 | 100 98 100 100 100 . 100 60 28 100 . 100 . . . . 38 Level 1 23 | . 1 . . . . . 39 56 . . . . . . . 57 Level 2 2 | . . . . . . . . 15 . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 469 | . 200 60 70 108 . 141 337 469 178 . 99 . . . . 460 Initial 178 | . . 46 . . . . 23 135 178 . . . . . . 19 Average 113 | . 67 14 9 25 . 80 139 265 48 . 21 . . . . 238 Influence Increases 4777 | . 351 120 98 258 . 161 714 710 22 . 309 295 270 . 412 1057 Destroy 0b10 Robot/C 2920 | . 120 100 60 200 . 140 460 360 . . 140 280 240 . 320 500 Destroy 0b10 Robot/NC 145 | . 10 . 5 5 . . 30 20 . . 25 5 . . 10 35 Destroy Leader 586 | . 24 20 12 10 . 20 126 116 . . 64 10 30 . 40 114 Allied During Kill 251 | . . . . 34 . . . 155 . . 35 . . . 27 . Successful Hack 101 | . 18 . 6 . . . 23 7 22 . 14 . . . . 11 Disable Machine 390 | . 75 . . . . . 15 45 . . 15 . . . . 240 Destroy Structure 219 | . 59 . . 9 . 1 30 7 . . 1 . . . . 112 Lose Combat Pursuer 165 | . 45 . 15 . . . 30 . . . 15 . . . 15 45 Influence Decreases 4337 | . 230 241 98 224 34 100 453 575 479 . 298 213 363 . 380 649 Entered New Map 650 | . . 75 . . 34 . 38 187 279 . . 5 19 . . 13 Time Decay 3037 | . 220 166 98 194 . 100 415 368 200 . 238 198 224 . 240 376 Lost Part 538 | . 10 . . 30 . . . 20 . . . 10 88 . 120 260 Lost Ally 112 | . . . . . . . . . . . 60 . 32 . 20 . Squads Dispatched 20 | . 2 1 . . . . 4 2 . . 4 . . . . 7 Investigation 6 | . 1 1 . . . . 1 1 . . . . . . . 2 Extermination 4 | . . . . . . . . . . . 1 . . . . 3 Reinforcement 10 | . 1 . . . . . 3 1 . . 3 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 11 | . 1 . 2 1 . . 4 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 207 | . 15 18 11 11 . 7 31 21 . . 12 14 13 . 20 34 Peak Tracking Total 7 | . 4 6 3 4 . 3 6 4 . . 1 7 6 . 4 6 Tactical Retreats 10 | . 2 1 1 . . . 1 . . . 1 . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 8 | . 6 . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 27 | . 5 . . . . . 1 3 . . 1 . 1 . . 16 Max in Single Turn 5 | . 5 . . . . . 1 1 . . 1 . 1 . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 40 | . 6 1 1 . 2 . 7 7 3 . 2 . 1 4 . 6 Terminals 27 | . 6 . 1 . . . 6 7 3 . 1 . . . . 3 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 120 | . 13 1 6 . 8 . 20 15 6 . 6 . 1 28 . 16 Successful 74 | . 7 1 2 . 8 . 9 3 4 . 2 . 1 28 . 9 Failed 44 | . 6 . 3 . . . 10 12 2 . 4 . . . . 7 Catastrophic 11 | . 1 . 2 . . . 2 2 . . 1 . . . . 3 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . Manual 34 | . 9 . 9 . 1 . 9 2 3 . . . 1 . . . Terminals 66 | . 13 . 6 . . . 17 15 6 . 3 . . . . 6 Fabricators 7 | . . . . . . . . . . . 3 . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 3 Scanalyzers 6 | . . . . . . . 3 . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 63 | . 6 1 2 . 8 . 7 3 4 . 1 . 1 28 . 2 Record 18 | . . . . . 7 . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . 1 . . . . 10 . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . Robot Analysis 7 | . 3 . 2 . . . 1 . 1 . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . 3 . 1 Open Door 3 | . . 1 . . . . . 1 . . . . 1 . . . Branch Access Points 4 | . 1 . . . . . 1 1 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . . . . . . . 1 1 . . 1 . . . . 1 Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . 2 Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . . . . . 2 . . . . . . . . 3 Insert Component 2 | . . . . . . . 1 . . . . . . . . 1 Analyze 3 | . . . . . . . 1 . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . Hacking Detections 28 | . 6 . 1 . . . 5 6 2 . 2 . . . . 6 Full Trace Events 4 | . . . . . . . 1 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . 1 . . . . 10 . 1 Parts Built 1 | . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 62 | . . . . . . . . . . . . . . . . 62 Retrieved Components 9 | . . . . . . . . . . . . . . . . 9 Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 16 | . . . . 5 . . . 10 . . . . . . 1 . Largest Group 10 | . . . . 5 1 . . 10 5 5 5 . . . 1 . Highest-Rated Group 173 | . . . . 