Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.25 @ 15:31:20 Player: F-forge Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (122) 610 Value Destroyed (3519) 3519 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 9066 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Armored Medium Treads Flexi-carbon Leg Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Wave Gun Wave Gun > --- INVENTORY -------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Terrain Scan Processor Advanced Melee Analysis Suite Force Booster Improved Transmission Jammer Heavy Laser Heavy Laser Coil Gun Heavy Rocket Launcher Improved Remote Datajack Great Axe [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 7 | . . . 2 . 2 . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 92 | 7 2 1 4 5 20 6 8 23 10 3 . 3 Power 14 | 1 1 . 1 . 3 . 1 4 3 . . . Engine 8 | 1 . . 1 . 2 . 1 2 1 . . . Core 6 | . 1 . . . 1 . . 2 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . . 1 1 5 4 1 6 6 . . 2 Treads 16 | 2 . . 1 1 5 4 1 1 1 . . . Leg 10 | . . . . . . . . 3 5 . . 2 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 2 . . 2 2 9 2 3 6 . 2 . . Device 13 | 1 . . 1 1 2 . 2 4 . 2 . . Storage 3 | 1 . . . . 2 . . . . . . . Processor 3 | . . . . . . 1 . 2 . . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 8 | . . . 1 1 4 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 1 1 . 2 3 . 3 7 1 1 . 1 Energy Gun 10 | 2 1 . . . 1 . 3 3 . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 5 | . . 1 . 2 . . . 1 . 1 . . Ballistic Cannon 2 | . . . . . 1 . . . 1 . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 32 | . . . . 1 5 1 2 12 1 1 . 9 Power 6 | . . . . . 1 . . 3 . . . 2 Propulsion 6 | . . . . . . . . 3 . . . 3 Utility 13 | . . . . 1 4 . 2 4 . . . 2 Weapon 7 | . . . . . . 1 . 2 1 1 . 2 Highest Loss Streak 10 | . . . . 1 3 1 2 10 1 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 2 5 8 6 7 11 14 14 13 4 4 5 3 Power . | . . 1 1 1 . 1 1 . . 1 1 . Propulsion 4 | 1 2 2 2 3 6 7 7 4 1 2 2 2 Utility 1 | . 3 4 2 1 1 2 2 3 . . . . Weapon 2 | . . 1 1 1 2 2 2 4 1 . 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . . . . . 6 1 2 7 . 1 . 1 Power . | . . . . . . . . . . . . . Propulsion 10 | . . . . . 5 1 2 2 . . . . Utility 3 | . . . . . 1 . . 2 . . . . Weapon 3 | . . . . . . . . 2 . 1 . . Tool/Special 2 | . . . . . . . . 1 . . . 1 Average Slot Usage (%) 85 | . 100 100 97 97 97 99 99 86 27 55 58 46 Engine 6 | . 7 . 3 11 6 7 6 7 3 5 5 . Core 2 | . 6 14 7 . 2 . . 2 2 5 5 5 Treads 17 | . 28 28 20 22 17 29 26 17 . . . . Leg 3 | . . . . . . . . . 15 23 23 22 Device 17 | . 14 14 21 17 19 23 24 20 . 8 11 6 Storage 9 | . 14 14 11 11 18 8 6 4 . . . . Processor 2 | . . . . . . 5 6 9 . . . . Protection 8 | . . . 10 12 11 7 14 8 . . . . Energy Gun 6 | . 28 25 11 7 1 1 11 8 1 . . . Ballistic Gun 3 | . . 2 11 14 5 . . . . 4 5 3 Ballistic Cannon 2 | . . . . . 6 5 . . 2 5 5 . Slashing Weapon 1 | . . . . . 4 7 1 . . . . 4 Peak Build Rating 74 | 7 11 11 13 16 30 43 59 74 34 37 37 37 Average Rating 33 | 5 8 10 11 13 26 40 53 64 22 35 37 29 On Entrance 22 | . 7 11 10 12 16 29 43 56 2 31 37 37 Avg Prop Armor Cover (%) 9 | . . . . . . . . 7 11 . . . Naked Turns 108 | . . . . . . . . 