Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.22 @ 19:15:06 Player: ZEROAFFEX Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1882) 1882 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 7062 Bonus ------- Follower Combat Kills 95 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 57/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Point Defense System > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Sensor Array Cloak of Protection Gauss Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Triangulator Experimental Sensor Array Transmission Jammer Cloak of Protection > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon Minigun Heavy Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Treads Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink Large Storage Unit Improved Sensor Array Kinecellerator Arc Projector High-powered Shock Rifle Tesla Rifle Heavy Laser Heavy Ion Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . Utility 5 | . . . . . 2 1 1 . . 1 Weapon 2 | . . . . . . 1 . . . 1 Parts Attached 103 | 6 13 4 2 3 10 10 11 22 3 19 Power 14 | 1 2 2 . . . 1 3 2 . 3 Engine 7 | 1 1 1 . . . . 1 1 . 2 Core 7 | . 1 1 . . . 1 2 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 4 1 . . 6 . . 7 . 4 Treads 10 | 2 . . . . . . . 7 . 1 Leg 14 | . 4 1 . . 6 . . . . 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 3 1 2 1 2 2 6 4 2 6 Device 22 | . 2 . 2 1 . 2 4 3 2 6 Storage 5 | 1 1 1 . . 1 . 1 . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 4 . . 2 2 7 2 9 1 6 Energy Gun 12 | 2 2 . . . 1 1 1 2 . 3 Energy Cannon 6 | . . . . . 1 . . 3 . 2 Ballistic Gun 10 | . 2 . . 1 . 4 1 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . 2 . 2 1 1 Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 33 | . 2 . . . . 1 1 5 1 23 Power 5 | . 1 . . . . . . . . 4 Propulsion 8 | . . . . . . . . 1 . 7 Utility 6 | . . . . . . . . 2 . 4 Weapon 14 | . 1 . . . . 1 1 2 1 8 Highest Loss Streak 20 | . 2 . . . . 1 1 2 1 20 Average Slot Usage (%) 97 | . 97 100 100 100 100 99 99 99 100 82 Engine 2 | . 4 5 . . . . 2 4 6 4 Core 9 | . 9 8 14 14 9 7 10 7 6 4 Treads 7 | . 20 . . . . . . 23 26 18 Leg 19 | . 7 28 28 28 36 30 26 2 . . Device 16 | . 11 14 14 14 9 15 16 21 26 24 Storage 13 | . 14 14 14 14 18 15 13 13 13 9 Protection 2 | . . . . . 9 7 9 4 . . Energy Gun 7 | . 14 14 14 . 4 4 6 5 2 . Energy Cannon 2 | . . . . . 2 2 . 7 6 8 Ballistic Gun 11 | . 13 14 14 14 9 14 12 5 6 4 Special Weapon 1 | . . . . 13 2 . . . . . Naked Turns 177 | . . . . . . . . . . 177 Heaviest Build 102 | 13 26 43 43 43 64 68 86 95 95 102 Greatest Support 114 | 40 40 20 20 20 80 80 80 114 114 114 Greatest Overweight (x) 24 | . 1 2 2 2 1 . 1 1 . 24 Average Overweight (x) . | . . 1 2 2 . . . . . . Largest Inventory Capacity 24 | 6 10 12 12 12 18 18 24 18 18 18 Average Capacity 14 | 5 6 11 12 12 17 18 18 18 18 15 Most Carried 18 | 4 10 11 12 12 16 18 18 18 18 18 Average Carried 13 | 2 6 10 11 11 10 16 17 16 17 14 Final Capacity 18 | 6 10 12 12 12 18 18 18 18 18 4 Final Carried 18 | 4 10 11 12 12 16 17 18 18 17 4 Class Distribution -------------------- 39% | Skirmisher 20% | Scavenger-Mutant 18% | Mutant 10% | Infiltrator-Skirmisher 6% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Infiltrator-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1840 | 251 241 84 . 50 71 222 121 418 52 330 Remotely . | . . . . . . . . . . . Salvage Created 1889 | . 338 109 . . 95 175 121 481 41 529 Parts 100 | . 23 10 . . 3 12 7 15 5 25 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 9 | . 1 . . . . . . . . 8 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 12 3 . Prevented 4 | . . . . . . . . 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 42 | . 9 5 . . 2 3 2 11 4 6 Guns 24 | . 9 5 . . . 1 2 4 1 2 Cannons 4 | . . . . . . 1 . 2 . 1 AOE 13 | . . . . . 2 1 . 4 3 3 Classes Destroyed 8 | . 3 . . . . 2 . . . 3 Worker 2 | . . . . . . . . . . 2 Recycler 2 | . . . . . . . . . . 2 Watcher 3 | . 2 . . . . 1 . . . . Swarmer 15 | . 3 3 . . . . . 5 4 . Grunt 17 | . 6 2 . . 2 . . 5 . 2 Sentry 4 | . . . . . . 2 1 1 . . Hunter 2 | . . . . . . . . . . 2 Programmer 4 | . . . . . . 1 1 . . 2 Best Kill Streak 5 | . 2 3 . . 2 2 1 4 4 5 Combat Bots Only 4 | . 