Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 07:44:46 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (54) 270 Value Destroyed (1049) 1049 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5005) 5005 TOTAL SCORE: 14204 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 862 Aligned with FarCom 300 Win 3000 Win Speed 1264 Friendly Fire -675 Cogmind --------- Core Integrity 1200/1600 Matter 261/300 Energy 4/100 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Field Propulsion Array > --- UTILITY (14) ----- Medium Storage Unit Experimental Optical Array ECM Suite Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Diametric Drive ECM Suite Hacking Suite Enhanced Nova Cannon Enhanced Gauss Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Structural Scanner Experimental Optical Array ECM Suite Backup Plating VII Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY -------- Micro Antimatter Reactor Diametric Drive ECM Suite Hacking Suite Enhanced Gauss Cannon Heavy Missile Launcher Neutron Missile Launcher Field Lobotomy Kit [Rating: 150] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Backup Plating VII Weapon Molecular Scythe Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 1 1 . . . . 1 . . Utility 12 | . . . . . 2 1 1 1 2 . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 71 | 2 5 4 . 3 6 8 9 10 4 . 3 5 5 7 Power 8 | . . . . . 1 1 . 2 . . . . 2 2 Engine 1 | . . . . . 1 . . . . . . . . . Core 3 | . . . . . . 1 . 2 . . . . . . Reactor 4 | . . . . . . . . . . . . . 2 2 Propulsion 20 | . 2 2 . 2 4 1 5 1 . . . 2 1 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . 2 2 . 2 4 1 5 1 . . . 2 1 . Utility 27 | 1 1 1 . . . 5 3 6 3 . 2 2 2 1 Device 9 | 1 . 1 . . . . 1 1 1 . 2 1 1 . Storage 1 | . . . . . . . . . . . . 1 . . Processor 6 | . . . . . . 3 . 1 1 . . . 1 . Hackware 9 | . . . . . . 1 2 4 1 . . . . 1 Protection 2 | . 1 . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 16 | 1 2 1 . 1 1 1 1 1 1 . 1 1 . 4 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 8 | 1 2 1 . 1 . 1 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . 1 . 1 1 1 1 Parts Lost 16 | . . . . . 2 1 . . . . . . 1 12 Power 3 | . . . . . . . . . . . . . . 3 Propulsion 6 | . . . . . 2 1 . . . . . . . 3 Utility 5 | . . . . . . . . . . . . . 1 4 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . . . . . 1 1 . . . . . . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 3 4 5 5 5 4 4 4 4 4 5 5 7 9 8 Power . | 1 . . . . . . . . . . . . 1 1 Propulsion . | . . . 1 1 1 . . . . . . . . 1 Utility 2 | . 2 3 2 2 1 1 1 2 2 3 3 4 4 1 Weapon 1 | 1 1 1 1 1 1 . 1 1 1 1 . 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | 2 1 2 1 . 1 3 . 2 1 . 2 . 2 5 Power 2 | 2 . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . . . 1 . . 1 . . 2 Utility 14 | . . 1 1 . 1 3 . 1 1 . 1 . 2 3 Weapon 1 | . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 47 85 85 85 79 96 99 92 93 94 94 89 90 86 Core 4 | . . . . . . 6 5 10 10 10 10 9 4 2 Reactor 1 | . . . . . . . . . . . . . 3 4 Flight 25 | . 10 28 28 28 31 35 40 28 26 26 26 23 21 17 Device 14 | . 14 21 28 16 16 7 6 10 15 15 15 15 17 18 Storage 1 | . . . . . . . . . . . . 2 4 4 Processor 4 | . . . . . . 12 13 4 . . . . 3 4 Hackware 16 | . . . . . . 6 12 18 25 26 26 23 21 23 Protection 5 | . 2 6 . 11 9 8 6 5 5 5 4 4 4 3 Ballistic Gun 6 | . 19 28 28 28 16 7 6 5 5 5 . . . . Launcher 1 | . . . . . . . . . . . 4 4 4 1 Slashing Weapon 3 | . . . . . 1 7 6 5 5 5 5 3 4 2 Peak Build Rating 150 | 2 6 6 7 7 13 44 66 85 96 93 93 109 136 150 Average Rating 81 | 1 3 6 6 7 10 39 62 79 91 93 91 104 130 134 On Entrance 50 | . 