Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 17:15:37 Player: Phosphophyllite Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (192) 960 Value Destroyed (8151) 8151 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (2550) 2550 TOTAL SCORE: 19501 Bonus ------- High Alert Combat Kills 123 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 938 Friendly Fire -111 Cogmind --------- Core Integrity 0/1150 Matter 128/300 Energy 371/540 System Corruption 40% Temperature Warning (371) Movement Walking (330) Ox3 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Reinforced Antimatter Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg > --- UTILITY (8) ------ Large Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Core Analyzer Centrium Light Armor Plating Advanced Hacking Suite > --- WEAPON (4) ------- Heavy Machine Gun Hypervelocity Gauss Cannon > --- INVENTORY (15) --- Flexi-carbon Leg Medium Armored Exoskeleton Myomer Leg Centrium Wheel Improved Transmission Jammer Trap Reconfigurator Quantum Rifle Disruptor Cannon Railgun Compact Tesla Bomb Launcher Dirty Datajack (20) Plasma Lance Peak State ------------ > --- POWER ------------ Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Enhanced Optical Array Long-range Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Core Analyzer Trap Reconfigurator > --- WEAPON ----------- Heavy Gatling Laser Gauss Rifle KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Fission Core Medium Armored Exoskeleton Enhanced Armored Leg Centrium Wheel Experimental Utility Shielding Graphene Brace Advanced Hacking Suite Improved System Shield Wave Gun Proton Cannon Disruptor Cannon Scatter Rocket Array Lance [Rating: 121] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Core Analyzer Device Improved Trap Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 2 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . 1 1 . . . . . . . . . Utility 6 | . . . . . 2 2 1 1 . . . . . . . . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Attached 163 | 7 3 . 1 3 21 9 31 17 5 3 5 1 25 1 11 14 6 Power 21 | 1 . . . 1 3 3 4 . . . 1 . 3 . 2 2 1 Engine 8 | 1 . . . 1 2 2 2 . . . . . . . . . . Core 8 | . . . . . 1 1 2 . . . . . 1 . 2 1 . Reactor 5 | . . . . . . . . . . . 1 . 2 . . 1 1 Propulsion 40 | 2 . . . . 4 . 13 6 3 . 3 . 2 . 1 3 3 Treads 7 | 2 . . . . 4 . 1 . . . . . . . . . . Leg 15 | . . . . . . . . 3 . . 3 . 2 . 1 3 3 Wheel 7 | . . . . . . . 1 3 3 . . . . . . . . Hover 11 | . . . . . . . 11 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 54 | 2 1 . 1 . 6 6 6 8 2 1 1 1 9 1 4 5 . Device 27 | 1 1 . . . 2 3 3 5 1 1 . 1 5 . 2 2 . Storage 5 | 1 . . 1 . 1 . 1 . . . . . 1 . . . . Processor 10 | . . . . . 1 2 1 3 1 . . . 1 . 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 11 | . . . . . 2 1 1 . . . 1 . 1 1 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 . . 2 8 . 8 3 . 2 . . 11 . 4 4 2 Energy Gun 9 | 1 . . . . 2 . 2 1 . . . . 2 . . . 1 Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . Ballistic Gun 26 | 1 1 . . 2 3 . 3 2 . 1 . . 6 . 4 2 1 Ballistic Cannon 3 | . . . . . . . 1 . . . . . 1 . . 1 . Launcher 4 | . . . . . 2 . 1 . . . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 1 1 3 . . 4 1 5 . . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 4 System Corruption 40 | . . . . . . . . . . . . . . . . . 40 Parts Lost 48 | . . . . . 1 . 16 1 1 2 . 1 4 1 10 2 9 Power 5 | . . . . . . . 2 . . . . . . . 2 . 1 Propulsion 15 | . . . . . . . 8 . . 1 . . . . 3 . 3 Utility 15 | . . . . . . . 4 1 1 1 . . 2 1 2 2 1 Weapon 13 | . . . . . 1 . 2 . . . . 1 2 . 3 . 4 Highest Loss Streak 7 | . . . . . 1 . 4 1 1 2 . 1 1 1 7 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 2 6 8 8 8 8 9 12 14 15 14 14 15 13 12 12 12 12 Power 1 | . 1 1 1 1 1 1 2 2 2 1 1 1 1 2 . . . Propulsion 2 | 1 1 1 1 1 . . 