Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.03 @ 04:30:23 Player: Ms. V3-11A Result: Destroyed by AN-U69(K) with Particle Cleaver Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (6969) 6969 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1382) 1382 TOTAL SCORE: 15206 Bonus ------- High Alert Combat Kills 269 Follower Combat Kills 1076 Entered Garrisons 200 Registered with UFD 300 Met Warlord at Base 500 Friendly Fire -963 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 14/100 System Corruption 13% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector High-capacity Storage Unit 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Graphene Brace > --- WEAPON (3) ------- Power Maul > --- INVENTORY (20) --- Medium Treads Medium Treads Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Enhanced Scrap Shield Advanced Shield Generator Makeshift Hacking Suite Wave Gun Quantum Rifle Advanced Plasma Cannon Advanced Plasma Cannon Heavy Machine Gun KE Penetrator KE Penetrator CPS Tube (2) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Machine Analyzer 0b10 Decoder Chip [Looter] Improved Medium Armor Plating Graphene Brace A0-MCA's Component Scanner > --- WEAPON ----------- Wave Gun Quantum Rifle KE Penetrator > --- INVENTORY -------- Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Transmission Jammer Enhanced Scrap Shield Advanced Shield Generator Makeshift Hacking Suite Advanced Plasma Cannon Advanced Plasma Cannon Coil Gun KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Hypervelocity Mass Driver Heavy Shock Bomb Launcher Long-range Missile Launcher CPS Tube [Rating: 124] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Battle Cannon Energy Gun Wave Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Slots Evolved 12 | . . . . . 10 . . . . 2 . . . Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 7 | . . . . . 6 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 121 | . 3 8 2 4 13 10 1 1 23 34 8 10 4 Power 16 | . . 1 . 1 . 2 . . 3 7 . 2 . Engine 2 | . . 1 . 1 . . . . . . . . . Core 4 | . . . . . . . . . 1 3 . . . Reactor 10 | . . . . . . 2 . . 2 4 . 2 . Propulsion 18 | . . 2 . 2 . 2 . . 4 5 1 2 . Treads 15 | . . 2 . . . 2 . . 4 4 1 2 . Leg 2 | . . . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . Utility 44 | . 3 2 1 1 7 5 1 1 8 10 2 3 . Device 24 | . 1 . . . 3 3 . 1 5 8 1 2 . Storage 2 | . 1 . . . . . 1 . . . . . . Processor 4 | . . . . . 4 . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 13 | . 1 2 1 1 . 1 . . 3 2 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 43 | . . 3 1 . 6 1 . . 8 12 5 3 4 Energy Gun 14 | . . 1 . . 2 1 . . . 8 2 . . Energy Cannon 5 | . . 1 . . 2 . . . 2 . . . . Ballistic Gun 14 | . . 1 . . 2 . . . 6 3 1 . 1 Ballistic Cannon 4 | . . . 1 . . . . . . . . 2 1 Launcher 5 | . . . . . . . . . . 1 2 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 69 | . . 3 2 . 12 . . 3 6 21 4 3 15 Power 11 | . . 1 . . 1 . . . 1 4 1 . 3 Propulsion 14 | . . . . . 2 . . 1 1 5 1 1 3 Utility 23 | . . 2 1 . 3 . . . 3 7 1 2 4 Weapon 21 | . . . 1 . 6 . . 2 1 5 1 . 5 Highest Loss Streak 15 | . . 1 2 . 9 . . 3 2 6 3 2 15 To Critical Strikes 2 | . . . . . 1 . . . . 1 . . . Average Slot Usage (%) 89 | . 99 98 95 99 71 74 82 79 87 73 81 84 91 Engine 6 | . 14 14 14 14 2 1 . . . . . . . Core 1 | . . . . . . . . . . 