85 31 . . 173 80 80 80 . . . 96 . Highest-Rated Ally 96 | . . . . 31 31 . . 29 16 16 16 . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . 30 . . . 5 . . 27 . . . 11 . Total Damage 1096 | . . . . 398 . . . 63 . . 321 . . . 314 . Kills 20 | . . . . 12 . . . 1 . . 4 . . . 3 . Allies Corrupted 2 | . . . . 1 . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 6019 | . . . . . . . . . . . 1137 2514 2368 . . . Sensors 6019 | . . . . . . . . . . . 1137 2514 2368 . . . Robot Analysis Total 7 | . 3 . 2 . . . 1 . 1 . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . 2 1 . 1 . Drone Launches 4 | . . . . . . . . . . . . . 4 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 22849 | 53 839 686 841 1041 1071 227 1756 849 810 3669 1140 2514 3023 158 1903 2269 Spaces Moved 10057 | 35 562 380 370 459 533 105 629 292 299 1373 531 1269 1312 84 933 891 Core 18 | 18 . . . . . . . . . . . . . . . . Treads 825 | . 182 380 263 . . . . . . . . . . . . . Legs 9214 | 17 380 . 107 459 533 105 629 292 299 1373 531 1269 1312 84 933 891 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 200 200 200 200 200 270 195 193 193 190 190 126 130 Average Speed 209 | 108 133 169 215 200 200 200 262 266 270 266 193 193 194 190 190 199 Slowest Speed 410 | 120 190 240 240 200 200 200 410 270 270 270 193 193 265 190 270 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 60 | 4 88 57 32 88 94 35 68 61 56 61 14 98 94 71 89 17 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . 2 . . . . . 1 . . . 1 . 1 . . Known Exits Taken 6 | . 1 . . . . . 1 1 . . 1 1 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . 1 1 . . . 1 1 . Scrap Searched 19 | . . 1 . 1 . 1 . . . 5 . 2 8 . 1 . Spaces Dug 9 | . . . . 9 . . . . . . . . . . . . Terrain Destroyed 198 | . 75 . . 10 . 1 28 7 . . . . . . 24 53 Melee . | . . . . . . . . . . . . . . . . . Projectile 67 | . . . . 1 . 1 11 7 . . . . . . 24 23 AOE 131 | . 75 . . 9 . . 17 . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 11309 | 49 624 406 404 538 539 118 715 340 303 1382 612 1292 1696 83 1016 1192 Wait 644 | . 22 8 4 52 . 6 28 13 5 . 49 3 311 . 32 111 Move 10041 | 34 561 379 369 458 532 104 628 291 298 1372 530 1268 1311 83 932 891 Hop . | . . . . . . . . . . . . . . . . . Pick Up 144 | 9 10 5 12 3 3 3 19 4 . 4 8 1 13 . 7 43 Fast Attach 3 | 1 2 . . . . . . . . . . . . . . . Attach 105 | 5 4 2 2 4 1 . 4 6 . 2 6 2 18 . 9 40 Detach 3 | . . . . . . . . 1 . . . . 1 . . 1 Swap 29 | . 2 . 5 3 1 . 5 6 . 2 2 . 2 . . 1 Drop 61 | . 7 2 6 1 2 . 17 7 . 2 2 . 4 . 2 9 Fire 271 | . 13 10 6 15 . 5 14 12 . . 15 18 36 . 34 93 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . . . . 2 . . . . . . . . . . . 3 Crush 3 | . 3 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 13) 560 | -10/Materials | Core integrity fell below 50% 602 | -10/Materials | Identified exit to Mines 769 | -10/Materials | Discovered new exit (range 6) 893 | -10/Materials | Entered Mines 901 | -10/Mines | Learned location of Storage (-8) 913 | -10/Mines | Discovered new exit (range 15) 960 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 982 | -10/Mines | Learned location of Zion (-7) 1224 | -10/Mines | Discovered new exit (range 3) 1235 | -10/Mines | Met a Derelict shopkeep closing up shop 1245 | -10/Mines | Core integrity fell below 20% 1404 | -10/Mines | Assembled infested the area 1409 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1579 | -10/Mines | Entered Materials 1579 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2111 | -9/Materials | Central database locked down 2376 | -9/Materials | Discovered new exit (range 11) 2420 | -9/Materials | Entered Mines 2438 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2438 | -9/Mines | Discovered new exit (range 5) 2508 | -9/Mines | Discovered new exit (range 7) 2548 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2830 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2906 | -9/Mines | Learned Materials garrison access intel 3111 | -9/Mines | Excavation squad dispatched 3111 | -9/Mines | A large section