Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.11 @ 20:41:43 Player: Sn@43 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (4187) 4187 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1351) 1351 TOTAL SCORE: 10033 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 175 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 331/700 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Relay Coupler [NC] (26) > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (18) --- Cryofiber Web Lightpack 2.0 Improved ECM Suite Hacking Suite System Shield Relay Coupler [NC] (48) Relay Coupler [NC] (37) Relay Coupler [Swarmer] (40) Relay Coupler [Swarmer] (43) Relay Coupler [Grunt] (51) Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Targeting Computer Maneuvering Thrusters > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Cryofiber Web Lightpack 2.0 Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Improved Grenade Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Slots Evolved 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 4 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 124 | 7 5 2 1 1 25 5 14 56 8 Power 11 | 1 . . . 1 2 . 3 3 1 Engine 10 | 1 . . . 1 2 . 3 3 . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 1 . . 2 . 2 16 . Treads . | . . . . . . . . . . Leg 1 | . . . . . . . . 1 . Wheel 17 | 2 . 1 . . 2 . 2 10 . Hover 5 | . . . . . . . . 5 . Flight . | . . . . . . . . . . Utility 39 | 2 . 1 1 . 17 2 4 10 2 Device 11 | . . . . . 6 2 . 2 1 Storage 7 | 2 . 1 1 . 3 . . . . Processor 4 | . . . . . 3 . . 1 . Hackware 2 | . . . . . . . . 1 1 Protection 15 | . . . . . 5 . 4 6 . Artifact . | . . . . . . . . . . Weapon 51 | 2 5 . . . 4 3 5 27 5 Energy Gun 10 | 1 5 . . . 1 . . 3 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 28 | 1 . . . . 3 3 4 15 2 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . . . . . 4 2 Special Weapon 3 | . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 . 1 8 . Parts Lost 27 | . . 1 . . . 1 5 10 10 Power 5 | . . . . . . . 1 2 2 Propulsion 9 | . . 1 . . . . 2 4 2 Utility 8 | . . . . . . 1 2 3 2 Weapon 5 | . . . . . . . . 1 4 Highest Loss Streak 8 | . . 1 . . . 1 2 4 8 Average Slot Usage (%) 94 | . 98 87 100 100 98 98 92 89 80 Engine 9 | . 14 14 14 14 9 9 8 7 2 Wheel 16 | . 28 16 28 28 18 18 17 10 . Hover 1 | . . . . . . . . 3 13 Device 6 | . . . . . 8 9 9 3 14 Storage 20 | . 28 28 28 28 18 18 18 18 15 Processor 9 | . . . . . 14 9 9 17 13 Protection 8 | . . . . . 11 16 11 9 . Energy Gun 9 | . 26 28 28 28 10 1 . 1 5 Ballistic Gun 9 | . . . . . 7 16 17 13 6 Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 17 19 31 59 64 82 84 83 70 64 Greatest Support 44 | 26 26 28 28 28 28 24 24 44 34 Greatest Overweight (x) 23 | . . 1 2 2 3 3 6 23 4 Average Overweight (x) 1 | . . . 1 2 2 3 2 2 1 Largest Inventory Capacity 18 | 8 8 12 18 18 18 18 18 18 18 Average Capacity 16 | 6 8 8 12 18 17 18 18 18 18 Most Carried 18 | 6 8 8 10 11 13 18 18 18 16 Average Carried 12 | 2 7 7 8 10 10 14 16 15 14 Final Capacity 18 | 8 8 12 18 18 18 18 18 18 18 Final Carried 18 | 6 8 7 9 11 12 18 16 15 12 Class Distribution -------------------- 52% | Mutant 47% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Storage Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Matter Collected 2754 | 273 50 . . 40 207 446 491 1134 113 Remotely . | . . . . . . . . . . Salvage Created 4216 | 80 394 . . . 764 839 486 1302 351 Parts 259 | 4 27 . . . 42 47 39 83 17 Haulers Intercepted 3 | . . . . . . . . 3 . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Combat Hostiles Destroyed 73 | . 10 . . . 8 21 10 19 5 Guns 67 | . 10 . . . 6 21 10 16 4 AOE 6 | . . . . . 2 . . 3 1 Classes Destroyed 14 | 1 4 . . . 3 . 2 1 3 Worker 7 | . 