Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 17:54:04 Player: MarKhan Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (39) 195 Value Destroyed (999) 999 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1375) 1375 TOTAL SCORE: 9769 Bonus ------- Follower Combat Kills 75 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Micro Fission Core Advanced Terrain Scanner Trap Reconfigurator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Terrain Scan Processor Improved Terrain Scan Processor Improved Salvage Targeting Computer Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Experimental Sensor Array Improved Terrain Scanner ECM Suite Trap Reconfigurator Mini Grenade Launcher [Rating: 38] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion None Utility Improved Terrain Scan Processor Device Structural Scanner Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . . . . 4 2 2 . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 16 | . . . . . 4 2 2 . 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 78 | 4 10 . . 3 17 7 4 8 9 1 2 3 10 Power 1 | . . . . . . . 1 . . . . . . Engine 1 | . . . . . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 2 3 . . 2 9 6 2 8 7 1 2 2 6 Device 29 | 2 1 . . 2 4 4 1 1 5 1 1 1 6 Storage . | . . . . . . . . . . . . . . Processor 12 | . 2 . . . 3 2 1 2 1 . . 1 . Hackware 9 | . . . . . 2 . . 5 1 . 1 . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 7 . . 1 8 1 1 . 2 . . 1 4 Energy Gun 3 | 1 1 . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 13 | . 5 . . 1 4 1 . . 2 . . . . Special Weapon 2 | 1 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . 1 1 . 1 . 1 . . . 2 Parts Lost 23 | . 4 . . . 2 . . 7 2 . . 6 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 21 | . 3 . . . 2 . . 7 2 . . 5 2 Weapon 2 | . 1 . . . . . . . . . . 1 . Highest Loss Streak 7 | . 3 . . . 1 . . 7 2 . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 48 | . 43 57 57 57 59 61 54 55 51 42 44 33 13 Device 11 | . 20 14 14 14 15 11 6 4 6 10 10 6 3 Processor 17 | . 3 14 14 14 20 27 27 30 27 21 20 14 9 Hackware 7 | . . . . . 14 15 13 15 10 5 8 6 . Launcher 8 | . 18 28 28 28 3 3 . . 5 5 5 2 . Slashing Weapon 1 | . . . . . 3 3 6 4 . . . . . Peak Build Rating 38 | 5 9 6 7 15 29 30 35 38 38 32 32 29 26 Average Rating 19 | 1 5 6 6 7 23 26 25 28 33 32 31 25 16 On Entrance 17 | . 5 6 6 7 8 25 25 29 21 28 32 29 19 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 8 | 3 5 3 3 3 4 4 4 3 3 2 3 3 8 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . 1 . . . 1 1 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 3 4 4 4 4 4 5 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 3 4 5 5 5 4 5 5 5 5 5 5 4 Class Distribution -------------------- 52% | Mutant 25% | Hacker-Mutant 12% | Hacker-Scout 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Mutant | -5/Factory Scout | -4/Factory Scout | -4/DSF Mutant | -3/Research Scout | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Matter Collected 1597 | 230 121 . 150 160 435 38 161 8 . . . 264 30 Remotely . | . . . . . . . . . . . . . . Salvage Created 830 | 120 121 12 . 85 441 38 . . . . . . 13 Parts 71 | 8 14 4 . 6 28 6 . . . . . . 5 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 24 | . 6 3 . 4 11 . . . . . . . . Melee 3 | . . . . . 3 . . . . . . . . Guns 2 | . . . . . 2 . . . . . . . . AOE 19 | . 6 3 . 4 6 . . . . . . . . Classes Destroyed 11 | 2 5 . . 1 3 . . . . . . . . Worker 2 | . . . . . 2 . . . . . . . . Builder 3 | . 1 . . . . 2 . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . 1 Hauler 3 | . 1 . . . 2 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . Swarmer 11 | . 3 3 . 2 3 . . . . . . . . Grunt 8 | . 3 . . 1 4 . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Best Kill Streak 4 | 3 4 3 . 2 3 2 . . . . . . 1 Combat Bots Only 3 | . 3 3 . 2 3 . . . . . . . . Max Kills in Single Turn 3 | 1 3 2 . 