2 5 5 4 Reactor 4 | . . . . . . 8 11 11 10 7 2 9 9 Treads 9 | . . 28 28 . . 8 11 8 14 11 10 9 14 Leg 9 | . 28 . . 27 10 . . . . . . . . Device 7 | . 9 . . . 10 11 5 6 11 10 20 21 25 Storage 8 | . 14 14 14 14 4 . 3 5 5 5 5 5 5 Processor 9 | . . . . . 22 23 23 21 17 15 15 10 9 Protection 8 | . 4 12 9 14 2 1 5 5 7 3 5 5 4 Energy Gun 4 | . 14 9 . . . 13 5 4 1 8 9 8 4 Energy Cannon 5 | . . 6 14 14 7 . . . 3 1 . . . Ballistic Gun 5 | . 14 12 . . . 2 11 10 11 3 5 4 . Ballistic Cannon 5 | . . . 13 14 4 . . . . . . 1 9 Peak Build Rating 124 | 6 8 13 13 23 56 98 90 89 93 120 121 124 119 Average Rating 56 | 6 7 11 11 17 50 83 89 84 85 87 116 111 116 On Entrance 56 | 6 6 8 13 12 23 23 90 89 77 92 120 109 119 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 122 | 11 49 57 57 67 80 59 97 97 106 117 97 120 122 Greatest Support 140 | 20 20 40 40 40 25 140 140 140 120 140 140 140 126 Greatest Overweight (x) 5 | . 2 1 1 5 3 . . 1 2 3 . 1 . Average Overweight (x) . | . . 1 1 1 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 20 20 20 20 20 20 20 Average Capacity 18 | 8 16 20 20 20 19 5 16 20 20 20 20 20 20 Most Carried 20 | 5 13 20 19 20 19 5 8 10 20 20 20 20 20 Average Carried 15 | 5 10 18 18 17 12 4 7 8 12 17 19 19 19 Final Capacity 20 | 8 20 20 20 20 5 5 20 20 20 20 20 20 20 Final Carried 20 | 4 13 19 19 20 5 5 8 9 20 18 18 20 17 Class Distribution -------------------- 47% | Mutant 42% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Skirmisher | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Matter Collected 3481 | 200 209 266 25 30 40 287 . 140 680 726 320 427 131 Remotely . | . . . . . . . . . . . . . . Salvage Created 7455 | . 388 458 144 . 157 264 . 105 1443 1998 870 957 671 Parts 295 | . 26 33 3 . 4 2 . 7 54 76 31 44 15 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . . . 1 . . . . 7 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 14 . . . . . . . . 28 10 . Prevented 26 | . . . . . . . . . . . . 26 . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Combat Hostiles Destroyed 117 | . 9 10 1 . 2 . . 2 22 25 22 16 8 Melee 1 | . . . . . . . . . . . . . 1 Guns 64 | . 9 8 . . . . . 2 16 17 9 3 . Cannons 12 | . . 1 1 . 1 . . . 6 2 . . 1 AOE 29 | . . 1 . . 1 . . . . 3 12 12 . Classes Destroyed 21 | . 4 3 1 . 1 . . . 6 5 . . 1 Worker 4 | . . . . . . . . . 1 3 . . . Builder 2 | . 1 . . . . . . . . 1 . . . Tunneler 2 | . . . . . . . . . . 2 . . . Recycler 4 | . . . 1 . 1 . . . 1 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . Turret 2 | . . 2 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . Swarmer 21 | . 3 . . . . . . . 3 1 8 6 . Grunt 33 | . 6 . . . 1 . . 1 8 4 7 6 . Brawler 2 | . . . . . . . . . 1 1 . . . Duelist 5 | . . . . . . . . . 1 4 . . . Sentry 13 | . . 1 1 . . . . 1 3 4 1 2 . Specialist 4 | . . . . . . . . . . 4 . . . Hunter 6 | . . . . . . . . . 1 3 2 . . Programmer 10 | . . . . . 1 . . . 4 3 . 2 . Heavy 1 | . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . . . Subdweller 9 | . . 9 . . . . . . . . . . . Thug 7 | . . . . . . . . . . . 1 . 6 Savage 3 | . . . . . . . . . . . 3 . . Butcher 1 | . . . . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . 1 . . . . Knight 1 | . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 4 2 1 . 1 . . 1 6 6 10 11 7 Combat Bots Only 11 | . 