2 6 6 7 7 13 42 66 82 93 93 91 109 135 Avg Prop Armor Cover (%) 2 | . . . . . 6 . 3 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 55 | 3 7 8 6 7 13 20 17 25 26 26 28 39 50 55 Greatest Support 60 | 3 8 8 8 8 16 26 36 44 44 44 44 55 55 60 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 Most Carried 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Carried 6 | 3 4 4 4 5 4 4 4 4 4 5 4 7 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Final Carried 10 | 3 5 5 5 5 5 5 5 5 5 5 5 10 10 6 Class Distribution -------------------- 25% | Hacker-Sprinter 17% | Wizard-Ninja 15% | Hacker-Scout 11% | Scavenger-Mutant 5% | Wizard-Scout 5% | Scavenger-Ninja 5% | Mutant 4% | Scavenger-Sprinter 4% | Hacker-Ninja 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Ninja | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 1879 | 247 111 124 . 34 78 79 290 124 66 . 99 30 118 479 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2360 | 116 115 54 . 34 96 79 318 94 142 . 153 156 162 841 Parts 111 | 7 4 4 . 2 12 12 11 5 5 . 11 5 8 25 Haulers Intercepted 5 | . . . . . . . . . 1 . 1 . 1 2 Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 21 | . 3 3 . 3 4 . . . . . . . . 8 Guns 13 | . 3 3 . 3 4 . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . 2 AOE 6 | . . . . . . . . . . . . . . 6 Classes Destroyed 12 | 2 1 . . . 1 2 . 1 1 . . . . 4 Worker 5 | . . . . . 1 . 1 2 . . 1 . . . Builder 6 | . . . . . . 3 . 1 . . 1 . . 1 Tunneler 4 | 2 . . . . . . . . . . 1 . 1 . Hauler 5 | . . . . . . . . . 1 . 1 . 1 2 Recycler 6 | 1 1 . . . . . 2 . . . . 1 . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . . . 1 . Watcher 2 | . . . . . . . . 1 1 . . . . . Swarmer 15 | . 3 3 . 3 4 . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 5 | . . . . . . . . . . . . . . 5 Programmer 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 4 | 2 3 3 . 3 4 2 1 2 1 . 2 1 1 3 Combat Bots Only 4 | . 3 3 . 3 4 . . . . . . . . 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 1 1 . 1 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 232 | . 14 15 . 14 32 12 . . . . 8 2 10 125 Missed 100 | . 4 9 . 4 10 6 . . . . 6 . 5 56 Hits 132 | . 10 6 . 10 22 6 . . . . 2 2 5 69 Projectile 132 | . 10 6 . 10 22 6 . . . . 2 2 5 69 AOE 4 | . . . . . . . . . . . . . . 4 Critical Strikes 5 | . . . . 1 . . . . . . 1 . . 3 Actively Blocked 3 | . . . . . . . . . . . . . . 3 Damage Taken 2794 | . 106 56 . 78 250 85 . . . . 44 40 131 2004 Core 621 | . 55 . . 29 45 11 . . . . 23 . 58 400 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 152 | . . . . . . 33 . 91 . . . . . 28 Core Remaining (%) 92 | 100 . . . 66 91 98 100 100 . . 98 100 96 75 Volleys Fired 119 | 9 15 9 . 7 4 . 14 . 5 4 . . 2 50 Largest 2 | 1 2 2 . 2 2 . 1 . 1 1 . . 1 2 Hottest 167 | 20 40 40 . 40 40 . 33 . 33 33 . . 39 167 Shots Fired 159 | 9 29 18 . 14 8 . 14 . 5 4 . . 2 56 Gun 101 | 9 29 18 . 14 8 . 14 . 5 4 . . . . Cannon 39 | . . . . . . . . . . . . . . 39 Launcher 14 | . . . . . . . . . . . . . 2 12 Special 5 | . . . . . . . . . . . . . . 5 Kinetic 124 | 9 29 18 . 14 8 . 14 . 5 4 . . . 23 Thermal 16 | . . . . . . . . . . . . . . 16 Explosive 14 | . . . . . . . . . . . . . 2 12 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | 2 14 4 . 4 12 . . . . . . . . 17 Robot Miss Streak 7 | 2 2 4 . 7 . . . . . . . . . 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 122 | 5 20 8 . 7 8 6 4 5 7 . 7 1 7 37 Core Hits 66 | 3 6 3 . 3 6 3 2 2 2 . 3 . 1 32 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 1 . . . . 1 Blast 1 | . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . 1 . . . . . Melee Attacks 195 | . . . . . 