2 4 4 3 3 3 3 3 2 2 3 Utility 3 | . 2 4 4 3 3 6 4 3 3 3 3 3 3 2 3 2 2 Weapon 4 | . 1 2 2 2 3 2 3 4 6 6 7 6 5 5 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 4 . 1 1 2 5 3 3 1 1 2 . 3 . . . 7 Power 2 | . . . . . . 1 . . . 1 . . . . . . . Propulsion 7 | . 2 . . . . . . 2 . . . . . . . . 3 Utility 14 | . 2 . 1 1 . 2 2 1 1 . 2 . 1 . . . 1 Weapon 9 | . . . . . 2 2 1 . . . . . 2 . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 100 98 99 94 90 91 91 95 100 97 93 91 97 92 Engine 4 | . 14 14 14 14 3 3 3 4 5 5 3 . . . . . . Core 2 | . . . . . 5 3 2 . . . . . 4 . 5 9 5 Reactor 1 | . . . . . . . . . . . 1 5 5 10 3 . 1 Treads 9 | . 28 28 28 28 26 23 4 . . . . . . . . . . Leg 9 | . . . . . . . . 8 1 . 7 29 26 26 21 23 24 Wheel 2 | . . . . . . . . 10 21 21 17 . . . . . . Hover 2 | . . . . . . . 15 . . . . . . . . . . Device 11 | . 14 14 14 14 12 16 21 16 8 7 8 5 8 . 3 4 . Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 5 5 5 5 Processor 14 | . . . . . 5 12 12 16 23 29 29 29 21 21 20 21 21 Hackware 1 | . . . . . . . . . . . . . 3 5 5 5 5 Protection 4 | . . . . . 7 7 3 5 5 2 2 5 1 4 4 5 8 Energy Gun 2 | . 7 . . . 6 . 3 5 4 . . . 4 5 . . 4 Ballistic Gun 16 | . 19 28 28 28 18 23 13 7 12 16 17 16 12 10 18 20 13 Peak Build Rating 121 | 7 10 8 9 9 29 41 66 88 86 72 100 102 121 121 119 112 112 Average Rating 63 | 5 7 8 8 9 19 35 55 72 70 66 75 100 117 118 106 107 107 On Entrance 57 | . 7 8 8 9 9 24 38 58 86 70 65 100 101 120 119 101 112 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 5 5 . 8 . . . 2 . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 15 15 15 15 15 31 40 52 63 55 58 54 58 85 85 76 89 82 Greatest Support 140 | 40 40 40 40 40 60 60 60 64 64 64 130 130 140 140 140 118 118 Greatest Overweight (x) 5 | 3 . . . . . . 5 2 . 1 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 10 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 6 8 7 7 8 9 13 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 8 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 8 8 8 10 10 15 15 15 14 15 15 15 15 15 15 14 Class Distribution -------------------- 22% | Gunner 20% | Scavenger-Gunner 16% | Mutant 16% | Scavenger-Skirmisher 7% | Skirmisher 5% | Infiltrator-Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Infiltrator-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Derelict-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 6481 | 249 197 . 20 90 497 369 879 719 145 466 . 195 1225 186 269 663 312 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8419 | 14 272 . . 61 986 578 1336 976 264 578 . 116 1630 210 186 577 635 Parts 404 | 6 14 . . 9 59 23 74 30 15 14 . 4 96 8 9 22 21 Haulers Intercepted 5 | . 1 . . . 1 1 1 1 . . . . . . . . . Recyclers Shooed 8 | 1 3 . . . . . 1 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 15 13 . 3 . 3 9 . 5 Prevented 20 | . . . . . . . . . . . . . . 7 . . 13 Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 140 | . 6 . . 4 20 8 19 9 8 13 . 2 26 3 5 7 10 Melee 4 | . . . . . 1 . . . . . . . 3 . . . . Guns 88 | . 6 . . 4 9 8 13 3 8 5 . 2 17 1 5 2 5 Cannons 7 | . . . . . . . 2 1 . 1 . . 3 . . . . AOE 35 | . . . . . 9 . 4 5 . 7 . . 3 2 . 1 4 Classes Destroyed 18 | 1 4 . . . 5 2 2 1 . 1 . . . . . 2 . Worker 9 | . . . . . 2 . 2 . . . . . 5 . . . . Builder 12 | . . . . . 2 . 4 1 . . . . 5 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 1 1 1 . . . . . . . . . Recycler 10 | . . . . . 2 1 3 4 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . Watcher 10 | . 2 . . . 2 1 3 2 . . . . . . . . . Swarmer 28 | . 3 . . 4 7 . . . 5 1 . . . . 3 . 5 Grunt 45 | . 3 . . . 9 5 3 3 . 8 . . 9 3 . 2 . Brawler 7 | . . . . . . . . 1 . 1 . . . . . 2 3 Duelist 5 | . . . . . . 1 1 . . 2 . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . 1 . Sentry 15 | . . . . . 3 . 7 . . 1 . . 4 . . . . Specialist 2 | . . . . . . . 1 . . . . . . . . 