Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.10 @ 06:24:29 Player: deadnoob Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1702) 1702 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 5200 Bonus ------- Follower Combat Kills 253 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 101/300 Energy 289/310 System Corruption 0% Temperature Cool (94) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (4) ------ Huge Storage Unit Experimental Core Analyzer > --- WEAPON (2) ------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY (25) --- Reinforced Deuterium Engine Cold Fusion Reactor Light Treads Light Treads Improved Treads Experimental Heat Sink Large Storage Unit Gravity Neutralizer Improved Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Hacking Suite Hacking Suite Improved System Guard System Purifier AS-neutralizer No. 17b AWS/EX-DEC Improved Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Salvage Targeting Computer System Purifier > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Reinforced Deuterium Engine Cold Fusion Reactor Light Treads Light Treads Improved Treads Large Storage Unit Gravity Neutralizer Improved Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Improved System Guard AWS/EX-DEC Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Flight Unit Improved Flight Unit Utility Shield Generator Device Shield Generator Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 94 | . 14 3 25 17 28 7 Power 8 | . 2 . 1 1 4 . Engine 5 | . 2 . 1 1 1 . Core 2 | . . . . . 2 . Reactor 1 | . . . . . 1 . Propulsion 18 | . 2 . 8 4 4 . Treads 15 | . 2 . 7 4 2 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 32 | . 8 . 8 5 8 3 Device 7 | . 1 . 3 1 2 . Storage 6 | . 3 . . 1 2 . Processor 5 | . 1 . 2 1 . 1 Hackware . | . . . . . . . Protection 14 | . 3 . 3 2 4 2 Artifact . | . . . . . . . Weapon 36 | . 2 3 8 7 12 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 25 | . 2 1 6 4 8 4 Ballistic Cannon . | . . . . . . . Launcher 10 | . . 2 2 3 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . 1 . 1 . 2 . Parts Lost 22 | . 3 . 2 5 10 2 Power 5 | . 2 . . 1 2 . Propulsion 4 | . . . 1 1 2 . Utility 8 | . 1 . 1 2 4 . Weapon 5 | . . . . 1 2 2 Highest Loss Streak 5 | . 1 . 1 5 5 2 To Critical Strikes 2 | . . . . . 2 . Average Slot Usage (%) 96 | . 98 100 99 99 88 97 Engine 10 | . 13 14 11 10 6 . Treads 21 | . 23 28 21 21 15 . Leg 2 | . 4 . . . 6 22 Device 10 | . 8 14 10 10 10 4 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 15 11 11 8 Protection 7 | . 4 . 7 10 11 17 Ballistic Gun 18 | . 24 17 21 21 9 22 Launcher 1 | . . 10 . . . . Naked Turns . | . . . . . . . Heaviest Build 119 | 12 53 53 56 100 117 119 Greatest Support 60 | 20 40 40 43 40 60 60 Greatest Overweight (x) 2 | . 1 1 2 2 2 1 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 25 | . 20 20 20 25 25 25 Average Capacity 21 | . 14 20 20 24 23 25 Most Carried 25 | . 18 19 20 23 25 25 Average Carried 18 | . 11 18 19 21 21 24 Final Capacity 25 | 8 20 20 20 25 25 25 Final Carried 25 | 6 18 19 20 23 25 22 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2396 | 200 422 45 698 406 625 . Remotely . | . . . . . . . Salvage Created 2692 | . 896 12 1087 220 413 64 Parts 224 | . 55 3 70 12 82 2 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 57 | . 18 3 17 12 6 1 Guns 38 | . 18 . 12 6 1 1 AOE 19 | . . 3 5 6 5 . Classes Destroyed 13 | . 5 1 3 3 1 . Worker 1 | . . . . 1 . . Builder 3 | . . . 3 . . . Hauler 7 | . 2 . 5 . . . Recycler 2 | . . . 2 . . . Mechanic 2 | . 1 . 1 . . . Operator 4 | . 