2 . . . . . 1 3 1 Builder 5 | . . . . . 1 . 1 2 1 Hauler 3 | . . . . . . . . 3 . Recycler 6 | 1 . . . . 2 . . 2 1 Operator 2 | . . . . . . . 1 1 . Watcher 11 | . 3 . . . 2 1 1 2 2 Swarmer 17 | . 6 . . . . 9 2 . . Grunt 26 | . 4 . . . 3 6 3 9 1 Duelist 1 | . . . . . . . 1 . . Sentry 21 | . . . . . 4 5 3 9 . Demolisher 2 | . . . . . . . . . 2 Hunter 4 | . . . . . 1 1 1 1 . Programmer 1 | . . . . . . . . . 1 Assembled 1 | . . . . . . . . . 1 Best Kill Streak 6 | 1 5 . . . 4 6 3 5 6 Combat Bots Only 6 | . 5 . . . 4 6 2 4 2 Max Kills in Single Turn 2 | 1 2 . . . 2 2 1 1 2 Gunslinging 1 | . . . . . . 1 . . . Exploded 1 | . . . . . 1 . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Damage Taken 4738 | . 131 64 . . 240 869 937 1291 1206 Core 768 | . 6 8 . . 16 94 81 194 369 Absorbed by Shields 8 | . . . . . . 8 . . . Core Remaining (%) 74 | 100 . . . 94 . . . 30 . Volleys Fired 317 | 1 20 . . . 25 67 51 117 36 Largest 2 | 2 2 . . . 2 2 2 2 2 Hottest 90 | 60 90 . . . 90 65 53 86 86 Shots Fired 516 | 2 40 . . . 50 114 102 165 43 Gun 498 | 2 40 . . . 50 114 102 151 39 Cannon . | . . . . . . . . . . Launcher 12 | . . . . . . . . 9 3 Special 6 | . . . . . . . . 5 1 Kinetic 382 | 1 . . . . 7 94 102 146 32 Thermal 12 | . . . . . . . . 5 7 Explosive 11 | . . . . . . . . 9 2 Electromagnetic 105 | 1 40 . . . 43 20 . . 1 Robot Hit Streak 32 | 2 14 . . . 15 30 28 32 13 Robot Miss Streak 2 | . 1 . . . 1 2 2 2 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 8 | . 1 . . . . 4 . 3 . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . Shots Hit Robots 412 | 2 31 . . . 41 85 86 132 35 Core Hits 178 | 2 17 . . . 20 36 28 52 23 Critical Hits 5 | . . . . . . 2 2 1 . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . 1 2 1 . Melee Attacks 20 | . . . . . . . 7 13 . Impact . | . . . . . . . . . . Slashing 20 | . . . . . . . 7 13 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7947 | 22 636 . . . 733 1455 1636 2559 906 Guns 6935 | 22 520 . . . 604 1349 1636 2186 618 Cannons . | . . . . . . . . . . Explosions 992 | . 116 . . . 129 106 . 353 288 Melee . | . . . . . . . . . . Ramming 20 | . . . . . . . . 20 . Kinetic 5329 | 10 . . . . 23 1024 1636 2126 510 Thermal 519 | . 116 . . . 129 106 . 60 108 Explosive 512 | . . . . . . . . 353 159 Electromagnetic 1567 | 12 520 . . . 581 325 . . 129 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . . . . 14 . . 30 Projectiles . | . . . . . . . . . . Explosions 44 | . . . . . . 14 . . 30 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 82 | . 32 . . . . 28 . 22 . Shots 3 | . 1 . . . . 1 . 1 . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 422 | . 99 . . . 54 422 16 141 56 Average Temperature 70 | . 40 . . . 15 203 3 37 21 Received Heat Transfer 1754 | . 27 20 . . 108 411 360 585 243 Effects 3 | . . . . . . 3 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 14 | . 7 . . . 6 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 896 | . 200 . . . 150 250 . 111 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . 3 . . . 3 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Peak Influence 877 | 5 262 15 . 11 269 877 463 337 78 Average Influence 203 | 2 103 5 . 10 87 471 347 136 44 Maximum Alert Level 3 | . 1 . . . 1 3 2 1 . Low Security (%) 59 | 100 86 100 . 100 87 17 . 70 100 Level 1 22 | . 13 . . . 12 16 69 29 . Level 2 14 | . . . . . . 48 30 . . Level 3 3 | . . . . . . 17 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . . 1 2 . 2 7 2 Investigation 5 | . . . . 1 1 . 2 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . . . 3 1 Assault . | . . . . . . . . . . Garrison 5 | . . . . . 1 . . 3 1 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Distress Signals 8 | . 1 . . . . . 