2 26 29 17 12 1 23 12 29 44 Impact . | . . . . . . . . . . . . . . . Slashing 195 | . . . . . 2 26 29 17 12 1 23 12 29 44 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . 5 4 4 3 . 5 1 3 9 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6327 | 68 209 108 . 76 64 460 329 317 413 . 491 108 616 3068 Guns 525 | 68 209 108 . 76 64 . . . . . . . . . Cannons 444 | . . . . . . . . . . . . . . 444 Explosions 1700 | . . . . . . . . . . . . . 55 1645 Melee 3658 | . . . . . . 460 329 317 413 . 491 108 561 979 Ramming . | . . . . . . . . . . . . . . . Kinetic 928 | 68 209 108 . 76 64 . . . . . . . . 403 Thermal 41 | . . . . . . . . . . . . . . 41 Explosive 1700 | . . . . . . . . . . . . . 55 1645 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3658 | . . . . . . 460 329 317 413 . 491 108 561 979 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 . . . 9 9 . . . Average Corruption 4 | . . . . . . 1 . . . 9 9 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . . . . . 3 . . . 1 11 . . . Message Errors 1 | . . . . . . . . . . . 1 . . . Matter Fused 5 | . . . . . . 2 . . . . 3 . . . Heat Flow Errors 4 | . . . . . . . . . . 1 3 . . . Energy Discharges 2 | . . . . . . 1 . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1041 | . . . . . . 91 85 77 50 . 161 78 242 257 Projectiles 35 | . . . . . . . . . . . . . . 35 Explosions . | . . . . . . . . . . . . . . . Melee 1006 | . . . . . . 91 85 77 50 . 161 78 242 222 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 251 | . 2 . . . 4 12 24 139 . 91 251 . . 162 Average Temperature 34 | . 2 . . . 2 3 11 38 . 47 128 . . 32 Received Heat Transfer 340 | . 27 . . . 99 39 . . . . 49 9 . 117 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Maximum Alert Level 4 | . . . . . 1 . . . . . . . . 4 Low Security (%) 93 | 100 100 100 . 100 90 100 100 100 100 100 100 100 100 77 Level 1 . | . . . . . 9 . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . 3 Level 3 3 | . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1212 | 10 70 85 . 105 214 133 16 24 9 2 34 19 113 1212 Initial 83 | . 3 15 . . 29 83 . 2 . . . 1 . 67 Average 73 | 1 24 49 . 72 126 50 2 4 1 . 5 2 25 214 Influence Increases 3318 | 15 136 70 . 115 295 139 73 119 24 2 133 75 279 1843 Destroy 0b10 Robot/C 960 | . 60 60 . 60 80 . . . . . 20 . . 680 Destroy 0b10 Robot/NC 220 | 15 5 . . . 5 20 15 20 10 . 20 5 15 90 Destroy Leader 154 | . 10 10 . 10 10 . . 2 4 . 2 . 2 104 Allied During Kill 342 | . . . . . . . . . . . 3 . . 339 Successful Hack 263 | . 16 . . . 18 . 18 45 . . 15 33 64 54 Disable Machine 165 | . . . . . . 60 15 15 . . . . 15 60 Destroy Structure 644 | . . . . . 2 14 25 22 10 2 28 22 108 411 Partial Spotted 240 | . 15 . . . 30 45 . 15 . . 45 15 45 30 Lose Combat Pursuer 330 | . 30 . . 45 150 . . . . . . . 30 75 Influence Decreases 2129 | 10 102 84 25 40 186 323 68 124 24 2 129 79 166 767 Entered New Map 250 | . 2 24 25 . 46 101 . 3 . . . 3 . 46 Time Decay 1493 | 10 100 60 . 40 120 210 68 121 24 2 87 67 156 428 Lost Part 153 | . . . . . 20 10 . . . . . . 10 113 Lost Ally 233 | . . . . . . 2 . . . . 42 9 . 180 Squads Dispatched 31 | . . . . . 2 1 3 2 . . 3 2 2 16 Investigation 8 | . . . . . 2 1 2 . . . . 1 . 2 Extermination 10 | . . . . . . . 1 1 . . 1 1 1 5 Reinforcement 7 | . . . . . . . . 1 . . . . 1 5 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . . . . . 2 . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 10 | . 1 . . . 1 . . . . . 2 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 168 | . 11 14 . 6 26 8 3 3 2 3 21 4 14 53 Peak Tracking Total 20 | . 6 20 . 4 11 4 3 4 2 3 7 2 8 8 Tactical Retreats 31 | . 