1 . 3 . . . Watcher 2 | . 1 . 1 . . . Swarmer 12 | . . 3 6 3 . . Grunt 27 | . 18 . 8 . . 1 Sentry 5 | . . . 3 2 . . Demolisher 2 | . . . . 2 . . Zionite 6 | . . . . . 6 . Assembled 10 | . . . . 5 5 . Best Kill Streak 7 | . 3 3 5 7 6 1 Combat Bots Only 7 | . 3 3 3 7 5 1 Max Kills in Single Turn 4 | . 1 2 4 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3485 | . 511 20 487 706 1149 612 Core 488 | . 40 . 31 51 157 209 Absorbed by Shields 570 | . 71 8 148 169 174 . Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 235 | . 62 2 81 22 61 7 Largest 2 | . 2 1 2 2 2 2 Hottest 80 | . 80 30 46 46 60 60 Shots Fired 444 | . 124 2 158 37 109 14 Gun 420 | . 124 . 155 32 95 14 Cannon . | . . . . . . . Launcher 24 | . . 2 3 5 14 . Special . | . . . . . . . Kinetic 396 | . 100 . 155 32 95 14 Thermal . | . . . . . . . Explosive 24 | . . 2 3 5 14 . Electromagnetic 24 | . 24 . . . . . Robot Hit Streak 27 | . 12 . 18 12 27 6 Robot Miss Streak 5 | . 3 . 3 3 5 2 Penetration Max 2 | . . . . . 2 1 Secondary Targets 4 | . 2 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 320 | . 88 . 120 26 76 10 Core Hits 147 | . 34 2 43 20 45 3 Critical Kills 5 | . 1 . . . 4 . Critical Parts Destroyed 9 | . 1 . 1 . 7 . Critical Strikes 15 | . 3 . 1 . 11 . Destroy 14 | . 2 . 1 . 11 . Corrupt 1 | . 1 . . . . . Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6958 | . 1371 213 2296 758 2130 190 Guns 5086 | . 1357 . 1884 365 1290 190 Cannons . | . . . . . . . Explosions 1643 | . . 193 355 389 706 . Melee . | . . . . . . . Ramming 229 | . 14 20 57 4 134 . Kinetic 4901 | . 1172 . 1884 365 1290 190 Thermal . | . . . . . . . Explosive 1643 | . . 193 355 389 706 . Electromagnetic 185 | . 185 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 . Average Corruption 1 | . . . . 1 1 . Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 30 | . . . . 17 13 . Message Errors 4 | . . . . 2 2 . Matter Fused 11 | . . . . 6 5 . Heat Flow Errors 2 | . . . . 1 1 . Energy Discharges 4 | . . . . 3 1 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 2 2 . Data Loss (major) 2 | . . . . 1 1 . Misfires 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 93 | . . 8 56 8 21 . Projectiles . | . . . . . . . Explosions 88 | . . 8 56 8 16 . Melee 5 | . . . . . 5 . Knockbacks 3 | . . 1 1 . 1 . Impact 3 | . . 1 1 . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . 16 . . . Shots 1 | . . . 1 . . . Rammed 20 | . 3 4 11 2 . . Targets Rammed 52 | . 4 4 13 3 28 . Kicked 29 | . 1 . . . 28 . Crushed 3 | . . . 2 1 . . Highest Temperature 228 | . 228 . 14 204 220 155 Average Temperature 68 | . 57 . 4 84 82 79 Received Heat Transfer 618 | . 291 . 180 48 . 99 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions 2 | . . . . . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 378 | . 222 200 378 148 . 30 Initial 130 | . . 58 . 130 . . Average 125 | . 125 34 243 56 . 6 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 72 | . 85 94 23 100 . 100 Level 1 27 | . 14 5 76 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 8 . 5 . . . Investigation 9 | . 7 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 32 3 41 28 42 4 Peak Tracking Total 17 | . 5 3 4 17 9 4 Tactical Retreats 17 | . 1 . . 1 15 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 6 | . 2 . 3 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 2 | . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 10 | . 1 2 1 1 5 . Max in Single Turn 1 | . 1 1 1 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 17 | . 9 . 5 1 2 . Terminals 10 | . 7 . 