of the Mines collapsed 3142 | -9/Mines | Crushed by falling debris 3173 | -9/Mines | Lost 3 parts (1u2w) 3210 | -9/Mines | Build established: Tank 3461 | -9/Mines | Entered Exiles 3461 | -9/Exiles | Found Exiles lab destroyed 3461 | -9/Exiles | Accompanied by 1 ally 3491 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3499 | -9/Exiles | Discovered new exit (range 15) 3941 | -9/Exiles | Opened EX-Vault 3947 | -9/Exiles | Found Prototype Energy Gun 3949 | -9/Exiles | Identified AWS/Thermal 4502 | -9/Exiles | Discovered new exit (range 14) 4532 | -9/Exiles | Entered Mines 4651 | -8/Mines | Found DCF Scrap (12 items) 4721 | -8/Mines | Discovered new exit (range 14) 4759 | -8/Mines | Entered Materials 4759 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4760 | -8/Materials | Loaded intel: 1 garrison access location 5062 | -8/Materials | Build established: Gunner 5255 | -8/Materials | Identified exit to Storage 5417 | -8/Materials | Central database locked down 5524 | -8/Materials | Destroyed 7 combat bots 5567 | -8/Materials | Discovered new exit (range 14) 6411 | -8/Materials | Discovered new exit (range 16) 6515 | -8/Materials | Entered Storage 6822 | -8/Storage | Learned location of Armory (-4) 7067 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7095 | -8/Storage | Identified exit to Recycling 7140 | -8/Storage | Met 01-MTF 7317 | -8/Storage | AWS/Thermal suddenly broke down 7364 | -8/Storage | Entered Recycling 7364 | -8/Recycling | Accompanied by 6 allies (01-MTF) 7365 | -8/Recycling | Met a Zionite searching for Scraptown 7650 | -8/Recycling | Build established: Commander-Gunner 7845 | -8/Recycling | Discovered new exit (range 16) 8098 | -8/Recycling | Scanned before Scraplab entrance 8144 | -8/Recycling | Entered Scraplab 8166 | -8/Recycling | Discovered new exit (range 4) 8174 | -8/Recycling | Entered Scraptown 8174 | -8/Scraptown | Accompanied by 5 allies 8210 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9783 | -8/Scraptown | Visited UFD Registry 9823 | -8/Scraptown | Visited TADAMA 9916 | -8/Scraptown | Visited Awakened 10017 | -8/Scraptown | Visited Symbiants 10109 | -8/Scraptown | Visited Assassins FH 10210 | -8/Scraptown | Visited Bundlers 10351 | -8/Scraptown | Visited Spacefarers 10460 | -8/Scraptown | Visited Cyclists 11703 | -8/Scraptown | Discovered new exit (range 13) 11843 | -8/Scraptown | Entered Factory 11843 | -6/Factory | Accompanied by 5 allies 11843 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 12051 | -6/Factory | Discovered new exit (range 15) 12645 | -6/Factory | Build established: Skirmisher 12706 | -6/Factory | Discovered new exit (range 14) 12744 | -6/Factory | Lost 3 allies 12981 | -6/Factory | Identified exit to Lower Caves 12983 | -6/Factory | Entered Lower Caves 13046 | -6/Lower Caves | Encountered a Warlord checkpoint 13230 | -6/Lower Caves | Learned Factory emergency access door positions 14183 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14225 | -6/Lower Caves | Destroyed 7 combat bots 14906 | -6/Lower Caves | Discovered new exit (range 13) 15268 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15493 | -6/Lower Caves | Identified exit to Lower Caves 15497 | -6/Lower Caves | Entered another Lower Caves area 15519 | -6/Lower Caves | Discovered new exit (range 5) 16752 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16766 | -6/Lower Caves | Found Prototype Special Weapon 16768 | -6/Lower Caves | Identified Molecular Deconstructor 17251 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18113 | -6/Lower Caves | Lost 11 parts (2p3n3u3w) 18140 | -6/Lower Caves | Learned 4 Factory zone layouts 18195 | -6/Lower Caves | Build established: Gunner 18252 | -6/Lower Caves | Discovered new exit (range 10) 18267 | -6/Lower Caves | Identified exit to Data Miner 18520 | -6/Lower Caves | Entered Data Miner 18520 | -6/Data Miner | Discovered new exit (range 6) 18557 | -6/Data Miner | Met Data Miner 18596 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18596 | -6/Data Miner | Learned