2 3 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 16 11 . . 15 26 22 39 20 Peak Tracking Total 15 | . 3 15 . . 5 6 4 8 5 Tactical Retreats 11 | . 1 . . . 1 3 3 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Traps Triggered 26 | . . . . . . 13 3 8 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Machines Disabled 12 | . . . . . . 5 2 5 . Max in Single Turn 1 | . . . . . . 1 1 1 . Garrison Relay 5 | . . . . . . 5 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Machines Accessed 39 | . 11 . 1 2 9 . 5 10 1 Terminals 24 | . 8 . . 1 3 . 4 8 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . 1 Recycling Units 5 | . 2 . . . 2 . . 1 . Scanalyzers 3 | . . . . . 2 . 1 . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 105 | . 26 . 1 6 22 . 16 32 2 Successful 72 | . 21 . 1 3 15 . 10 20 2 Failed 33 | . 5 . . 3 7 . 6 12 . Catastrophic 2 | . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 75 | . 23 . 1 5 9 . 12 25 . Terminals 73 | . 18 . . 5 9 . 12 29 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . 4 . . . 2 . . . 2 Recycling Units 8 | . 4 . . . 3 . . 1 . Scanalyzers 11 | . . . . . 7 . 4 . . Garrison Access 3 | . . . . . 1 . . 2 . Terminal Hacks 22 | . 6 . 1 2 1 . 2 10 . Record 1 | . 1 . . . . . . . . Robot Analysis 6 | . 3 . . . . . . 3 . Open Door 3 | . . . . 1 . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . Unreport Threat 4 | . 2 . . . . . . 2 . Dispatch Records 1 | . . . . . . . . 1 . Patrol Status 3 | . . . . 1 1 . . 1 . Recall Investigation 2 | . . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 4 . . . 2 . . . 2 Scan Component 4 | . 2 . . . 1 . . . 1 Repair 4 | . 2 . . . 1 . . . 1 Recycling Unit Hacks 4 | . . . . . 3 . . 1 . Report Inventory 3 | . . . . . 2 . . 1 . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 11 | . . . . . 7 . 4 . . Insert Component 5 | . . . . . 3 . 2 . . Analyze 6 | . . . . . 4 . 2 . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 1 | . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 25 | . 11 . . 1 1 . 4 8 . Terminals 20 | . 7 . . 1 1 . 4 7 . Botnet 20 | . 7 . . 1 1 . 4 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Reprogram 1 | . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 27 | . 7 . . 1 8 . 4 7 . Full Trace Events 3 | . . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 2 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 2 . . . 1 . . . 1 Time 152 | . 64 . . . 44 . . . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed 5 | . . . . . 3 . 2 . . Part Schematics Acquired 5 | . . . . . 3 . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 6 | . . . . . . . . 5 1 Non-combat 1 | . . . . . . . . . 1 Combat 5 | . . . . . . . . 5 . Robot Hacks Applied 6 | . . . . . . . . 5 1 overload_power 1 | . . . . . . . . 1 . overwrite_iff 4 | . . . . . . . . 4 . formatsys_low 1 | . . . . . . . . . 1 Relay Couplers Released 24 | . . . . . . 20 . . 4 Machine Destruction 20 | . . . . . . 20 . . . Programmers 4 | . . . . . . . . . 4 Attached 2 | . . . . . . . . 1 1 Robots Rewired 6 | . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Total Allies 13 | . . 1 . . . 6 . 5 1 Largest Group 6 | . . 1 1 . . 6 . 2 1 Highest-Rated Group 108 | . . 31 31 . . 108 . 32 6 Highest-Rated Ally 31 | . . 31 31 . . 18 . 16 6 Total Orders 5 | . . . . . . 2 . 2 1 GOTO 1 | . . . . . . 1 . . . ROAM 2 | . . . . . . . . 1 1 FOLLOW 1 | . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . Ally Attacks 25 | . . . . . . 7 . 18 . Total Damage 510 | . . . . . . 165 . 345 . Kills 5 | . . . . . . 3 . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Robot Analysis Total 6 | . 3 . . . . . . 3 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 16 | . . . . . . . . 