Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.16 @ 18:51:20 Player: Bebob Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1543) 1543 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 3851 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 131/550 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Ion Engine Light Nuclear Core Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Small Laser Small Laser Beam Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 43 | 6 11 . 9 17 Power 6 | 1 . . 2 3 Engine 5 | 1 . . 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 5 . 1 4 Treads . | . . . . . Leg 12 | 2 5 . 1 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 5 1 Device 2 | . 1 . 1 . Storage 3 | 1 1 . 1 . Processor 2 | . 1 . 1 . Hackware 2 | . . . 2 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 3 . 1 9 Energy Gun 9 | 1 1 . 1 6 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . 1 . 4 15 Power 2 | . . . . 2 Propulsion 5 | . . . 1 4 Utility 4 | . . . 2 2 Weapon 9 | . 1 . 1 7 Highest Loss Streak 6 | . 1 . 2 6 Average Slot Usage (%) 92 | . 95 100 95 71 Engine 11 | . 14 14 11 6 Leg 24 | . 28 28 21 15 Device 10 | . 9 14 10 6 Storage 6 | . 4 . 11 7 Processor 11 | . 9 14 12 9 Hackware 2 | . . . 5 9 Energy Gun 4 | . 8 . . 8 Ballistic Gun 19 | . 19 28 21 2 Naked Turns . | . . . . . Heaviest Build 29 | 13 18 12 20 29 Greatest Support 33 | 20 26 26 26 33 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 4 8 8 Average Capacity 6 | 4 5 4 8 7 Most Carried 8 | 3 4 4 8 7 Average Carried 4 | 1 3 4 6 4 Final Capacity 8 | 6 4 4 8 4 Final Carried 7 | 2 4 4 7 3 Class Distribution -------------------- 91% | Mutant 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1194 | 247 240 72 579 56 Remotely . | . . . . . Salvage Created 1694 | . 445 124 891 234 Parts 143 | . 43 6 71 23 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 44 | . 8 5 17 14 Guns 33 | . 8 5 17 3 AOE 11 | . . . . 11 Classes Destroyed 8 | . 5 . 2 1 Hauler 4 | . 1 . 3 . Operator 2 | . 2 . . . Watcher 7 | . 3 . 4 . Swarmer 14 | . 2 3 3 6 Grunt 21 | . 6 2 10 3 Brawler 1 | . . . 1 . Sentry 6 | . . . 3 3 Hunter 2 | . . . . 2 Best Kill Streak 7 | . 5 3 7 5 Combat Bots Only 7 | . 4 3 7 5 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2687 | . 406 57 627 1597 Core 702 | . 137 . 146 419 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 45 63 . Volleys Fired 163 | . 39 9 75 40 Largest 2 | . 2 2 2 2 Hottest 112 | . 70 46 79 112 Shots Fired 299 | . 72 18 149 60 Gun 287 | . 72 18 149 48 Cannon . | . . . . . Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 206 | . 39 18 142 7 Thermal 58 | . 10 . 7 41 Explosive 12 | . . . . 12 Electromagnetic 23 | . 23 . . . Robot Hit Streak 13 | . 5 6 12 13 Robot Miss Streak 6 | . 3 4 4 6 Penetration Max . | . . . . . Secondary Targets 6 | . 2 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 158 | . 38 6 81 33 Core Hits 91 | . 22 6 35 28 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3616 | . 656 123 1221 1616 Guns 2263 | . 549 123 1218 373 Cannons . | . . . . . Explosions 1350 | . 107 . . 1243 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 1544 | . 263 123 1117 41 Thermal 1046 | . 170 . 101 775 Explosive 800 | . . . . 800 Electromagnetic 223 | . 223 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 3 | . 2 1 . . Message Errors 2 | . 1 1 . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 118 | . . . . 118 Projectiles . | . . . . . Explosions 118 | . . . . 118 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | . . . 1 33 Shots 1 | . . . . 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 142 | . 51 12 142 90 Average Temperature 25 | . 17 5 43 26 Received Heat Transfer 675 | . 120 . 222 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1536 | . 335 . 222 979 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 520 | . 