Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.03 @ 17:03:36 Player: viper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1937) 1937 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 4889 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 151 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (1400) Ox27 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (25) --- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) High-capacity Matter Pod (200) Matter Compressor (250) Long-range Terrain Scanner Advanced Targeting Computer Power Shielding Mobile Refinery Mk. CCLXVII Hacking Drone Bay (0/1) Heavy Riot Gun Barrage Gun KE Penetrator Improved Light Cannon Rocket Launcher Mining Claw GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Precision Matter Filter > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Large Matter Pod Large Matter Pod Large Matter Pod High-capacity Matter Pod Matter Compressor Long-range Terrain Scanner Power Shielding Mobile Refinery Mk. CCLXVII Hacking Drone Bay Heavy Riot Gun Assault Rifle Barrage Gun Improved Light Cannon Rocket Launcher Mining Claw CR-A16's Pointy Stick GAL Module [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Medium Treads Leg Aluminum Leg Utility Huge Storage Unit Device Hacking Drone Bay Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 3 | . 1 . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . 1 . . . . . Parts Attached 41 | 7 12 1 5 . 8 8 Power 9 | 1 1 1 2 . 1 3 Engine 7 | 1 1 1 2 . 1 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 8 | 2 3 . 1 . 2 . Treads 2 | . . . . . 2 . Leg 6 | 2 3 . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 3 . 1 . 3 2 Device 4 | . . . . . 3 1 Storage 4 | 1 2 . 1 . . . Processor 1 | 1 . . . . . . Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 13 | 2 5 . 1 . 2 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 5 . 1 . 1 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 10 | . 1 . 1 . . 8 Power 3 | . . . 1 . . 2 Propulsion 1 | . . . . . . 1 Utility 4 | . 1 . . . . 3 Weapon 2 | . . . . . . 2 Highest Loss Streak 7 | . 1 . 1 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 95 100 99 100 99 98 Engine 16 | . 11 12 19 20 20 11 Core 1 | . . . . . . 8 Treads 3 | . . . . . 1 19 Leg 17 | . 25 25 19 20 18 . Device 2 | . . . . . 3 4 Storage 17 | . 12 12 20 20 20 19 Protection 7 | . 7 12 10 10 6 5 Ballistic Gun 27 | . 36 37 29 30 20 28 Piercing Weapon 4 | . . . . . 9 1 Naked Turns . | . . . . . . . Heaviest Build 118 | 15 88 90 99 99 110 118 Greatest Support 56 | 20 20 20 20 20 56 56 Greatest Overweight (x) 27 | 4 4 4 9 4 5 27 Average Overweight (x) 3 | . 2 4 4 4 4 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 Average Capacity 24 | 9 21 25 25 25 25 25 Most Carried 25 | 2 11 13 19 19 25 25 Average Carried 17 | . 4 11 13 19 21 24 Final Capacity 25 | 10 25 25 25 25 25 25 Final Carried 25 | 2 11 13 19 19 24 25 Class Distribution -------------------- 41% | Hacker-Mutant 33% | Hacker-Tank 8% | Scavenger-Tank 6% | Hacker-Gunner 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 2494 | 263 736 23 842 . 80 550 Remotely . | . . . . . . . Salvage Created 3311 | . 1091 . 1273 . . 947 Parts 152 | . 47 . 69 . . 36 Haulers Intercepted 8 | . 2 . 5 . . 1 Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 44 | . 16 . 16 . . 12 Melee 4 | . . . . . . 4 Guns 40 | . 16 . 16 . . 8 Classes Destroyed 12 | . 4 . 6 . . 2 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Hauler 8 | . 2 . 5 . . 1 Recycler 7 | . 3 . 4 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 7 | . 3 . 4 . . . Swarmer 5 | . . . 3 . . 2 Grunt 35 | . 16 . 12 . . 7 Duelist 1 | . . . 1 . . . Sentry 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Thug 1 | . . . . . . 1 Best Kill Streak 7 | . 5 . 7 . . 5 Combat Bots Only 5 | . 5 . 3 . . 5 Max Kills in Single Turn 2 | . 2 . 2 . . 1 Gunslinging 1 | . 1 . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2148 | . 322 . 345 . . 1481 Core 450 | . 44 . 58 . . 348 Absorbed by Shields . | . . . . . . . Redirected to Shielding 26 | . 3 . 13 . . 10 Core Remaining (%) 91 | 100 . 82 . . . . Volleys Fired 148 | . 56 . 71 . . 21 Largest 3 | . 3 . 3 . . 3 Hottest 93 | . 60 . 60 . . 93 Shots Fired 435 | . 168 . 208 . . 59 Gun 435 | . 168 . 208 . . 59 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 435 | . 168 . 208 . . 59 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 39 | . 26 . 39 . . 22 Robot Miss Streak 2 | . 2 . 2 . . 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 18 | . 7 . 6 . . 5 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 348 | . 130 . 159 . . 59 Core Hits 153 | . 55 . 70 . . 28 Critical Kills 3 | . . . 1 . . 2 Critical Parts Destroyed 6 | . 1 . 4 . . 1 Critical Strikes 10 | . 1 . 5 . . 4 Destroy 9 | . 1 . 5 . . 3 Impale 1 | . . . . . . 1 Melee Attacks 17 | . . . . . 5 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 17 | . . . . . 