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 29 . 12 1 2 . Successful 21 | . 14 . 4 1 2 . Failed 23 | . 15 . 8 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 32 | . 24 . 7 . 1 . Terminals 35 | . 27 . 8 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 9 . 2 1 2 . Record 1 | . . . . . 1 . Part Schematic 3 | . 3 . . . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 5 . 1 . . . Terminals 3 | . 3 . . . . . Track 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 7 . 4 . . . Full Trace Events 5 | . 4 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 3 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 3 . Non-combat 2 | . . . . . 2 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 3 | . . . . . 3 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 5 . . . Highest-Rated Group 81 | . . 81 81 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 62 | . . 11 51 . . . Total Damage 765 | . . 191 574 . . . Kills 10 | . . 2 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 10086 | . 1687 1328 2321 2175 2527 48 Spaces Moved 3663 | 1 718 546 823 669 896 10 Core . | . . . . . . . Treads 3118 | . 565 546 823 669 515 . Legs 545 | 1 153 . . . 381 10 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 240 240 120 190 Average Speed 245 | 120 188 240 240 310 249 190 Slowest Speed 320 | 120 240 240 320 320 320 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 2 95 98 53 98 89 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 1 . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 16 | . . 10 . 6 . . Terrain Destroyed 75 | . . 12 23 31 8 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 74 | . . 12 23 31 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4303 | . 930 555 996 724 1071 27 Wait 118 | . 87 . 16 2 13 . Move 3655 | . 717 545 820 668 895 10 Hop 1 | . . . 1 . . . Pick Up 80 | . 27 1 19 8 25 . Fast Attach 15 | . 9 . 4 1 1 . Attach 27 | . 1 . 4 6 13 3 Detach 6 | . 3 . . . 3 . Swap 52 | . 4 3 17 10 14 4 Drop 59 | . 16 . 21 4 15 3 Fire 235 | . 62 2 81 22 61 7 Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick 29 | . 1 . . . 28 . Crush 23 | . 3 4 13 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Discovered new exit (range 10) 1054 | -10/Materials | Discovered new exit (range 11) 1688 | -10/Materials | Entered Mines 1890 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1986 | -10/Mines | Discovered new exit (range 3) 2371 | -10/Mines | Discovered new exit (range 5) 3016 | -10/Mines | Entered Materials 3016 | -9/Materials | Accompanied by 5 allies 3016 | -9/Materials | Evolved 2 slots: Utility x2 3021 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3270 | -9/Materials | Discovered new exit (range 16) 4090 | -9/Materials | Discovered new exit (range 17) 4621 | -9/Materials | Discovered new exit (range 8) 4780 | -9/Materials | Discovered new exit (range 16) 5197 | -9/Materials | Build established: Scavenger-Mutant 5337 | -9/Materials | Entered Mines 5348 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5410 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5713 | -9/Mines | Assembled infested the area 5718 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5821 | -9/Mines | Destroyed 7 combat bots 6165 | -9/Mines | Discovered new exit (range 13) 6501 | -9/Mines | Discovered new exit (range 12) 6596 | -9/Mines | Lost 5 parts (1p1n2u1w) 6614 | -9/Mines | Learned Materials stockpile data 6842 | -9/Mines | Build established: Mutant 7496 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7499 | -9/Mines | Discovered