2 3 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 2 . 2 2 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Hostile Shots Fired 337 | . 6 4 . 8 39 . . 39 8 . 4 122 107 Missed 126 | . 1 . . 3 12 . . 13 2 . 3 49 43 Damage Taken 5004 | . 255 52 . 87 419 . . 725 319 . 70 1522 1555 Core 4151 | . 93 30 . 63 231 . . 655 278 . 70 1271 1460 Absorbed by Shields 37 | . . . . . . . . . 37 . . . . Regen/Repaired (Parts) 24 | . . . . . 24 . . . . . . . . Core Remaining (%) 59 | 100 . . . 25 58 100 . 22 72 . 93 2 . Volleys Fired 85 | 11 11 3 . 3 45 3 . . 7 . . . 2 Largest 2 | 1 2 2 . 2 2 1 . . 1 . . . 1 Hottest 94 | 50 60 60 . 60 60 30 . . 30 . . . 94 Shots Fired 101 | 11 17 6 . 7 48 3 . . 7 . . . 2 Gun 33 | 11 . . . . 20 . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . Launcher 68 | . 17 6 . 7 28 3 . . 7 . . . . Special . | . . . . . . . . . . . . . . Kinetic 20 | . . . . . 20 . . . . . . . . Thermal 13 | 11 . . . . . . . . . . . . 2 Explosive 68 | . 17 6 . 7 28 3 . . 7 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | 7 8 . . . 9 . . . . . . . 2 Robot Miss Streak 2 | 2 2 . . 2 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 55 | 8 6 . . . 35 3 . . . . . . 3 Core Hits 57 | 3 13 2 . 4 32 2 . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | 4 . . . . 2 . . . . . . . . Burn 4 | 4 . . . . . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . Melee Attacks 30 | . . . . . 9 14 5 . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing 28 | . . . . . 9 14 5 . . . . . . Piercing 2 | . . . . . . . . . . . . . 2 Sneak Attacks 4 | . . . . . . 3 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2848 | 100 569 228 . 139 1412 193 . . . . . 81 126 Guns 539 | 100 . . . . 381 . . . . . . . 58 Cannons . | . . . . . . . . . . . . . . Explosions 1744 | . 569 228 . 139 808 . . . . . . . . Melee 478 | . . . . . 223 193 . . . . . . 62 Ramming 87 | . . . . . . . . . . . . 81 6 Kinetic 381 | . . . . . 381 . . . . . . . . Thermal 158 | 100 . . . . . . . . . . . . 58 Explosive 1744 | . 569 228 . 139 808 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 416 | . . . . . 223 193 . . . . . . . Piercing 62 | . . . . . . . . . . . . . 62 Highest Corruption 15 | . 11 11 11 11 . . . 1 . . . 7 15 Average Corruption 9 | . 11 11 11 11 . . . 1 . . . 5 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . 9 4 5 12 . . . . . . . 8 6 Message Errors 14 | . 4 2 1 5 . . . . . . . 2 . Matter Fused 6 | . 2 . . 3 . . . . . . . 1 . Heat Flow Errors 5 | . 1 1 1 1 . . . . . . . . 1 Energy Discharges 3 | . . . . 1 . . . . . . . . 2 Parts Fused 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . 2 1 . . . . . . . 4 1 Data Loss (major) 3 | . 1 . 1 . . . . . . . . 1 . Misfires 1 | . . . . 1 . . . . . . . . . Misdirections 3 | . 1 . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 148 | . 29 46 . . 20 31 . . . . . . 22 Projectiles . | . . . . . . . . . . . . . . Explosions 85 | . 29 46 . . 10 . . . . . . . . Melee 63 | . . . . . 10 31 . . . . . . 22 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . 37 22 . 45 44 . . . 28 . . 38 3 Shots 6 | . 1 1 . 2 1 . . . 1 . . . . Rammed 17 | . . . . . . . . . . . . 16 1 Targets Rammed 17 | . . . . . . . . . . . . 16 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 228 | . 185 228 138 172 8 . . . . . . . 117 Average Temperature 72 | . 47 115 75 97 8 . . . . . . . 68 Received Heat Transfer 394 | . 33 . . 6 135 . . 18 33 . . 169 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . Heat Transferred 666 | 592 . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Peak Influence 409 | 15 379 233 . 271 409 55 31 21 143 60 57 246 195 Initial 135 | . 9 110 . . 105 23 26 21 7 60 42 31 135 Average 146 | 6 184 231 . 98 187 41 28 15 77 60 45 202 124 Maximum Alert Level 2 | . 1 1 . 1 2 . . . . . . 1 . Low Security (%) 68 | 100 66 . . 70 59 100 100 100 100 100 100 29 100 Level 1 30 | . 33 99 . 29 36 . . . . . . 