1 1 . 2 6 3 . 1 . . 6 1 2 8 ECM-based Alert Blocks 57 | . . . . . 15 9 . 4 . . 16 1 . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 6 | . . . . . 1 . . . 1 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 11 | . . . . . . 4 1 1 . . . . 1 4 Max in Single Turn 1 | . . . . . . 1 1 1 . . . . 1 1 Garrison Access 8 | . . . . . 1 1 . 1 . . . 1 1 3 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 82 | . 4 . 2 . 3 9 10 12 2 . 7 7 10 16 Terminals 45 | . 3 . . . 2 3 7 3 2 . 6 2 8 9 Fabricators 6 | . . . . . . 2 . 1 . . . 1 1 1 Repair Stations 5 | . . . . . . 2 1 1 . . . . . 1 Recycling Units 8 | . 1 . . . . . . 4 . . 1 2 . . Scanalyzers 6 | . . . . . . 1 1 1 . . . 1 . 2 Garrison Access 10 | . . . . . 1 1 1 2 . . . 1 1 3 Total Hacks 199 | . 10 . 2 . 7 28 34 33 5 . 15 11 25 29 Successful 107 | . 5 . 2 . 3 11 9 19 2 . 11 9 14 22 Failed 92 | . 5 . . . 4 17 25 14 3 . 4 2 11 7 Catastrophic 9 | . 1 . . . . 3 2 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 96 | . 4 . 1 . 3 7 14 14 5 . 13 7 18 10 Terminals 118 | . 5 . . . 6 5 29 12 5 . 14 5 21 16 Fabricators 23 | . . . . . . 8 . 7 . . . 2 3 3 Repair Stations 18 | . . . . . . 10 2 4 . . . . . 2 Recycling Units 13 | . 5 . . . . . . 5 . . 1 2 . . Scanalyzers 11 | . . . . . . 3 1 2 . . . 1 . 4 Garrison Access 14 | . . . . . 1 2 2 3 . . . 1 1 4 Terminal Hacks 23 | . 2 . 2 . 1 . 3 2 . . 2 1 5 5 Record 1 | . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . Level Access Points 6 | . . . . . 1 . 1 . . . 1 1 1 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . Machine Index 3 | . . . . . . . . . . . 1 . 1 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 2 . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 1 . . . . . 1 Network Status 2 | . . . . . . 1 . . . . . . . 1 Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 12 | . . . . . . 6 . 4 . . . . . 2 Scan Component 6 | . . . . . . 3 . 2 . . . . . 1 Repair 6 | . . . . . . 3 . 2 . . . . . 1 Recycling Unit Hacks 8 | . 1 . . . . . . 4 . . 1 2 . . Retrieve Components 8 | . 1 . . . . . . 4 . . 1 2 . . Scanalyzer 7 | . . . . . . 1 1 2 . . . 1 . 2 Retrieve Study 7 | . . . . . . 1 1 2 . . . 1 . 2 Garrison Access Hacks 8 | . . . . . 1 1 . 1 . . . 1 1 3 Seal Access 8 | . . . . . 1 1 . 1 . . . 1 1 3 Unauthorized Hacks 46 | . 2 . . . 1 2 5 5 2 . 8 4 8 9 Terminals 36 | . . . . . 1 . 5 3 2 . 8 3 6 8 Assimilate 6 | . . . . . 1 . . 1 . . 2 1 1 . Botnet 5 | . . . . . . . 2 . . . 1 . 1 1 Operators 1 | . . . . . . . . . . . . . . 1 Skim 24 | . . . . . . . 3 2 2 . 5 2 4 6 Fabricators 8 | . . . . . . 2 . 2 . . . 1 2 1 Prioritize 1 | . . . . . . . . 1 . . . . . . Liberate 3 | . . . . . . 1 . . . . . . 1 1 Fabnet 4 | . . . . . . 1 . 1 . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 . . . 2 8 9 7 2 . 3 2 7 13 Full Trace Events 4 | . . . . . 1 1 2 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . Part Studies Acquired 7 | . . . . . . 1 1 2 . . . 1 . 2 Parts Repaired 6 | . . . . . . 3 . 2 . . . . . 1 Time 142 | . . . . . . 78 . 44 . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 1 . . . . . . 5 . . 2 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 2 . . 7 Non-combat . | . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . 2 . . 7 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . 3 1 3 3 3 1 3 4 Autooverrided 9 | . . . . . . . . . . . 2 . . 7 Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked 4 | . . . . . . . . . . . 1 . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 24 | . . . . . . 2 . . 2 . 3 1 . 16 Largest Group 4 | . . . . . . 2 . . 2 . 1 1 . 4 Highest-Rated Group 689 | . . . . . . 