Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 00:24:14 Player: QXander Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1807) 1807 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 5230 Bonus ------- Follower Combat Kills 193 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Rolling (100) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (4) ------ Coolant Injector Targeting Computer Matter Filter Improved Light Armor Plating > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Neutrino Core Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Advanced Targeting Computer Reaction Control System Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Greatsword > --- INVENTORY -------- Light Nuclear Core System Restoration Module Rocket Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Improved Light Armor Plating Device Reaction Control System Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 91 | 5 4 24 4 18 9 21 6 Power 20 | 1 1 4 . 5 2 5 2 Engine 10 | 1 1 4 . 3 1 . . Core 10 | . . . . 2 1 5 2 Reactor . | . . . . . . . . Propulsion 28 | 2 . 9 1 10 2 4 . Treads 2 | . . . . . . 2 . Leg 15 | 2 . 5 1 4 2 1 . Wheel 5 | . . 4 . . . 1 . Hover . | . . . . . . . . Flight 6 | . . . . 6 . . . Utility 15 | . 1 4 . 2 2 3 3 Device 5 | . . . . . 1 2 2 Storage . | . . . . . . . . Processor 5 | . 1 2 . 1 . . 1 Hackware . | . . . . . . . . Protection 5 | . . 2 . 1 1 1 . Artifact . | . . . . . . . . Weapon 28 | 2 2 7 3 1 3 9 1 Energy Gun 6 | 1 . 1 . . 1 3 . Energy Cannon 6 | . . 3 2 . 1 . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 4 | . . 2 . 1 . 1 . Special Weapon 2 | . . 1 1 . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 5 | . . . . . 1 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 24 | . . 2 . . . 22 . Power 6 | . . 1 . . . 5 . Propulsion 7 | . . . . . . 7 . Utility 6 | . . 1 . . . 5 . Weapon 5 | . . . . . . 5 . Highest Loss Streak 10 | . . 1 . . . 10 . To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 75 | . 71 96 100 95 95 41 30 Engine 7 | . 14 10 11 11 7 1 . Core 3 | . . . . 6 7 6 . Treads 1 | . . . . . . 3 . Leg 22 | . 28 23 44 28 29 7 . Wheel 3 | . . 17 . . . . 7 Device 2 | . . . . . 6 3 6 Processor 7 | . . 16 11 9 7 1 3 Protection 8 | . . 4 11 18 15 3 7 Energy Gun 2 | . 9 . . . 4 5 . Energy Cannon 8 | . . 13 12 14 6 1 . Launcher 1 | . . 3 . 3 4 . . Special Weapon 2 | . . 2 9 . . . . Slashing Weapon 1 | . . . . . 2 3 3 Peak Build Rating 38 | 5 6 21 22 30 38 38 23 Average Rating 18 | 4 5 15 21 26 35 16 10 On Entrance 15 | . 5 6 20 21 30 38 6 Naked Turns 124 | . . . . . . 124 . Heaviest Build 30 | 9 10 14 16 24 30 30 10 Greatest Support 52 | 20 20 52 48 48 46 49 16 Greatest Overweight (x) 7 | . . 1 1 7 . 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 3 Average Carried 2 | 1 2 3 4 3 2 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 2 4 5 3 1 1 Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1363 | 205 110 450 27 239 83 210 39 Remotely . | . . . . . . . . Salvage Created 1633 | . 141 640 20 273 21 538 . Parts 93 | . 18 30 3 12 2 28 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 33 | . . . . . . 29 4 Prevented 2 | . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 49 | . 6 17 4 6 1 15 . Melee 2 | . . . . . . 2 . Guns 8 | . 3 . . . . 5 . Cannons 26 | . 3 11 4 2 1 5 . AOE 11 | . . 6 . 3 . 2 . Classes Destroyed 11 | . 4 4 1 . . 2 . Tunneler 1 | . 1 . . . . . . Recycler 1 | . . 1 . . . . . Operator 2 | . . 2 . . . . . Watcher 1 | . 1 . . . . . . Swarmer 16 | . 3 . 3 . 1 9 . Grunt 19 | . 3 13 . 3 . . . Brawler 3 | . . . . . . 3 . Duelist 3 | . . 1 . . . 2 . Sentry 6 | . . 3 . 3 . . . Demolisher 1 | . . . 1 . . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 4 | . 