70 . Level 2 1 | . . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . . 2 1 . 2 . . . 5 3 Investigation 7 | . 3 . . . 1 . . . . . . 3 . Extermination 3 | . . . . . . 1 . . . . . 1 1 Reinforcement 6 | . . . . . 1 . . 2 . . . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Distress Signals 5 | . 2 . . . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 80 | . 16 1 . 5 18 . . 5 2 . 1 26 6 Peak Tracking Total 15 | . 4 1 . 3 4 1 . 5 1 . 1 15 7 Tactical Retreats 16 | . 3 . . . . . . 1 . . 1 8 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Traps Triggered 8 | . 2 . . . . . . 1 1 . . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Reconfigurated 8 | . . . . . 5 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Machines Disabled 21 | . . 1 . 7 12 . . . 1 . . . . Max in Single Turn 6 | . . 1 . 6 1 . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Machines Accessed 42 | . 9 . 1 1 10 4 2 . 4 2 . 5 4 Terminals 28 | . 7 . . 1 8 2 1 . 1 1 . 3 4 Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 1 . . . 1 . 1 . Total Hacks 112 | . 24 . 1 3 34 7 2 . 11 3 . 21 6 Successful 70 | . 16 . 1 2 27 2 2 . 5 2 . 12 1 Failed 42 | . 8 . . 1 7 5 . . 6 1 . 9 5 Catastrophic 7 | . . . . . 3 . . . 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 67 | . 25 . 1 2 19 6 1 . 6 . . 6 1 Terminals 81 | . 22 . . 3 31 4 1 . 3 2 . 9 6 Fabricators 8 | . . . . . . . . . 8 . . . . Repair Stations 4 | . . . . . 2 2 . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . Scanalyzers 9 | . . . . . . . . . . . . 9 . Garrison Access 6 | . . . . . 1 1 . . . 1 . 3 . Terminal Hacks 23 | . 3 . 1 2 11 . 1 . 1 1 . 3 . Robot Analysis 1 | . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . 1 . . 1 . 1 . Level Access Points 2 | . . . . 1 . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . 7 . Insert Component 3 | . . . . . . . . . . . . 3 . Analyze 4 | . . . . . . . . . . . . 4 . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . Unauthorized Hacks 34 | . 13 . . . 13 2 1 . 2 . . 2 1 Terminals 28 | . 11 . . . 13 2 . . . . . 1 1 Track 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 11 | . 3 . . . 5 1 . . . . . 1 1 Operators 1 | . 1 . . . . . . . . . . . . Skim 14 | . 6 . . . 7 1 . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Liberate 1 | . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . . 1 8 4 . . 2 1 . 4 4 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 . Autooverrided 1 | . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Total Allies 4 | . . . . 3 . . . . . . . 1 . Largest Group 3 | . . . . 3 3 . . . . . . 1 . Highest-Rated Group 56 | . . . . 40 40 . . . . . . 56 . Highest-Rated Ally 56 | . . . . 16 16 . . . . . . 56 . Total Orders 3 | . . . . . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . 1 Ally Attacks 21 | . . . . 1 18 . . . . . . 2 . Total Damage 406 | . . . . 15 356 . . . . . . 35 . Kills 4 | . . . . 1 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . 2 4 Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Turns Passed 4491 | 62 513 104 169 316 1354 256 110 118 313 50 61 629 436 Spaces Moved 5241 | 43 627 187 335 519 946 248 170 110 550 96 109 585 716 Core 5241 | 43 627 187 335 519 946 248 170 110 550 96 109 585 716 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 52 | 50 50 50 50 50 61 56 53 50 50 50 50 50 51 Slowest Speed 150 | 50 100 50 50 50 100 100 100 50 50 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . 2 . . . . . . . . . . . . Exploration Rate (%) 44 | 4 90 52 76 87 55 9 4 88 12 4 90 21 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . . Spaces Dug 96 | . 27 . . . . 31 5 . 32 . . . 1 Terrain Destroyed 493 | . 138 56 . 48 154 42 5 . 49 . . . 1 Melee 15 | . . . . . . 9 5 . . . . . 1 Projectile . | . . . . . . . . . . . . . . AOE 478 | . 138 56 . 48 154 33 . . 49 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Total 6791 | 70 804 190 335 567 1650 339 181 169 578 96 114 920 778 Wait 1286 | 9 147 . . 