2 3 . . 2 1 1 4 4 2 Max Kills in Single Turn 4 | . 2 2 . . 2 2 1 4 2 2 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 4 | . . . . . 2 1 . 4 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Damage Taken 6202 | . 717 108 . 16 . 340 325 1621 165 2910 Core 1419 | . 157 22 . . . 42 11 164 13 1010 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 28 100 94 . . 77 . Volleys Fired 130 | . 44 8 . . 8 10 9 32 6 13 Largest 4 | . 2 2 . . 2 3 3 3 2 4 Hottest 209 | . 85 85 . . 85 125 130 209 90 188 Shots Fired 296 | . 88 16 . . 16 26 26 85 6 33 Gun 237 | . 88 16 . . 15 20 26 54 1 17 Cannon 42 | . . . . . 1 4 . 29 . 8 Launcher 17 | . . . . . . 2 . 2 5 8 Special . | . . . . . . . . . . . Kinetic 138 | . 44 8 . . 8 15 18 31 1 13 Thermal 110 | . 44 8 . . 1 9 4 34 . 10 Explosive 17 | . . . . . . 2 . 2 5 8 Electromagnetic 31 | . . . . . 7 . 4 18 . 2 Robot Hit Streak 18 | . 18 4 . . 6 7 8 10 4 5 Robot Miss Streak 6 | . 6 1 . . 2 3 3 2 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . Shots Hit Robots 210 | . 58 11 . . 11 21 20 62 5 22 Core Hits 100 | . 18 6 . . 4 9 8 20 4 31 Critical Hits 2 | . 1 . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5528 | . 722 108 . . 208 458 268 1603 508 1653 Guns 2434 | . 722 108 . . 82 256 268 782 18 198 Cannons 843 | . . . . . 28 103 . 556 . 156 Explosions 2221 | . . . . . 98 99 . 265 490 1269 Melee . | . . . . . . . . . . . Ramming 30 | . . . . . . . . . . 30 Kinetic 1297 | . 321 51 . . 47 136 154 403 18 167 Thermal 1794 | . 401 57 . . 126 289 54 632 . 235 Explosive 1997 | . . . . . . 33 . 265 490 1209 Electromagnetic 410 | . . . . . 35 . 60 303 . 12 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 3 3 3 15 Average Corruption 3 | . . . . . . . 2 3 3 5 Corruption Purged . | . . . . . . . . . . . Effects 56 | . . . . . . . 11 21 4 20 Message Errors 16 | . . . . . . . 2 6 3 5 Matter Fused 9 | . . . . . . . 2 2 . 5 Heat Flow Errors 8 | . . . . . . . 1 4 . 3 Energy Discharges 7 | . . . . . . . 2 4 . 1 Data Loss (minor) 8 | . . . . . . . 3 2 . 3 Misdirections 1 | . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . 1 2 . 2 Weapon Failures 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 147 | . . . . . . 19 . 3 50 75 Projectiles 22 | . . . . . . 19 . 3 . . Explosions 125 | . . . . . . . . . 50 75 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 316 | . . . . . . 19 . 39 32 226 Shots 7 | . . . . . . 1 . 1 1 4 Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 459 | . 343 186 . . 12 18 176 459 . 215 Average Temperature 113 | . 118 78 . . 8 12 47 145 . 79 Received Heat Transfer 1158 | . 303 42 . 9 . 72 48 537 . 147 Effects 13 | . 2 . . . . . . 11 . . Shutdowns 1 | . . . . . . . . 1 . . Interference 8 | . 2 . . . . . . 6 . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 7 | . . . . . 1 . . 5 . 1 Heat Transferred 3128 | . 1110 148 . . 137 436 100 925 . 272 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 293 | . 120 166 . 58 111 171 65 . . 293 Initial 111 | . . 31 . . . 32 18 . . 111 Average 36 | . 43 64 . 15 52 19 21 . . 67 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 . . 97 Level 1 . | . . . . . . . . . . 2 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 1 1 . . 8 Investigation 1 | . . . . . . . . . . 1 Extermination 5 | . . . . . . 1 1 . . 3 Reinforcement 7 | . 1 . . . 2 . . . . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 7 | . 2 . . . 2 1 . . . 2 Communications Jammed 31 | . . . . . . . . . . 31 Distress Signals 31 | . . . . . . . . . . 31 Times Spotted 90 | . 15 4 . 2 12 4 5 14 3 31 Peak Tracking Total 13 | . 3 2 . 2 7 2 2 6 3 13 Tactical Retreats 8 | . 1 . . . . . . 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 5 | . 1 . . . . . . . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 12 | . . . . . 1 2 . . . 9 Max in Single Turn 2 | . . . . . 1 2 . . . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 17 | . 5 . 4 . 1 2 1 2 . 2 Terminals 8 | . 4 . . . . 1 1 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 81 | . 12 . 49 . 4 5 3 3 . 5 Successful 74 | . 10 . 49 . 3 5 2 3 . 2 Failed 7 | . 2 . . . 1 . 1 . . 3 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . 8 . . . . . . . Terminals 22 | . 11 . . . . 