4 2 1 . 1 . . 1 5 3 10 11 7 Max Kills in Single Turn 6 | . 2 1 1 . 1 . . 1 1 2 6 3 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 6 | . . 1 . . 1 . . . . 1 6 3 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Hostile Shots Fired 1140 | . 36 89 36 . 90 . . 69 182 318 142 42 136 Missed 353 | . 13 36 15 . 23 . . 15 45 100 64 17 25 Damage Taken 13742 | . 196 794 118 . 1208 . . 1072 2206 3614 1249 380 2905 Core 1801 | . 35 163 25 . 239 . . 60 119 302 121 27 710 Absorbed by Shields 60 | . . . . . 60 . . . . . . . . Reduced by Siege Mode 5 | . . . . . . . . . 5 . . . . Ignored by Resistances 3837 | . 62 228 46 . 349 . . 290 610 1010 351 111 780 Regen/Repaired (Parts) 881 | . . . . . . 88 . 402 24 . . . 367 Core Remaining (%) 56 | 100 . . . 10 . . . . 58 . . . . Volleys Fired 432 | . 27 51 5 . 31 7 1 28 76 123 38 29 16 Largest 3 | . 2 2 2 . 3 3 2 3 3 3 3 3 2 Hottest 250 | . 60 130 130 . 199 174 66 147 179 250 210 208 123 Shots Fired 918 | . 54 90 9 . 39 21 2 60 207 279 88 47 22 Gun 737 | . 54 61 3 . 18 21 2 60 154 257 79 26 2 Cannon 142 | . . 29 6 . 21 . . . 53 18 . 3 12 Launcher 39 | . . . . . . . . . . 4 9 18 8 Special . | . . . . . . . . . . . . . . Kinetic 377 | . 27 31 1 . 27 . 2 42 133 61 27 12 14 Thermal 467 | . 27 34 5 . 5 21 . 18 74 214 52 17 . Explosive 13 | . . . . . . . . . . 4 9 . . Electromagnetic 61 | . . 25 3 . 7 . . . . . . 18 8 Robot Hit Streak 27 | . 10 21 23 . 17 13 7 27 24 26 25 13 18 Robot Miss Streak 4 | . 2 2 1 . 4 1 . 2 2 2 2 1 . Penetration Max 1 | . . . . . . . . . . 1 1 . 1 Secondary Targets 12 | . 3 1 . . . . . 1 . 4 2 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 1 1 . Shots Hit Robots 682 | . 40 71 7 . 37 18 2 40 148 204 71 25 19 Core Hits 351 | . 22 30 4 . 28 5 . 18 61 81 46 33 23 Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 1 . . 1 Critical Strikes 14 | . . . . . 2 . . 1 2 7 1 . 1 Burn 8 | . . . . . . . . 1 . 6 1 . . Destroy 4 | . . . . . . . . . 2 1 . . 1 Corrupt 2 | . . . . . 2 . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21232 | . 512 1190 170 . 942 366 38 864 3822 6652 3478 1638 1560 Guns 12639 | . 482 719 57 . 348 366 38 864 2277 5348 1542 548 50 Cannons 3470 | . . 407 105 . 485 . . . 1518 552 . . 403 Explosions 4980 | . . 64 . . 109 . . . . 752 1936 1090 1029 Melee 78 | . . . . . . . . . . . . . 78 Ramming 65 | . 30 . 8 . . . . . 27 . . . . Kinetic 6300 | . 258 344 27 . 541 . 38 665 2024 1259 553 138 453 Thermal 9527 | . 224 516 78 . 269 366 . 199 1771 4641 989 474 . Explosive 2673 | . . . . . . . . . . 737 1936 . . Electromagnetic 2589 | . . 330 57 . 132 . . . . 15 . 1026 1029 Impact 78 | . . . . . . . . . . . . . 78 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 3 7 7 8 13 Average Corruption 5 | . . . . . . . . . 2 5 7 7 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 109 | . . . . . . . . . 28 28 22 26 5 Message Errors 24 | . . . . . . . . . 6 8 4 5 1 Matter Fused 24 | . . . . . . . . . 7 6 4 6 1 Heat Flow Errors 9 | . . . . . . . . . 4 1 1 3 . Energy Discharges 13 | . . . . . . . . . 1 2 3 5 2 Parts Rejected 2 | . . . . . . . . . . 1 1 . . Data Loss (minor) 17 | . . . . . . . . . 3 5 5 3 1 Data Loss (major) 7 | . . . . . . . . . 3 3 . 1 . Misfires 5 | . . . . . . . . . 1 1 1 2 . Alerts 3 | . . . . . . . . . 1 . 1 1 . Weapon Failures 5 | . . . . . . . . . 