152 120 468 520 Initial 156 | . . . . 156 Average 109 | . 37 9 131 370 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 80 | 100 100 100 75 19 Level 1 10 | . . . 20 30 Level 2 8 | . . . 4 50 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 5 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 20 5 42 31 Peak Tracking Total 8 | . 5 3 8 6 Tactical Retreats 10 | . . . 4 6 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 11 | . 6 . 4 1 Terminals 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 13 . 16 2 Successful 21 | . 9 . 10 2 Failed 10 | . 4 . 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 12 . 16 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 8 . 10 . Record 1 | . 1 . . . Prototype ID Bank 3 | . 1 . 2 . Emergency Access Points 2 | . 1 . 1 . Alert Level 3 | . 1 . 2 . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 3 | . 2 . 1 . Reinforcement Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3938 | 74 1440 648 1203 573 Spaces Moved 2643 | 54 1046 521 723 299 Core 69 | 6 . . . 63 Treads . | . . . . . Legs 2574 | 48 1046 521 723 236 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 119 | 112 120 120 120 117 Slowest Speed 180 | 120 120 120 150 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 97 98 35 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 147 | . 9 . . 138 Melee . | . . . . . Projectile . | . . . . . AOE 147 | . 9 . . 138 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3151 | 67 1161 529 937 457 Wait 254 | . 51 . 112 91 Move 2639 | 53 1045 520 722 299 Hop . | . . . . . Pick Up 33 | 8 6 . 12 7 Fast Attach 6 | . 3 . 3 . Attach 25 | 6 2 . 4 13 Detach 3 | . 1 . . 2 Swap 12 | . 6 . 2 4 Drop 15 | . 8 . 6 1 Fire 163 | . 39 9 75 40 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 9) 485 | -10/Materials | Discovered new exit (range 13) 647 | -10/Materials | Identified exit to Materials 696 | -10/Materials | Identified exit to Mines 834 | -10/Materials | Core integrity fell below 50% 870 | -10/Materials | Discovered exit to Materials (range 16) 1419 | -10/Materials | Discovered exit to Materials (range 5) 1515 | -10/Materials | Entered Mines 1893 | -10/Mines | Discovered exit to Materials (range 6) 1918 | -10/Mines | Discovered exit to Materials (range 8) 1920 | -10/Mines | Learned location of Zion (-7) 2163 | -10/Mines | Entered Materials 2163 | -9/Materials | Evolved 2 slots: Utility x2 2704 | -9/Materials | Discovered new exit (range 10) 3343 | -9/Materials | Discovered new exit (range 16) 3345 | -9/Materials | Destroyed 7 combat bots 3360 | -9/Materials | Identified exit to Materials 3366 | -9/Materials | Entered another Materials area 3366 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3417 | -8/Materials | Repaired Imp. Aluminum Leg 3619 | -8/Materials | Lost 6 parts (1p3n2w) 3723 | -8/Materials | Discovered new exit (range 13) 3805 | -8/Materials | Core integrity fell below 50% 3851 | -8/Materials | Lost 6 parts (1n2u3w) 3939 | -8/Materials | Self-destructed Last Messages --------------- 03844_ K-01 Serf collects debris. 03845_ The unstable cave ceiling collapses. 03845_ U-05 Engineer lays Concrete. 03846_ The unstable cave ceiling collapses. 03846_ U-05 Engineer builds a Wall. 03847_ The unstable cave ceiling collapses. 03847_ K-01 Serf collects debris. 03851_ U-05 Engineer lays Concrete. 03851_ K-01 Serf collects debris. 03852_ U-05 Engineer lays Concrete. 03853_ U-05 Engineer builds a Wall. 03853_ Dropped Med. Storage Unit. 03854_ K-01 Serf collects debris. 03856_ R-06 Scavenger collects Med. Storage Unit. 03857_ Sml. Laser destroyed. 03858_ The unstable cave ceiling collapses. 03858_ U-05 Engineer lays Concrete. 03860_ U-05 Engineer builds a Wall. 03863_ Acquired 12 matter. 03875_ The unstable cave ceiling collapses. 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