Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 13:44:13 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1223) 1223 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3483 Bonus ------- None Cogmind --------- Core Integrity 413/550 Matter 46/300 Energy 53/280 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Shield Generator > --- WEAPON (2) ------- Improved Light Cannon Assault Cannon > --- INVENTORY (15) --- Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Particle Cannon Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Shield Generator > --- WEAPON ----------- Improved Light Cannon Assault Cannon > --- INVENTORY -------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Particle Cannon Heavy Assault Rifle Grenade Launcher [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 36 | 6 6 . 5 10 9 Power 5 | 1 1 . 1 2 . Engine 4 | 1 1 . . 2 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 11 | 2 2 . . 4 3 Treads 6 | . 2 . . 2 2 Leg 5 | 2 . . . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 3 2 3 Device 7 | . 1 . 2 2 2 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | 2 2 . 1 2 3 Energy Gun 3 | . 2 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 4 | . . . . 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 7 | . 4 . . . 3 Power 1 | . 1 . . . . Propulsion 2 | . 2 . . . . Utility 2 | . . . . . 2 Weapon 2 | . 1 . . . 1 Highest Loss Streak 4 | . 4 . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 92 100 97 99 75 Engine 9 | . 13 14 6 11 9 Treads 13 | . 6 28 22 18 5 Leg 8 | . 20 . . 3 12 Device 21 | . 9 14 27 23 21 Storage 10 | . 14 14 11 11 9 Protection 3 | . . . 3 8 . Energy Gun 5 | . 6 28 22 3 . Ballistic Gun 2 | . 20 . . . 1 Ballistic Cannon 12 | . . . . 18 17 Naked Turns . | . . . . . . Heaviest Build 41 | 13 14 13 19 25 41 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 10 | 7 8 8 8 8 14 Most Carried 8 | 3 6 2 5 8 7 Average Carried 5 | 1 3 2 2 6 5 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 6 | 3 2 2 5 6 6 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1064 | 216 139 . 50 373 286 Remotely . | . . . . . . Salvage Created 1261 | . 143 . 329 313 476 Parts 81 | . 9 . 23 20 29 Haulers Intercepted 4 | . . . . 1 3 Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 32 | . 3 . 9 10 10 Guns 12 | . 3 . 9 . . Cannons 20 | . . . . 10 10 Classes Destroyed 8 | . 1 . 2 3 2 Worker 3 | . . . . 2 1 Builder 3 | . . . . . 3 Hauler 4 | . . . . 1 3 Watcher 2 | . . . . 1 1 Swarmer 9 | . . . 3 4 2 Grunt 11 | . 3 . 2 2 4 Brawler 1 | . . . . . 1 Sentry 11 | . . . 4 4 3 Best Kill Streak 5 | . 1 . 3 5 4 Combat Bots Only 4 | . 1 . 3 4 2 Max Kills in Single Turn 2 | . 1 . 1 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 215 | . 44 . 41 36 94 Missed 54 | . 8 . 10 12 24 Damage Taken 2078 | . 517 . 338 263 960 Core 251 | . 59 . 55 . 137 Absorbed by Shields 201 | . . . 54 . 147 Core Remaining (%) 87 | 100 . 76 . 86 . Volleys Fired 141 | . 27 . 27 33 54 Largest 2 | . 2 . 2 2 2 Hottest 105 | . 105 . 96 95 83 Shots Fired 267 | . 40 . 54 66 107 Gun 95 | . 40 . 54 1 . Cannon 172 | . . . . 65 107 Launcher . | . . . . . . Special . | . . . . . . Kinetic 207 | . 35 . . 65 107 Thermal 60 | . 5 . 54 1 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 9 . 13 11 17 Robot Miss Streak 4 | . 4 . 4 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 165 | . 23 . 35 41 66 Core Hits 74 | . 12 . 14 18 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 1 2 5 Burn 1 | . . . 1 . . Blast 7 | . . . . 2 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3465 | . 246 . 480 929 1810 Guns 743 | . 246 . 480 17 . Cannons 2460 | . . . . 912 1548 Explosions 262 | . . . . . 262 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2682 | . 222 . . 912 1548 Thermal 521 | . 24 . 480 17 . Explosive . | . . . . . . Electromagnetic 262 | . . . . . 262 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Matter Fused 2 | . . . . 2 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 30 | . . . . 10 20 Projectiles 30 | . . . . 