16 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Turns Passed 7489 | 68 837 203 308 350 1222 1499 942 1459 601 Spaces Moved 4636 | 55 710 151 288 291 665 864 571 774 267 Core 17 | 3 . . . . . . . 14 . Treads . | . . . . . . . . . . Legs 35 | . . . . . . . . 35 . Wheels 4073 | 52 710 151 288 291 665 864 571 481 . Hover 511 | . . . . . . . . 244 267 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 115 110 120 110 100 106 Average Speed 114 | 88 90 107 106 115 113 120 114 130 137 Slowest Speed 1200 | 100 90 110 115 115 120 120 150 1200 290 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 4 97 50 70 71 51 82 53 95 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 16 | . . . . . . 2 7 7 . Terrain Destroyed 133 | . 8 . . . 20 7 8 86 4 Melee 14 | . . . . . . . 7 7 . Projectile 3 | . . . . . . 2 1 . . AOE 116 | . 8 . . . 20 5 . 79 4 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Total 6350 | 68 869 192 290 306 1085 1225 751 1092 472 Wait 988 | . 119 39 . 12 338 141 97 86 156 Move 4626 | 54 709 150 287 290 664 862 570 773 267 Hop . | . . . . . . . . . . Pick Up 47 | 6 7 . 1 2 10 12 4 4 1 Fast Attach 65 | 7 5 . . 1 8 . 9 33 2 Attach 38 | . . 1 . . 12 3 3 13 6 Detach 26 | . 1 . . . 7 1 . 14 3 Swap 21 | . . 1 1 . 5 2 2 10 . Drop 61 | . 8 1 1 1 16 6 8 20 . Fire 317 | 1 20 . . . 25 67 51 117 36 Melee 20 | . . . . . . . 7 13 . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 104 | . . . . . . 104 . . . Rewire 28 | . . . . . . 27 . . 1 Trap . | . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Discovered new exit (range 12) 703 | -10/Materials | Repaired Hvy. EM Pulse Gun 737 | -10/Materials | Repaired Hvy. EM Pulse Gun 906 | -10/Materials | Entered Mines 907 | -10/Mines | Assembled infested the area 921 | -10/Mines | Met a Derelict bent on vengeance 957 | -10/Mines | Discovered new exit (range 9) 997 | -10/Mines | Received a Mining Laser from a helpful Derelict 1066 | -10/Mines | Learned location of Zion (-6) 1102 | -10/Mines | Discovered new exit (range 5) 1109 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Accompanied by 1 ally 1136 | -10/Exiles | Met 8R-AWN 1154 | -10/Exiles | Met EX-HEX 1184 | -10/Exiles | Met EX-BIN 1197 | -10/Exiles | Aligned with FarCom system 1198 | -10/Exiles | Given EX-Vault access code 1222 | -10/Exiles | Opened EX-Vault 1231 | -10/Exiles | Found Lightpack 2.0 1255 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1282 | -10/Exiles | Met EX-DEC 1404 | -10/Exiles | Discovered new exit (range 11) 1417 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1417 | -10/Exiles | Entered Mines 1539 | -9/Mines | Met a Derelict shopkeep closing up shop 1642 | -9/Mines | Discovered new exit (range 7) 1689 | -9/Mines | Learned Materials emergency access door positions 1750 | -9/Mines | Discovered new exit (range 7) 1767 | -9/Mines | Entered Materials 1767 | -8/Materials | Evolved 4 slots: Utility x4 2299 | -8/Materials | Discovered new exit (range 16) 2400 | -8/Materials | Garrison activated, responded to threat 2763 | -8/Materials | Repaired Broken Arm. Wheel 2987 | -8/Materials | Identified exit to Garrison 2989 | -8/Materials | Entered Garrison 3090 | -8/Garrison | Triggered checkpoint 3278 | -8/Garrison | Triggered checkpoint 3299 | -8/Garrison | Triggered checkpoint 3377 | -8/Garrison | Discovered new exit (range 9) 3418 | -8/Garrison | Triggered checkpoint 3475 | -8/Garrison | Garrison Relay disabled 3605 | -8/Garrison | Discovered new exit (range 15) 3660 | -8/Garrison | Triggered checkpoint 3683 | -8/Garrison | Garrison Relay disabled 3732 | -8/Garrison | Triggered checkpoint 3794 | -8/Garrison | Discovered new exit (range 10) 3815 | -8/Garrison | Installed Relay Interface Framework 3850 | -8/Garrison | Triggered checkpoint 3867 | -8/Garrison | Garrison