Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 00:19:50 Player: Kate+Gabe4evr Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (1323) 1323 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8113 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 98/100 System Corruption 7% Temperature Cool (30) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Antimatter Reactor Flexi-carbon Leg Stasis Canceller Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Coolant Injector Experimental Phase Shifter Backup Plating III Backup Plating III System Purifier > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Improved Deuterium Engine Small Storage Unit Enhanced Optical Array Stasis Canceller Plasma Cutter [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Treads Heavy Siege Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit VTOL Module Utility Backup Plating III Device Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Protection Backup Plating III Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . 1 . 1 2 1 1 . . . . . Utility 4 | . . 1 . 1 . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 76 | 7 4 1 . 10 10 6 10 . . 13 1 14 Power 9 | 1 . . . 2 1 1 2 . . 1 . 1 Engine 6 | 1 . . . 1 . 1 2 . . . . 1 Core 2 | . . . . 1 1 . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 26 | 2 . . . 5 6 2 . . . 4 1 6 Treads 3 | . . . . . . 1 . . . . . 2 Leg 8 | . . . . 4 . . . . . . . 4 Wheel 2 | 2 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 2 1 . Flight 10 | . . . . 1 6 1 . . . 2 . . Utility 21 | 1 1 1 . 2 2 2 6 . . 3 . 3 Device 13 | . . 1 . 1 . 2 5 . . 3 . 1 Storage 3 | 1 . . . . 1 . . . . . . 1 Processor 3 | . . . . . 1 . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 2 | . 1 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 3 3 . . 1 1 1 2 . . 5 . 4 Energy Gun 6 | 2 . . . . . . . . . 2 . 2 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 3 | 1 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 3 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 1 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 1 1 . . 8 . . Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . 6 Parts Lost 45 | . . 1 . 4 9 2 7 . 2 . 9 11 Power 2 | . . . . . 2 . . . . . . . Propulsion 19 | . . . . 3 5 2 2 . . . 4 3 Utility 15 | . . . . 1 2 . 4 . 1 . 3 4 Weapon 9 | . . 1 . . . . 1 . 1 . 2 4 Highest Loss Streak 9 | . . 1 . 3 5 2 3 . 2 . 7 9 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 45 | . 95 85 77 57 52 41 29 11 9 46 53 37 Engine 2 | . 14 11 11 7 4 . . . . . . 4 Reactor 1 | . . . . . . . . . . 3 4 . Leg 2 | . . . . 9 13 . . . . . . 7 Wheel 3 | . 28 22 22 7 . . . . . . . . Hover 4 | . . . . . . . . . . 14 13 . Flight 2 | . . . . . 7 14 6 . . . . . Device 8 | . . 8 11 11 11 6 5 5 4 10 14 8 Storage 1 | . 14 11 11 4 . . . . . . . 4 Processor 1 | . . . . . . 6 5 . . . . 4 Protection 4 | . 10 11 11 6 3 . . . . 7 8 . Energy Gun 3 | . 14 11 . . . . . . . 7 9 . Ballistic Gun 1 | . 12 11 11 4 . . . . . . . . Slashing Weapon 3 | . . . . 4 8 13 8 5 4 . . . Peak Build Rating 85 | 6 7 8 7 15 17 26 34 11 11 85 85 64 Average Rating 29 | 4 6 7 7 8 13 23 22 11 9 53 72 44 On Entrance 16 | . 6 7 7 7 14 17 25 11 11 1 85 28 Naked Turns 382 | . . . . . . . . . 27 351 . 4 Heaviest Build 49 | 13 16 17 15 15 14 8 15 4 4 49 49 34 Greatest Support 70 | 32 32 32 32 45 35 20 10 3 3 42 42 70 Greatest Overweight (x) 6 | . . . . 2 1 . 4 1 1 6 3 1 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 8 Average Capacity 5 | 6 8 8 8 6 5 5 5 5 5 5 5 7 Most Carried 7 | 2 6 6 6 7 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 5 5 5 4 4 4 5 5 5 5 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 2 6 5 6 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 71% | Mutant 16% | Sprinter 6% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 1065 | 155 22 169 . 94 85 50 113 . 14 139 10 214 Remotely . | . . . . . . . . . . . . . Salvage Created 1530 | . 97 50 . 254 228 119 299 . . . 109 374 Parts 77 | . 11 3 . 14 12 10 10 . . . 4 13 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 33 | . 3 1 . 9 6 2 4 . . . 2 6 Melee 18 | . . . . 6 6 2 4 . . . . . Guns 5 | . . 1 . 3 . . . . . . 1 . Cannons 5 | . . . . . . . . . . . . 5 AOE 3 | . 3 . . . . . . . . . . . Classes Destroyed 8 | . 4 1 . . . 2 1 . . . . . Worker 2 | . 