3 3 . . 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 6 | . . . . . 4 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 68 | . 9 . 49 . . 3 2 3 . 2 Record 52 | . . . 49 . . 1 . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Emergency Access Points 3 | . 1 . . . . 1 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Reinforcement Status 2 | . 2 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 5 | . . . . . 3 2 . . . . Insert Component 2 | . . . . . 1 1 . . . . Analyze 3 | . . . . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 . . . 1 2 1 . . 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 4 | . . . . 4 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . . Total Orders 4 | . . . . 4 . . . . . . STAY 2 | . . . . 2 . . . . . . FOLLOW 2 | . . . . 2 . . . . . . Ally Attacks 27 | . . . . 3 24 . . . . . Total Damage 263 | . . . . 50 213 . . . . . Kills 3 | . . . . 2 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 10414 | 71 1149 789 1711 1405 266 1071 1365 1113 191 1283 Spaces Moved 5756 | 40 623 377 949 718 158 719 779 597 105 691 Core 360 | 4 . . . . . . . . . 356 Treads 1510 | 36 453 . . . . . . 582 105 334 Legs 3886 | . 170 377 949 718 158 719 779 15 . 1 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 180 180 125 130 130 160 160 50 Average Speed 154 | 149 155 168 180 180 143 130 154 160 160 105 Slowest Speed 1250 | 160 160 180 180 180 152 130 160 160 160 1250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 5 92 68 93 95 19 21 15 82 14 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 222 | . . . . . 4 59 . 38 67 54 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . 2 . 1 AOE 219 | . . . . . 4 59 . 36 67 53 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total 7036 | 49 718 518 951 831 179 835 926 689 120 1220 Wait 941 | . 16 121 . 106 . 78 106 25 7 482 Move 5746 | 39 622 376 948 717 157 718 778 596 104 691 Hop . | . . . . . . . . . . . Pick Up 62 | 4 13 4 1 2 4 11 12 7 . 4 Fast Attach 10 | 6 2 . . . . . 1 . . 1 Attach 40 | . 4 . . . 4 3 5 10 1 13 Detach 4 | . . . . . . . 1 3 . . Swap 53 | . 7 4 2 3 6 7 5 12 2 5 Drop 45 | . 10 5 . 3 . 8 9 4 . 6 Fire 130 | . 44 8 . . 8 10 9 32 6 13 Melee . | . . . . . . . . . . . Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 7) 693 | -10/Materials | Discovered new exit (range 6) 879 | -10/Materials | Discovered new exit (range 11) 955 | -10/Materials | Discovered new exit (range 16) 1043 | -10/Materials | Discovered new exit (range 8) 1120 | -10/Materials | Core integrity fell below 50% 1221 | -10/Materials | Entered Mines 1244 | -10/Mines | Learned location of 1 exit from Materials 1585 | -10/Mines | Discovered new exit (range 6) 1680 | -10/Mines | Discovered new exit (range 12) 1850 | -10/Mines | Build established: Scavenger-Mutant 1902 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1904 | -10/Mines | Discovered new exit (range 5) 1932 | -10/Mines | Learned location of Storage (-8) 2010 | -10/Mines | Entered Exiles 2055 | -10/Exiles | Met 8R-AWN 2091 | -10/Exiles | Met EX-HEX 2172 | -10/Exiles | Met EX-DEC 2225 | -10/Exiles | Learned location of Zion (-6) 2275 | -10/Exiles | Discovered new exit (range 14) 2421 | -10/Exiles | Met EX-BIN 2933 | -10/Exiles | Visited The Gauntlet 3132 | -10/Exiles | Aligned with FarCom system 3134 | -10/Exiles | Given EX-Vault access code 3186 | -10/Exiles | Opened EX-Vault 3207 | -10/Exiles | Found Prototype Device 3208 | -10/Exiles | Identified Cloak of Protection 3251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3721 | -10/Exiles | Left Exiles lab with Cloak of Protection 3721 | -10/Exiles | Entered Mines 3724 | -9/Mines | Received a Mining Laser from a helpful Derelict 3932 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3936 | -9/Mines | Found Prototype Device 4031 | -9/Mines | Build established: Skirmisher 4041 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4537 | -9/Mines | Discovered new exit (range 10) 4729 | -9/Mines | Found a hidden stash of uninstalled traps 4735 | -9/Mines | Learned location of 1 exit from Proximity Caves 4929 | -9/Mines | Discovered new exit (range 7) 5126 | -9/Mines | Entered Materials 5126 | -8/Materials | Accompanied by 