19 89 . . . Heaviest Build 68 | 12 15 15 17 19 60 48 58 68 22 27 27 18 Greatest Support 116 | 40 40 40 43 43 43 107 107 116 75 75 75 75 Greatest Overweight (x) 2 | . . . . . 1 . . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 5 5 5 Average Capacity 10 | 7 8 8 8 8 13 15 15 13 5 5 5 5 Most Carried 15 | 4 8 8 8 8 15 15 15 15 5 5 5 5 Average Carried 9 | 2 6 7 6 7 11 14 14 13 4 4 5 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 5 5 Final Carried 15 | 4 8 8 8 8 15 15 15 5 5 5 5 3 Class Distribution -------------------- 41% | Scavenger-Mutant 22% | Mutant 20% | Scavenger-Skirmisher 8% | Assassin 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2313 | 332 10 20 60 97 679 92 85 407 282 179 . 70 Remotely 168 | . . . . . . . . . . 98 . 70 Salvage Created 4443 | 177 139 68 60 484 1669 320 323 903 37 196 . 67 Parts 236 | 15 6 9 6 25 84 11 12 48 7 10 . 3 Haulers Intercepted 5 | . . . . . 3 . . 2 . . . . Recyclers Shooed 3 | 1 . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 6 6 . 1 Prevented 4 | . . . . . . . . . 2 2 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 76 | . 4 6 1 12 26 2 5 11 4 4 . 1 Melee 19 | . . . . . 9 2 4 3 . . . 1 Guns 33 | . 2 6 1 12 9 . 1 2 . . . . Cannons 18 | . . . . . 8 . . 2 4 4 . . AOE 6 | . 2 . . . . . . 4 . . . . Classes Destroyed 15 | 3 1 1 1 2 5 . 1 1 . . . . Worker 13 | 1 1 . . 2 7 . . 2 . . . . Builder 3 | . . . . . 1 . . 2 . . . . Tunneler 6 | 4 . . . . 1 1 . . . . . . Hauler 5 | . . . . . 3 . . 2 . . . . Recycler 8 | 1 . . . . 4 2 . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 2 | . . . . . 2 . . . . . . . Watcher 8 | . . . . . 5 . 1 2 . . . . Swarmer 22 | . . 6 . 4 4 . . . 4 4 . . Grunt 30 | . 4 . . 6 14 . 3 2 . . . 1 Brawler 4 | . . . . 1 2 . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 10 | . . . 1 . 6 2 . 1 . . . . Hunter 6 | . . . . . . . . 6 . . . . Programmer 3 | . . . . . . . 1 2 . . . . Best Kill Streak 11 | 3 3 3 1 5 11 2 2 7 4 4 . 1 Combat Bots Only 9 | . 2 3 1 4 9 1 2 3 4 4 . 1 Max Kills in Single Turn 3 | 1 3 1 1 1 1 1 1 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . 2 . . . . Melee 1 | . . . . . 1 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 693 | . 12 28 16 59 129 36 34 238 47 32 . 62 Missed 198 | . 4 5 5 17 32 12 9 69 19 8 . 18 Hits 495 | . 8 23 11 42 97 24 25 169 28 24 . 44 Melee 14 | . . . . 4 2 . 4 . . . . 4 Projectile 481 | . 8 23 11 38 95 24 21 169 28 24 . 40 Critical Strikes 20 | . . . 1 3 9 . 1 4 1 . . 1 Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 6409 | . 88 143 131 421 1104 145 411 2607 306 311 . 742 Core 1330 | . 50 36 46 55 78 4 55 777 109 25 . 95 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . . . 3 18 29 . . . . . . . Ignored by Resistances 1850 | . 26 46 35 129 318 54 109 733 90 91 . 219 Regen/Repaired (Parts) 141 | . . . 11 . 130 . . . . . . . Core Remaining (%) 86 | 100 . 65 . 74 85 99 93 . . . . . Volleys Fired 237 | 13 8 10 14 43 56 1 10 36 14 28 . 4 Largest 2 | 2 2 2 2 2 2 1 2 2 2 2 . 2 Hottest 162 | 90 90 105 60 60 87 63 138 162 121 100 . 63 Shots Fired 416 | 19 16 20 28 86 105 1 20 62 21 31 . 7 Gun 329 | 19 16 20 28 86 61 1 20 47 7 20 . 4 Cannon 78 | . . . . . 44 . . 6 14 11 . 3 Launcher 9 | . . . . . . . . 9 . . . . Special . | . . . . . . . . . . . . . Kinetic 203 | . . . 