1 . . . . . 1 . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 15 | . 3 . . 6 6 . . . . . . . Grunt 10 | . . 1 . 3 . . 3 . . . . 3 Brawler 1 | . . . . . . . 1 . . . . . Sentry 3 | . . . . . . 1 . . . . . 2 Programmer 4 | . . . . . . 1 . . . . 2 1 Best Kill Streak 6 | . 6 1 . 3 5 1 3 . . . 2 3 Combat Bots Only 4 | . 3 1 . 3 4 1 3 . . . 2 3 Max Kills in Single Turn 2 | . 2 1 . 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 593 | . 7 19 . 58 117 48 57 . 34 . 87 166 Missed 226 | . 1 6 . 23 58 20 29 . 9 . 29 51 Damage Taken 7163 | . 88 167 . 459 816 197 690 . 373 . 1204 3169 Core 2697 | . 17 40 . 133 291 111 430 . 293 . 171 1211 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 136 | . . . . . . . . . . . . 136 Core Remaining (%) 73 | 100 93 . 90 75 58 86 . . . . 10 . Volleys Fired 67 | . 3 1 . 9 . . . . . . 11 43 Largest 3 | . 2 2 . 1 . . . . . . 2 3 Hottest 182 | . 70 60 . 20 . . . . . . 80 182 Shots Fired 94 | . 6 2 . 9 . . . . . . 22 55 Gun 48 | . 3 2 . 9 . . . . . . 22 12 Cannon 43 | . . . . . . . . . . . . 43 Launcher 3 | . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 27 | . . 1 . 9 . . . . . . . 17 Thermal 48 | . . . . . . . . . . . 22 26 Explosive 3 | . 3 . . . . . . . . . . . Electromagnetic 16 | . 3 1 . . . . . . . . . 12 Robot Hit Streak 13 | . 2 1 . 4 . . . . . . 8 13 Robot Miss Streak 5 | . 3 . . 1 . . . . . . 1 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 111 | . 2 1 . 17 12 12 16 . . . 16 35 Core Hits 49 | . 7 1 . 12 5 2 7 . . . 5 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . . 1 1 2 2 . . . . 1 Blast 1 | . . . . . . . . . . . . 1 Sever 6 | . . . . 1 1 2 2 . . . . . Melee Attacks 65 | . . . . 15 18 13 19 . . . . . Impact . | . . . . . . . . . . . . . Slashing 65 | . . . . 15 18 13 19 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 1 3 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks 7 | . . . . . 2 3 2 . . . . . Damage Inflicted 3952 | . 307 15 . 410 465 521 730 . . . 255 1249 Guns 543 | . 30 15 . 53 . . . . . . 255 190 Cannons 1059 | . . . . . . . . . . . . 1059 Explosions 277 | . 277 . . . . . . . . . . . Melee 2073 | . . . . 357 465 521 730 . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 424 | . . . . 53 . . . . . . . 371 Thermal 943 | . . . . . . . . . . . 255 688 Explosive 277 | . 277 . . . . . . . . . . . Electromagnetic 235 | . 30 15 . . . . . . . . . 190 Impact . | . . . . . . . . . . . . . Slashing 2073 | . . . . 357 465 521 730 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 . . 5 5 5 5 2 7 Average Corruption 4 | . . . . 2 . . 5 5 5 5 1 6 Corruption Purged 4 | . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . 4 . . 3 6 6 1 . 1 Message Errors 6 | . . . . 1 . . 1 2 2 . . . Matter Fused 7 | . . . . . . . 2 2 2 . . 1 Heat Flow Errors 2 | . . . . 1 . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 272 | . 16 . . . 41 50 130 . . . . 35 Projectiles 35 | . . . . . . . . . . . . 35 Explosions 16 | . 16 . . . . . . . . . . . Melee 221 | . . . . . 41 50 130 . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 34 | . 34 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 196 | . 54 20 . 63 . . . 180 . . 28 196 Average Temperature 82 | . 27 15 . 22 . . . 100 . . 21 114 Received Heat Transfer 1039 | . . 66 . 243 12 48 153 . 36 . 63 418 Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 26 | . . . . . . . . . . . . 26 Longest Duration 26 | . . . . . . . . . . . . 26 Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 7 | . . . . . . . . . . . 6 1 Heat Transferred 1295 | . . . . . . . . . . . 592 703 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 263 | . 104 153 55 260 263 179 190 . . . . 183 Initial 118 | . . 43 55 21 118 74 87 . . . . . Average 97 | . 29 55 55 84 142 131 117 . . . . 65 Maximum Alert Level 1 | . . . . 1 1 . . . . . . . Low Security (%) 95 | 100 100 100 100 85 81 100 100 . . . . 100 Level 1 4 | . . . . 14 18 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . 1 . 1 . 1 4 . . . . 3 Investigation 1 | . . . . 1 . . . . . . . . Extermination 3 | . . . . . . 1 1 . . . . 1 Reinforcement 6 | . . 1 . . . . 3 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 9 | . . 1 . 2 1 1 1 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 4 8 . 15 15 5 17 . 8 5 7 18 Peak Tracking Total 12 | . 