Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.04 @ 00:45:12 Player: Nagash Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (4391) 4391 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 8962 Bonus ------- High Alert Combat Kills 626 Follower Combat Kills 190 Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Fission Core Improved Heat Sink High-capacity Matter Pod (200) Matter Compressor (0) Terrain Scan Processor Energy Filter Particle Charger Improved Utility Shielding Component Analysis Suite Autogun Autogun Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Improved Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Armored Treads Armored Treads Improved Heat Sink High-capacity Matter Pod Structural Scanner Improved Sensor Array Terrain Scan Processor Energy Filter Particle Charger ECM Suite Improved Shield Generator Recalibrator Heavy Assault Rifle Powered Hammer [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Welding Torch Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 1 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 111 | 6 3 8 33 10 40 11 Power 17 | 1 . 1 5 2 7 1 Engine 15 | 1 . 1 4 2 6 1 Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 33 | 2 2 3 10 1 14 1 Treads 20 | . . . 5 1 14 . Leg 11 | . 2 3 5 . . 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 1 2 7 3 9 5 Device 17 | . . 2 4 2 5 4 Storage 5 | 1 . . 3 . 1 . Processor 4 | . 1 . . 1 1 1 Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 33 | 2 . 2 11 4 10 4 Energy Gun 5 | 1 . 1 2 . 1 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 21 | 1 . 1 9 2 6 2 Ballistic Cannon 4 | . . . . 1 1 2 Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 48 | . . . 8 . 26 14 Power 11 | . . . 3 . 6 2 Propulsion 12 | . . . 2 . 7 3 Utility 10 | . . . 2 . 4 4 Weapon 15 | . . . 1 . 9 5 Highest Loss Streak 8 | . . . 3 . 7 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 94 99 91 99 85 62 Engine 9 | . 14 11 9 15 8 5 Core 1 | . . . 4 . 2 . Treads 12 | . . . 4 22 20 10 Leg 9 | . 6 33 20 . . . Device 14 | . . 11 16 15 11 18 Storage 8 | . 14 11 9 7 7 6 Processor 10 | . 9 11 9 15 10 5 Protection 1 | . . . . . 4 . Energy Gun 2 | . 14 11 3 . . . Ballistic Gun 10 | . 14 10 13 13 10 1 Ballistic Cannon 2 | . . . . 6 1 7 Impact Weapon 1 | . . . . . 2 4 Naked Turns . | . . . . . . . Heaviest Build 59 | 14 14 18 41 54 56 59 Greatest Support 60 | 26 26 30 60 60 60 60 Greatest Overweight (x) 14 | . . . 1 1 9 14 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 10 15 15 15 Most Carried 15 | 6 8 8 15 15 15 13 Average Carried 11 | 3 6 6 9 14 12 10 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 4 8 8 15 14 12 11 Class Distribution -------------------- 45% | Mutant 39% | Scavenger-Mutant 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Matter Collected 3351 | 191 141 366 770 199 1611 73 Remotely . | . . . . . . . Salvage Created 4463 | . 96 422 999 246 2498 202 Parts 219 | . 9 23 52 14 111 10 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 98 | . 2 8 19 5 56 8 Melee 3 | . . . . . 3 . Guns 73 | . 2 8 19 2 42 . Cannons 19 | . . . . 3 8 8 Classes Destroyed 14 | . 2 2 4 1 5 . Worker 3 | . . . 2 . 1 . Builder 2 | . . . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . 1 . . . Recycler 2 | . . . . . 2 . Watcher 8 | . 1 1 2 2 2 . Swarmer 17 | . . . 3 . 11 3 Grunt 45 | . 2 2 9 2 26 4 Brawler 4 | . . 1 . . 3 . Duelist 2 | . . . . . 2 . Protector 2 | . . . . . 2 . Sentry 20 | . . 5 6 1 8 . Hunter 2 | . . . 1 . . 1 Programmer 6 | . . . . 2 4 . Best Kill Streak 11 | . 2 3 4 2 11 3 Combat Bots Only 11 | . 2 2 3 2 11 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Damage Taken 8305 | . 208 346 1445 202 3821 2283 Core 1888 | . 33 109 305 18 565 858 Absorbed by Shields 142 | . . . . . 142 . Redirected to Shielding 121 | . . . . . 121 . Core Remaining (%) 63 | 100 86 72 44 . 16 . Volleys Fired 335 | . 14 32 88 18 147 36 Largest 3 | . 2 2 2 3 3 2 Hottest 145 | . 70 73 73 145 145 96 Shots Fired 661 | . 28 64 173 37 301 58 Gun 528 | . 28 64 173 18 241 4 Cannon 133 | . . . . 19 60 54 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 555 | . 14 32 144 36 271 58 Thermal 91 | . 14 32 29 . 16 . Explosive . | . . . . . . . Electromagnetic 15 | . . . . 1 14 . Robot Hit Streak 41 | . 16 24 26 29 41 7 Robot Miss Streak 6 | . 6 2 3 1 4 2 Penetration Max 1 | . . . . 1 1 . Secondary Targets 14 | . 