3 4 3 3 1 3 . Combat Bots Only 3 | . 2 3 3 3 1 3 . Max Kills in Single Turn 2 | . 1 2 1 2 1 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 2 . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 344 | . 40 86 27 14 5 170 2 Missed 101 | . 11 29 9 5 3 44 . Damage Taken 4164 | . 289 856 251 288 33 2434 13 Core 974 | . 12 116 28 113 . 692 13 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 55 | . . . . . 55 . . Core Remaining (%) 84 | 100 95 . 64 79 . . . Volleys Fired 135 | . 21 46 7 17 3 41 . Largest 2 | . 2 2 2 2 2 2 . Hottest 146 | . 85 136 136 136 128 146 . Shots Fired 198 | . 42 69 12 18 6 51 . Gun 46 | . 21 . . . 3 22 . Cannon 121 | . 21 48 11 14 3 24 . Launcher 23 | . . 14 . 4 . 5 . Special 8 | . . 7 1 . . . . Kinetic 29 | . 29 . . . . . . Thermal 146 | . 13 55 12 14 6 46 . Explosive 23 | . . 14 . 4 . 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 8 15 1 4 1 10 . Robot Miss Streak 3 | . 3 2 3 2 2 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 124 | . 23 44 5 10 2 40 . Core Hits 87 | . 8 30 5 13 2 29 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . . . 2 . Blast 1 | . 1 . . . . . . Sever 2 | . . . . . . 2 . Melee Attacks 22 | . . . . . 1 21 . Impact 6 | . . . . . . 6 . Slashing 16 | . . . . . 1 15 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4352 | . 366 1464 133 686 45 1658 . Guns 378 | . 158 . . . 17 203 . Cannons 1820 | . 204 737 103 207 28 541 . Explosions 1511 | . . 607 . 478 . 426 . Melee 488 | . . . . . . 488 . Ramming 11 | . 4 . 6 1 . . . Kinetic 276 | . 276 . . . . . . Thermal 2066 | . 86 857 127 207 45 744 . Explosive 1511 | . . 607 . 478 . 426 . Electromagnetic . | . . . . . . . . Impact 74 | . . . . . . 74 . Slashing 414 | . . . . . . 414 . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 8 5 Average Corruption 5 | . . . . . . 5 5 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . . 27 6 Message Errors 8 | . . . . . . 8 . Matter Fused 6 | . . . . . . 4 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 7 | . . . . . . 5 2 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 7 | . . . . . . 5 2 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 47 | . . 24 . 7 . 16 . Projectiles 24 | . . 24 . . . . . Explosions 7 | . . . . 7 . . . Melee 16 | . . . . . . 16 . Knockbacks 2 | . 2 . . . . . . Impact . | . . . . . . . . Kinetic 2 | . 2 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 88 | . . 40 . . . 48 . Shots 2 | . . 1 . . . 1 . Rammed 1 | . . . . 1 . . . Targets Rammed 3 | . 1 . 1 1 . . . Kicked 2 | . 1 . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 408 | . 264 408 314 114 194 341 . Average Temperature 105 | . 134 149 149 41 97 82 . Received Heat Transfer 741 | . 132 384 . 54 . 162 9 Effects 9 | . . 5 4 . . . . Shutdowns 2 | . . 2 . . . . . Interference 6 | . . 2 4 . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 11 | . 2 4 . 5 . . . Heat Transferred 3630 | . 259 1582 235 370 74 1110 . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 423 | . 248 423 205 330 269 . . Initial 149 | . . 104 115 . 149 . . Average 118 | . 85 218 50 64 177 . . Maximum Alert Level 2 | . 1 2 1 1 1 . . Low Security (%) 74 | 100 81 44 94 86 66 . . Level 1 23 | . 18 48 5 13 33 . . Level 2 1 | . . 6 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 2 . 1 . . . Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 9 | . 4 2 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 16 32 4 12 5 19 2 Peak Tracking Total 9 | . 6 9 3 4 3 7 1 Tactical Retreats 5 | . 3 . . . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 2 | . . 1 . . 1 . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 16 | . 1 5 1 6 3 . . Terminals 11 | . 1 5 . 