Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 00:29:35 Player: LoftTara Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (728) 728 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 3127 Bonus ------- Follower Combat Kills 179 Met Imprinter 300 Was Imprinted 300 Friendly Fire -255 Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 250/250 System Corruption 1% Temperature Cool (12) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Ion Engine Heat Sink Heat Sink Improved Weapon Shielding Light Armor Plating Shock Absorption System Bomb Factory No. 2 Heavy Beamcaster Light EM Pulse Cannon Rocket Launcher GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beamcaster Heavy Beamcaster > --- INVENTORY -------- Ion Engine Heat Sink Heat Sink Improved Weapon Shielding Light Armor Plating Light Armor Plating Shock Absorption System Bomb Factory No. 2 Light EM Pulse Cannon Rocket Launcher CR-A16's Pointy Stick GAL Module [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 29 | 6 2 5 6 . 2 8 Power 2 | 1 . . . . . 1 Engine 2 | 1 . . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 1 3 . . 4 Treads . | . . . . . . . Leg 10 | 2 . 1 3 . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 2 . . . 1 Device 3 | . 1 2 . . . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 11 | 2 . 2 3 . 2 2 Energy Gun 5 | . . 1 2 . 2 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 13 | . . 2 . . . 11 Power 1 | . . . . . . 1 Propulsion 8 | . . 1 . . . 7 Utility 2 | . . . . . . 2 Weapon 2 | . . 1 . . . 1 Highest Loss Streak 4 | . . 1 . . . 4 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 5 13 12 13 12 11 Power 1 | . 1 1 2 2 2 1 Propulsion 1 | 1 2 4 1 . 1 . Utility 5 | . . 3 5 6 5 6 Weapon 3 | . 1 2 3 4 4 3 Tool/Special . | . . . . . . . Unused Backups 13 | . . . 4 1 1 7 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 6 | . . . . 1 . 5 Weapon 4 | . . . 2 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 96 99 99 100 100 91 Engine 11 | . 14 14 11 11 11 11 Leg 39 | . 28 28 43 44 44 36 Device 11 | . 10 14 11 11 11 10 Storage 11 | . 14 14 11 11 11 11 Energy Gun 12 | . . 11 11 11 12 18 Energy Cannon 5 | . . . 8 11 9 . Ballistic Gun 2 | . 28 9 2 . . . Launcher 1 | . . 6 . . . 3 Peak Build Rating 30 | 6 7 11 16 15 24 30 Average Rating 16 | 3 6 10 14 15 17 23 On Entrance 11 | . 6 7 11 15 15 24 Naked Turns . | . . . . . . . Heaviest Build 36 | 14 30 32 33 33 36 36 Greatest Support 55 | 20 20 20 40 40 40 55 Greatest Overweight (x) 11 | 3 1 1 . . . 11 Average Overweight (x) . | 1 . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 8 8 14 15 15 15 15 Average Carried 13 | 3 5 13 12 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 8 12 13 12 15 12 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 870 | 202 . 241 191 . . 236 Remotely . | . . . . . . . Salvage Created 969 | . . 170 377 234 . 188 Parts 43 | . . 14 16 6 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . . 8 6 3 . 3 Guns 14 | . . 7 2 2 . 3 Cannons 5 | . . . 4 1 . . AOE 1 | . . 1 . . . . Classes Destroyed 10 | . . 4 3 2 . 1 Builder 1 | . . 1 . . . . Tunneler 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Watcher 2 | . . . 2 . . . Swarmer 3 | . . 3 . . . . Grunt 11 | . . 3 4 2 . 2 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 2 | . . . 2 . . . Assembled 2 | . . 2 . . . . Best Kill Streak 4 | . . 4 3 2 . 3 Combat Bots Only 3 | . . 3 3 2 . 3 Max Kills in Single Turn 2 | . . 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 162 | . . 58 17 9 . 78 Missed 40 | . . 18 2 2 . 18 Hits 122 | . . 40 15 7 . 60 Melee 4 | . . . . . . 4 Projectile 118 | . . 40 15 7 . 56 Critical Strikes 6 | . . 3 . . . 3 Part Disruptions 1 | . . . . . . 1 Damage Taken 2122 | . . 512 202 101 . 1307 Core 517 | . . 113 50 41 . 313 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 54 . . . . Volleys Fired 76 | . . 24 16 9 . 27 Largest 2 | . . 2 2 2 . 2 Hottest 156 | . . 95 121 112 . 156 Shots Fired 140 | . . 48 32 18 . 42 Gun 98 | . . 44 16 9 . 