1 . Hunter 8 | . . . . . 1 . . 1 . . . . 2 . 2 . 2 Programmer 29 | . . . . . . 2 7 4 3 . . 2 11 . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 1 4 . . 4 8 4 7 8 6 7 . 1 7 3 3 4 3 Combat Bots Only 7 | . 3 . . 4 5 3 4 4 6 7 . 1 3 3 3 3 3 Max Kills in Single Turn 5 | 1 1 . . 1 3 1 5 3 2 3 . 1 2 2 2 1 2 Gunslinging 1 | . . . . . . . . . 1 1 . . 1 . . . 1 Exploded 3 | . . . . . 2 . 3 3 . 3 . . 2 2 . 1 1 Melee 1 | . . . . . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 973 | . 22 . . 35 61 30 203 39 19 28 . 8 216 58 89 68 97 Missed 322 | . 8 . . 10 27 5 72 9 1 13 . 2 70 22 28 21 34 Hits 651 | . 14 . . 25 34 25 131 30 18 15 . 6 146 36 61 47 63 Melee 6 | . . . . . . 1 . . . . . . . . . 2 3 Projectile 645 | . 14 . . 25 34 24 131 30 18 15 . 6 146 36 61 45 60 Critical Strikes 26 | . . . . . . . 3 2 1 . . . 10 1 1 5 3 Actively Blocked 5 | . . . . . . . . . . . . . 4 . 1 . . Part Disruptions 6 | . . . . . . . 1 1 . . . . . . 4 . . Damage Taken 12837 | . 133 . . 194 560 395 1940 671 322 471 . 123 3467 899 1068 1047 1547 Core 1879 | . 20 . . 22 41 30 366 38 66 102 . 19 797 93 79 69 137 Absorbed by Shields 337 | . . . . . . . . . . . . . . . . 337 . Redirected to Shielding 19 | . . . . . . . . . . . . . 17 . . 2 . Ignored by Resistances 35 | . . . . . . . . . . . . . . . . 35 . Regen/Repaired (Parts) 579 | . . . . . . . . 152 . . . . . . . 427 . Core Remaining (%) 82 | 100 . . . 83 92 95 56 . . . . 70 . . . . . Volleys Fired 373 | 7 28 . . 10 41 27 58 37 9 21 . 4 63 3 16 24 25 Largest 4 | 2 2 . . 2 3 3 3 3 3 3 . 3 4 3 3 4 4 Hottest 242 | 70 100 . . 40 141 69 183 172 156 137 . 100 242 182 166 144 208 Shots Fired 1048 | 14 53 . . 20 97 81 172 77 27 61 . 12 223 10 43 62 96 Gun 939 | 14 50 . . 20 81 81 166 66 27 56 . 11 186 7 43 51 80 Cannon 55 | . . . . . . . 5 9 . 2 . 1 34 . . 1 3 Launcher 49 | . . . . . 14 . 1 2 . 3 . . 3 3 . 10 13 Special 5 | . 3 . . . 2 . . . . . . . . . . . . Kinetic 775 | 7 42 . . 20 54 81 128 43 18 56 . 12 154 4 42 52 62 Thermal 212 | 7 11 . . . 29 . 43 32 9 . . . 56 3 1 . 21 Explosive 15 | . . . . . 7 . 1 2 . 3 . . 2 . . . . Electromagnetic 46 | . . . . . 7 . . . . 2 . . 11 3 . 10 13 Robot Hit Streak 24 | 2 10 . . 3 20 23 24 7 8 8 . 5 8 4 6 4 6 Robot Miss Streak 11 | 2 2 . . 3 3 2 6 11 2 9 . 1 6 1 4 2 7 Penetration Max 1 | . . . . . . . . 1 . 1 . . 1 . . 1 1 Secondary Targets 13 | . 1 . . 1 . 2 . 1 1 2 . . 1 . 2 . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 1 1 . . 1 . 1 . 1 Shots Hit Robots 661 | 7 33 . . 9 64 53 125 49 22 38 . 9 144 6 24 27 51 Core Hits 500 | 2 11 . . 4 48 23 109 54 17 54 . 4 95 9 12 32 26 Critical Kills 7 | . . . . 1 . . . . . . . . 4 . 2 . . Critical Parts Destroyed 11 | . . . . . 1 . . . 1 1 . . 6 . . 1 1 Critical Strikes 35 | . . . . 1 2 . 1 3 1 2 . . 19 . 2 2 2 Burn 4 | . . . . . 1 . 1 1 . . . . 1 . . . . Destroy 22 | . . . . 1 1 . . . 1 2 . . 11 . 2 2 2 Blast 7 | . . . . . . . . 2 . . . . 5 . . . . Corrupt 2 | . . . . . . . . . . . . . 2 . . . . Melee Attacks 74 | . . . . . 4 1 37 4 . 1 . . 26 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . 4 1 . . . . . . . . . . . Piercing 69 | . . . . . . . 37 4 . 1 . . 26 1 . . . Sneak Attacks 11 | . . . . . . . 2 1 . 1 . . 7 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21657 | 99 443 . . 95 1786 897 3782 2185 542 2122 . 211 4793 490 412 1882 1918 Guns 12558 | 96 428 . . 95 773 885 2354 1030 542 814 . 211 2944 152 412 802 1020 Cannons 929 | . . . . . . . 104 178 . 16 . . 602 . . . 29 Explosions 7022 | . . . . . 981 . 1154 891 . 1212 . . 497 338 . 1080 869 Melee 1083 | . . . . . 32 . 170 76 . 80 . . 725 . . . . Ramming 65 | 3 15 . . . . 12 . 10 . . . . 25 . . . . Kinetic 9943 | 59 376 . . 95 487 885 1844 609 289 814 . 211 2283 77 398 802 714 Thermal 4343 | 37 52 . . . 336 . 1168 681 253 . . . 1191 195 14 81 335 Explosive 3737 | . . . . . 619 . 