Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.18 @ 11:14:50 Player: newo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (1244) 1244 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2454 Bonus ------- None Cogmind --------- Core Integrity 154/400 Matter 275/300 Energy 250/250 System Corruption 0% Temperature Warning (375) Movement Rolling (145) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (20) --- Flight Unit Improved Sensor Array Hardened Light Armor Plating Beam Rifle Improved Medium Laser Improved Medium Laser Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Beam Cannon Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon . | . . . Parts Attached 28 | 10 9 9 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg . | . . . Wheel 4 | 2 1 1 Hover . | . . . Flight . | . . . Utility 10 | 2 3 5 Device . | . . . Storage 2 | . 2 . Processor 3 | 1 1 1 Hackware 2 | . . 2 Protection 3 | 1 . 2 Artifact . | . . . Weapon 11 | 4 5 2 Energy Gun 5 | 2 3 . Energy Cannon 4 | . 2 2 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 6 | . 5 8 Power . | . . . Propulsion . | . . . Utility 1 | . 2 2 Weapon 4 | . 3 5 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 11 | . 12 10 Wheel 26 | . 24 28 Storage 10 | . 11 10 Processor 10 | . 13 7 Hackware 5 | . . 11 Protection 10 | . 11 10 Energy Gun 7 | . 12 . Energy Cannon 15 | . 12 20 Peak Build Rating 16 | 7 13 16 Average Rating 11 | 4 10 13 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 4 | . 4 . Naked Turns . | . . . Heaviest Build 56 | 10 54 56 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 11 | . 11 5 Average Overweight (x) 1 | . 2 1 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 17 | 5 17 20 Most Carried 11 | 3 9 11 Average Carried 6 | 1 5 8 Final Capacity 20 | 5 20 20 Final Carried 9 | 3 9 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 612 | 318 121 173 Remotely . | . . . Salvage Created 1632 | 47 299 1286 Parts 99 | 3 20 76 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 31 | 1 6 24 Guns 5 | 1 4 . Cannons 25 | . 2 23 Classes Destroyed 8 | 1 3 4 Worker 5 | . 2 3 Recycler 2 | . . 2 Operator 4 | . . 4 Watcher 8 | . 3 5 Swarmer 7 | . 2 5 Grunt 16 | 1 4 11 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 8 | 1 3 8 Combat Bots Only 6 | 1 2 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 159 | 2 36 121 Missed 50 | 1 14 35 Hits 109 | 1 22 86 Melee 2 | . . 2 Projectile 107 | 1 22 84 Critical Strikes 5 | . . 5 Damage Taken 961 | 7 188 766 Core 304 | . 58 246 Absorbed by Shields . | . . . Ignored by Resistances 547 | 5 116 426 Core Remaining (%) 88 | 100 76 . Volleys Fired 107 | 2 31 74 Largest 2 | 2 2 2 Hottest 120 | 40 120 120 Shots Fired 204 | 4 64 136 Gun 43 | 4 39 . Cannon 161 | . 25 136 Launcher . | . . . Special . | . . . Kinetic 4 | 4 . . Thermal 200 | . 64 136 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 27 | 3 10 27 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 160 | 3 47 110 Core Hits 62 | 2 14 46 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2903 | 31 793 2079 Guns 478 | 31 447 . Cannons 2365 | . 332 2033 Explosions . | . . . Melee . | . . . Ramming 60 | . 14 46 Kinetic 31 | 31 . . Thermal 2812 | . 779 2033 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . 20 . Message Errors 3 | . 3 . Matter Fused 3 | . 3 . Heat Flow Errors 4 | . 4 . Energy Discharges 5 | . 5 . Parts Rejected 1 | . 1 . Data Loss (minor) 2 | . 2 . Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage 45 | . 2 43 Projectiles 45 | . 2 43 Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . 7 22 Shots . | . . . Rammed 6 | . 1 5 Targets Rammed 6 | . 1 5 Kicked . | . . . Crushed . | . . . Highest Temperature 639 | . 405 639 Average Temperature 173 | . 150 187 Received Heat Transfer 573 | 6 117 450 Effects 28 | . 4 24 Shutdowns 5 | . . 5 Energy Bleed 5 | . 1 4 Interference 6 | . 3 3 Matter Decay 3 | . . 3 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (major) 4 | . . 4 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 11 | . 1 10 Heat Transferred 6044 | . 1752 4292 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 98 Level 1 . | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 220 | 20 55 220 Initial . | . . . Average 40 | 1 6 87 Influence Increases 1014 | 20 225 769 Destroy 0b10 Robot/C 620 | 20 120 480 Destroy 0b10 Robot/NC 95 | . 25 70 Destroy Leader 206 | . 36 170 Successful Hack 8 | . 5 3 Disable Machine 8 | . 8 . Destroy Structure 2 | . 1 1 Lose Combat Pursuer 75 | . 30 45 Influence Decreases 809 | 20 225 564 Time Decay 779 | 20 225 534 Lost Part 30 | . . 30 Squads Dispatched 5 | . . 5 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | 1 14 39 Peak Tracking Total 6 | 1 4 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 8 | . 8 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . . 1 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 7 5 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 47 | . 21 26 Successful 39 | . 17 22 Failed 8 | . 4 4 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 35 | . 14 21 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 28 | . 11 17 Record 9 | . 2 7 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . . 1 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Recycling Unit Index 1 | . . 1 Alert Level 4 | . 4 . Locate Traps 1 | . . 1 Reprogram Traps 1 | . . 1 Dispatch Records 2 | . 1 1 Transport Status 1 | . . 1 Investigation Status 2 | . 1 1 Reinforcement Status 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 6 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer 5 | . . 5 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 6 | . 2 4 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 6 | . 6 . Retrieved Matter 6 | . 6 . Retrieved Components 1 | . 1 . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 106 | . 106 . Optics 106 | . 106 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2031 | 84 1105 842 Spaces Moved 1559 | 70 863 626 Core 20 | 17 3 . Treads . | . . . Legs . | . . . Wheels 1539 | 53 860 626 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 85 Average Speed 101 | 72 112 90 Slowest Speed 600 | 80 600 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 8 96 64 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1794 | 97 935 762 Wait 51 | 3 12 36 Move 1557 | 69 862 626 Hop . | . . . Pick Up 33 | 11 14 8 Fast Attach . | . . . Attach 14 | 7 4 3 Detach . | . . . Swap 17 | 4 7 6 Drop 9 | 1 4 4 Fire 107 | 2 31 74 Melee . | . . . Ram 6 | . 1 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Identified exit to Materials 51 | -11/Scrapyard | Discovered exit to Materials (range 8) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 182 | -10/Materials | Identified exit to Subcaves 182 | -10/Materials | Discovered exit to Subcaves (range 7) 268 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Discovered exit to Mines (range 14) 301 | -10/Materials | Build established: Hacker-Mutant 336 | -10/Materials | Identified exit to Materials 336 | -10/Materials | Discovered exit to Materials (range 5) 536 | -10/Materials | Discovered exit to Materials (range 4) 660 | -10/Materials | Discovered exit to Materials (range 15) 1027 | -10/Materials | Discovered exit to Mines (range 11) 1190 | -10/Materials | Entered another Materials area 1190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -9/Materials | Identified exit to Materials 1545 | -9/Materials | Discovered exit to Materials (range 16) 1706 | -9/Materials | Identified exit to Mines 1706 | -9/Materials | Discovered exit to Mines (range 15) 2011 | -9/Materials | Lost 3 parts (2n1u) 2025 | -9/Materials | Core integrity fell below 50% 2032 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Lgt. Ion Engine. Y-45 Defender destroyed. G-34 Mercenary destroyed. Overheating: Energy bleed (-37). Y-45 Defender destroyed. R-06 Scavenger collects Heat Sink. G-34 Mercenary destroyed. R-06 Scavenger collects Beam Rifle. Power failure, Ion Engine+ shutdown. R-06 Scavenger collects Sml. Laser. R-06 Scavenger destroyed. R-06 Scavenger collects Sml. Storage Unit. Beam Cannon+ broken. Overheating: Short circuit. Overheating: Matter decay (-45). Overheating: Matter decay (-30). Acquired 50 matter. Overheating: Core damaged (-68). Power failure, Ion Engine+ shutdown. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | ""T"" #???????????????????????????????????????? | | %= #???????????????????????????????????????? | | +###"#####???????????????????????????????????????? | | #?# #???????????????????????????????????????????? | | #?# #?????????# ????????????????????????????????? | | ### ##???????? ??????????????????????????????? | | ## ######### #??????????????????????????????? | | % #??????????????????????????????? | | ##[ ###### #??????????????????????????????? | | ###+####??# #??????????????????????????????? | | + #??# #??????????????????????????????? | | ## """ #??# #??????????????????????????????? | | ?# """ #### #??????????????????????????????? | | ?# """ / #??????????????????????? ????????????????????????? | | % ????????????????????????? | | #" "############/###?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 10 Offensive Hacking 40 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Cannon | -9/Materials | Hacked Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Dynamic Key It's Just You Item+ Novice Programmer Overwhelming Spot Them First Challenges ------------ None Game ------ Seed FieldthrustXenonDevice Manual? 0 Play Time 00:33:29 Cumulative 2.2 hours Start 2025.12.17 @ 17:11:10 End 2025.12.18 @ 11:14:50 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be6f9a0d-276e-43b0-bbc8-8f89836635e6