14 44 95 . . 1 14 28 . 7 Thermal 196 | 19 16 20 14 42 10 1 20 47 7 . . . Explosive 9 | . . . . . . . . 9 . . . . Electromagnetic 8 | . . . . . . . . 5 . 3 . . Robot Hit Streak 44 | 16 9 16 19 44 39 1 7 18 4 16 . 21 Robot Miss Streak 4 | . 1 2 2 1 4 . 3 3 4 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Shots Hit Robots 418 | 16 12 15 24 71 132 8 30 65 10 26 . 9 Core Hits 185 | 7 8 6 4 26 65 5 11 36 6 8 . 3 Critical Kills 2 | . . . . . . . . . 1 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 21 | 1 2 1 . . 7 1 2 4 2 1 . . Burn 8 | 1 2 1 . . . . . 4 . . . . Destroy 3 | . . . . . . . . . 2 1 . . Blast 4 | . . . . . 4 . . . . . . . Sever 6 | . . . . . 3 1 2 . . . . . Melee Attacks 86 | . . . . . 45 7 18 13 . . . 3 Impact . | . . . . . . . . . . . . . Slashing 73 | . . . . . 45 7 18 . . . . 3 Piercing 13 | . . . . . . . . 13 . . . . Sneak Attacks 21 | . . . . . 16 4 . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11821 | 187 488 195 226 731 4464 429 918 3141 313 533 . 196 Guns 4364 | 187 142 195 226 731 1194 16 278 998 47 296 . 54 Cannons 1714 | . . . . . 965 . . 202 266 237 . 44 Explosions 1816 | . 346 . . . . . . 1470 . . . . Melee 3916 | . . . . . 2305 413 629 471 . . . 98 Ramming 11 | . . . . . . . 11 . . . . . Kinetic 3229 | . . . 92 285 1989 . . 23 266 476 . 98 Thermal 2850 | 187 142 195 134 446 170 16 278 1235 47 . . . Explosive 1664 | . 346 . . . . . . 1318 . . . . Electromagnetic 151 | . . . . . . . . 94 . 57 . . Impact . | . . . . . . . . . . . . . Slashing 3445 | . . . . . 2305 413 629 . . . . 98 Piercing 471 | . . . . . . . . 471 . . . . Highest Corruption 3 | . . . . . . . . 3 . . . . Average Corruption 2 | . . . . . . . . 2 . . . . Corruption Purged 3 | . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . 3 . . . . Message Errors 2 | . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 847 | . . . . . 575 76 23 160 . 13 . . Projectiles 50 | . . . . . 37 . . . . 13 . . Explosions 104 | . . . . . . . . 104 . . . . Melee 693 | . . . . . 538 76 23 56 . . . . Knockbacks 12 | . . . . . 8 . . . 2 2 . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . 8 . . . 2 2 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . . . . 108 . 38 . . Shots 4 | . . . . . . . . 3 . 1 . . Rammed 2 | . . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 306 | 60 255 306 87 234 214 18 36 216 145 75 . 22 Average Temperature 79 | 27 119 133 26 102 72 10 13 90 65 40 . 11 Received Heat Transfer 1953 | . 63 . 72 222 729 66 144 468 30 . . 159 Effects 2 | . . 1 . 1 . . . . . . . . Energy Bleed 2 | . . 1 . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 1 . 1 3 . . 1 . . . . . Heat Transferred 5938 | 546 520 545 300 1000 370 37 481 2065 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . Low Security (%) 79 | 100 100 100 100 100 62 100 100 46 . . . . Level 1 20 | . . . . . 37 . . 53 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 301 | 10 129 123 48 195 260 71 45 301 . . . . Initial 66 | . . 32 33 . 26 66 5 . . . . . Average 85 | 1 31 89 11 110 137 22 7 145 . . . . Influence Increases 3001 | 30 173 151 77 290 938 75 169 733 240 90 . 35 Destroy 0b10 Robot/C 1520 | . 80 120 20 240 520 40 100 220 80 80 . 