1 . 4 . 9 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 572 | . 19 54 143 32 286 38 Core Hits 302 | . 6 18 45 13 201 19 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 7 | . . . . . 7 . Critical Strikes 21 | . . 5 5 . 11 . Burn 8 | . . 5 3 . . . Destroy 6 | . . . 2 . 4 . Blast 3 | . . . . . 3 . Corrupt 1 | . . . . . 1 . Smash 3 | . . . . . 3 . Melee Attacks 22 | . . . . . 22 . Impact 22 | . . . . . 22 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11613 | . 255 673 2053 732 6806 1094 Guns 7619 | . 255 659 2045 295 4331 34 Cannons 2777 | . . . . 430 1398 949 Explosions 255 | . . . . . 160 95 Melee 897 | . . . . . 897 . Ramming 65 | . . 14 8 7 20 16 Kinetic 9119 | . 116 319 1744 725 5232 983 Thermal 1062 | . 139 340 301 . 282 . Explosive 123 | . . . . . 123 . Electromagnetic 347 | . . . . . 252 95 Impact 897 | . . . . . 897 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 1 12 4 Average Corruption 2 | . . . . 1 3 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . 24 1 Message Errors 4 | . . . . . 4 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 3 | . . . . . 3 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 185 | . . . . 22 160 3 Projectiles 30 | . . . . 22 5 3 Explosions . | . . . . . . . Melee 155 | . . . . . 155 . Knockbacks 40 | . . 1 . 5 24 10 Impact 7 | . . 1 . . 6 . Kinetic 32 | . . . . 5 17 10 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 68 | . . . . . 42 26 Shots 3 | . . . . . 2 1 Rammed 27 | . . . . 2 4 21 Targets Rammed 33 | . . 3 3 2 4 21 Kicked 6 | . . 3 3 . . . Crushed . | . . . . . . . Highest Temperature 316 | . 249 54 168 84 316 174 Average Temperature 70 | . 110 17 46 35 118 62 Received Heat Transfer 3223 | . 150 159 765 66 1750 333 Effects 5 | . 3 . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . 3 . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . . 7 . Impact Corruptions 8 | . . . . . 8 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . 1 9 3 . 1 . Heat Transferred 3528 | . 407 1369 1110 . 642 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Peak Influence 931 | . 87 283 244 114 931 439 Initial 317 | . . 31 52 26 17 317 Average 259 | . 36 110 145 52 574 306 Maximum Alert Level 3 | . . 1 1 . 3 2 Low Security (%) 53 | 100 100 92 72 100 11 . Level 1 26 | . . 7 27 . 17 92 Level 2 6 | . . . . . 19 7 Level 3 13 | . . . . . 51 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . 1 . 2 2 21 7 Investigation 3 | . 1 . 1 . 1 . Extermination 4 | . . . . 1 3 . Reinforcement 11 | . . . 1 1 5 4 Assault 4 | . . . . . 4 . Garrison 11 | . . . . . 8 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Distress Signals 5 | . . 1 1 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 6 10 30 9 81 18 Peak Tracking Total 10 | . 5 3 4 2 10 8 Tactical Retreats 10 | . . . 5 . 5 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Traps Triggered 12 | . 1 . 2 2 5 2 Indirectly 2 | . . . . . . 2 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Disabled 6 | . . . . 1 3 2 Max in Single Turn 1 | . . . . 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Accessed 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . . . 4 . Successful 4 | . . . . . 4 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . . 4 . Record 2 | . . . . . 2 . Alert Level 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Total Allies 5 | . . . . . 5 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 46 | . . . . . 46 . Total Damage 697 | . . . . . 697 . Kills 5 | . . . . . 5 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Turns Passed 5064 | 52 197 475 1352 884 1358 746 Spaces Moved 2145 | 41 145 284 638 419 434 184 Core 24 | 2 . . . . 1 21 Treads 1153 | . . . 145 419 433 156 Legs 815 | . 31 284 493 . . 7 Wheels 153 | 39 114 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 120 166 160 160 Average Speed 152 | 91 96 120 134 167 179 227 Slowest Speed 750 | 100 120 120 240 250 500 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 36 34 53 11 71 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . . . . 2 21 11 Melee . | . . . . . . . Projectile 17 | . . . . 2 4 11 AOE 17 | . . . . . 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Total 3215 | 53 175 354 980 570 693 390 Wait 436 | 1 1 15 168 85 34 132 Move 2139 | 40 144 283 637 418 433 184 Hop . | . . . . . . . Pick Up 77 | 6 9 6 25 17 9 5 Fast Attach 45 | 4 . 