Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.02 @ 10:16:14 Player: Socram Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (815) 815 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2325 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 265/265 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Ion Engine Small Storage Unit Advanced Visual Processing Unit Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating Beam Rifle Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 46 | 6 7 3 14 16 Power 6 | 1 . 1 2 2 Engine 6 | 1 . 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 . 9 3 Treads 3 | 2 . . . 1 Leg 13 | . 2 . 9 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 2 1 2 Device 1 | . 1 . . . Storage 2 | 1 . 1 . . Processor 4 | . . 1 1 2 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 16 | 2 3 . 2 9 Energy Gun 10 | 2 2 . 2 4 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 1 . 11 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 1 | . . 1 . . Weapon 4 | . . . . 4 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 93 98 85 Engine 11 | . 14 14 11 9 Treads 2 | . 15 . . . Leg 31 | . 12 28 42 33 Device 1 | . 1 6 . . Storage 11 | . 14 14 11 10 Processor 8 | . . 1 11 11 Protection 1 | . 11 . . . Energy Gun 21 | . 27 28 21 16 Ballistic Gun 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 18 | 13 16 14 18 18 Greatest Support 52 | 40 40 20 52 52 Greatest Overweight (x) 5 | . . . 5 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 6 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 7 8 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 759 | 233 60 99 140 227 Remotely . | . . . . . Salvage Created 1187 | . 211 . 299 677 Parts 71 | . 13 . 20 38 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 29 | . 5 . 10 14 Guns 19 | . 2 . 10 7 AOE 9 | . 3 . . 6 Classes Destroyed 8 | . 4 . 3 1 Worker 2 | . . . 1 1 Builder 3 | . 1 . . 2 Hauler 2 | . . . 1 1 Recycler 5 | . 2 . 1 2 Watcher 1 | . . . . 1 Swarmer 14 | . 3 . 7 4 Grunt 7 | . 2 . 2 3 Sentry 8 | . . . 1 7 Best Kill Streak 6 | . 6 . 5 5 Combat Bots Only 4 | . 3 . 4 4 Max Kills in Single Turn 3 | . 3 . 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 1976 | . 294 23 272 1387 Core 448 | . 46 . 51 351 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 66 | . . . 66 . Core Remaining (%) 90 | 100 . 81 . . Volleys Fired 91 | . 10 3 18 60 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 90 130 130 Shots Fired 148 | . 20 6 36 86 Gun 140 | . 16 6 36 82 Cannon . | . . . . . Launcher 8 | . 4 . . 4 Special . | . . . . . Kinetic 15 | . . . . 15 Thermal 118 | . 16 6 36 60 Explosive 8 | . 4 . . 4 Electromagnetic 7 | . . . . 7 Robot Hit Streak 18 | . 7 3 18 13 Robot Miss Streak 7 | . 2 1 7 6 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 111 | . 12 3 33 63 Core Hits 101 | . 15 1 42 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 3 | . 1 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2360 | . 501 33 428 1398 Guns 1519 | . 131 33 428 927 Cannons . | . . . . . Explosions 840 | . 369 . . 471 Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 223 | . . . . 223 Thermal 1236 | . 131 33 428 644 Explosive 840 | . 369 . . 471 Electromagnetic 60 | . . . . 60 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 6 7 Average Corruption 6 | . . . 3 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . 1 30 Message Errors 6 | . . . . 6 Matter Fused 8 | . . . . 8 Heat Flow Errors 5 | . . . 1 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 15 | . 15 . . . Projectiles . | . . . . . Explosions 15 | . 15 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | . . . . 68 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 358 | . 294 92 311 358 Average Temperature 112 | . 117 49 135 104 Received Heat Transfer 787 | . 123 40 60 564 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . 1 . . 4 Heat Transferred 2593 | . 409 87 535 1562 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 305 | . 165 . 200 305 Initial 84 | . . . . 84 Average 81 | . 56 . 61 129 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 84 | 100 100 100 90 70 Level 1 15 | . . . 9 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 6 | . . 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 11 3 14 28 Peak Tracking Total 6 | . 5 2 6 6 Tactical Retreats 6 | . . 2 . 4 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 5 | . . . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 2 | . . 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 1 5 . Successful 4 | . . . 4 . Failed 2 | . . 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 2476 | 96 402 274 598 1106 Spaces Moved 1239 | 55 251 213 305 415 Core 21 | 5 . . 3 13 Treads 184 | 50 116 . . 18 Legs 1034 | . 135 213 302 384 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 125 | 150 138 120 122 120 Slowest Speed 300 | 160 160 120 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 6 43 56 22 69 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . 14 . . 29 Melee . | . . . . . Projectile . | . . . . . AOE 43 | . 14 . . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 2005 | 66 287 225 499 928 Wait 577 | 1 3 5 137 431 Move 1235 | 54 250 212 304 415 Hop . | . . . . . Pick Up 27 | 5 9 . 9 4 Fast Attach 21 | 5 2 2 7 5 Attach 13 | 1 5 . 2 5 Detach 3 | . 1 . 2 . Swap 12 | . . 1 5 6 Drop 25 | . 6 2 15 2 Fire 91 | . 10 3 18 60 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 499 | -10/Materials | Entered Mines 560 | -10/Mines | Assembled infested the area 565 | -10/Mines | Assisted by a Guerilla fighting off Assembled 767 | -10/Mines | Discovered new exit (range 5) 773 | -10/Mines | Entered Materials 773 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Discovered new exit (range 9) 997 | -9/Materials | Repaired Aluminum Leg 1025 | -9/Materials | Repaired Aluminum Leg 1284 | -9/Materials | Discovered new exit (range 10) 1371 | -9/Materials | Entered Storage 2210 | -9/Storage | Lost 4 parts (1p3n) 2212 | -9/Storage | Core integrity fell below 50% 2270 | -9/Storage | Lost 4 parts (1n3w) 2387 | -9/Storage | Core integrity fell below 20% 2477 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02435_ U-05 Engineer builds a Wall. 02435_ R-06 Scavenger collects Wheel. 02435_ U-05 Engineer lays Concrete. 02437_ U-05 Engineer destroyed. 02438_ R-06 Scavenger collects Wheel. 02438_ K-01 Serf collects debris. 02440_ U-05 Engineer lays Concrete. 02441_ R-06 Scavenger collects Terrain Scanner. 02442_ System corrupted: Matter fused (-9). 02443_ R-06 Scavenger destroyed. 02446_ R-06 Scavenger collects Wheel. 02447_ Acquired Imp. Ion Engine. 02450_ R-06 Scavenger collects Terrain Scanner. 02450_ Acquired Hvy. Assault Rifle. 02451_ Acquired 32 matter. 02453_ R-06 Scavenger collects Wheel. 02455_ Acquired Ion Engine. 02457_ R-06 Scavenger collects Terrain Scan Processor. 02461_ System corrupted: Heat flow error (+147). 02475_ U-05 Engineer lays Concrete. 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""" """ #???# | | ?????????????????????? #???# | | ??????????????????????##"Y"###T###???# | | ???????????????????????#"""??##??????# | | ???????????????????????##????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????#### | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????#####+####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed UtilityLightningEdition Manual? 0 Play Time 00:40:09 Cumulative 14.4 hours Start 2023.12.02 @ 01:42:22 End 2023.12.02 @ 10:16:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ba85a8-8a0b-4fd9-a65b-cbed07dd586d