20 Destroy 0b10 Robot/NC 240 | 30 5 . . 10 120 15 5 45 . 10 . . Destroy Leader 356 | . 20 20 10 40 136 20 22 78 10 . . . Successful Hack 69 | . 4 11 32 . 12 . 7 3 . . . . Select Force Hacks 60 | . . . . . . . 20 40 . . . . Disable Machine 90 | . 27 . . . . . . 63 . . . . Destroy Structure 276 | . 37 . . . 15 . . 224 . . . . Lose Combat Pursuer 390 | . . . 15 . 135 . 15 60 150 . . 15 Influence Decreases 3001 | 30 74 147 180 210 845 233 184 452 387 224 . 35 Entered New Map 473 | . . 67 70 . 54 107 10 . 127 38 . . Time Decay 2313 | 30 74 80 110 210 741 126 154 342 250 176 . 20 Lost Part 215 | . . . . . 50 . 20 110 10 10 . 15 Squads Dispatched 14 | . . . 1 . 2 1 2 8 . . . . Investigation 3 | . . . . . . . 1 2 . . . . Extermination 4 | . . . . . . 1 1 2 . . . . Reinforcement 5 | . . . 1 . 2 . . 2 . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . 1 . 1 1 3 . 1 . . . . . Communications Jammed 3 | . . . . . . . . 3 . . . . Distress Signals 3 | . . . . . . . . 3 . . . . Times Spotted 136 | . 5 6 3 12 51 2 8 24 15 5 . 5 Peak Tracking Total 8 | . 3 3 2 4 8 1 4 6 4 5 . 4 Tactical Retreats 16 | . . . 1 . 6 . 1 1 6 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 4 | . 4 . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 10 | . 3 . . . . . . 7 . . . . Max in Single Turn 5 | . 3 . . . . . . 5 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 25 | . 3 1 4 . 7 . 3 6 . 1 . . Terminals 15 | . 3 1 2 . 3 . 2 3 . 1 . . Fabricators 3 | . . . . . . . 1 2 . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 4 | . . . 1 . 2 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 65 | . 8 3 15 . 17 . 7 14 . 1 . . Successful 51 | . 6 3 13 . 14 . 5 9 . 1 . . Failed 13 | . 2 . 2 . 3 . 2 4 . . . . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 20 | . 6 2 2 . 2 . 3 5 . . . . Terminals 35 | . 8 3 4 . 5 . 6 8 . 1 . . Fabricators 4 | . . . . . . . 1 3 . . . . Repair Stations 5 | . . . 3 . 2 . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers 18 | . . . 8 . 7 . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 2 1 1 . 2 . 3 3 . 1 . . Record 2 | . . . . . . . . 1 . 1 . . Part Schematic 1 | . . . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Locate Traps 3 | . . . 1 . . . 2 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . Zone Layout 3 | . . 1 . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . 2 . . . . . . . Scan Component 3 | . . . 2 . 1 . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 16 | . . . 7 . 7 . . 2 . . . . Insert Component 4 | . . . 1 . 3 . . . . . . . Analyze 3 | . . . 1 . 2 . . . . . . . Retrieve Study 9 | . . . 5 . 2 . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 15 | . 4 2 2 . 1 . 2 4 . . . . Terminals 11 | . 4 2 2 . . . 1 2 . . . . Botnet 8 | . 3 1 1 . . . 1 2 . . . . Detonate 3 | . 1 1 1 . . . . . . . . . Fabricators 3 | . . . . . . . 1 2 . . . . Download 3 | . . . . . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Reject 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 3 . 6 . . 2 . 1 . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 2 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 4 . 2 . . 2 . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . Time 58 | . . . 26 . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 5419 | 20 242 173 401 447 1566 490 810 788 . 455 4 23 Optics 784 | . . . . . . . . 784 . . . . Sensors 2695 | . . . 375 16 232 490 810 772 . . . . Terrain 3062 | . . . . 259 720 490 810 783 . . . . Traps 2156 | . . . . . 1531 490 135 . . . . . Seismic 2625 | 20 242 173 401 447 860 . . . . 455 4 23 Jamming 16 | . . . . . . . . 16 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 6399 | 168 242 173 401 447 1566 490 810 938 506 584 4 70 Spaces Moved 3400 | 79 128 88 201 200 614 178 422 532 471 447 4 36 Core 196 | 4 . . . . . . . 42 150 . . . Treads 2290 | 75 128 88 201 200 614 178 422 384 . . . . Legs 829 | . . . . . . . . 21 321 447 4 36 Wheels . | . . . . . . . . . . . . . Hover 85 | . . . . . . . . 85 . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 50 116 116 112 Average Speed 144 | 154 160 160 160 160 184 160 160 133 93 116 116 112 Slowest Speed 240 | 160 160 160 160 160 200 160 160 240 116 116 116 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 28 26 34 45 47 4 9 13 59 56 7 6 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 215 | . 40 . . . 13 . . 151 4 6 . 1 Melee . | . . . . . . . . . . . . . Projectile 19 | . . . . . 13 . . . 4 1 . 1 AOE 196 | . 40 . . . . . . 151 . 5 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 4342 | 103 148 101 255 250 870 370 510 680 514 483 3 55 Wait 398 | . 8 . 30 1 100 171 29 39 13 1 . 6 Move 3388 | 78 127 87 200 199 613 177 421 531 470 446 3 36 Hop . | . . . . . . . . . . . . . Pick Up 55 | 5 3 1 3 1 19 1 8 9 3 2 . . Fast Attach 33 | 6 . 1 2 . 3 1 . 13 4 3 . . Attach 35 | 1 . . 2 2 5 3 4 7 6 1 . 4 Detach 2 | . . . 1 . . . . . 1 . . . Swap 57 | . 2 . 1 3 14 5 8 19 2 1 . 2 Drop 49 | . . 2 2 1 15 4 10 13 1 1 . . Fire 237 | 13 8 10 14 43 56 1 10 36 14 28 . 4 Melee 86 | . . . . . 45 7 18 13 . . . 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 9) 411 | -10/Materials | Entered Mines 483 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 571 | -10/Mines | Discovered new exit (range 9) 584 | -10/Mines | Entered Materials 584 | -9/Materials | Evolved 2 slots: Utility x2 747 | -9/Materials | Repaired Sensor Array 792 | -9/Materials | Discovered new exit (range 10) 961 | -9/Materials | Discovered new exit (range 16) 985 | -9/Materials | Entered Mines 1157 | -9/Mines | Discovered new exit (range 9) 1287 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1313 | -9/Mines | Learned Materials terminal intel 1402 | -9/Mines | Discovered new exit (range 3) 1425 | -9/Mines | Build established: Scavenger-Mutant 1432 | -9/Mines | Entered Materials 1432 | -8/Materials | Evolved 2 slots: Utility x2 1433 | -8/Materials | Loaded intel: 12 terminal locations 1774 | -8/Materials | Repaired Imp. Treads+ 2007 | -8/Materials | Lost 3 parts (1p2u) 2013 | -8/Materials | Destroyed 9 combat bots 2970 | -8/Materials | Discovered new exit (range 12) 2998 | -8/Materials | Entered Factory 2998 | -7/Factory | Evolved 2 slots: Propulsion x2 3058 | -7/Factory | Build established: Scavenger-Assassin 3170 | -7/Factory | Discovered new exit (range 15) 3364 | -7/Factory | Build established: Assassin 3488 | -7/Factory | Entered another Factory area 3488 | -6/Factory | Evolved 2 slots: Utility x2 3948 | -6/Factory | Build