5 12 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4234 | . 1169 6 1629 11 . 1419 Guns 3886 | . 1164 . 1625 . . 1097 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 322 | . . . . . . 322 Ramming 26 | . 5 6 4 11 . . Kinetic 3886 | . 1164 . 1625 . . 1097 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 322 | . . . . . . 322 Highest Corruption 2 | . 1 1 . . . 2 Average Corruption 1 | . 1 1 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . 1 11 . . . 31 Message Errors 11 | . 1 2 . . . 8 Matter Fused 6 | . . 2 . . . 4 Heat Flow Errors 10 | . . 4 . . . 6 Energy Discharges 3 | . . 1 . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 7 | . . 2 . . . 5 Data Loss (major) 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 11 | . 3 2 2 4 . . Kicked 11 | . 3 2 2 4 . . Crushed . | . . . . . . . Highest Temperature 602 | . 197 251 236 . . 602 Average Temperature 100 | . 46 107 53 . . 168 Received Heat Transfer 1254 | . 297 . 177 . . 780 Effects 18 | . . . . . . 18 Shutdowns 5 | . . . . . . 5 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 439 | . 187 15 439 . . . Initial 15 | . . 15 . . . . Average 53 | . 52 3 126 . . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 89 | 100 100 100 59 100 . . Level 1 8 | . . . 34 . . . Level 2 1 | . . . 6 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 23 . 26 . . 19 Peak Tracking Total 7 | . 5 . 6 . . 7 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 12 | . 8 . 4 . . . Terminals 12 | . 8 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 33 . 21 . . . Successful 36 | . 23 . 13 . . . Failed 18 | . 10 . 8 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . 2 . Terminals 54 | . 33 . 21 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 36 | . 23 . 13 . . . Record 18 | . 12 . 6 . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Terminal Index 1 | . 1 . . . . . Repair Station Index 1 | . . . 1 . . . Locate Traps 5 | . 4 . 1 . . . Disarm Traps 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Security Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 7 . 4 . . . Full Trace Events 9 | . 6 . 3 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 8 | . . . . . 8 . Largest Group 8 | . . . . . 8 8 Highest-Rated Group 251 | . . . . . 251 251 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . . 27 Total Damage 653 | . . . . . . 653 Kills 6 | . . . . . . 6 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 4 | . . 1 . . 3 . Drone Launches 1 | . . . . . 1 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 14258 | 71 2247 1547 1400 340 6204 2449 Spaces Moved 3508 | 47 609 385 289 82 1312 784 Core 11 | 9 . . . . . 2 Treads 884 | . . . . . 102 782 Legs 2613 | 38 609 385 289 82 1210 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 400 400 400 260 260 Average Speed 373 | 126 292 400 407 400 451 293 Slowest Speed 1400 | 250 400 400 750 400 470 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 5 96 66 28 29 91 82 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 7 | . . . . . 3 4 Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . . 4 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 4323 | 55 969 388 377 85 1584 865 Wait 547 | . 284 . 1 . 239 23 Move 3502 | 46 608 384 288 81 1311 784 Hop . | . . . . . . . Pick Up 36 | 2 6 1 10 . 10 7 Fast Attach 15 | 7 5 . 1 . 2 . Attach 12 | . 2 . 4 . 3 3 Detach 6 | . . . . . 4 2 Swap 14 | . 5 1 . . 3 5 Drop 15 | . . . . . 7 8 Fire 148 | . 56 . 71 . . 21 Melee 17 | . . . . . 5 12 Ram . | . . . . . . . Kick 11 | . 3 2 2 4 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Junkyard | Identified exit to Materials 15 | -11/Junkyard | Discovered exit to Materials (range 16) 72 | -11/Junkyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Weapon x1 292 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered exit to Mines (range 9) 314 | -10/Materials | Build established: Hacker-Gunner 648 | -10/Materials | Identified exit to Materials 648 | -10/Materials | Discovered exit to Materials (range 11) 1182 | -10/Materials | Discovered exit to Materials (range 4) 1303 | -10/Materials | Build established: Hacker-Tank 1346 | -10/Materials | Discovered exit to Materials (range 9) 1818 | -10/Materials | Discovered exit to Mines (range 16) 2319 | -10/Materials | Entered Mines 2375 | -10/Mines | Discovered exit to Materials (range 10) 2870 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3666 | -10/Mines | Learned location of Zion (-7) 3810 | -10/Mines | Discovered exit to Materials (range 15) 3866 | -10/Mines | Entered Materials 3866 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 4623 | -9/Materials | Identified exit to Mines 4623 | -9/Materials | Discovered exit to Mines (range 16) 5266 | -9/Materials | Entered Mines 5338 | -9/Mines | Identified exit to Materials 5338 | -9/Mines | Discovered exit to Materials (range 10) 5579 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5606 | -9/Mines | Entered Zion 5766 | -7/Zion | Found CR-A16's Pointy Stick 6046 | -7/Zion | Learned Factory security intel 6074 | -7/Zion | Build established: Hacker-Mutant 6183 | -7/Zion | Received a visual enhancement algorithm 6737 | -7/Zion | Learned Factory recycling unit intel 7127 | -7/Zion | Imprinted 7132 | -7/Zion | Declared Zion's savior 7329 | -7/Zion | Learned 4 Factory zone layouts 8688 | -7/Zion | Gained Derelict followers 8876 | -7/Zion | Found Prototype Device 9645 | -7/Zion | Given the Hacking Drone Bay 9645 | -7/Zion | Found Prototype Device 9646 | -7/Zion | Identified Hacking Drone Bay 10900 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11284 | -7/Zion | Found GAL Module 11677 | -7/Zion | Identified exit to Proximity Caves 11677 | -7/Zion | Discovered exit to Proximity Caves (range 12) 11714 | -7/Zion | Given A8's code to call for help 11810 | -7/Zion | Entered Proximity Caves 11810 | -6/Proximity Caves | Accompanied by 8 allies 11826 | -6/Proximity Caves | Build established: Scavenger-Mutant 11916 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12419 | -6/Proximity Caves | Build established: Scavenger-Tank 13674 | -6/Proximity Caves | Build established: Scavenger-Gunner 14193 | -6/Proximity Caves | Identified exit to Factory 14193 | -6/Proximity Caves | Discovered exit to Factory (range 10) 14206 | -6/Proximity Caves | Core integrity fell below 50% 14236 | -6/Proximity Caves | Core integrity fell below 20% 14257 | -6/Proximity Caves | Lost 7 parts (2p1n2u2w) 14259 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14201_ Acquired 68 matter. 14204_ Power failure, Lgt. Angular Momentum Engine shutdown. 14204_ Lgt. Angular Momentum Engine destroyed. 14205_ Overheating: Broken Spk. Medium Treads damaged (-12). 14205_ Overheating: Spk. Medium Treads damaged (-46). 14205_ Overheating: Coil Gun damaged (-7). 14205_ Overheating: Hcp. Matter Pod damaged (-1). 14206_ Overheating: System interference. 14206_ Prc. Matter Filter temporarily disabled. 14206_ Critical hit (Burn: +37). 14211_ Prc. Matter Filter destroyed. 14217_ Coil Gun destroyed. 14218_ Critical hit (Burn: +37). 14223_ System corrupted: Spk. Medium Treads rejected. 14223_ Coil Gun destroyed. 14223_ Broken Spk. Medium Treads destroyed. 14226_ Hcp. Matter Pod destroyed. 14229_ Critical hit (Burn: +37). 14230_ G-67 Veteran destroyed. 14242_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | #???????????????????????????????????? | | ##### ###???????????????????????????????????? | | #???####?????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????? ????????????????????????????????? | | ##??????? ????????????????????????????????? | | #???????# #??????????#????????????????????? | | #???????# ##??????? ##???????????????????? | | ##???????# ##????? ???????????????????? | | ##????????# ##???? #???????????????????? | | ##?????????# ##??? #?###???????????????? | | %###???????# #??? ## #???????????????? | | ##??????# #### #???????????????? | | % ##?????# #???????????????? | | #######? #????????????????? | | #??# #?????????????????? | | % #### #??????????????????? | | %% #???????????????????? | | % % ##???????????????????? | | # #### ##### =###????????????????????? | | # ##??## #???## ##* #??????????????????????? | | # ####### ##????# ### #??????????????????????? | | # !######?????###?#%=#??????????????????????? | | # %|#???????????####! #######????????????????? | | ###### #???????????# @ #????????????????? | | ?????# #???????????# #???????????????? | | ?????# #???????????# g### #??????????????? | | ?????# #???????????# < #??? ???????????? | | ###??# #???????????## ##????## ###??????????? | | ??# #????????????####?????????###????????????? | | ??# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ?### ##???????????????????????????????????????? | | ###* ##??????????????????????????????????????? | | ##= #??????????????????????????????????????? | | # = #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##??????????????????????????????????????? | | ##???????????????????????????????????????? | | ### #????????????????????????????????????????? | | #?## ##???????????????????????????????????????? | | #??# ##??????????????????????????????????????? | | #### #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##??????????????????????????????????????? | | ## ##???????????????????????????????????????? | | # ##?##????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | ###???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 415 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeWardroneWings Manual? 0 Play Time 00:48:09 Cumulative 1665.9 hours Start 2024.01.26 @ 16:37:40 End 2024.02.03 @ 17:03:36 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 939 Rogue 62 Adventurer 0 Explorer 877 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 83x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c469076-a653-4a73-8fba-f9549edd3ad0