2 1 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 150 | . . 5 . . . . . . 26 49 37 15 18 Projectiles 71 | . . 5 . . . . . . 26 40 . . . Explosions 79 | . . . . . . . . . . 9 37 15 18 Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . . . 4 . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . 4 . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . 47 . . . . . . . 17 73 . 24 Shots 6 | . . 1 . . . . . . . 1 3 . 1 Rammed 3 | . . . 2 . . . . . 1 . . . . Targets Rammed 7 | . 3 . 3 . . . . . 1 . . . . Kicked 3 | . 3 . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 702 | . 42 84 342 . 153 438 15 510 276 702 197 197 96 Average Temperature 123 | . 22 33 182 . 36 181 8 140 107 171 98 92 53 Received Heat Transfer 2136 | . 111 210 48 . 300 . . 333 588 258 117 18 153 Effects 39 | . . . . . . 4 . 14 . 21 . . . Shutdowns 9 | . . . . . . 1 . 3 . 5 . . . Energy Bleed 3 | . . . . . . . . . . 3 . . . Interference 7 | . . . . . . 2 . . . 5 . . . Matter Decay 4 | . . . . . . 1 . 1 . 2 . . . Short Circuit 2 | . . . . . . . . 1 . 1 . . . Damage (minor) 3 | . . . . . . . . 1 . 2 . . . Damage (major) 11 | . . . . . . . . 8 . 3 . . . Siege Activations 1 | . . . . . . . . . 1 . . . . Total Turns 5 | . . . . . . . . . 5 . . . . Longest Duration 5 | . . . . . . . . . 5 . . . . Robots Corrupted 7 | . . . . . . . . . . . . 1 6 Combat Hostiles 7 | . . . . . . . . . . . . 1 6 Parts Fried 11 | . . . 1 . . . . . . . . 5 5 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 3 1 . . Combat Hostiles 4 | . . . . . . . . . . 3 1 . . Parts Melted 31 | . 1 . . . . . . 1 1 19 2 2 5 Heat Transferred 13640 | . 500 655 111 . 285 740 . 403 2584 6351 1443 568 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 1 . . . . . . 3 . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Peak Influence 642 | . 298 . 131 . 41 16 95 522 488 642 . . . Initial 237 | . . . 69 . . 16 . . 237 121 . . . Average 193 | . 118 . 62 . 6 9 62 389 285 345 . . . Maximum Alert Level 2 | . 1 . . . . . . 2 2 2 . . . Low Security (%) 58 | 100 85 . 100 . 100 100 100 18 9 36 . . . Level 1 24 | . 14 . . . . . . 21 79 13 . . . Level 2 16 | . . . . . . . . 60 11 49 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . 4 . 1 . 6 12 . 1 . Investigation 5 | . 1 . . . . . . . 1 2 . 1 . Extermination 7 | . . . . . 2 . . . 2 3 . . . Reinforcement 9 | . . . . . 2 . 1 . 2 4 . . . Assault 2 | . . . . . . . . . . 2 . . . Garrison 2 | . . . . . . . . . 1 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Distress Signals 9 | . 2 . . . 1 . . . 4 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 217 | . 16 26 1 . 12 . 1 13 39 52 22 16 19 Peak Tracking Total 13 | . 3 2 1 . 8 . 1 6 6 8 8 11 13 Tactical Retreats 14 | . 1 3 . . 1 . . . 5 3 . 1 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Traps Triggered 7 | . 1 . . . 1 . . 2 1 . . . 2 Indirectly 2 | . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Machines Disabled 24 | . . 2 . . . . . 1 11 6 1 2 1 Max in Single Turn 2 | . . 1 . . . . . 1 2 2 1 1 1 Garrison Access 3 | . . . . . . . . . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Machines Accessed 35 | . 7 . 4 1 . . 1 1 7 6 1 1 6 Terminals 17 | . 7 . 1 . . . . 1 3 3 1 1 . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . 3 . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . 1 1 . . . Total Hacks 69 | . 