Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 01:12:23 Player: VeryCreative Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2745) 2745 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1636) 1636 TOTAL SCORE: 7721 Bonus ------- High Alert Combat Kills 382 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -146 Cogmind --------- Core Integrity 384/700 Matter 250/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Hacking Suite Assault Rifle Missile Launcher Improved Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Missile Launcher Scythe > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Hacking Suite Assault Rifle Minigun Improved Datajack Mining Laser Plasma Cutter Flail [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Light Armor Plating Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 3 | . . 2 . . . 1 . Utility 3 | . . . 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 82 | 6 6 30 12 5 10 2 11 Power 7 | 1 . 3 1 . 1 . 1 Engine 3 | 1 . 2 . . . . . Core 4 | . . 1 1 . 1 . 1 Reactor . | . . . . . . . . Propulsion 35 | 2 1 13 4 4 6 1 4 Treads . | . . . . . . . . Leg 35 | 2 1 13 4 4 6 1 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 4 2 1 3 1 2 Device . | . . . . . . . . Storage 4 | 1 . 2 . . . . 1 Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 10 | . . 2 2 1 3 1 1 Artifact . | . . . . . . . . Weapon 25 | 2 4 10 5 . . . 4 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . 4 5 2 . . . 2 Ballistic Cannon 2 | . . 2 . . . . . Launcher 5 | . . 3 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . . 2 1 2 3 . 16 Power 2 | . . . . . 1 . 1 Propulsion 11 | . . 1 . 1 1 . 8 Utility 7 | . . 1 . 1 1 . 4 Weapon 4 | . . . 1 . . . 3 Highest Loss Streak 12 | . . 1 1 2 3 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 95 97 91 99 96 92 82 Engine 3 | . 14 7 2 . . . . Core 5 | . . 3 6 9 7 7 5 Leg 36 | . 28 41 35 35 34 33 33 Storage 10 | . 14 12 9 9 9 7 9 Processor 1 | . 11 1 . . . . . Protection 17 | . . 8 19 26 26 27 18 Ballistic Gun 8 | . 26 18 6 . . . 1 Impact Weapon 5 | . . . 7 9 9 7 5 Slashing Weapon 4 | . . . 4 9 9 7 5 Peak Build Rating 30 | 6 7 16 25 26 28 29 30 Average Rating 19 | 4 6 14 21 24 25 27 23 On Entrance 16 | . 6 7 15 24 26 26 29 Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 14 41 42 42 40 43 43 Greatest Support 63 | 20 20 43 46 45 50 63 63 Greatest Overweight (x) 1 | . . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 6 8 13 15 15 15 15 15 Most Carried 15 | 4 8 15 15 15 14 13 13 Average Carried 11 | 1 4 12 13 13 12 12 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 14 | 1 6 14 14 13 13 12 7 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Matter Collected 1778 | 239 52 946 287 50 100 10 94 Remotely . | . . . . . . . . Salvage Created 2869 | . 47 970 620 208 580 74 370 Parts 167 | . 3 69 41 7 24 4 19 Haulers Intercepted 3 | . 1 1 . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 79 | . . 31 18 4 10 3 13 Melee 25 | . . . 8 4 8 3 2 Guns 21 | . . 16 5 . . . . Cannons 6 | . . 6 . . . . . AOE 22 | . . 9 4 . . . 9 Classes Destroyed 8 | . 1 6 . . 1 . . Worker 3 | . . 3 . . . . . Hauler 3 | . 1 1 . . 1 . . Watcher 2 | . . 1 . . 1 . . Swarmer 27 | . . 12 8 . . 3 4 Grunt 32 | . . 12 6 4 4 . 6 Brawler 1 | . . 1 . . . . . Duelist 2 | . . . . . 1 . 1 Sentry 17 | . . 6 4 . 5 . 2 Thug 1 | . . . . . . . 1 Best Kill Streak 10 | . 1 9 5 3 5 3 10 Combat Bots Only 10 | . . 8 5 3 5 3 10 Max Kills in Single Turn 5 | . 1 3 4 1 1 1 5 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . 3 4 . . . 4 Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Hostile Shots Fired 541 | . . 133 59 34 40 9 266 Missed 170 | . . 36 17 6 5 1 105 Damage Taken 4951 | . . 1242 568 540 683 129 1789 Core 617 | . . 104 110 72 15 18 298 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 100 74 . . 64 . . Volleys Fired 114 | . 6 87 13 . . . 8 Largest 2 | . 2 2 2 . . . 1 Hottest 62 | . 40 62 45 . . . 36 Shots Fired 208 | . 12 164 24 . . . 8 Gun 164 | . 12 129 23 . . . . Cannon 28 | . . 28 . . . . . Launcher 16 | . . 7 1 . . . 8 Special . | . . . . . . . . Kinetic 192 | . 12 157 23 . . . . Thermal . | . . . . . . . . Explosive 16 | . . 7 1 . . . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 3 10 6 . . . 7 Robot Miss Streak 4 | . 2 4 3 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 217 | . 7 103 35 9 37 4 22 Core Hits 117 | . 2 53 19 4 11 3 25 Critical Kills 2 | . . 2 . . . . . Critical Parts Destroyed 3 | . . 1 1 . . . 1 Critical Strikes 12 | . . 3 3 1 4 . 1 Destroy 3 | . . 3 . . . . . Smash 2 | . . . 1 . . . 1 Sever 7 | . . . 2 1 4 . . Melee Attacks 122 | . . . 36 14 47 5 20 Impact 50 | . . . 15 2 17 1 15 Slashing 72 | . . . 21 12 30 4 5 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 1 2 . 3 Combat Hostiles 4 | . . . . 1 . . 3 Follow-up Attacks 17 | . . . 5 1 8 1 2 Damage Inflicted 7427 | . 88 2466 1107 315 1286 122 2043 Guns 1573 | . 88 1256 229 . . . . Cannons 401 | . . 401 . . . . . Explosions 2518 | . . 809 237 . . . 1472 Melee 2935 | . . . 641 315 1286 122 571 Ramming . | . . . . . . . . Kinetic 1974 | . 88 1657 229 . . . . Thermal 64 | . . 64 . . . . . Explosive 2454 | . . 745 237 . . . 1472 Electromagnetic . | . . . . . . . . Impact 1112 | . . . 235 . 