10 20 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 20 | . . . . 9 11 Impact . | . . . . . . Kinetic 17 | . . . . 7 10 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 126 | . . . . . 126 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 90 | . 90 . 27 2 14 Average Temperature 17 | . 20 . 18 2 7 Received Heat Transfer 932 | . 351 . 124 60 397 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 1253 | . 62 . 1154 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 299 | . 103 39 299 265 171 Initial 48 | . . 39 14 41 48 Average 92 | . 54 39 121 126 69 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 88 | 100 100 100 64 84 100 Level 1 11 | . . . 35 15 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . 1 . 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 11 . 9 16 19 Peak Tracking Total 5 | . 5 . 4 4 5 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 7 | . . . . 4 3 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 8 | . 1 . 2 4 1 Terminals 8 | . 1 . 2 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 3 . 3 8 1 Successful 9 | . 1 . 2 5 1 Failed 6 | . 2 . 1 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 3 . 3 8 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 2 5 1 Record 4 | . . . . 3 1 Open Door 1 | . . . . 1 . Maintenance Status 2 | . 1 . . 1 . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 1 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2576 | 80 298 29 429 840 900 Spaces Moved 1037 | 61 155 13 171 327 310 Core 10 | 10 . . . . . Treads 553 | . 25 13 171 264 80 Legs 474 | 51 130 . . 63 230 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 120 120 Average Speed 161 | 108 126 160 160 152 198 Slowest Speed 240 | 120 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 27 8 19 51 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . 1 7 Melee . | . . . . . . Projectile 8 | . . . . 1 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1682 | 75 222 21 273 604 487 Wait 414 | . 29 9 60 215 101 Move 1032 | 60 154 12 170 326 310 Hop . | . . . . . . Pick Up 40 | 9 5 . 8 10 8 Fast Attach . | . . . . . . Attach 19 | 6 5 . 2 1 5 Detach . | . . . . . . Swap 17 | . 1 . 3 9 4 Drop 19 | . 1 . 3 10 5 Fire 141 | . 27 . 27 33 54 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Lost 4 parts (1p2n1w) 336 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 379 | -10/Materials | Entered Mines 398 | -10/Mines | Discovered new exit (range 4) 408 | -10/Mines | Entered Materials 408 | -9/Materials | Evolved 2 slots: Utility x2 810 | -9/Materials | Discovered new exit (range 15) 834 | -9/Materials | Discovered new exit (range 11) 837 | -9/Materials | Entered Storage 1661 | -9/Storage | Discovered new exit (range 13) 1677 | -9/Storage | Entered Materials 1677 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2484 | -8/Materials | Garrison activated, responded to threat 2577 | -8/Materials | Self-destructed Last Messages --------------- 02541_ R-06 Scavenger collects Beam Rifle. 02542_ K-01 Serf collects debris. 02546_ R-06 Scavenger collects Wheel. 02546_ K-01 Serf collects debris. 02553_ R-06 Scavenger collects Aluminum Leg. 02553_ Acquired 9 matter. 02560_ Acquired 5 matter. 02568_ A-02 Transporter destroyed. 02568_ K-01 Serf collects debris. 02571_ B-36 Bruiser destroyed. 02571_ G-47 Trooper knocked back. 02571_ K-01 Serf collects debris. 02573_ Neutrino Reactor explodes. 02573_ K-01 Serf destroyed. 02573_ W-25 Informer destroyed. 02573_ Neutrino Reactor explodes. 02573_ Destroyed Imp. Sensor Array. 02573_ Chain reaction triggered in Corrupted Lgt. Deuterium Engine. 02574_ G-47 Trooper knocked back. 02576_ G-47 Trooper misfires. 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""" ############### #?##????????? | | ######### #?#???#?#????### ##?#?###?#?#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneBackupSpear Manual? 0 Play Time 00:18:22 Cumulative 15.1 hours Start 2024.03.12 @ 13:25:39 End 2024.03.12 @ 13:44:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a6a0fbf-6fed-4f13-b1f5-907d25daae90