15 . 4 7 . . 1 1 16 7 5 3 10 Successful 51 | . 11 . 3 7 . . 1 1 6 4 5 3 10 Failed 18 | . 4 . 1 . . . . . 10 3 . . . Catastrophic 2 | . . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 12 . 3 . . . . . 5 6 . . . Terminals 37 | . 15 . 1 . . . . 1 8 4 5 3 . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . 3 . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access 5 | . . . . . . . 1 . 3 1 . . . Terminal Hacks 31 | . 3 . . 7 . . . 1 2 . 5 3 10 Record 13 | . . . . . . . . . . . 5 3 5 Robot Analysis 9 | . 2 . . 7 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 Terminal Index 2 | . 1 . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . Unauthorized Hacks 14 | . 8 . 3 . . . . . . 3 . . . Terminals 9 | . 8 . . . . . . . . 1 . . . Botnet 4 | . 3 . . . . . . . . 1 . . . Skim 5 | . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . Recycling Units 3 | . . . 3 . . . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 7 . 1 . . . 1 . 5 2 1 1 . Full Trace Events 2 | . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Total Allies 30 | . . . . . . 20 . . . 10 . . . Largest Group 20 | . . . . . . 20 20 17 2 5 . . . Highest-Rated Group 686 | . . . . . . 686 684 588 69 238 . . . Highest-Rated Ally 50 | . . . . . . 50 50 50 44 50 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 168 | . . . . . . . 15 83 2 68 . . . Total Damage 6136 | . . . . . . . 182 4293 . 1661 . . . Kills 36 | . . . . . . . 2 23 . 11 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Robot Analysis Total 9 | . 2 . . 7 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 4 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 317 | . . . . . 34 27 35 28 89 104 . . . Items 317 | . . . . . 34 27 35 28 89 104 . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Turns Passed 13287 | 1 950 945 868 3295 516 647 473 455 1629 1444 612 839 613 Spaces Moved 5304 | 1 354 318 352 1232 162 333 222 196 697 476 275 350 336 Core 38 | . . . . . 38 . . . . . . . . Treads 3554 | . . 318 352 28 . 304 222 196 697 476 275 350 336 Legs 1683 | 1 354 . . 1204 124 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 29 | . . . . . . 29 . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 240 240 50 76 160 160 160 162 180 166 166 Average Speed 211 | 120 184 240 240 260 247 152 160 177 190 214 180 214 166 Slowest Speed 470 | 120 260 240 240 470 330 160 160 240 325 410 180 270 166 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 55 19 60 78 5 96 4 30 19 16 49 62 55 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . 1 . 3 . . . . . . . 1 . . Known Exits Taken 3 | . 1 1 . . . . 1 . . . . . . Unknown Exits Taken 7 | 1 . . 1 1 . . . . 1 1 1 1 . Scrap Searched 12 | . . 4 . 6 . . . . . . 1 1 . Spaces Dug 9 | . . . . . . . . . . 9 . . . Terrain Destroyed 194 | . . 8 2 . 8 . . 1 40 57 65 13 . Melee . | . . . . . . . . . . . . . . Projectile 46 | . . 1 2 . . . . 1 7 23 12 . . AOE 148 | . . 7 . . 8 . . . 33 34 53 13 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Fac Upp Upp War Total 6608 | 2 595 415 362 1332 241 459 338 247 838 692 322 398 367 Wait 564 | . 196 18 . 45 28 85 111 18 16 42 . . 5 Move 5292 | . 353 317 351 1231 162 332 221 195 696 475 274 349 336 Hop . | . . . . . . . . . . . . . . Pick Up 101 | . 10 14 1 26 3 4 3 2 19 9 2 6 2 Fast Attach 42 | . 