64 . . 96 . 58 26 . 689 Highest-Rated Ally 219 | . . . . . . 32 . . 49 . 58 26 . 219 Total Orders 1 | . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . 1 Ally Attacks 118 | . . . . . . . . . . . 5 . . 113 Total Damage 7158 | . . . . . . . . . . . 135 . . 7023 Kills 40 | . . . . . . . . . . . 1 . . 39 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Active Infowar (turns) 4491 | 5 293 136 84 90 118 502 376 384 163 50 328 347 436 1179 Optics 2555 | . . . . . . 457 376 173 . . . . 370 1179 Structural 2668 | . . . . . . . . 191 163 50 328 347 432 1157 Seismic 648 | 5 293 136 84 90 40 . . . . . . . . . Machine Analysis 959 | . . . . . . 410 376 173 . . . . . . ECM 1794 | . . 2 . . 94 484 14 148 70 . 188 347 68 379 Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 4788 | 70 293 136 84 90 252 502 376 482 163 50 328 347 436 1179 Spaces Moved 9202 | 64 520 232 223 108 499 752 871 1111 369 144 763 831 772 1943 Core 381 | 64 317 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8821 | . 203 232 223 108 499 752 871 1111 369 144 763 831 772 1943 Fastest Speed 24 | 50 37 37 37 37 31 27 24 27 27 27 27 27 28 29 Average Speed 29 | 50 44 37 37 37 32 27 26 27 27 27 27 27 28 30 Slowest Speed 115 | 50 50 37 37 37 37 31 27 29 27 27 27 28 29 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 67 | . 3 2 . 1 9 11 8 1 11 . 5 2 3 11 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 76 48 60 26 48 18 20 28 9 78 24 28 31 60 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 148 | . . . . . 2 14 24 11 4 1 14 11 22 45 Terrain Destroyed 305 | . . . . . 2 14 26 11 5 3 14 11 41 178 Melee 133 | . . . . . 2 14 24 11 4 1 14 11 22 30 Projectile 22 | . . . . . . . . . . 2 . . . 20 AOE 147 | . . . . . . . . . . . . . 19 128 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 10681 | 92 547 266 224 143 565 990 942 1260 396 148 846 927 939 2396 Wait 1002 | 11 3 14 . 24 55 193 18 106 . . 46 72 122 338 Move 9061 | 63 513 227 222 105 481 730 854 1108 349 143 752 826 765 1923 Hop 60 | . 3 2 . 1 8 10 8 1 9 . 5 2 3 8 Pick Up 44 | 5 3 3 1 . 2 6 2 3 3 . 3 6 2 5 Fast Attach 46 | 2 4 . . . 5 10 2 10 1 . 3 3 4 2 Attach 24 | . 2 . . . 3 2 1 1 2 . . 1 2 10 Detach 14 | . 1 . . . . 3 . 3 1 . . . 1 5 Swap 36 | . 1 5 . 4 2 1 7 3 1 . 2 1 3 6 Drop 64 | 2 2 6 1 2 3 9 7 8 2 . 7 4 6 5 Fire 119 | 9 15 9 . 7 4 . 14 . 5 4 . . 2 50 Melee 195 | . . . . . 2 26 29 17 12 1 23 12 29 44 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . Rewire 11 | . . . . . . . . . 11 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Waste -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Discovered new exit (range 10) 337 | -10/Materials | Discovered new exit (range 9) 364 | -10/Materials | Entered Mines 407 | -10/Mines | Assembled infested the area 480 | -10/Mines | Discovered new exit (range 11) 486 | -10/Mines | Discovered new exit (range 5) 500 | -10/Mines | Entered Exiles 507 | -10/Exiles | Discovered new exit (range 15) 510 | -10/Exiles | Met 8R-AWN 516 | -10/Exiles | Met EX-HEX 526 | -10/Exiles | Met EX-BIN 531 | -10/Exiles | Aligned with FarCom system 532 | -10/Exiles | Given EX-Vault access code 541 | -10/Exiles | Opened EX-Vault 544 | -10/Exiles | Found Field Lobotomy Kit 552 | -10/Exiles | Warned to stay clear of 0b10 Research branches 566 | -10/Exiles | Met EX-DEC 567 | -10/Exiles | Learned location of Zion (-7) 579 | -10/Exiles | Discovered new exit (range 11) 584 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 584 | -10/Exiles | Entered Mines 603 | -9/Mines | Met a Derelict bent on vengeance 651 | -9/Mines | Discovered new exit (range 4) 674 | -9/Mines | Entered Materials 674 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 714 | -8/Materials | Build established: Scavenger-Mutant 805 | -8/Materials | Identified exit to Factory 926 | -8/Materials | Entered Factory 926 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -7/Factory | Repaired Flight Unit+? 