established: Scavenger-Skirmisher 4273 | -6/Factory | Discovered new exit (range 15) 4298 | -6/Factory | Entered another Factory area 4298 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4684 | -5/Factory | Garrison activated, responded to threat 4764 | -5/Factory | Central database locked down 5067 | -5/Factory | Discovered new exit (range 10) 5086 | -5/Factory | Released all parts (9) 5090 | -5/Factory | Core integrity fell below 50% 5116 | -5/Factory | Lost 10 parts (2p3n3u2w) 5225 | -5/Factory | Released all parts (9) 5236 | -5/Factory | Entered Upper Caves 5242 | -5/Upper Caves | Spotted B-75 Beast 5243 | -5/Upper Caves | Core integrity fell below 20% 5433 | -5/Upper Caves | Encountered a Warlord checkpoint 5474 | -5/Upper Caves | Build established: Mutant 5728 | -5/Upper Caves | Discovered new exit (range 7) 5742 | -5/Upper Caves | Entered another Upper Caves area 5810 | -5/Upper Caves | Build established: Scavenger-Mutant 6317 | -5/Upper Caves | Discovered new exit (range 8) 6326 | -5/Upper Caves | Entered Zhirov 6326 | -5/Zhirov | Discovered new exit (range 3) 6330 | -5/Zhirov | Entered Proximity Caves 6400 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Acquired 6 matter. Imp. Deuterium Engine destroyed. Acquired 1 matter. Slug Cannon destroyed. Flexi-carbon Leg destroyed. Knocked back. G-67 Veteran destroyed. Acquired 43 matter. Acquired 10 matter. Lgt. Nuclear Core destroyed. Seismic Detector destroyed. Acquired 10 matter. Knocked back. Carbon-fiber Leg+ destroyed. Hpw. Tractor Beam destroyed. Autogun destroyed. Carbon-fiber Leg+ destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????#? ??????????????????? | | ???????????????###??? # ??????????????????? | | ??????????????## ##??# ????????#######???? | | ??????????????# #??# #???????? #???? | | ??????????????# ##?# #???????# #???? | | ??????????????# @### #??????# ????? | | ??????????????## g##" #?????? ?????? | | ???????????????### # ##????? #??????? | | ?????????????????# % #####? #???????? | | ?????????????????# ## ###??? | | ?????????????????## #### ## | | ??????????????????#b#??## | | ??????????????????#g#???# | | ??????????????????# ###### | | ??????????????????# #?## #####?? | | ??????????????????#### #??## ## ##????? | | ?????????????????????# #???## ## ##???? | | ?????????????????????# ###### #???? | | ?????????????????????# ### #??? | | ?????????????????????# $ #????????? | | ?????????????????????######### #????????? | | ?????????????????????????????? #???????? | | ??????????????????????????????# ##???????? | | ???????????????????????????????###????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hyb. Fission Core | -6/Factory | Hacked Imp. Remote Datajack | -6/Factory | Downloaded Robot Schematics ------------------ A-15 Conveyor | -5/Factory | Downloaded Fabricated ------------ Nothing Repaired ---------- Sensor Array | 45% | -9/Materials Imp. Treads | 16% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Medium Treads | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaDeepScythe Manual? 0 Play Time 00:58:11 Cumulative 60.2 hours Start 2026.08.25 @ 14:34:04 End 2026.08.25 @ 15:31:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a06f8f76-759d-41d0-825c-42ab620d5844