29 Cannon 25 | . . . 16 9 . . Launcher 17 | . . 4 . . . 13 Special . | . . . . . . . Kinetic 28 | . . 28 . . . . Thermal 70 | . . 16 16 9 . 29 Explosive 17 | . . 4 . . . 13 Electromagnetic 25 | . . . 16 9 . . Robot Hit Streak 15 | . . 11 14 15 . 6 Robot Miss Streak 5 | . . 5 3 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 80 | . . 24 23 15 . 18 Core Hits 51 | . . 15 13 6 . 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 3 1 . 1 Burn 6 | . . 1 3 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1878 | . . 435 490 302 . 651 Guns 1076 | . . 326 167 141 . 442 Cannons 482 | . . . 323 159 . . Explosions 318 | . . 109 . . . 209 Melee . | . . . . . . . Ramming 2 | . . . . 2 . . Kinetic 202 | . . 202 . . . . Thermal 874 | . . 124 167 141 . 442 Explosive 318 | . . 109 . . . 209 Electromagnetic 482 | . . . 323 159 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 10 | . . . 10 . . . Projectiles 10 | . . . 10 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 153 | . . 75 . . . 78 Shots 6 | . . 3 . . . 3 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 567 | . . 2 51 36 . 567 Average Temperature 132 | . . 2 22 20 . 207 Received Heat Transfer 799 | . . 129 90 57 . 523 Effects 10 | . . . . . . 10 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 3 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . . 2 Heat Transferred 2183 | . . 370 629 370 . 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 119 | . . 62 119 99 . . Initial 34 | . . . 16 34 . . Average 23 | . . 8 42 55 . . Influence Increases 690 | . . 156 209 100 . 225 Destroy 0b10 Robot/C 460 | . . 120 120 60 . 160 Destroy 0b10 Robot/NC 25 | . . 5 15 5 . . Destroy Leader 94 | . . 20 44 20 . 10 Allied During Kill 40 | . . . . . . 40 Disable Machine 15 | . . . . 15 . . Destroy Structure 11 | . . 11 . . . . Lose Combat Pursuer 45 | . . . 30 . . 15 Influence Decreases 690 | . . 112 164 155 34 225 Entered New Map 117 | . . . 28 55 34 . Time Decay 466 | . . 92 136 100 . 138 Lost Part 87 | . . 20 . . . 67 Lost Ally 20 | . . . . . . 20 Squads Dispatched 3 | . 1 . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . . 9 9 4 . 10 Peak Tracking Total 5 | . 1 3 4 2 . 5 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 . 2 1 1 . Terminals 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 1 . 2 1 2 . Successful 5 | . . . 2 1 2 . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 1 1 2 . Part Schematic 2 | . . . . . 2 . Prototype ID Bank 1 | . . . 1 . . . Dispatch Records 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Process 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . . . 17 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 157 | . . . . . 157 157 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . . 19 Total Damage 675 | . . . . . . 675 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 78 | . . 78 . . . . Terrain 78 | . . 78 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . . 1 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3539 | 88 143 498 321 216 1545 728 Spaces Moved 2286 | 48 87 206 179 122 1240 404 Core 36 | 28 . . . . . 8 Treads . | . . . . . . . Legs 2250 | 20 87 206 179 122 1240 396 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 Average Speed 131 | 151 143 190 120 120 120 139 Slowest Speed 600 | 200 190 190 120 120 120 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 6 22 44 20 35 91 51 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 2 Spaces Dug 101 | . . . . . . 101 Terrain Destroyed 116 | . . 11 . . . 105 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 116 | . . 11 . . . 105 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2683 | 63 105 262 254 175 1298 526 Wait 234 | . 12 19 39 37 48 79 Move 2280 | 47 86 205 178 121 1239 404 Hop . | . . . . . . . Pick Up 41 | 10 5 6 9 3 5 3 Fast Attach . | . . . . . . . Attach 16 | 6 1 2 2 . . 5 Detach . | . . . . . . . Swap 19 | . 1 6 4 . 2 6 Drop 16 | . . . 6 4 4 2 Fire 76 | . . 