1117 | -7/Factory | Repaired Flight Unit+? 1149 | -7/Factory | Repaired Flight Unit+? 1299 | -7/Factory | Discovered new exit (range 19) 1322 | -7/Factory | Identified exit to Lower Caves 1372 | -7/Factory | Discovered new exit (range 10) 1428 | -7/Factory | Entered another Factory area 1428 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -6/Factory | Discovered new exit (range 17) 1530 | -6/Factory | Identified exit to Factory 1760 | -6/Factory | Build established: Hacker-Scout 1804 | -6/Factory | Entered another Factory area 1804 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1927 | -5/Factory | Fabricated Adv. Cooling System (x2) 1972 | -5/Factory | Discovered new exit (range 5) 2002 | -5/Factory | Identified exit to Upper Caves 2189 | -5/Factory | Repaired ECM Suite 2223 | -5/Factory | Repaired Field Propulsion Array+ 2272 | -5/Factory | Discovered new exit (range 5) 2286 | -5/Factory | Build established: Hacker-Sprinter 2286 | -5/Factory | Entered another Factory area 2286 | -4/Factory | Evolved 2 slots: Utility x2 2291 | -4/Factory | Found Prototype Processor 2291 | -4/Factory | Identified Exp. Signal Interpreter 2399 | -4/Factory | Discovered new exit (range 11) 2449 | -4/Factory | Sucked down chute 2449 | -4/Factory | Entered Waste 2452 | -4/Waste | Spotted C-40 Crusher 2463 | -4/Waste | Spotted C-40 Crusher 2464 | -4/Waste | EMP discharged 2466 | -4/Waste | Spotted C-40 Crusher 2467 | -4/Waste | Spotted C-40 Crusher 2468 | -4/Waste | Discovered new exit (range 14) 2499 | -4/Waste | Entered Factory 2524 | -4/Factory | Spotted B-86 Titan 2549 | -4/Factory | Identified exit to Research 2718 | -4/Factory | Identified exit to Upper Caves 2720 | -4/Factory | Garrison activated, responded to threat 2772 | -4/Factory | Identified exit to Extension 2818 | -4/Factory | Learned location of Extension (-4) 2827 | -4/Factory | Entered Research 2827 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3046 | -3/Research | Spotted B-86 Titan 3095 | -3/Research | Identified exit to Research 3174 | -3/Research | Entered another Research area 3174 | -2/Research | Evolved 2 slots: Utility x2 3439 | -2/Research | Identified exit to Access 3537 | -2/Research | Build established: Hacker-Scout 3553 | -2/Research | Watched by a mysterious "MATRIX" hacker. 3573 | -2/Research | Discovered new exit (range 23) 3604 | -2/Research | Identified exit to Quarantine 3610 | -2/Research | Entered Access 3610 | -1/Access | Evolved 2 slots: Utility x2 3692 | -1/Access | Identified exit to Surface 3793 | -1/Access | Energy Cycler disabled 3903 | -1/Access | Build established: Wizard-Ninja 4004 | -1/Access | Spotted B-99 Colossus 4043 | -1/Access | Repaired Impulse Thruster+ 4058 | -1/Access | Local machine network offline 4404 | -1/Access | Spotted B-99 Colossus 4420 | -1/Access | Spotted B-99 Colossus 4456 | -1/Access | Spotted B-99 Colossus 4457 | -1/Access | Assimilated B-99 Colossus with FLK Orb 4494 | -1/Access | Assimilated B-99 Colossus with FLK Orb 4500 | -1/Access | Assimilated B-99 Colossus with FLK Orb 4513 | -1/Access | Assimilated H-88 Terminator with FLK Orb 4585 | -1/Access | Garrison activated, responded to threat 4610 | -1/Access | First assault squad dispatched 4789 | *** | Escaped! Last Messages --------------- 04783_ The unstable cave ceiling collapses. 