2 1 1 1 . 6 1 . 6 17 2 5 . Attach 47 | . . 5 1 2 12 2 . 1 6 10 2 3 3 Detach 5 | . . . . . 1 1 . . . 2 . 1 . Swap 32 | . 1 2 . 1 1 2 . . 11 7 4 2 1 Drop 73 | 2 3 7 . 26 3 11 1 1 7 7 . 3 2 Fire 432 | . 27 51 5 . 31 7 1 28 76 123 38 29 16 Melee 2 | . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . Crush 4 | . . . 3 . . . . . 1 . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire 9 | . . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown -5/Factory -5/Waste -5/Factory -5/Garrison -5/Factory -4/Factory (discovered 2 exits: [*Res] / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 7) 538 | -10/Materials | Identified exit to Materials 591 | -10/Materials | Learned location of 2 exits from Subcaves 671 | -10/Materials | Identified exit to Mines 695 | -10/Materials | Learned 4 Materials zone layouts 710 | -10/Materials | Loaded intel: 15 trap records 737 | -10/Materials | Identified exit to Subcaves 952 | -10/Materials | Entered Subcaves 953 | -10/Subcaves | Identified exit to Materials 953 | -10/Subcaves | Identified exit to Recycling 1050 | -10/Subcaves | Disturbed a concealed Subdweller 1274 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1562 | -10/Subcaves | Core integrity fell below 50% 1804 | -10/Subcaves | Learned Materials garrison access intel 1897 | -10/Subcaves | Entered Recycling 1920 | -7/Recycling | Core integrity fell below 20% 2700 | -7/Recycling | Scanned before Scraplab entrance 2736 | -7/Recycling | Entered Scraplab 2755 | -7/Recycling | Discovered new exit (range 4) 2765 | -7/Recycling | Entered Scraptown 3064 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3069 | -7/Scraptown | Learned Research stockpile data 3074 | -7/Scraptown | Learned Research trap positions 3077 | -7/Scraptown | Learned location of 1 exit from Research 3321 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3944 | -7/Scraptown | Visited Supply Room 4000 | -7/Scraptown | Visited TADAMA 4036 | -7/Scraptown | Visited Spacefarers 4109 | -7/Scraptown | Visited Assassins FH 4153 | -7/Scraptown | Visited Bundlers 4396 | -7/Scraptown | Visited UFD Registry 4396 | -7/Scraptown | Registered with UFD as "Cargotorch" 4615 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5059 | -7/Scraptown | Visited Junk Repository 5190 | -7/Scraptown | Visited Shadow of the Wyrm 5263 | -7/Scraptown | Visited A0-MCA Data Center 5278 | -7/Scraptown | Given a B- rating by A0-MCA 5284 | -7/Scraptown | Found A0-MCA's Component Scanner 5332 | -7/Scraptown | Visited Supply Room 5404 | -7/Scraptown | Visited Chapter 10 5479 | -7/Scraptown | Visited LU-1G1's Boring Crew 5534 | -7/Scraptown | Visited Derelict Rescue Squad 5586 | -7/Scraptown | Visited Analyses Database 5633 | -7/Scraptown | Visited Science Testing Area 5682 | -7/Scraptown | Visited Infowarlord's Domain 5790 | -7/Scraptown | Visited Scrapoid Pod Storage 5954 | -7/Scraptown | Discovered new exit (range 5) 6015 | -7/Scraptown | Found Scrap Suit 6060 | -7/Scraptown | Entered Factory 6060 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 6357 | -5/Factory | Build established: Skirmisher 6385 | -5/Factory | Lost 3 parts (1p1u1w) 6576 | -5/Factory | Sucked down chute 6576 | -5/Factory | Entered Waste 6577 | -5/Waste | Joined by Warlord forces that had cleared the area 6586 | -5/Waste | Lost 9 parts (2n2u5w) 6943 | -5/Waste | Discovered new exit (range 16) 7078 | -5/Waste | Build established: Scavenger-Tank 7193 | -5/Waste | Identified exit to Factory 7223 | -5/Waste | Entered Factory 7223 | -5/Factory | Accompanied by 20 allies 7592 | -5/Factory | Identified exit to Garrison 7696 | -5/Factory | Entered Garrison 7696 | -5/Garrison | Accompanied by 17 allies 7729 | -5/Garrison | Learned Factory security intel 7781 | -5/Garrison | Triggered checkpoint 7786 | -5/Garrison | Triggered checkpoint 7790 | -5/Garrison | Triggered checkpoint 7876 | -5/Garrison | Triggered checkpoint 7879 | -5/Garrison | Triggered checkpoint 7923 | -5/Garrison | Discovered new exit (range 8) 7958 | -5/Garrison | Triggered checkpoint 8020 | -5/Garrison | Lost 3 parts (1n2w) 8033 | -5/Garrison | Lost 4 allies 8151 | -5/Garrison | Entered Factory 8151 | -5/Factory | Accompanied by 2 allies 8521 | -5/Factory | Garrison activated, responded to threat 9327 | -5/Factory | Spotted B-75 Beast 9351 | -5/Factory | Destroyed B-75 Beast 9741 | -5/Factory | Discovered new exit (range 5) 9780 | -5/Factory | Entered another Factory area 9780 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10071 | -4/Factory | Garrison activated, responded to threat 10132 | -4/Factory | Lost 4 parts (1n1u2w) 10222 | -4/Factory | Lost 6 parts (1p2n2u1w) 10459 | -4/Factory | Scrapoid reinforcements arrived 10523 | -4/Factory | Discovered new exit (range 14) 10530 | -4/Factory | First assault squad dispatched 10534 | -4/Factory | Lost 3 allies 10623 | -4/Factory | Build established: Scavenger-Gunner 10635 | -4/Factory | Scrapoid reinforcements arrived 10700 | -4/Factory | Lost 5 allies 10930 | -4/Factory | Lost 3 parts (2p1w) 10992 | -4/Factory | Lost 3 parts (1n1u1w) 11197 | -4/Factory | Discovered new exit (range 13) 11224 | -4/Factory | Entered Upper Caves 11226 | -4/Upper Caves | UFD Scientist delivered a prototype 11228 | -4/Upper Caves | Found Enh. Scrap Shield 11371 | -4/Upper Caves | Build established: Scavenger-Tank 11422 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11510 | -4/Upper Caves | Attracted the attention of an 0b10 base 11558 | -4/Upper Caves | Destroyed 10 combat bots 11560 | -4/Upper Caves | Learned Extension trap positions 11560 | -4/Upper Caves | Learned Extension emergency access door positions 11614 | -4/Upper Caves | Lost 3 parts (1p1n1w) 11764 | -4/Upper Caves | Discovered new exit (range 15) 11785 | -4/Upper Caves | Ambushed by wild Derelicts 11836 | -4/Upper Caves | Entered another Upper Caves area 11836 | -4/Upper Caves | Discovered new exit (range 13) 11988 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12457 | -4/Upper Caves | Attracted the attention of an 0b10 base 12494 | -4/Upper Caves | Destroyed 11 combat bots 12548 | -4/Upper Caves | Learned Extension emergency access door positions 12665 | -4/Upper Caves | Discovered new exit (range 7) 12675 | -4/Upper Caves | Entered Warlord 12744 | -4/Warlord | System corruption cleaned by Quarantine Array 12940 | -4/Warlord | Found Signal Generator 13228 | -4/Warlord | Rebuked by Warlord 13239 | -4/Warlord | Attacked by Warlord forces 13241 | -4/Warlord | Spotted GS-OBD(K) 13241 | -4/Warlord | Spotted AN-U69(K) 13271 | -4/Warlord | Core integrity fell below 50% 13279 | -4/Warlord | Destroyed 7 combat bots 13279 | -4/Warlord | System corruption reached 10% 13283 | -4/Warlord | Core integrity fell below 20% 13287 | -4/Warlord | Destroyed GS-OBD(K) 13288 | -4/Warlord | Destroyed by AN-U69(K) with Particle Cleaver Last Messages --------------- 13268_ Neutrino Core destroyed. 