Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 03:44:26 Player: Person Guy Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4881) 4881 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1435) 1435 TOTAL SCORE: 12051 Bonus ------- High Alert Combat Kills 1135 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 99/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Armored Medium Treads Armored Medium Treads Trap Reconfigurator Phase Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Improved Coolant Injector Large Storage Unit Advanced Targeting Computer Layered Light Armor Plating Improved Thermal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Tesla Rifle Wave Gun Mass Driver Mass Driver > --- INVENTORY -------- Neutrino Core Micro Fission Core Improved Treads Improved Heat Sink Advanced Heat Sink Large Storage Unit Layered Light Armor Plating Hacking Suite Trap Reconfigurator Improved Field Recycling Unit Long-range Proton Cannon Mass Driver Proton Missile Launcher Proton Missile Launcher [Rating: 79] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 7 | . . . . . 2 1 2 1 1 Weapon 2 | . . . . . 1 . . 1 . Parts Attached 133 | 6 6 . 1 . 19 9 3 74 15 Power 16 | 1 1 . . . 2 1 2 8 1 Engine 7 | 1 1 . . . 2 . 1 2 . Core 9 | . . . . . . 1 1 6 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 . . . 4 2 . 9 2 Treads 18 | 2 2 . . . 4 2 . 6 2 Leg 3 | . . . . . . . . 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 52 | 1 . . 1 . 6 2 1 32 9 Device 31 | . . . 1 . 2 1 . 19 8 Storage 3 | 1 . . . . 1 . . 1 . Processor 2 | . . . . . . . . 2 . Hackware 4 | . . . . . 1 . 1 2 . Protection 12 | . . . . . 2 1 . 8 1 Artifact . | . . . . . . . . . . Weapon 44 | 2 3 . . . 7 4 . 25 3 Energy Gun 17 | . 1 . . . 3 1 . 9 3 Energy Cannon 3 | . . . . . . 1 . 2 . Ballistic Gun 11 | 2 1 . . . 3 2 . 3 . Ballistic Cannon 8 | . 1 . . . . . . 7 . Launcher 5 | . . . . . 1 . . 4 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . . 4 . Parts Lost 37 | . . . . . 1 1 . 30 5 Power 7 | . . . . . 1 1 . 5 . Propulsion 6 | . . . . . . . . 6 . Utility 10 | . . . . . . . . 6 4 Weapon 14 | . . . . . . . . 13 1 Highest Loss Streak 15 | . . . . . 1 1 . 15 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 85 85 85 85 89 90 85 88 44 Engine 7 | . 14 14 14 14 9 7 11 5 . Core 3 | . . . . . . 6 1 4 2 Treads 20 | . 28 28 28 28 27 22 20 15 5 Device 7 | . . . . . 9 7 6 10 13 Storage 7 | . 14 14 14 14 9 7 6 4 . Processor 2 | . . . . . . . . 4 5 Hackware 6 | . . . . . . 7 12 11 9 Protection 4 | . . . . . 8 7 6 4 2 Energy Gun 4 | . 6 . . . 8 6 . 3 4 Energy Cannon 2 | . . . . . . 4 6 3 . Ballistic Gun 10 | . 17 14 14 14 15 10 13 7 . Ballistic Cannon 4 | . 3 14 14 14 2 . . 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 12 15 15 15 15 46 62 66 78 27 Greatest Support 73 | 40 46 46 46 46 69 65 60 73 54 Greatest Overweight (x) 3 | . . . . . . 1 1 3 . Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 Average Capacity 12 | 6 8 8 8 8 10 15 15 14 5 Most Carried 15 | 4 8 7 8 8 12 13 14 15 5 Average Carried 9 | 1 6 7 7 8 7 10 10 12 2 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 Final Carried 14 | 2 7 7 8 8 11 10 14 4 5 Class Distribution -------------------- 28% | Skirmisher 24% | Hacker-Skirmisher 19% | Mutant 11% | Hacker-Tank 7% | Hacker-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3141 | 192 268 . . 30 658 36 127 1685 145 Remotely . | . . . . . . . . . . Salvage Created 4943 | . 