04783_ Adv. Phase Shifter crushed. 04783_ The unstable cave ceiling collapses. 04783_ Slug penetrates H-81 Overseer. 04783_ C-57 Dissector sneak attacks. 04783_ Impulse Thruster Array+ destroyed. 04783_ U-05 Engineer lays Concrete. 04785_ Penetrated by Slug. 04785_ Slug penetrates Sealed Heavy Doors. 04785_ U-05 Engineer lays Concrete. 04786_ The unstable cave ceiling collapses. 04786_ Slug penetrates H-81 Overseer. 04786_ H-81 Overseer destroyed. 04787_ The unstable cave ceiling collapses. 04787_ Colossus 10a destroyed. 04787_ U-05 Engineer lays Concrete. 04787_ Acquired 193 matter. 04788_ The unstable cave ceiling collapses. 04788_ U-05 Engineer lays Concrete. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ##????????????????]??????######???????? | | !! ##???????????????????????# !#???????? | | !! * ##???????????????????????? ????????? | | ##???????????????????????? " ????????? | | ##?????????????? # #???????? | | ##??????????????########+## ##???????? | | ##??????????????## # ##???????? | | ? ##??????????????## # ########## | | ################## % *+ ########## | | #####/####################### =%# # + | | HC H / [# %# # | | ###################### %=%= # | | ###################### !!! = # | | """ ##??????????????????## !!! # ]]] # | | """ ###??????????????????## !! # ]]] # | | " ###??????????????????########"## + ]]] # | | "F" ##???????????????????##### ## % # + | | """ ##????????????????????????# ??? | | ##????????????????????##### ###??? | | ########################%## # % # ??? | | ######################## # %#% ## ??? | | ########## """" ##???? | | ########## "??" * ##???? | | ########## "??" !!! # ##???? | | =%==! "??" != !c # ##???? | | %%*% "??" "@ c]! h ##???? | | !!% %"??" "" c* ###???? | | ! "??" % ##???? | | ######""## ] "??" [ # # ??? | | # """" u ##??? | | # % % """ #?? | | ##################### # ##% ##?? | | ####################### # % #### | | ##?????????????????#### #### | | # ????????????????????## ### | | # ??????????????######## = % | | ###???????????########## # "" | | ####"##???????????#### [= "" | | ############???????????##"" %[ # """"" | | #######?####???????????##"" [%= # """"" | | #??????????????????????##"" !* # "" | | #??????????????????????##T # "" | | #??????????????????????##"" # | | ???????????????????????##"" // """# | | ???????????????????????##"" // """# | | ???????????????????????#### // """# | | ???????????????????????#### F"########## | | ?????????????????????????## """## ## | | ?????????????????????????## "" ##???????? | | ????????????????????????? ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 44 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 12 Armor Coverage 230 Evasion (%) 65 Offensive Hacking 54 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x2 | -5/Factory | Preloaded Repaired ---------- Flight Unit | 25% | -7/Factory Flight Unit | 50% | -7/Factory Flight Unit | 60% | -7/Factory ECM Suite | 35% | -5/Factory Field Propulsion Array | 44% | -5/Factory Impulse Thruster | 30% | -1/Access Studied --------- Flight Unit | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Impulse Thruster Array | -1/Access | Hacked Impulse Thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- True Flier Challenges ------------ None Game ------ Seed ScanLobotomyCleaver Manual? 0 Play Time 01:28:29 Cumulative 190.3 hours Start 2026.04.07 @ 06:15:54 End 2026.04.07 @ 07:44:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 118 Adventurer 4 Explorer 0 Win Type 0 Total 27 Types 26/0/1/0/0/0/0/0/0/0 Lore% 84 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5cf159b-15a8-46b9-a6e3-1da937d81f56