Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.27 @ 17:01:40 Player: Alix Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (864) 864 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 2646 Bonus ------- Friendly Fire -48 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Improved Ion Engine Large Storage Unit Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Assault Rifle Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun 8R-AWN's Boregun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Assault Rifle Heavy Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 7 6 17 5 Power 5 | 2 1 1 1 Engine 4 | 2 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 7 1 Treads . | . . . . Leg 10 | 2 . 7 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 6 1 Device 2 | . . 2 . Storage 5 | 1 3 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 9 | 2 2 3 2 Energy Gun 5 | 1 1 2 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 11 | . 1 1 9 Power 2 | . 1 . 1 Propulsion 4 | . . . 4 Utility 2 | . . 1 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . 1 1 8 Average Slot Usage (%) 93 | . 97 98 75 Engine 9 | . 13 11 1 Core 1 | . . . 4 Leg 29 | . 28 32 21 Device 1 | . . . 6 Storage 21 | . 26 22 18 Processor 1 | . . . 9 Protection 5 | . . 10 . Energy Gun 12 | . 14 13 6 Ballistic Gun 9 | . 14 8 7 Naked Turns . | . . . . Heaviest Build 53 | 9 33 53 49 Greatest Support 43 | 20 20 33 43 Greatest Overweight (x) 4 | 1 1 4 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 16 | 6 14 16 16 Average Capacity 14 | 5 12 15 16 Most Carried 15 | 4 13 15 14 Average Carried 10 | 2 8 12 9 Final Capacity 16 | 6 14 16 16 Final Carried 14 | 4 13 14 8 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 779 | 246 100 400 33 Remotely . | . . . . Salvage Created 1499 | . 193 957 349 Parts 91 | . 14 57 20 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 4 15 5 Guns 21 | . 4 14 3 AOE 3 | . . 1 2 Classes Destroyed 9 | . 2 6 1 Worker 3 | . 1 2 . Builder 1 | . . . 1 Hauler 1 | . . 1 . Recycler 4 | . . 2 2 Watcher 5 | . . 4 1 Swarmer 7 | . . 4 3 Grunt 12 | . 4 6 2 Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 5 4 6 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2615 | . 250 871 1494 Core 736 | . 45 134 557 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 82 66 . Volleys Fired 113 | . 21 69 23 Largest 2 | . 2 2 2 Hottest 90 | . 65 90 88 Shots Fired 220 | . 41 138 41 Gun 220 | . 41 138 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 94 | . 21 50 23 Thermal 21 | . 14 . 7 Explosive . | . . . . Electromagnetic 105 | . 6 88 11 Robot Hit Streak 10 | . 10 8 4 Robot Miss Streak 6 | . 4 6 5 Penetration Max 1 | . . 1 . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 146 | . 28 93 25 Core Hits 70 | . 10 45 15 Critical Hits 16 | . . 16 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 8 | . . 8 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2319 | . 262 1493 564 Guns 1979 | . 262 1336 381 Cannons . | . . . . Explosions 340 | . . 157 183 Melee . | . . . . Ramming . | . . . . Kinetic 806 | . 107 481 218 Thermal 476 | . 62 157 257 Explosive . | . . . . Electromagnetic 1037 | . 93 855 89 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . 10 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 354 | . 109 354 195 Average Temperature 116 | . 52 137 61 Received Heat Transfer 1056 | . 138 198 720 Effects 7 | . . 7 . Shutdowns 1 | . . 1 . Interference 4 | . . 4 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 6 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 747 | . 150 212 385 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 303 | . 106 303 223 Average Influence 122 | . 33 159 138 Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 62 80 Level 1 24 | . . 37 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 5 25 14 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 8 | . . 4 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 5 6 . Successful 8 | . 4 4 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 4 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter 49 | . . 49 . Retrieved Matter 49 | . . 49 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1711 | 117 302 953 339 Spaces Moved 792 | 87 155 427 123 Core 6 | 6 . . . Treads . | . . . . Legs 786 | 81 155 427 123 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 144 | 117 140 150 149 Slowest Speed 240 | 120 150 240 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 6 25 41 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . 20 2 Melee . | . . . . Projectile 11 | . . 11 . AOE 11 | . . 9 2 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1147 | 100 203 605 239 Wait 143 | . 6 57 80 Move 789 | 86 154 426 123 Hop . | . . . . Pick Up 34 | 7 11 15 1 Fast Attach 15 | 3 2 8 2 Attach 12 | 3 4 3 2 Detach 10 | . 3 6 1 Swap 8 | 1 . 6 1 Drop 23 | . 2 15 6 Fire 113 | . 21 69 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -9/Materials | Met 8R-AWN 891 | -9/Materials | Found Prototype Ballistic Gun 891 | -9/Materials | Identified 8R-AWN's Boregun 906 | -9/Materials | Attacked by 8R-AWN 1042 | -9/Materials | Build established: Scavenger-Mutant 1355 | -9/Materials | Discovered new exit (range 10) 1373 | -9/Materials | Entered another Materials area 1373 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -8/Materials | Build established: Mutant 1654 | -8/Materials | Core integrity fell below 50% 1672 | -8/Materials | Lost 8 parts (1p4n1u2w) 1685 | -8/Materials | Core integrity fell below 20% 1712 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Sensor Array destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Imp. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Nuclear Core destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Particle Gun destroyed. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Destroyed Hvy. Laser. Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. G-50 Soldier IFF system glitched. G-47 Trooper destroyed. G-50 Soldier misfires. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????? ?????????????????? | | ????????????# +????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# ###??????????????? | | ????????????# # ??????????????? | | ????????????# # ??#??????????? | | ????????????# # " #??????????? | | ??########### # """ #??????????? | | ??# # # "" +??????????? | | ??# """ =!@# # """ #??????????? | | ??? 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""" # = !# """ ## """ #?? | | ???? # # " ## """ #?? | | ??# = # #=* % ## #?? | | ??########### ###/#### """" #?? | | ??#* [ # ]%%%%! # """" #?? | | ??# ! + =% * # """" #?? | | ??# """ !!# """!= // + #?? | | ??# """ # """ / # """" #?? | | ??# """ " " # """ + """" #?? | | ??# "Y" # # """" #?? | | ??# """ # # #?? | | ??# # """ + """" #?? | | ??##+#####+##= """ # """" #?? | | ???# #???# """ "T"% + """" #?? | | ???# ##### # #?? | | ???# #########?? | | ???# #####+####+######+# #?????????? | | ???# #??# ??????? # #?????????? | | ???# #??# ??? # ?????????? | | ???# #??# """ # ????????? | | ???# #??# """ !!! # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoHeartInitializer Manual? 0 Play Time 00:31:49 Cumulative 4.5 hours Start 2020.01.27 @ 16:28:36 End 2020.01.27 @ 17:01:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 096390d9-f4d9-4eb6-b169-c865bd150882