600 809 . 1212 . . 497 . . . . Electromagnetic 2486 | . . . . . 312 . . . . 16 . . 72 218 . 999 869 Impact . | . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . 32 . . . . . . . . . . . . Piercing 1051 | . . . . . . . 170 76 . 80 . . 725 . . . . Highest Corruption 40 | . . . . . . 1 6 5 3 3 3 4 15 15 15 18 40 Average Corruption 7 | . . . . . . 1 6 1 1 3 3 3 8 15 15 16 32 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 176 | . . . . . . 6 5 5 3 13 3 12 49 22 33 4 21 Message Errors 31 | . . . . . . 1 1 . 1 3 . 3 10 7 2 . 3 Matter Fused 45 | . . . . . . . 1 2 1 3 2 3 9 4 13 2 5 Heat Flow Errors 25 | . . . . . . . 1 1 1 2 . 2 8 1 6 . 3 Energy Discharges 24 | . . . . . . . 1 1 . 1 1 2 9 2 1 2 4 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 20 | . . . . . . 4 1 . . 1 . 1 4 2 6 . 1 Data Loss (major) 8 | . . . . . . 1 . 1 . . . 1 1 2 2 . . Misfires 9 | . . . . . . . . . . 1 . . 4 2 . . 2 Alerts 1 | . . . . . . . . . . 1 . . . . . . . Weapon Failures 10 | . . . . . . . . . . 1 . . 3 1 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 363 | . . . . . 27 . 191 44 . 20 . . 81 . . . . Projectiles 69 | . . . . . . . 2 5 . . . . 62 . . . . Explosions 275 | . . . . . 27 . 189 39 . 20 . . . . . . . Melee 19 | . . . . . . . . . . . . . 19 . . . . Knockbacks 9 | . . . . . . 1 1 1 . . . . 5 . . . 1 Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic 8 | . . . . . . . 1 1 . . . . 5 . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 898 | . . . . . 44 . 402 108 . 175 . . 23 45 . . 101 Shots 26 | . . . . . 2 . 7 3 . 7 . . 1 2 . . 4 Rammed 7 | 1 4 . . . . 1 . 1 . . . . . . . . . Targets Rammed 11 | 2 4 . . . . 1 . 1 . . . . 3 . . . . Kicked 3 | . . . . . . . . . . . . . 3 . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . Highest Temperature 794 | 27 40 . . . 327 78 385 284 221 218 . 251 794 248 712 30 571 Average Temperature 109 | 13 15 . . . 75 23 83 82 96 67 . 93 168 90 167 8 205 Received Heat Transfer 1325 | . 30 . . . 162 90 270 . . 126 . . 201 127 . 138 181 Effects 57 | . . . . . . . . . . . . . 31 . 10 . 16 Shutdowns 16 | . . . . . . . . . . . . . 11 . . . 5 Energy Bleed 8 | . . . . . . . . . . . . . 3 . 2 . 3 Interference 11 | . . . . . . . . . . . . . 3 . 6 . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 5 | . . . . . . . . . . . . . 1 . 1 . 3 Damage (minor) 2 | . . . . . . . . . . . . . 1 . 1 . . Damage (major) 11 | . . . . . . . . . . . . . 9 . . . 2 Damage (core) 3 | . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . . . . . . . . 4 1 Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . 4 1 Parts Fried 10 | . . . . . . . . . . . . . 1 1 . 6 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . 4 2 1 . . . 2 1 . . 1 Heat Transferred 7237 | 111 148 . . . 901 . 1825 1125 375 . . . 1908 225 25 150 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . . . . 1 . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . 1 . 2 1 . . . . 2 . . . . Low Security (%) 82 | 100 100 100 . 100 96 100 53 88 . . . . 71 . . . . Level 1 9 | . . . . . 3 . 15 11 . . . . 26 . . . . Level 2 7 | . . . . . . . 30 . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 466 | 5 120 16 . 80 225 94 466 241 . . . . 405 . . . . Initial 225 | . 3 16 . . . 34 . 225 . . . . 8 . . . . Average 96 | . 28 . . 15 101 16 191 111 . . . . 128 . . . . Influence Increases 4965 | 10 208 . . 90 681 267 1063 534 190 275 . 60 922 85 110 175 295 Destroy 0b10 Robot/C 2780 | . 120 . . 80 400 160 380 180 160 260 . 40 520 60 100 120 200 Destroy 0b10 Robot/NC 265 | 10 15 . . . 45 15 70 40 . 5 . . 55 . . 10 . Destroy Leader 580 | . 16 . . 10 96 44 138 46 30 10 . 20 130 10 10 . 20 Trap Triggered on 0b10 40 | . . . . . . . 30 . . . . . 10 . . . . Successful Hack 166 | . 9 . . . 26 2 6 67 . . . . 56 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . Disable Machine 450 | . . . . . 