4 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 4 13 1 18 8 . . Successful 26 | . 1 8 1 9 7 . . Failed 18 | . 3 5 . 9 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 4 13 . 10 4 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 4 2 . . Recycling Units 4 | . . . . 4 . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 1 8 1 5 3 . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 2 | . . . . 1 1 . . Open Door 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 3 | . . 2 . 1 . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 3 | . . 2 . 1 . . . Security Status 1 | . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . Zone Layout 3 | . 1 . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . Scan Component 3 | . . . . 2 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . 2 . . . Recycle Component 1 | . . . . 1 . . . Process 1 | . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . 2 . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 13 | . 1 5 . 5 2 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled 1 | . . . . 1 . . . Recycled Matter 50 | . . . . 50 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 5 | . . . 3 . . 2 . Largest Group 3 | . . . 3 3 2 1 . Highest-Rated Group 40 | . . . 40 40 32 30 . Highest-Rated Ally 30 | . . . 16 16 16 30 . Total Orders . | . . . . . . . . Ally Attacks 34 | . . . . 22 11 1 . Total Damage 419 | . . . . 240 152 27 . Kills 9 | . . . . 4 4 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 5542 | 119 295 1048 1065 661 457 1587 310 Spaces Moved 4506 | 95 176 865 1021 552 401 1099 297 Core 310 | 22 . . . 20 . 268 . Treads 530 | . . . . . . 530 . Legs 2929 | 73 176 484 1021 476 401 298 . Wheels 681 | . . 381 . . . 3 297 Hover . | . . . . . . . . Flight 56 | . . . . 56 . . . Fastest Speed 50 | 50 120 90 90 90 97 50 100 Average Speed 106 | 103 120 98 101 103 97 122 100 Slowest Speed 400 | 120 120 180 180 400 100 250 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 6 25 70 97 41 7 79 45 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . Scrap Searched 5 | . . . 2 . . 2 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 153 | . . 83 . 30 . 40 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 152 | . . 83 . 30 . 39 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 5017 | 115 220 986 1042 629 463 1251 311 Wait 77 | 10 9 13 . . 36 7 2 Move 4499 | 94 175 864 1020 551 400 1098 297 Hop . | . . . . . . . . Pick Up 79 | 6 6 16 5 19 6 17 4 Fast Attach 5 | . . 5 . . . . . Attach 76 | 5 3 16 4 15 6 21 6 Detach 29 | . 2 7 2 9 2 5 2 Swap 10 | . 1 3 . 3 3 . . Drop 44 | . 2 16 3 14 6 3 . Fire 135 | . 21 46 7 17 3 41 . Melee 22 | . . . . . 1 21 . Ram 1 | . . . . 1 . . . Kick 2 | . 1 . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 38 | . . . . . . 38 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 414 | -10/Materials | Identified exit to Materials 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x2 714 | -9/Materials | Discovered new exit (range 7) 726 | -9/Materials | Identified exit to Materials 958 | -9/Materials | Discovered exit to Materials (range 5) 1343 | -9/Materials | Discovered exit to Materials (range 15) 1436 | -9/Materials | Discovered new exit (range 15) 1462 | -9/Materials | Identified exit to Mines 1463 | -9/Materials | Entered Mines 1464 | -9/Mines | Assembled infested the area 1470 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1545 | -9/Mines | Learned location of 1 exit from Lower Caves 1545 | -9/Mines | Discovered exit to Materials (range 8) 1581 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1662 | -9/Mines | Discovered exit to Materials (range 16) 1899 | -9/Mines | Learned location of Storage (-8) 2205 