417 . . . 1461 36 127 2848 54 Parts 238 | . 25 . . . 63 2 6 138 4 Haulers Intercepted 2 | . . . . . 1 . . 1 . Recyclers Shooed 5 | . . . . . 1 . . 4 . Parts Field Recycled 4 | . . . . . . . . 4 . Retrieved Matter 68 | . . . . . . . . 68 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 95 | . 13 . . . 27 1 2 51 1 Melee 1 | . . . . . . . . 1 . Guns 59 | . 13 . . . 24 1 2 18 1 Cannons 22 | . . . . . 1 . . 21 . AOE 11 | . . . . . 1 . . 10 . Classes Destroyed 15 | . 3 . . . 7 1 . 4 . Worker 8 | . . . . . 2 . . 6 . Builder 6 | . . . . . . . . 6 . Tunneler 1 | . . . . . . . . 1 . Hauler 2 | . . . . . 1 . . 1 . Recycler 3 | . . . . . 1 . . 2 . Operator 2 | . 2 . . . . . . . . Watcher 2 | . . . . . 1 . . 1 . Swarmer 18 | . 6 . . . 3 . . 9 . Saboteur 1 | . . . . . . . . 1 . Grunt 41 | . 7 . . . 16 . . 18 . Brawler 2 | . . . . . 1 . . 1 . Duelist 3 | . . . . . 1 . . 2 . Sentry 12 | . . . . . 6 . 2 4 . Hunter 2 | . . . . . . . . 2 . Programmer 16 | . . . . . . 1 . 14 1 Best Kill Streak 12 | . 3 . . . 8 1 1 12 1 Combat Bots Only 9 | . 3 . . . 5 1 1 9 1 Max Kills in Single Turn 6 | . 2 . . . 1 1 1 6 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 5 | . . . . . 1 . . 5 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 822 | . 54 . . . 125 21 75 412 135 Missed 244 | . 7 . . . 34 5 39 108 51 Damage Taken 10621 | . 506 . . . 1331 204 276 6439 1865 Core 2303 | . 121 . . . 122 . 23 857 1180 Absorbed by Shields 29 | . . . . . . . . . 29 Ignored by Resistances 56 | . . . . . . . . 56 . Regen/Repaired (Parts) 273 | . . . . . 230 43 . . . Core Remaining (%) 73 | 100 . . . 51 77 100 97 14 . Volleys Fired 222 | . 34 . . . 73 3 6 99 7 Largest 4 | . 2 . . . 3 3 3 4 2 Hottest 284 | . 76 . . . 111 155 128 284 153 Shots Fired 622 | . 68 . . . 216 9 18 300 11 Gun 427 | . 67 . . . 179 6 12 152 11 Cannon 179 | . 1 . . . 35 3 6 134 . Launcher 16 | . . . . . 2 . . 14 . Special . | . . . . . . . . . . Kinetic 376 | . 53 . . . 146 3 12 162 . Thermal 189 | . 15 . . . 59 3 6 99 7 Explosive . | . . . . . . . . . . Electromagnetic 57 | . . . . . 11 3 . 39 4 Robot Hit Streak 28 | . 8 . . . 12 6 26 28 2 Robot Miss Streak 5 | . 4 . . . 4 1 . 5 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . 2 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 389 | . 38 . . . 141 8 17 179 6 Core Hits 227 | . 22 . . . 62 2 6 131 4 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . . . . 5 1 . 6 1 Burn 8 | . . . . . 5 . . 2 1 Destroy 1 | . . . . . . 1 . . . Blast 3 | . . . . . . . . 3 . Corrupt 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11964 | . 542 . . . 2328 154 358 8412 170 Guns 5309 | . 524 . . . 1871 60 208 2476 170 Cannons 3465 | . 18 . . . 298 94 150 2905 . Explosions 3188 | . . . . . 159 . . 3029 . Melee . | . . . . . . . . . . Ramming 2 | . . . . . . . . 2 . Kinetic 5218 | . 412 . . . 1429 53 208 3116 . Thermal 4096 | . 130 . . . 669 94 150 2893 160 Explosive 888 | . . . . . . . . 888 . Electromagnetic 1760 | . . . . . 230 7 . 1513 10 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . . . 1 . 23 17 Average Corruption 6 | . . . . . . 1 . 6 8 Corruption Purged 7 | . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . Effects 85 | . . . . . . 1 . 75 9 Message Errors 21 | . . . . . . 1 . 18 2 Matter Fused 23 | . . . . . . . . 22 1 Heat Flow Errors 4 | . . . . . . . . 4 . Energy Discharges 9 | . . . . . . . . 9 . Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . 10 1 Data Loss (major) 5 | . . . . . . . . 4 1 Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 405 | . . . . . . 8 . 397 . Projectiles 100 | . . . . . . 8 . 92 . Explosions 305 | . . . . . . . . 305 . Melee . | . . . . . . . . . . Knockbacks 21 | . . . . . 6 . . 15 . Impact . | . . . . . . . . . . Kinetic 19 | . . . . . 5 . . 14 . Secondary 2 | . . . . . 1 . . 1 . Self-Inflicted Damage 141 | . . . . . 3 . . 138 . Shots 5 | . . . . . 1 . . 4 . Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . 1 1 Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 482 | . 63 . . . 198 169 82 482 16 Average Temperature 86 | . 19 . . . 66 80 41 117 5 Received Heat Transfer 2215 | . 228 . . . 693 36 90 1063 105 Effects 1 | . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 . Combat Hostiles 2 | . . . . . 1 . . 1 . Parts Fried 13 | . . . . . 6 . . 7 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . . . . . 5 . . 8 . Heat Transferred 6462 | . 333 . . . 2011 150 300 3409 259 Parts Sabotaged 4 | . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 1455 | . 337 88 . . 521 220 60 1455 810 Initial 712 | . . 88 . . . 219 16 16 712 Average 327 | . 169 88 . . 307 98 31 480 719 Maximum Alert Level 4 | . 1 . . . 2 1 . 4 3 Low Security (%) 47 | 100 53 100 . 100 27 60 100 39 . Level 1 22 | . 46 . . . 20 39 . 23 . Level 2 11 | . . . . . 51 . . 2 12 Level 3 12 | . . . . . . . . 18 87 Level 4 6 | . . . . . . . . 16 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 2 2 . 11 2 Investigation 6 | . 1 . . . 2 1 . 2 . Extermination 7 | . . . . . . . . 6 1 Reinforcement 3 | . 1 . . . . 1 . 1 . Assault 3 | . . . . . . . . 2 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 10 | . 2 . . . 7 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 20 . . . 39 5 3 74 13 Peak Tracking Total 11 | . 5 . . . 5 4 2 11 10 Tactical Retreats 10 | . . . . . 6 . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 6 | . . . . . 1 . . 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . 1 . Traps Reconfigurated 16 | . . . . . . . . 11 5 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 2 . . 1 . Objects Rigged 5 | . . . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 27 | . 1 . . . 5 . . 20 1 Max in Single Turn 7 | . 1 . . . 1 . . 7 1 Garrison Access 3 | . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 27 | . 6 . . . 7 4 2 6 2 Terminals 20 | . 6 . . . 4 2 2 4 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 3 | . . . . . 1 1 . 1 . Total Hacks 72 | . 15 . . . 21 9 5 17 5 Successful 37 | . 8 . . . 10 5 3 9 2 Failed 35 | . 7 . . . 11 4 2 8 3 Catastrophic 5 | . . . . . 2 . 1 1 1 Database Lockouts . | . . . . . . . . . . Manual 25 | . 4 . 1 . 6 5 2 7 . Terminals 53 | . 15 . . . 14 5 5 9 5 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . 4 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . . . 2 . . 7 . Garrison Access 4 | . . . . . 1 2 . 1 . Terminal Hacks 17 | . 7 . . . 4 1 3 . 2 Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 5 | . 3 . . . . . 2 . . Level Access Points 1 | . . . . . . . 1 . . Alert Level 7 | . 3 . . . 3 1 . . . Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 2 | . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . 2 . . 6 . Insert Component 4 | . . . . . 1 . . 3 . Analyze 4 | . . . . . 1 . . 3 . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . Seal Access 3 | . . . . . 1 1 . 1 . Unauthorized Hacks 5 | . 