40 617 62 . 50 5 . . 316 40 Move 5226 | 42 624 186 334 518 945 247 169 109 549 95 108 584 716 Hop . | . . . . . . . . . . . . . . Pick Up 22 | 3 4 1 1 2 6 2 . 1 1 . 1 . . Fast Attach 41 | 4 6 . . . 6 2 2 7 5 . 2 2 5 Attach 16 | . 2 . . . 4 3 1 . 2 . . 1 3 Detach 17 | 1 . . . . 5 2 2 . 2 . 1 1 3 Swap 22 | . 2 . . 3 7 2 1 1 2 1 1 . 2 Drop 23 | . 6 . . 1 6 2 1 1 1 . 1 . 4 Fire 85 | 11 11 3 . 3 45 3 . . 7 . . . 2 Melee 30 | . . . . . 9 14 5 . . . . . 2 Ram 17 | . . . . . . . . . . . . 16 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . 2 . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / Low) -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 15) 407 | -10/Materials | Crushed by falling debris 407 | -10/Materials | Crushed by falling debris 408 | -10/Materials | System corruption reached 10% 416 | -10/Materials | Discovered new exit (range 7) 438 | -10/Materials | Lost 3 parts (2u1w) 454 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Discovered new exit (range 8) 534 | -10/Materials | Loaded intel: 33 machine locations 563 | -10/Materials | Derelicts attacked the area 570 | -10/Materials | Learned location of 2 exits from Subcaves 576 | -10/Materials | Entered Mines 592 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 610 | -10/Mines | Learned Materials security intel 677 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 677 | -10/Mines | Discovered new exit (range 6) 680 | -10/Mines | Entered Exiles 688 | -10/Exiles | Discovered new exit (range 14) 697 | -10/Exiles | Met 8R-AWN 705 | -10/Exiles | Met EX-HEX 720 | -10/Exiles | Met EX-BIN 726 | -10/Exiles | Aligned with FarCom system 727 | -10/Exiles | Given EX-Vault access code 738 | -10/Exiles | Opened EX-Vault 741 | -10/Exiles | Found Trap Reconfigurator 751 | -10/Exiles | Warned to stay clear of 0b10 Research branches 766 | -10/Exiles | Met EX-DEC 791 | -10/Exiles | Visited The Gauntlet 845 | -10/Exiles | Discovered new exit (range 10) 849 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 849 | -10/Exiles | Entered Mines 899 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 919 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 922 | -9/Mines | Found Prototype Device 925 | -9/Mines | Identified Exp. Sensor Array 940 | -9/Mines | Core integrity fell below 50% 976 | -9/Mines | Met a Derelict bent on vengeance 1003 | -9/Mines | Learned 2 Materials zone layouts 1085 | -9/Mines | Identified exit to Materials 1165 | -9/Mines | Entered Materials 1165 | -8/Materials | Accompanied by 3 allies 1165 | -8/Materials | Evolved 4 slots: Utility x4 1166 | -8/Materials | Identified exit to Storage 1167 | -8/Materials | Identified exit to Factory 1253 | -8/Materials | Discovered exit to Factory (range 18) 1293 | -8/Materials | Repaired Mni. Grenade Launcher 2054 | -8/Materials | Learned Factory terminal intel 2121 | -8/Materials | Learned Factory emergency access door positions 2180 | -8/Materials | Learned 4 Recycling zone layouts 2228 | -8/Materials | Build established: Hacker-Mutant 2230 | -8/Materials | Learned Storage emergency access door positions 2272 | -8/Materials | Learned Factory garrison access intel 2302 | -8/Materials | Learned 4 Factory zone layouts 2442 | -8/Materials | Learned Factory repair station intel 2519 | -8/Materials | Entered Factory 2519 | -7/Factory | Evolved 2 slots: Utility x2 2520 | -7/Factory | Identified exit to Factory 2520 | -7/Factory | Identified exit to Lower Caves 2523 | -7/Factory | Loaded intel: 26 terminal locations 2524 | -7/Factory | Loaded intel: 6 repair station locations 2525 | -7/Factory | Loaded intel: 4 garrison access locations 2775 | -7/Factory | Entered another Factory area 2775 | -6/Factory | Evolved 2 slots: Utility x2 2885 | -6/Factory | Identified exit to DSF 2885 | -6/Factory | Entered DSF 2904 | -6/DSF | Additional patrols routed to DSF 2978 | -6/DSF | Core integrity fell below 50% 2995 | -6/DSF | Discovered new exit (range 16) 3003 | -6/DSF | Entered Factory 3003 | -5/Factory | Evolved 2 slots: Utility x2 3016 | -5/Factory | Lost 7 parts (7u) 3280 | -5/Factory | Discovered new exit (range 18) 3316 | -5/Factory | Entered another Factory area 3316 | -4/Factory | Evolved 2 slots: Utility x2 3366 | -4/Factory | Identified exit to DSF 3366 | -4/Factory | Entered DSF 3399 | -4/DSF | Additional patrols routed to DSF 3400 | -4/DSF | Discovered new exit (range 16) 3427 | -4/DSF | Entered Research 3427 | -3/Research | Evolved 2 slots: Utility x2 3685 | -3/Research | Build established: Mutant 3879 | -3/Research | Discovered new exit (range 16) 3886 | -3/Research | Identified exit to Quarantine 3901 | -3/Research | Core integrity fell below 50% 3912 | -3/Research | Identified exit to Research 3996 | -3/Research | Core integrity fell below 20% 4056 | -3/Research | Entered another Research area 4056 | -2/Research | Evolved 2 slots: Utility x2 4426 | -2/Research | System corruption reached 10% 4449 | -2/Research | Core integrity fell below 50% 4466 | -2/Research | Core integrity fell below 20% 4492 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04433_ Identified Molecular Scythe. 04433_ Faulty integration triggers energy drain (-28). 04438_ Dropped Faulty Molecular Scythe. 04444_ System corrupted: Energy discharge (-8). 04452_ Door malfunctions. 04458_ Slammed into P-80 Master. 04458_ Door malfunctions. 04462_ Terminal disabled. 04465_ Triggered Gamma Bomb Trap. 04465_ A bubble of electromagnetic force engulfs the area. 04465_ P-80 Master resets P-80 Master, system corruption cleaned. 04467_ Door malfunctions. 04469_ P-80 Master resets P-80 Master, system corruption cleaned. 04473_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04484_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? ??? | | ?????????????????????????????????????????? ? ??? | | ??????????????????????????????????????????? ???? ? | | ???????????????????????????????????????? ????????? | | ??????????????????????????????????????????#?#?##?# | | ???????????????????????????????????????? ????#?? | | ??????????????????????????????????????? ? ? ? ##? | | ?????????????????????????????????????????????? ?## | | ???????????????????????????h??p???????????? ???# | | ?????????????????????????????????????????"??????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????? ? ## | | ????????????????????????????????????????????????# | | ????????????????????????????????#######?????????# | | ????????????????????????????????# #?????????# | | ???????????????????c????????????#! #?????????# | | ?????????????????c??c???????????# #?????????# | | ????????????????????????????????# ############ | | ????????????????????????????????# # | | ????????????????????????????????# / | | ???????????????????????##########!! # | | ???????????????????????# #!! #+#+######## | | ???????????????????????# # # ???# [ | | ???????????????????????# !# # ??# | | ???????????????????????+ """ #p #/ ## | | ?????????????????????H?# @ """ ; # ## | | ???????????????????????# """ ####### ## | | ???????????????????????# p #?????#* = ! ## [ | | ???????????????????????# /p #??############ | | ???????????????????????# ! ####?????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????Y??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 585 Evasion (%) 50 Targeting Accuracy 5 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 42 Authchip Count 1 Item Schematics ----------------- Mic. Fission Core | -3/Research | Scanalyzed Adv. Terrain Scanner | -3/Research | Scanalyzed Mni. Drone Bay | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosivePiercingDetonator Manual? 0 Play Time 01:19:18 Cumulative 82.3 hours Start 2024.11.10 @ 16:32:30 End 2024.11.10 @ 17:54:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 191989f1-b5a4-4050-aa1e-8d1c81c3a7de