location of Section 7 (-2) 18636 | -6/Data Miner | Received God Mode back door access code from Data Miner 18678 | -6/Data Miner | Entered Proximity Caves 19427 | -5/Proximity Caves | Learned Factory security intel 19691 | -5/Proximity Caves | Lost 3 parts (1u2w) 19962 | -5/Proximity Caves | Build established: Mutant 20074 | -5/Proximity Caves | Ambushed by research squad 20074 | -5/Proximity Caves | Core integrity fell below 50% 20100 | -5/Proximity Caves | Escorted by Enhanced Grunt 20119 | -5/Proximity Caves | Lost 8 parts (2p2n2u2w) 20331 | -5/Proximity Caves | Core integrity fell below 20% 20347 | -5/Proximity Caves | Lost 3 parts (2n1w) 20562 | -5/Proximity Caves | Discovered new exit (range 8) 20564 | -5/Proximity Caves | Spotted B-75 Beast 20581 | -5/Proximity Caves | Entered Factory 20581 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21205 | -5/Factory | Fabricated Enh. Armored Leg? 21671 | -5/Factory | Lost 3 parts (2n1u) 21818 | -5/Factory | Lost 5 parts (2p1n1u1w) 21876 | -5/Factory | Lost 3 parts (1n2u) 22320 | -5/Factory | Build established: Executioner 22452 | -5/Factory | Core integrity fell below 50% 22560 | -5/Factory | Core integrity fell below 20% 22851 | -5/Factory | Core destroyed Last Messages --------------- 22841_ Overheating: Energy bleed (-10). 22841_ Adv. Heat Sink destroyed. 22842_ Overheating: Matter decay (-37). 22842_ Slug penetrates Wall. 22843_ Overheating: Energy bleed (-4). 22843_ Lgt. Fission Core destroyed. 22845_ Overheating: System interference. 22845_ EM Shield temporarily disabled. 22845_ Force Rifle temporarily disabled. 22845_ Imp. Corruption Screen temporarily disabled. 22845_ Slug penetrates S-27 Virus. 22845_ S-27 Virus destroyed. 22846_ Enh. Armored Leg destroyed. 22847_ Power failure, Mic. Fission Core shutdown. 22847_ Overheating: Carbon-fiber Leg damaged (-25). 22848_ Critical hit (Destroy). 22848_ Carbon-fiber Leg destroyed. 22848_ R-10 Processor collects Lgt. Nuclear Core. 22850_ Overheating: Mic. Fission Core damaged (-11). 22851_ Overheating: Core damaged (-190). Map ----- +----------------------------------------------------+ | "" "" # #??# #??# ^ """ ! # | | # =#### #??#^""""" # | | """ # """%"[ #??# """"" # | | """ # [] """ " ####??# # | | " """ # * """ # #?????###+####### | | " = #! |*=]] # #???????# #?????# | | " + ""![ """ # #???????# #?????# | | % # "Y=* """ # #??######+######### | | " "" # ""= """ # #??# #?? | | "" " # # #??# #?? | | """ """ " #####+######## #### #?? | | "" """ "" ^ ^ # #?? | | """ """ ^ # #?? | | """ """ """ # #?? | | "" "" ^""" """ """ + ] #?? | | " "" """ """ """ # ! #?? | | """ """ "" "" # #?? | | %""" """ R "" "" # #?? | | "" """ !!! ^ # #?? | | !!! " " """ " " # #?? | | "" """ !! "" "" " " ##+###########?? | | " """ ^ """ "" s " #???????????? | | " " """ "" " "" #???????????? | | %" " "" s " #???????????? | | R %*%! *%= #???????????? | | """T""!@! ;#??????????? | | ########### #???????????? | | ##### ####?????????# #???????????? | | #????+#????????????# #???????????? | | #??????????????????# ??????? | | #??????????????????# #?????? | | #??????????????????# #?????? | | % #?????????????????? +?????? | | +?????????????????## #?????? | | # ?????????????????# #?????? | | % # !????????????????# #?????? | | #??????????????????####+########### #?????? | | #?????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 480 Matter Stores 413 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Corruption Block 15 Armor Coverage 225 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Recycling | Hacked Impulse Thruster Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Medium Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Enh. Armored Leg | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed PiercingHardcellPlatform Manual? 0 Play Time 01:35:28 Cumulative 121.9 hours Start 2025.05.17 @ 20:08:46 End 2025.05.17 @ 21:51:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 186 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a032f482-0a25-4030-b65f-68975022292c