15 15 300 75 . . . . 45 . . . . Destroy Structure 414 | . 3 . . . 69 1 109 126 . . . . 106 . . . . Lose Combat Pursuer 240 | . 15 . . . 30 30 30 . . . . . . 15 . 45 75 Influence Decreases 4914 | 5 169 44 . 90 605 343 603 769 324 305 61 46 540 403 188 70 349 Entered New Map 744 | . 2 28 . . . 42 . 235 84 19 61 . 6 147 15 . 105 Time Decay 3538 | 5 167 16 . 90 445 301 433 422 230 266 . 46 494 246 143 60 174 Lost Part 370 | . . . . . 10 . 160 10 10 20 . . 40 10 30 10 70 Lost Ally 10 | . . . . . . . 10 . . . . . . . . . . Purge Threat 252 | . . . . . 150 . . 102 . . . . . . . . . Squads Dispatched 29 | . 1 . . . 2 5 8 2 . . . . 10 . . . 1 Investigation 2 | . 1 . . . . 1 . . . . . . . . . . . Extermination 15 | . . . . . . 4 6 2 . . . . 3 . . . . Reinforcement 6 | . . . . . 2 . 1 . . . . . 3 . . . . Assault 4 | . . . . . . . 1 . . . . . 2 . . . 1 Garrison 2 | . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 8 | . . . . . 2 . 2 1 . . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 13 . . 4 29 11 25 14 8 14 . 2 44 5 6 50 18 Peak Tracking Total 9 | . 3 . . 3 6 3 4 5 3 7 . 1 4 4 4 9 7 Tactical Retreats 11 | . 1 . . . 2 2 2 . . . . . . 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 11 | . . . . . 3 2 . . . . . . 1 . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . 3 . . . . . 1 . . . . Traps Reconfigurated 45 | . . . . . 1 10 14 18 . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 31 | . 1 . . . 1 1 20 5 . . . . 3 . . . . Max in Single Turn 15 | . 1 . . . 1 1 15 4 . . . . 1 . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 62 | . 5 . 5 . 6 8 4 9 . . 6 . 9 1 2 7 . Terminals 25 | . 4 . . . 4 5 3 4 . . . . 4 . 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . . . . 1 3 . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 2 . 1 . . . . 1 . . . . Garrison Access 4 | . . . . . 1 1 . 1 . . . . 1 . . . . Total Hacks 176 | . 13 . 50 . 23 16 9 17 . . 19 . 18 1 2 8 . Successful 125 | . 5 . 50 . 13 6 3 11 . . 19 . 7 1 2 8 . Failed 50 | . 8 . . . 9 10 6 6 . . . . 11 . . . . Catastrophic 14 | . 3 . . . 1 4 2 1 . . . . 3 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 50 | . 12 . 1 . 12 5 6 6 . . . . 8 . . . . Terminals 62 | . 12 . . . 18 8 6 8 . . . . 9 . 1 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations 13 | . . . . . . . 3 6 . . . . 4 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 2 7 . 2 . . . . 2 . . . . Garrison Access 6 | . . . . . 3 1 . 1 . . . . 1 . . . . Terminal Hacks 91 | . 2 . 50 . 5 1 . 3 . . 19 . . 1 2 8 . Record 68 | . 1 . 49 . 1 1 . 1 . . 7 . . . 1 7 . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 1 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . 1 4 . . . . 1 . . . . Scan Component 4 | . . . . . . . 1 2 . . . . 1 . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 4 . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Study 4 | . . . . . 1 3 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . Unauthorized Hacks 19 | . 3 . . . 6 1 2 3 . . . . 4 . . . . Terminals 18 | . 2 . . . 6 1 2 3 . . . . 4 . . . . Assimilate 3 | . . . . . 1 . 1 . . . . . 1 . . . . Botnet 10 | . . . . . 3 1 1 3 . . . . 2 . . . . Operators 2 | . . . . . 1 . . . . . . . 1 . . . . Skim 3 | . 2 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . . . 4 8 4 6 . . . . 8 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 3 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 2 | . . . . . . . 1 . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . 10 . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . 10 . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 15447 | 42 929 723 565 475 1394 1926 2459 1484 497 655 266 661 1959 537 838 37 . Optics 4853 | . . . . . . . . . 15 655 266 661 1959 537 760 . . Sensors 375 | . . . . . . . . . . . . . . . 375 . . Terrain 2635 | . 243 . . . 484 . 