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2528 | -9/Mines | Entered Materials 2528 | -8/Materials | Accompanied by 3 allies 2528 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3163 | -8/Materials | Discovered new exit (range 13) 3189 | -8/Materials | Entered Factory 3189 | -7/Factory | Accompanied by 2 allies 3189 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3309 | -7/Factory | Repaired VSS Leg 3637 | -7/Factory | Discovered new exit (range 9) 3646 | -7/Factory | Entered Lower Caves 3647 | -7/Lower Caves | Identified exit to Lower Caves 3799 | -7/Lower Caves | Learned 8 Factory zone layouts 3930 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4092 | -7/Lower Caves | Lost 10 parts (2p3n2u3w) 4128 | -7/Lower Caves | Learned 4 Factory zone layouts 4331 | -7/Lower Caves | Core integrity fell below 50% 4610 | -7/Lower Caves | Encountered a Warlord checkpoint 4960 | -7/Lower Caves | Build established: Scavenger-Mutant 5084 | -7/Lower Caves | Core integrity fell below 20% 5112 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 5228 | -7/Lower Caves | Spotted B-75 Beast 5233 | -7/Lower Caves | Entered another Lower Caves area 5346 | -7/Lower Caves | Build established: Mutant 5543 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=LOWER CAVES GOAL=ESCAPE Mace ripped off. System corrupted: Matter fused (-6). System corrupted: Component data lost. Acquired Targeting Computer. Searching scrap... Found Mak. Axe. Found Matter Filter. Found Imp. Propulsion Shielding. Found Coolant Injector. Found 39 Matter. Acquired 16 matter. Acquired Mak. Axe. Acquired 23 matter. System corrupted: Matter fused (-5). Acquired Matter Filter. Acquired Coolant Injector. System corrupted: Energy discharge (-36). System corrupted: Energy discharge (-31). Map ----- +----------------------------------------------------+ | ????????????????????# ##?????## ?# ###?? | | ????????????????????# #####??# ??# #???? | | ????????????????????# #??# ??# #???? | | ????????????????????# ## #??# #??# #???? | | ????????????????????# #### ##??# #??# ##??? | | ????????????????????# #??# #???# #??# #??? | | ????????????????????# ##?## ###?# ##### ##?? | | ????????????????????# ???# ### ### | | ????????????????????###???# | | ??????????????????????????# ## #### | | ???????????????????????# ######### #???# | | ??????????????????????# ????????## #???? | | ??????????????????????# #?????????# #???? | | ??????????????????????# #?????????# ##???? | | ?????????????????????## ????????## ##????? | | ?????????????????????# g????????# ##??????# | | ?????????????????????# ??####### #???????? | | ?????????????????????# #????????# | | ???????????????????### ??####### #?????????## | | ???????????????????# ????###?# #??????????? | | ???????????????????# ???## ### #??????????? | | ????????????????????# #??## ##?????????? | | ????????????????????# #?## #?????????? | | ????????????????????# ### ##????????? | | ??????????????????### ###??????? | | ??????????????????# @ #??????? | | ?????????????????# ## ##??????? | | ????????????????# ### #???????? | | ????????????????# ##?## #???????? | | ???????????????# #???### #???????? | | ???????????????# ##?????## ## ##???????? | | ?????????????? #????????########????????? | | ????????????? ### ?????????????????????????? | | ?????????????###???# ##?????????????????????????? | | ???????????????????# ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Kinecellerator | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionMeleeNanosword Manual? 0 Play Time 01:02:01 Cumulative 14.0 hours Start 2024.08.20 @ 22:39:09 End 2025.01.12 @ 00:24:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60809794-3005-43fc-9fd9-5a9640a73f8c