24 16 9 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 449 | -10/Mines | Discovered new exit (range 8) 550 | -10/Mines | Excavation squad dispatched 550 | -10/Mines | A large section of the Mines collapsed 730 | -10/Mines | Entered Materials 730 | -9/Materials | Evolved 2 slots: Propulsion x2 1029 | -9/Materials | Discovered new exit (range 15) 1051 | -9/Materials | Entered Mines 1141 | -9/Mines | Discovered new exit (range 14) 1172 | -9/Mines | Learned location of Storage (-8) 1233 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1261 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1267 | -9/Mines | Entered Zion 1330 | -7/Zion | Learned location of 1 exit from Lower Caves 1377 | -7/Zion | Identified exit to Deep Caves 1389 | -7/Zion | Found GAL Module 1512 | -7/Zion | Found Prototype Device 2132 | -7/Zion | Learned Factory emergency access door positions 2190 | -7/Zion | Given A8's code to call for help 2248 | -7/Zion | Met Imprinter 2269 | -7/Zion | Imprinted 2271 | -7/Zion | Declared Zion's savior 2699 | -7/Zion | Found CR-A16's Pointy Stick 2776 | -7/Zion | Discovered new exit (range 16) 2812 | -7/Zion | Entered Proximity Caves 2812 | -6/Proximity Caves | Accompanied by 4 allies 3094 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3135 | -6/Proximity Caves | Lost 4 parts (1p3n) 3269 | -6/Proximity Caves | Identified exit to Factory 3308 | -6/Proximity Caves | Spotted B-75 Beast 3352 | -6/Proximity Caves | Lost 3 allies 3398 | -6/Proximity Caves | Lost 3 parts (2n1u) 3450 | -6/Proximity Caves | Learned Factory garrison access intel 3523 | -6/Proximity Caves | Core integrity fell below 50% 3534 | -6/Proximity Caves | Core integrity fell below 20% 3540 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Overheating: Aluminum Leg damaged (-3). Hvy. Laser fries itself beyond repair. Power failure, Ion Engine shutdown. Overheating: System interference. Heat Sink temporarily disabled. Acquired derelict log, extracted data. Data stored: Factory garrison access intel. R7NU0TNAN3VLSCJQQ PEWOOZQ|ZHF&C Carbon-fiber Leg destroyed. Knocked back. Aluminum Leg destroyed. Beamcaster destroyed. Critical hit (Meltdown: +320). Knocked back. Overheating: System interference. CR-A16's Pointy Stick temporarily disabled. Acquired 5 matter. Knocked back. Lgt. Armor Plating destroyed. Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ???????????????????????????????????????? ##?????? | | ????????????????????????###?###??????? ##????? | | ????????????????????????#;###;###### #????? | | ###?????????????????????; %% #???? | | # #####????????????????#BB ### ? | | ##??????????????##BB##""""""" ????? | | ##?????????????#;@;#????? " ## #???? | | # ??????????????#% ##???????? #??????? | | ##??????????????## #????????? ????? | | ### ##??????????????#%#????????? ####???? | | ??" ##?????????????#%#????????? #??????? | | ??" ##?????######## #?????????# #?###??????? | | ??" #?????# #?????????# #??????????? | | ### ####??# ########?????????# #??????????? | | ### #??# #????????????????# #??????????? | | #### #??# ##???????????????# #??????????? | | # ###??# #?## ##??????????????# #??????????? | | ## ##????# ### #??????????????# #??????????? | | ## #?????# #???????######## #??????????? | | ## #?????#### #####???# #??????????? | | #### ######### ##??# ########??????????? | | #??# #### #?????????????????? | | #?# %%%%#?????????????????? | | ########### #######?????????????????? | | ############# ### ##???????????????????????? | | ### #?## #????????????????????????? | | ##?# #????????????????????????? | | ### #?####????????????????????????? | | #??## #####?????????????????????????? | | # #???## ??????????????????? | | ?# ##????# ############?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Lgt. Fission Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualNullFlail Manual? 0 Play Time 00:53:28 Cumulative 15.3 hours Start 2025.08.08 @ 23:14:16 End 2025.08.09 @ 00:29:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64b8fc64-9706-42b1-b812-e1731e7f4d4d