4 12 . 5 7 2 9 . 4 5 5 10 Tactical Retreats 18 | . . 1 . 3 5 . 4 . 4 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 6 | . 1 . . 2 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . 2 21 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 1 | . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 12 | . . . . 2 . 1 1 . . 8 . . Terminals 4 | . . . . 2 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 15 | . . . . 3 . 2 1 . . 9 . . Successful 14 | . . . . 3 . 1 1 . . 9 . . Failed 1 | . . . . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . 1 . 2 1 . . . . . Terminals 6 | . . . . 3 . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . . . 3 . . 1 . . 9 . . Record 7 | . . . . . . . . . . 7 . . Open Door 2 | . . . . . . . . . . 2 . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . Terminals 1 | . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . 2 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 1 | . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 4641 | 61 112 203 191 344 454 387 641 231 248 1221 176 372 Spaces Moved 4049 | 50 94 185 171 231 504 352 693 232 277 924 154 182 Core 1511 | 2 . . . 31 . . 253 232 277 697 . 19 Treads 44 | . . . . . . 6 . . . . . 38 Legs 388 | . . . . 62 212 . . . . . . 114 Wheels 634 | 48 94 185 171 136 . . . . . . . . Hover 376 | . . . . . . . . . . 211 154 11 Flight 1096 | . . . . 2 292 346 440 . . 16 . . Fastest Speed 26 | 50 100 100 100 40 26 26 32 100 50 50 50 50 Average Speed 74 | 98 100 100 100 107 67 33 46 100 89 68 91 123 Slowest Speed 455 | 100 100 100 100 150 120 160 250 100 100 455 200 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 21 26 27 31 18 8 21 46 68 94 37 5 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 32 | . 19 . . . . . . . . . . 13 Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . . 13 AOE 19 | . 19 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 5449 | 59 104 201 191 292 582 604 978 231 276 1490 166 275 Wait 1123 | . . 12 20 24 31 228 253 . . 527 . 28 Move 4031 | 49 93 184 170 230 503 351 686 231 276 923 153 182 Hop 3 | . . . . . . . 3 . . . . . Pick Up 15 | 3 4 1 1 . 1 2 1 . . . . 2 Fast Attach 62 | 5 2 1 . 8 10 5 9 . . 11 1 10 Attach 7 | 1 . . . 1 . . 1 . . . . 4 Detach 6 | . . . . . 1 . 2 . . . . 3 Swap 7 | 1 2 . . 1 . 1 . . . 2 . . Drop 32 | . . 2 . 4 2 7 6 . . 7 1 3 Fire 67 | . 3 1 . 9 . . . . . . 11 43 Melee 58 | . . . . 15 16 10 17 . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . . Rewire 12 | . . . . . . . . . . 12 . . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 15) 377 | -9/Materials | Entered Mines 383 | -9/Mines | Learned location of Zion (-7) 437 | -9/Mines | Met a Derelict bent on vengeance 547 | -9/Mines | Discovered new exit (range 12) 568 | -9/Mines | Entered Materials 568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -8/Materials | Lost 3 parts (2n1u) 893 | -8/Materials | Discovered new exit (range 7) 912 | -8/Materials | Entered Factory 912 | -7/Factory | Evolved 2 slots: Propulsion x2 1144 | -7/Factory | Build established: Scavenger-Mutant 1219 | -7/Factory | Lost 5 parts (1p2n2u) 1323 | -7/Factory | Noticed a derelict Sapper rigging charges 1326 | -7/Factory | Lost 3 parts (1p2n) 1360 | -7/Factory | Discovered new exit (range 4) 1366 | -7/Factory | Entered another Factory area 1366 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1610 | -6/Factory | Build established: Sprinter 1750 | -6/Factory | Discovered new exit (range 10) 1753 | -6/Factory | Entered another Factory area 1753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2191 | -5/Factory | Lost 3 parts (1n2u) 2386 | -5/Factory | Discovered new exit (range 8) 2394 | -5/Factory | Entered Upper Caves 2582 | -5/Upper Caves | Build established: Mutant 2611 | -5/Upper Caves | Discovered new exit (range 15) 2625 | -5/Upper Caves | Entered another Upper Caves area 2625 | -5/Upper Caves | Spotted B-75 Beast 2668 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2764 | -5/Upper Caves | Core integrity fell below 50% 2871 | -5/Upper Caves | Discovered new exit (range 5) 2873 | -5/Upper Caves | Entered Warlord 2890 | -5/Warlord | System corruption cleaned by Quarantine Array 2936 | -5/Warlord | Opened side exit 2953 | -5/Warlord | Discovered new exit (range 14) 3106 | -5/Warlord | Found Prototype Special Weapon 3106 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3109 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3183 | -5/Warlord | Visited the Vortex Lab 3186 | -5/Warlord | Found Prototype Energy Gun 3186 | -5/Warlord | Identified Vortex Rifle 3193 | -5/Warlord | Warlord's base attacked by MAIN.C 3291 | -5/Warlord | Met Warlord 3331 | -5/Warlord | Found Prototype Reactor 3331 | -5/Warlord | Identified Vortex Chain Reactor 3357 | -5/Warlord | Found Prototype Device 3357 | -5/Warlord | Identified Exp. Phase Shifter 3375 | -5/Warlord | Found Prototype Device 3375 | -5/Warlord | Identified System Purifier 3543 | -5/Warlord | Warlord forces counterattacked 3868 | -5/Warlord | Warlord base infiltrated, sounded retreat 3869 | -5/Warlord | Enhanced Grunt warped into view 3869 | -5/Warlord | Enhanced Grunt warped into view 3869 | -5/Warlord | Enhanced Grunt warped into view 3869 | -5/Warlord | Enhanced Demolisher warped into view 3869 | -5/Warlord | Enhanced Demolisher warped into view 3869 | -5/Warlord | Enhanced Demolisher warped into view 3956 | -5/Warlord | Lost 11 allies 3972 | -5/Warlord | Spotted Striker 4011 | -5/Warlord | Spotted Striker 4064 | -5/Warlord | Lost 3 allies 4094 | -5/Warlord | Entered Proximity Caves 4182 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4234 | -4/Proximity Caves | Core integrity fell below 20% 4264 | -4/Proximity Caves | Discovered new exit (range 12) 4270 | -4/Proximity Caves | Entered Factory 4270 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4285 | -4/Factory | Lost 7 parts (2n3u2w) 4575 | -4/Factory | Discovered new exit (range 22) 4629 | -4/Factory | Core integrity fell below 50% 4638 | -4/Factory | Core integrity fell below 20% 4642 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04629_ K-01 Serf collects debris. 04630_ Critical hit (Burn: +37). 04631_ M-28 Smith repairs Lgt. Ion Engine. 04631_ Acquired 20 matter. 04632_ Flexi-carbon Leg destroyed. 04632_ Knocked back. 04633_ M-28 Smith repairs Wheel. 04633_ Dropped Hvy. Siege Treads. 04633_ K-01 Serf collects debris. 04634_ Slug penetrates Wall. 04635_ Acquired Flexi-carbon Leg. 04637_ Penetrated by Slug. 04637_ K-01 Serf collects debris. 04637_ Acquired Lgt. Antimatter Reactor. 04637_ Knocked back. 04638_ System corrupted: Matter fused (-7). 04638_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 04638_ Dropped Flexi-carbon Leg. 04639_ Acquired 5 matter. 04640_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """"""" #????????????????????????????????????????? | | """"""" #????????????????????????????????????????? | | """"""" #????????????????????????????????????????? | | """"""" #????????????????????????????????????????? | | #????????????????????????????????????????? | | #####+###????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | % #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?### ###????????????????????????????????????????? | | ####+######?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #????????????????????????? ???????????? | | # #???????????????????????? ??????????? | | ## #?????????###########?? ??????????? | | # #?????????# ## ??????????? | | ###+#############+###! g g k ?????????? | | !% | =%* p ?????????? | | % *%% p = #????????? | | %%%! !%%=!% Hg< % g #????????? | | *!! %!!%= =! @ % #????????? | | =%/ !=%%%!!%! ! #????????? | | #####+################ g #????????? | | ?? ??????????????# ####g####?????????? | | ? !!! ??????????????#####+#####?????????????????? | | " !!! ??????????????????????????????????????????? | | " !! ??????????????????????????????????????????? | | " ??????????????????????????????????????????? | | " ] ??????????????????????????????????????????? | | " ??????????????????????????????????????????? | | " ??????????????????????????????????????????? | | " ??????????????????????????????????????????? | | " "??????????????????????????????????????????? | | " "??????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 160 Phase Shifting 20 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed MetafieldAssaultShearcannon Manual? 0 Play Time 00:57:29 Cumulative 22.5 hours Start 2024.10.09 @ 18:40:11 End 2024.10.10 @ 00:19:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b839359-62ed-4dbd-9231-f488fa787880