202 1139 . . . . 406 . 124 37 . Structural 5090 | . . . . . 1177 1926 1987 . . . . . . . . . . Traps 7455 | . . . . . . 948 1850 1484 497 655 266 661 1094 . . . . Seismic 2708 | 42 686 723 565 475 217 . . . . . . . . . . . . Jamming 3361 | . . . . . . 341 2371 646 3 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 1 . 1 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 17474 | 119 929 723 565 475 1394 1926 2595 1484 497 655 266 661 1959 537 838 1182 669 Spaces Moved 10232 | 49 442 214 351 269 631 766 1430 825 470 570 237 502 1140 432 645 783 476 Core 11 | 11 . . . . . . . . . . . . . . . . . Treads 3014 | 38 442 214 351 269 631 766 303 . . . . . . . . . . Legs 4509 | . . . . . . . . 443 29 . 59 502 1140 432 645 783 476 Wheels 1792 | . . . . . . . 221 382 441 570 178 . . . . . . Hover 906 | . . . . . . . 906 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 108 92 92 92 90 120 120 120 110 110 112 Average Speed 127 | 159 160 160 160 160 160 163 123 113 93 98 105 120 120 120 116 118 120 Slowest Speed 420 | 200 160 160 160 160 163 163 420 260 120 105 190 120 120 120 120 122 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . 8 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 53 | 4 74 61 72 46 49 21 24 18 61 81 63 70 26 63 86 84 59 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 7 | . 1 . 1 . . . . . . 1 3 . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . . . 3 2 . 5 . 2 2 . 1 Spaces Dug 32 | . 3 . . . 5 . 15 1 . . . . 7 1 . . . Terrain Destroyed 506 | . 3 . . . 83 . 128 72 3 70 . 1 94 15 6 14 17 Melee 27 | . . . . . 3 . 15 1 . . . . 7 1 . . . Projectile 67 | . 3 . . . 2 . 1 3 3 3 . 1 22 2 6 4 17 AOE 412 | . . . . . 78 . 112 68 . 67 . . 65 12 . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 13641 | 71 603 595 355 296 925 1384 2043 1286 501 607 251 551 1535 440 693 991 514 Wait 2460 | 2 115 382 . 10 188 554 430 351 15 4 . 40 214 . 11 144 . Move 10215 | 48 441 213 350 268 630 765 1429 824 469 569 236 501 1139 431 644 782 476 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 115 | 5 7 . 1 1 13 9 23 17 1 1 4 2 18 1 7 5 . Fast Attach 44 | 7 . . . . 4 2 8 5 1 1 2 . 3 1 2 6 2 Attach 47 | . . . . . 5 2 12 3 . 1 1 2 9 1 7 2 2 Detach 9 | . . . . . . 1 3 2 . . . . 2 . . 1 . Swap 183 | . 4 . 2 3 26 11 26 27 5 7 5 1 36 2 6 16 6 Drop 110 | . 4 . 2 4 14 11 17 15 1 2 3 1 22 . . 11 3 Fire 373 | 7 28 . . 10 41 27 58 37 9 21 . 4 63 3 16 24 25 Melee 74 | . . . . . 4 1 37 4 . 1 . . 26 1 . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 3 . . . . Crush 7 | 2 4 . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 311 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 436 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Entered Mines 1054 | -10/Mines | Met a Derelict bent on vengeance 1529 | -10/Mines | Discovered new exit (range 6) 1647 | -10/Mines | Discovered new exit (range 6) 1754 | -10/Mines | Assembled infested the area 1766 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1766 | -10/Mines | Discovered new exit (range 5) 1772 | -10/Mines | Entered Exiles 1811 | -10/Exiles | Met 8R-AWN 1840 | -10/Exiles | Met EX-HEX 1953 | -10/Exiles | Met EX-DEC 1995 | -10/Exiles | Learned location of Zion (-7) 2023 | -10/Exiles | Met EX-BIN 2046 | -10/Exiles | Aligned with FarCom system 2047 | -10/Exiles | Given EX-Vault access code 2127 | -10/Exiles | Opened EX-Vault 2139 | -10/Exiles | Found Trap Reconfigurator 2172 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2319 | -10/Exiles | Discovered new exit (range 14) 2337 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2337 | -10/Exiles | Entered Mines 2745 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2775 | -9/Mines | Discovered new exit (range 16) 2812 | -9/Mines | Entered Materials 2812 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3102 | -8/Materials | Central