new exit (range 5) 7512 | -9/Mines | Entered Exiles 7590 | -9/Exiles | Met 8R-AWN 7648 | -9/Exiles | Met EX-HEX 7769 | -9/Exiles | Met EX-DEC 7785 | -9/Exiles | Learned location of Zion (-6) 7837 | -9/Exiles | Met EX-BIN 7881 | -9/Exiles | Aligned with FarCom system 7885 | -9/Exiles | Given EX-Vault access code 7958 | -9/Exiles | Opened EX-Vault 8026 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8555 | -9/Exiles | Build established: Scavenger-Mutant 8901 | -9/Exiles | Attacked by the Exiles 9028 | -9/Exiles | Core integrity fell below 50% 9061 | -9/Exiles | Lost 5 parts (1n3u1w) 9087 | -9/Exiles | Destroyed 8R-AWN 9093 | -9/Exiles | Found 8R-AWN's Boregun 9101 | -9/Exiles | Found 8R-AWN's Boregun 9105 | -9/Exiles | Found AS-neutralizer No. 17b 9115 | -9/Exiles | Lost 3 parts (1p1n1u) 9155 | -9/Exiles | Discovered new exit (range 10) 9200 | -9/Exiles | Build established: Mutant 9417 | -9/Exiles | Destroyed EX-HEX 9565 | -9/Exiles | Destroyed EX-DEC 9579 | -9/Exiles | Destroyed EX-BIN 9595 | -9/Exiles | Build established: Scavenger-Mutant 9639 | -9/Exiles | Found Exp. Core Analyzer 9648 | -9/Exiles | Found Prototype Device 9649 | -9/Exiles | Identified System Purifier 9666 | -9/Exiles | Found AWS/EX-DEC 10039 | -9/Exiles | Entered Mines 10082 | -8/Mines | 99-TNT came to Exiles' defense 10084 | -8/Mines | Discovered new exit (range 6) 10085 | -8/Mines | Core integrity fell below 20% 10087 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 10033_ Acquired Gravity Neutralizer. 10036_ Acquired AS-neutralizer No. 17b. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 10061_ HV Slug penetrates Wall. 10070_ Discarded Salvage Targeting Computer. 10074_ G-50 Soldier destroyed. 10082_ 99-TNT: "I came as fast as I could... Wait, it was you!" 10082_ U-05 Engineer destroyed. 10082_ G-47 Trooper destroyed. 10083_ Dropped Lgt. Armor Plating. 10084_ The unstable cave ceiling collapses. 10084_ Dropped Lgt. Armor Plating. 10084_ EXIT=FOUND 10084_ U-05 Engineer destroyed. 10084_ Imp. Assault Rifle destroyed. 10085_ The unstable cave ceiling collapses. 10087_ HV Slug penetrates 99-TNT. 10087_ HV Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????? ??????????????????????? | | ???????# # ???????????????????? | | ??????? ????????????????? | | ??????? #???????????????? | | ??????? #???????????????? | | ??????? #???????????????? | | ??????? #???????????????? | | ??????? ##??????????????? | | ??????? #??????????????? | | ??????? ##?????????????? | | ???##### # #?????????????? | | ??## # #?????????????? | | ??# d #?????????????? | | ??# ##?????????????? | | ??# #?????????????? | | ??# @ #?????????????? | | ??# < #?????????????? | | ??## ##?????????????? | | ???# # #??????????????? | | ???### ## #?????????????? | | ????### #?? #????????????? | | ???## #???### #????????????? | | ???# #??????? ##????????????? | | ???# #????????#?????????????? | | ???# ???????????????? | | ???## k######## #??????????????? | | ????### #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????? #???????????????????????? | | ??????? ???????????????????????? | | ??????? ???????????????????????? | | ??????? ???????????????????????? | | ???????" ???????????????????????? | | ???????" ???????????????????????? | | ???????? ???????????????????????? | | ???????? ???????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemRiotBuckler Manual? 0 Play Time 00:42:17 Cumulative 154.4 hours Start 2022.12.10 @ 05:42:46 End 2022.12.10 @ 06:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a513d36d-4cb4-44c8-bbae-301d491c36fe