1 . . . 1 1 . 2 . Terminals 5 | . 1 . . . 1 1 . 2 . Assimilate 1 | . . . . . . . . 1 . Detonate 1 | . . . . . . . . 1 . Operators 3 | . 1 . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 6 . . . 5 1 2 5 2 Full Trace Events 4 | . 1 . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . Time 76 | . . . . . 38 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . 3 . Part Schematics Acquired 3 | . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . . . 1 . . . 1 1 Largest Group 1 | . . . . 1 . . . 1 1 Highest-Rated Group 31 | . . . . 31 . . . 26 30 Highest-Rated Ally 31 | . . . . 31 . . . 26 30 Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 8726 | 66 697 154 341 368 1522 1010 560 3585 423 Spaces Moved 3949 | 38 334 84 212 214 667 362 186 1431 421 Core 430 | 7 . . . . . . . 102 321 Treads 3483 | 31 334 84 212 214 667 362 186 1293 100 Legs 36 | . . . . . . . . 36 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 158 246 50 50 Average Speed 162 | 139 160 160 160 160 156 195 246 171 78 Slowest Speed 246 | 160 160 160 160 160 160 246 246 246 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 57 27 61 52 60 9 5 34 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 108 | . . . . . 4 . . 104 . Melee . | . . . . . . . . . . Projectile 42 | . . . . . . . . 42 . AOE 66 | . . . . . 4 . . 62 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 5856 | 51 432 104 214 241 988 663 276 2378 509 Wait 1326 | . 40 21 . 26 188 274 74 664 39 Move 3940 | 37 333 83 211 213 666 361 185 1430 421 Hop . | . . . . . . . . . . Pick Up 133 | 8 12 . 1 1 26 8 7 61 9 Fast Attach . | . . . . . . . . . . Attach 126 | 6 5 . 1 . 16 9 3 71 15 Detach 21 | . . . 1 . . 1 . 9 10 Swap 8 | . 1 . . . 3 . . 4 . Drop 75 | . 7 . . 1 16 7 1 39 4 Fire 222 | . 34 . . . 73 3 6 99 7 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 1 | . . . . . . . . 1 . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire 2 | . . . . . . . . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 15) 764 | -10/Materials | Entered Mines 771 | -10/Mines | Discovered new exit (range 12) 910 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 912 | -10/Mines | Discovered new exit (range 5) 918 | -10/Mines | Entered Exiles 957 | -10/Exiles | Met 8R-AWN 984 | -10/Exiles | Met EX-HEX 1030 | -10/Exiles | Met EX-BIN 1050 | -10/Exiles | Aligned with FarCom system 1051 | -10/Exiles | Given EX-Vault access code 1091 | -10/Exiles | Opened EX-Vault 1098 | -10/Exiles | Found Prototype Device 1099 | -10/Exiles | Identified Trap Reconfigurator 1132 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1185 | -10/Exiles | Met EX-DEC 1239 | -10/Exiles | Discovered new exit (range 14) 1259 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1259 | -10/Exiles | Entered Mines 1262 | -9/Mines | Received a Mining Laser from a helpful Derelict 1590 | -9/Mines | Discovered new exit (range 10) 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1912 | -8/Materials | Build established: Skirmisher 2366 | -8/Materials | Repaired Hrd. Medium Armor Plating 2590 | -8/Materials | Discovered new exit (range 16) 3045 | -8/Materials | Discovered new exit (range 15) 3149 | -8/Materials | Entered Factory 3149 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3229 | -7/Factory | Repaired Shock Rifle 4123 | -7/Factory | Discovered new exit (range 16) 4159 | -7/Factory | Entered another Factory area 4159 | -6/Factory | Evolved 2 slots: Utility x2 4179 | -6/Factory | Identified exit to Factory 4471 | -6/Factory | Build established: Hacker-Skirmisher 4719 | -6/Factory | Entered another Factory area 4719 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5819 | -5/Factory | Build established: Hacker-Gunner 6164 | -5/Factory | Destroyed 9 combat bots 6172 | -5/Factory | Lost 3 parts (1p1u1w) 6531 | -5/Factory | Build established: Hacker-Tank 6612 | -5/Factory | Discovered new exit (range 10) 7085 | -5/Factory | Destroyed 7 combat bots 7119 | -5/Factory | First assault squad dispatched 7550 | -5/Factory | Build established: Hacker-Skirmisher 8068 | -5/Factory | System corruption reached 10% 8133 | -5/Factory | Core integrity fell below 50% 8134 | -5/Factory | Destroyed 7 combat bots 8163 | -5/Factory | Lost 15 parts (3p2n2u8w) 8255 | -5/Factory | Core integrity fell below 20% 8260 | -5/Factory | Lost 7 parts (1p2n2u2w) 8287 | -5/Factory | Discovered new exit (range 5) 8304 | -5/Factory | Entered another Factory area 8304 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8596 | -4/Factory | First assault squad dispatched 8692 | -4/Factory | System corruption reached 10% 8693 | -4/Factory | Spotted B-86 Titan 8708 | -4/Factory | Core integrity fell below 50% 8721 | -4/Factory | Core integrity fell below 20% 8727 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- corruption cleaned. 08717_ Terminal disabled. 08717_ Slug penetrates Terminal. 08719_ K-01 Serf collects debris. 08720_ Triggered Stasis Trap. 08720_ A bubble of rippling energy engulfs the area. 08720_ Field strength at 94. 08720_ Drone sends a signal. 08720_ Field strength at 88. 08720_ Fusion Modulator explodes. 08720_ Penetrated by Slug. 08720_ K-01 Serf destroyed. 08720_ Fusion Modulator explodes. 08720_ Fabricator disabled. 08720_ R-10 Processor destroyed. 08722_ K-01 Serf collects debris. 08724_ R-10 Processor collects Lgt. Ion Engine. 08724_ Acquired 1 matter. 08724_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??#######?????????????????????????????????? | | #??# """ #?????????????????????????????????? | | #??#""F""#####?????????????????????????????? | | ####"" " ;;;;########+##########???????????? | | # ????????? | | # p @ ????????? | | ! # g" ????????? | | # " = ????????? | | / gp %* ?????????? | | " g = ?????????? | | " ! t ??????????? | | " %######+###########??????????? | | ####### C= ! =#???????????????????????????? | | BB = ! #???????????????????????????? | | [[BB R #???????????????????????????? | | [[[ #???????????????????????????? | | [[ #???????????????????????????? | | % ???????????????????????????? | | ???????????????????????????? | | #### ###???????????????????????????? | | ####+#####???/#?????????????????????????????? | | #??? ??????????????????????????????????????? | | #??? ??????????????????????????????????????? | | #???""??????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | +#####???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 9 Offensive Hacking 30 Item Schematics ----------------- Mass Driver | -5/Factory | Scanalyzed Proton Missile Launcher | -5/Factory | Scanalyzed Imp. Coolant Injector | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialFortressShearcannon Manual? 0 Play Time 01:14:18 Cumulative 51.5 hours Start 2024.04.11 @ 02:29:15 End 2024.04.11 @ 03:44:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd29de4b-cb0f-4e8b-9438-2f31fe3ae320