3 14 3 17 4 Attach 33 | 2 1 2 8 2 11 7 Detach 10 | . . . 7 1 1 1 Swap 33 | . 2 3 11 5 12 . Drop 52 | . 4 7 19 19 3 . Fire 335 | . 14 32 88 18 147 36 Melee 22 | . . . . . 22 . Ram 21 | . . . . . . 21 Kick 6 | . . 3 3 . . . Crush 6 | . . . . 2 4 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 4) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 699 | -9/Materials | Discovered new exit (range 18) 725 | -9/Materials | Entered another Materials area 725 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 959 | -8/Materials | Build established: Scavenger-Mutant 1298 | -8/Materials | Build established: Mutant 1424 | -8/Materials | Lost 3 parts (2u1w) 1668 | -8/Materials | Core integrity fell below 50% 2058 | -8/Materials | Discovered new exit (range 12) 2077 | -8/Materials | Entered Factory 2077 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2417 | -7/Factory | Build established: Scavenger-Mutant 2870 | -7/Factory | Discovered new exit (range 14) 2892 | -7/Factory | Discovered new exit (range 11) 2961 | -7/Factory | Entered Storage 2978 | -7/Storage | Met a pair of Derelict thieves 3081 | -7/Storage | Build established: Mutant 3443 | -7/Storage | Destroyed 8 combat bots 3484 | -7/Storage | Garrison activated, responded to threat 3545 | -7/Storage | Destroyed 11 combat bots 3654 | -7/Storage | Lost 7 parts (2p2n3w) 3761 | -7/Storage | First assault squad dispatched 3769 | -7/Storage | Core integrity fell below 50% 3800 | -7/Storage | Garrison activated, responded to threat 3877 | -7/Storage | Allied Derelicts emerged from ambush trap array 3883 | -7/Storage | Lost 5 parts (3n2w) 4201 | -7/Storage | Build established: Scavenger-Mutant 4203 | -7/Storage | Garrison activated, responded to threat 4207 | -7/Storage | System corruption reached 10% 4210 | -7/Storage | Core integrity fell below 20% 4242 | -7/Storage | Lost 5 parts (1p3u1w) 4309 | -7/Storage | Discovered new exit (range 6) 4319 | -7/Storage | Entered Factory 4319 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4652 | -6/Factory | Build established: Scavenger-Assassin 4706 | -6/Factory | Garrison activated, responded to threat 4932 | -6/Factory | Cargo convoy interrupted 4934 | -6/Factory | Lost 8 parts (1p1n4u2w) 5012 | -6/Factory | Core integrity fell below 50% 5058 | -6/Factory | Core integrity fell below 20% 5065 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05011_ Penetrated by Slug. 05017_ Slug penetrates Wall. 05022_ Penetrated by Slug. 05033_ Slug penetrates Wall. 05033_ Slug penetrates Subcomponent Replicator. 05038_ Acquired Imp. Carbon-fiber Leg. 05040_ Slug penetrates Subcomponent Replicator. 05049_ A-27 Freighter distress signal alerts nearby ally. 05051_ Slug penetrates Wall. 05051_ Penetrated by Slug. 05053_ System corrupted: Imp. Carbon-fiber Leg rejected. 05053_ Slammed into P-60 Hacker. 05054_ Slug penetrates Wall. 05056_ Slammed into P-60 Hacker. 05057_ Slug penetrates Wall. 05057_ Penetrated by Slug. 05061_ Slug penetrates Wall. 05061_ Penetrated by Slug. 05063_ U-05 Engineer builds a Wall. 05064_ Penetrated by Slug. 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""" ???????????? | | ??????????????????????### # """ #??????????? | | ??????????????????????# h; #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# #?#######??????????? | | ??????????????????????# #######????????????? | | ??????????????????????# #### #???????? | | ??????????????????????# ^ #????? | | ??????????????????????# """ ######## #????? | | ??????????????????????## """ ##????????????? | | ??????????????????????## """ ##????????????? | | ??????????????????????##^ "" ##????????????? | | ??????????????????????## "" ##????????????? | | ??????????????????????## ##????????????? | | ??????????????????????## """ ##????????????? | | ??????????????????????## """ ##????????????? | | ??????????????????????## """ ##????????????? | | ??????????????????????## ^ " ##????????????? | | ??????????????????????## "" ## ???????????? | | ??????????????????????## ## ?"?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 965 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelFlakCalibrator Manual? 0 Play Time 02:10:43 Cumulative 71.1 hours Start 2022.08.03 @ 21:41:08 End 2022.08.04 @ 00:45:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 32 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57c65f01-d4bb-4a3f-bfe9-b77e5cecf0d9