database locked down 3838 | -8/Materials | Build established: Scavenger-Skirmisher 4181 | -8/Materials | Discovered new exit (range 8) 4206 | -8/Materials | Entered Factory 4206 | -7/Factory | Evolved 2 slots: Utility x2 5090 | -7/Factory | Build established: Gunner 5713 | -7/Factory | Build established: Infiltrator-Gunner 5878 | -7/Factory | Discovered new exit (range 8) 6061 | -7/Factory | Build established: Skirmisher 6132 | -7/Factory | Entered another Factory area 6132 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6428 | -6/Factory | Build established: Infiltrator-Skirmisher 7322 | -6/Factory | Build established: Scavenger-Skirmisher 7407 | -6/Factory | Found Prototype Launcher 7407 | -6/Factory | Identified Scatter Rocket Array 7554 | -6/Factory | Lost 3 parts (1p2n) 7950 | -6/Factory | Discovered new exit (range 9) 8209 | -6/Factory | Lost 4 parts (1p2n1w) 8474 | -6/Factory | Crushed by falling debris 8582 | -6/Factory | First assault squad dispatched 8727 | -6/Factory | Entered another Factory area 8727 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8914 | -5/Factory | Repaired Gravmag System 9177 | -5/Factory | Identified exit to DSF 9268 | -5/Factory | Build established: Skirmisher 9778 | -5/Factory | Repaired Gauss Rifle 9796 | -5/Factory | Discovered new exit (range 16) 10043 | -5/Factory | Build established: Assassin 10211 | -5/Factory | Entered Upper Caves 10346 | -5/Upper Caves | Build established: Gunner 10660 | -5/Upper Caves | Discovered new exit (range 9) 10708 | -5/Upper Caves | Entered another Upper Caves area 10776 | -5/Upper Caves | Learned location of Armory (-3) 10977 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11011 | -5/Upper Caves | Destroyed 7 combat bots 11357 | -5/Upper Caves | Build established: Scavenger-Gunner 11360 | -5/Upper Caves | Discovered new exit (range 3) 11363 | -5/Upper Caves | Entered Zhirov 11363 | -5/Zhirov | Discovered new exit (range 3) 11382 | -5/Zhirov | Met Zhirov 11401 | -5/Zhirov | Learned location of Quarantine (-3) 11401 | -5/Zhirov | Learned location of Testing (-2) 11401 | -5/Zhirov | Learned location of Command (-1) 11424 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11473 | -5/Zhirov | Found Alien Artifact 11496 | -5/Zhirov | Identified Transdimensional Reconstructor 11496 | -5/Zhirov | Warped through subspace 11533 | -5/Zhirov | Found Alien Artifact 11629 | -5/Zhirov | Entered Proximity Caves 11961 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12275 | -4/Proximity Caves | Learned 4 Research zone layouts 12282 | -4/Proximity Caves | Discovered new exit (range 5) 12290 | -4/Proximity Caves | Entered Factory 12290 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12526 | -4/Factory | Spotted B-86 Titan 12589 | -4/Factory | Identified Integrated Dissipator 12589 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+20) 12705 | -4/Factory | Build established: Skirmisher 13089 | -4/Factory | Build established: Gunner 13674 | -4/Factory | Garrison activated, responded to threat 13687 | -4/Factory | System corruption reached 10% 13808 | -4/Factory | Found Prototype Launcher 13808 | -4/Factory | Identified Com. Tesla Bomb Launcher 14169 | -4/Factory | Core integrity fell below 50% 14233 | -4/Factory | Discovered new exit (range 12) 14249 | -4/Factory | Entered Upper Caves 14386 | -4/Upper Caves | Spotted B-86 Titan 14557 | -4/Upper Caves | Learned location of 1 exit from Research 14772 | -4/Upper Caves | Discovered new exit (range 10) 14786 | -4/Upper Caves | Entered another Upper Caves area 14796 | -4/Upper Caves | Core integrity fell below 20% 14821 | -4/Upper Caves | Encountered a Warlord checkpoint 14908 | -4/Upper Caves | Spotted B-86 Titan 15145 | -4/Upper Caves | Lost 7 parts (2p2n1u2w) 15185 | -4/Upper Caves | Build established: Scavenger-Gunner 15498 | -4/Upper