Relay disabled 4212 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Build established: Bothacker-Mutant 4272 | -8/Garrison | Triggered checkpoint 4311 | -8/Garrison | Garrison Relay disabled 4488 | -8/Garrison | Entered Materials 5284 | -8/Materials | Discovered new exit (range 16) 5369 | -8/Materials | Identified exit to Storage 5430 | -8/Materials | Entered Storage 5579 | -8/Storage | Garrison activated, responded to threat 5798 | -8/Storage | Discovered new exit (range 47) 5899 | -8/Storage | Lost 4 parts (1p2n1u) 6104 | -8/Storage | Core integrity fell below 50% 6341 | -8/Storage | Lost 3 parts (1p1n1u) 6386 | -8/Storage | Lost 3 parts (1n1u1w) 6889 | -8/Storage | Entered Factory 6889 | -7/Factory | Evolved 2 slots: Utility x2 7057 | -7/Factory | Repaired Remote Datajack 7213 | -7/Factory | Garrison activated, responded to threat 7338 | -7/Factory | Assembled infested ambush trap array 7449 | -7/Factory | Lost 8 parts (1p1n2u4w) 7482 | -7/Factory | Core integrity fell below 50% 7490 | -7/Factory | Self-destructed Last Messages --------------- 07440_ U-05 Engineer builds a Wall. 07441_ K-01 Serf collects debris. 07441_ U-05 Engineer lays Concrete. 07441_ K-01 Serf collects debris. 07443_ The unstable cave ceiling collapses. 07444_ K-01 Serf collects debris. 07445_ U-05 Engineer lays Concrete. 07446_ U-05 Engineer builds a Wall. 07448_ K-01 Serf collects debris. 07449_ The unstable cave ceiling collapses. 07449_ Acquired 36 matter. 07450_ The unstable cave ceiling collapses. 07451_ U-05 Engineer builds a Wall. 07451_ U-05 Engineer lays Concrete. 07453_ K-01 Serf collects debris. 07455_ U-05 Engineer builds a Wall. 07458_ K-01 Serf collects debris. 07459_ U-05 Engineer builds a Wall. 07461_ K-01 Serf collects debris. 07486_ Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????? # #????????? | | ?????????????? # #????????? | | ??????????????????##### # """ #????????? | | ??????????????????????# # """ #????????? | | ??????????????????????# ##### # """ #????????? | | ??????????????????????#?##??# # #????????? | | ???????????????????????? ### #######?+##????? | | ???????????????????????? + #? #? ????? | | ????????????????????""?C ##### ## # ?????? | | ???????????????????#"""? ????# ## # "??????? | | ???????????????????# =????# # / ???????? | | ???????????????????? ? #???# # #??????? ? | | ?????????????????????#+##k##### # #???? + | | ?????????????????????# =%! = !+ #???" # | | ?????????????????????# = !%%# #?""" # | | ?????????????????????# !% | # ?? | | ?????????????????????# ! # ######+#?? | | ?????????????????????# #?? | | ?????????????????????# % #?? | | ?????????????????????# % = #?? | | ?????????????????????# g u# # ### ##### #?? | | ????????#+#+########## k #!! # # #?? | | ????????# gg#!!! # # #?? | | ????????# #!!! # ######+####?? | | ????????# # # #???????????? | | ????????# @/ ! # #???????????? | | ????????# # ! # #???????????? | | ????????# #####+# #???????????? | | ????????# a ?????# #???????????? | | ????????# k ?????# #???????????? | | ????????# ?????######???????????? | | ????????# ??????????????????????? | | ????????+ ##### #####?????????????????????? | | ????????? k ????# ??????????????????????????? | | ????????? ?????# ??????????????????????????? | | ??????????^ #??????#+??????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 8 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Part-time Excavator Release The Drones! Challenges ------------ None Game ------ Seed NullHardlightRedirector Manual? 0 Play Time 01:34:34 Cumulative 30.2 hours Start 2020.08.11 @ 16:05:57 End 2020.08.11 @ 20:41:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 46 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43fa3374-37db-4141-bd63-64015e144425