3 allies 5126 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5127 | -8/Materials | Identified exit to Factory 5142 | -8/Materials | Discovered new exit (range 13) 5156 | -8/Materials | Identified Exp. Sensor Array 5375 | -8/Materials | Discovered exit to Factory (range 10) 5392 | -8/Materials | Entered Factory 5392 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6391 | -7/Factory | Discovered new exit (range 12) 6463 | -7/Factory | Entered another Factory area 6463 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7790 | -6/Factory | Discovered new exit (range 15) 7828 | -6/Factory | Entered Lower Caves 7853 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8079 | -6/Lower Caves | Encountered a Warlord checkpoint 8224 | -6/Lower Caves | Build established: Tank 8391 | -6/Lower Caves | Learned location of 1 exit from Research 8391 | -6/Lower Caves | Learned Extension security intel 8867 | -6/Lower Caves | Build established: Gunner 8914 | -6/Lower Caves | Discovered new exit (range 5) 8941 | -6/Lower Caves | Entered another Lower Caves area 9020 | -6/Lower Caves | Discovered new exit (range 6) 9132 | -6/Lower Caves | Entered Factory 9132 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9425 | -5/Factory | Build established: Infiltrator-Skirmisher 10157 | -5/Factory | Lost 3 parts (1n2w) 10197 | -5/Factory | System corruption reached 10% 10236 | -5/Factory | Lost 20 parts (4p6n4u6w) 10253 | -5/Factory | Core integrity fell below 50% 10317 | -5/Factory | Core integrity fell below 20% 10415 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 4x Tesla Bomb Trap Map updated. >>Alert(Purge) Purged threat record, alert level lowered. 10369_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10371_ Connecting with Terminal... 10371_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 10371_ Terminal unresponsive. 10372_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 10382_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Y. 10384_ U-05 Engineer destroyed. 10385_ K-01 Serf cleans the Construction Platform. 10386_ Acquired Point Defense System. 10389_ System corrupted: Matter fused (-10). 10389_ K-01 Serf cleans the Construction Platform. 10390_ K-01 Serf destroyed. 10393_ Slammed into R-10 Processor. 10396_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????? ?# #??? ???????????????? | | ?????????????????"" # #???????????????????? | | ????????????????""" # = #???????????????????? | | ????????????????""" / =%! #???????????????????? | | ????????????????""" #/####/#+#####???????????????? | | ??????????????? ?# =%= #???????????????? | | ???????????????###??# ! #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#[ #???????????????? | | ????????????????????# """" #???????????????? | | ????????????????????#! """" #???????????????? | | ????????????????????# """" #???????????????? | | ????????????????????# ! """" #???????????????? | | ????????????????????#"" """" #???????????????? | | ????????????????????#"Y """" #???????????????? | | ????????????????????#"" """" #???????????????? | | ????????????????????# g! #???????????????? | | ????????????????????##+###########???????????????? | | ?????????????????????#g#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#g#?????????????????????????? | | ?????????????#########g####??????????????????????? | | ??????? gg #??????????????????????? | | ??????? g gp#??????????????????????? | | ??????????###############p#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#R#??????????????????????? | | ????????????????????????# k??????????????????????? | | ????????????????????????# k??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????# w?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????####?????????????????????? | | ??????????????????????????????h??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????h????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 5 Armor Coverage 225 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed DamperContainmentUnit Manual? 0 Play Time 02:09:33 Cumulative 23.4 hours Start 2021.10.22 @ 14:02:49 End 2021.10.22 @ 19:15:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bbde9ad-aa3b-406a-8085-7917d90e4199