Caves | Identified exit to Research 15612 | -4/Upper Caves | Discovered new exit (range 13) 15624 | -4/Upper Caves | Entered Warlord 15679 | -4/Warlord | System corruption cleaned by Quarantine Array 16200 | -4/Warlord | Warlord's base attacked by MAIN.C 16260 | -4/Warlord | Build established: Derelict-Gunner 16425 | -4/Warlord | Met Warlord 16550 | -4/Warlord | Warlord forces counterattacked 16647 | -4/Warlord | Spotted Striker 16659 | -4/Warlord | Spotted Striker 16714 | -4/Warlord | Spotted Striker 16729 | -4/Warlord | Spotted Striker 16765 | -4/Warlord | Lost 18 allies 16791 | -4/Warlord | Discovered new exit (range 15) 16806 | -4/Warlord | Entered Proximity Caves 16833 | -3/Proximity Caves | Lost 3 allies 16965 | -3/Proximity Caves | Build established: Scavenger-Gunner 17194 | -3/Proximity Caves | System corruption reached 30% 17313 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17366 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 17475 | -3/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 17464_ Corrupted Med. Treads self-destruct mechanism malfunctions. 17465_ Overheating: Hvy. Machine Gun damaged (-4). 17465_ Overheating: Quantum Rifle damaged (-25). 17465_ System corrupted: Hyp. Gauss Cannon jammed. 17466_ Overheating: Energy bleed (-98). 17467_ Hvy. Armor Plating self-destruct mechanism malfunctions. 17468_ Power failure, Rnf. Antimatter Reactor shutdown. 17468_ L-61 Swordsman knocked back. 17469_ Quantum Rifle destroyed. 17471_ Adv. VSS Leg destroyed. 17472_ Power failure, Neutrino Core shutdown. 17472_ Hvy. Machine Gun broken. 17472_ Overheating: Short circuit. 17473_ System corrupted: Matter fused (-9). 17473_ G-67 Veteran misfires. Map ----- +----------------------------------------------------+ | #???## ##?# ## ???????????? | | #???# ## ### #?? ##?????????????? | | ???## ### ### #?????????????? | | ??## #### ## #?????????????? | | ### ### ### #????????????????? | | ### ## ## # ## #????????????????? | | ## ###? # [#?? #????????#???????? | | ### ###??#!%%##?# #??????? #???????? | | #?### ##" ##% = #?? ######## #???????? | | #???## ### "" ##??? #???????? | | ###### #?#"" ##???? #???????? | | #?#"" ###### #???????? | | #?# ""# ## #????????? | | #### ##?##### #?????????? | | #??## ##??????## #### ####?????????# | | ##???##### #????????# %#####??# #???????????## | | #######??## #????????# ######?# #???????????# | | ## ##??#####????????# m%## ### ##???????????# | | #??????????????## ;##??????????# | | #??????????????# g ;#?????????## | | ##??????????????# ########### | | #???????????????## g | | #???????????####?##!%= | | ## #??????????## ## * ### ## # | | ?## ###????????# ### #?####### ## | | ??# #######??# @l #?# #???????## #? | | ### ## ##?## ### ### ##???????###? | | ##?## ????## ### ####???????? | | #?????????## #?# ##??????? | | ## ##??????????## ## #??????? | | ## ##?????????????###### #??????? | | ###?????????????????#### ##??????? | | #????????????????????# #???????? | | # ### ##????????????????????#####???????? | | #####?### ##?????????????????????????????????? | | ????????#######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: TH 10 Utility Shielding 90 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gravmag System | 15% | -5/Factory Gauss Rifle | 18% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Scythe | -7/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Ew, Corruption I Laugh At Your Crits It Was An Accident, I Swear No Signal Plot Armor Significant Disruption Throw Away The Key Challenges ------------ None Game ------ Seed MiningBlanketModule Manual? 0 Play Time 03:06:58 Cumulative 64.3 hours Start 2025.11.03 @ 18:05:24 End 2025.11.07 @ 17:15:37 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 63 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eb1cbcf-bdf7-4ea9-8eb3-b55e1c46b4c5