13269_ System corrupted: Energy discharge (-31). 13269_ Penetrated by HV Slug. 13269_ HV Slug penetrates Wall. 13270_ Warlord suffers critical hit (Destroy). 13270_ Destroyed Arm. Heavy Treads. 13271_ Hvy. Siege Treads destroyed. 13272_ Enh. Gauss Cannon destroyed. 13273_ Hyp. Mass Driver destroyed. 13273_ Knocked back. 13274_ Acquired 28 matter. 13276_ UU-BBJ(g) misfires. 13278_ A0-MCA's Component Scanner destroyed. 13278_ System corrupted by crushing effect (+4). 13281_ Hvy. Machine Gun destroyed. 13287_ GS-OBD(K) destroyed. 13287_ UU-BBJ(g) knocked back. 13287_ FQ-7VE(m) repairs Imp. Phase Shifter. 13288_ System corrupted: Matter fused (-8). 13288_ Acquired 103 matter. Map ----- +----------------------------------------------------+ | #? #?????????????????????## ##???????????????? | | #? #?????????????????????# #???????????????? | | #? #?????????????????????# ############+#### | | #? #?????????????????????# | | +? #?????????????????????# | | ###? #????????????????????## ^ | | ????? #????????????????????# ####### #######?? | | ????? #????????????????????## #?????# #???????? | | ########?????????????????????# #######/####????? | | #????????????#????????# ## #????? | | [[[ #????????????# ?????## ## #????? | | ^ ######?????### ##### # #????? | | ]]] + ??? # #????? | | ######???? + #????? | | #?????????? # #????? | | #???????###+########## # #????? | | #??###### #??## ## #????? | | #####+##### # /// #??# ###########????? | | # ^ # / ##### ##???????###????? | | # ^ # !!! + ########## ###### | | #### ###### # ##### | | ?###+####### ## #???##+####### | | # ## ????? ????# | | ??"" """ + #?? ?????? ???+ | | ?""" """ # #####+####### ??######## ### | | """ """ ?# l %%b@# ???????###?? | | ?"" ??# Y%gK# #??????????? | | ???" ????# gmW# #??????????? | | ?? ?????# #### #### % #??????????? | | #+###??????# #??###??# ;############??????????? | | # #???????## ##??????#% =#??????????????????????? | | # ######### #??????#[GG#??????????????????????? | | + #????? %GG= ?????????????????????? | | # #????" !=%%! ????????????????????? | | ####+###### #???#" % [% ???????????????????? | | #### ##??###/##???#" *= ?????????????????? | | #"X X#???## ###??#" % "# ????????????????? | | #" #???# #??# "##"""???????????????? | | #"X #???# #??# "#???????????????????? | | #" X X #???# #??#" "#???????????????????? | | #"""""##???# |||#??#" "#???????????????????? | | #######????# |||#???" "????????????????????? | | ???????????######???" " "????????????????????? | | ????????????????????"""""""""????????????????????? | | ??????????????????????##?##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 200 Energy Generation 51 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 55 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencySubdwellerCleaver Manual? 0 Play Time 01:30:01 Cumulative 342.9 hours Start 2024.09.03 @ 02:11:01 End 2024.09.03 @ 04:30:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 261 Rogue 63 Adventurer 172 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 2b77835a-e176-4edc-ba70-789d23648bb4