457 27 393 Slashing 1823 | . . . 406 315 829 95 178 Piercing . | . . . . . . . . Highest Corruption 5 | . . 5 . . . . 4 Average Corruption 4 | . . 5 . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . 17 . . . . . Message Errors 3 | . . 3 . . . . . Matter Fused 5 | . . 5 . . . . . Heat Flow Errors 4 | . . 4 . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 2 | . . 2 . . . . . Data Loss (major) 1 | . . 1 . . . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 260 | . . 8 30 3 122 7 90 Projectiles . | . . . . . . . . Explosions 21 | . . 8 . . . . 13 Melee 239 | . . . 30 3 122 7 77 Knockbacks 2 | . . 1 1 . . . . Impact 1 | . . . 1 . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 78 | . . 51 . . . . 27 Shots 3 | . . 2 . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 258 | . . 258 19 9 22 . 120 Average Temperature 46 | . . 50 3 4 11 . 70 Received Heat Transfer 1683 | . . 465 225 252 180 . 561 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . 1 . 2 . 2 Combat Hostiles 5 | . . . 1 . 2 . 2 Parts Fried 9 | . . . 1 . 6 . 2 Impact Corruptions 10 | . . . 2 . 5 . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 50 | . . 50 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Peak Influence 701 | . 31 701 535 442 552 293 542 Initial 343 | . . 13 271 343 215 163 205 Average 371 | . 15 466 432 379 364 228 368 Maximum Alert Level 3 | . . 3 2 2 2 1 2 Low Security (%) 14 | 100 100 13 . . . 34 . Level 1 39 | . . 13 36 85 59 65 56 Level 2 44 | . . 69 64 14 40 . 43 Level 3 . | . . 2 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 3 4 . 1 . . Investigation 2 | . . . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 3 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Distress Signals 8 | . . 2 3 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | . 5 45 26 5 21 6 18 Peak Tracking Total 13 | . 3 7 5 3 6 3 13 Tactical Retreats 14 | . . 5 2 . 4 1 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Traps Triggered 6 | . 1 . 2 . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . 3 . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 2 | . . 2 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Accessed 27 | . 4 7 8 2 2 2 2 Terminals 19 | . 3 5 5 2 2 . 2 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . 1 1 . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 67 | . 16 17 19 3 6 3 3 Successful 33 | . 6 10 11 1 . 3 2 Failed 34 | . 10 7 8 2 6 . 1 Catastrophic 7 | . 1 1 4 . 1 . . Database Lockouts . | . . . . . . . . Manual 41 | . 10 14 10 . 6 1 . Terminals 52 | . 11 15 14 3 6 . 3 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . 1 2 . . . . Recycling Units 6 | . 5 1 . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 3 | . . . 1 . . 2 . Terminal Hacks 13 | . 1 5 4 1 . . 2 Record 4 | . . 1 3 . . . . Open Door 1 | . . . . . . . 1 Emergency Access Points 2 | . . . . 1 . . 1 Garrison Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . Report Inventory 2 | . 1 1 . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . Unlock Access 2 | . . . 1 . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 10 | . 3 4 3 . . . . Terminals 10 | . 3 4 3 . . . . Botnet 10 | . 3 4 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 3 7 8 2 2 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 Signal Jammer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 41 | . . . . . . . 41 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Turns Passed 4002 | 40 304 1112 975 556 490 293 232 Spaces Moved 2556 | 29 224 602 634 431 286 230 120 Core 8 | 8 . . . . . . . Treads . | . . . . . . . . Legs 2548 | 21 224 602 634 431 286 230 120 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 119 | 100 120 120 120 120 120 120 120 Slowest Speed 190 | 120 120 190 190 190 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 47 56 69 47 41 9 26 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . . 7 . . . . 5 Terrain Destroyed 120 | . . 92 13 . . . 15 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 120 | . . 92 13 . . . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total 3128 | 39 247 829 782 449 374 240 168 Wait 192 | . . 72 74 . 38 2 6 Move 2548 | 28 223 601 633 429 285 229 120 Hop . | . . . . . . . . Pick Up 45 | 5 10 18 10 . 2 . . Fast Attach 16 | 2 1 8 3 1 . 1 . Attach 26 | 4 5 3 1 1 6 1 5 Detach 2 | . . 1 . . 1 . . Swap 40 | . . 19 8 3 4 . 6 Drop 40 | . 2 20 12 3 1 . 2 Fire 114 | . 6 87 13 . . . 8 Melee 99 | . . . 28 12 37 4 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . 3 3 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 181 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Identified exit to Materials 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x2 449 | -9/Materials | Discovered new exit (range 13) 714 | -9/Materials | Destroyed 8 combat bots 809 | -9/Materials | Build established: Scavenger-Mutant 907 | -9/Materials | Discovered new exit (range 5) 1170 | -9/Materials | Discovered new exit (range 12) 1457 | -9/Materials | Entered another Materials area 1457 | -8/Materials | Evolved 2 slots: Utility x2 1640 | -8/Materials | Met 7R-MNS 1851 | -8/Materials | Discovered new exit (range 3) 1983 | -8/Materials | Build established: Mutant 2236 | -8/Materials | Discovered new exit (range 3) 2431 | -8/Materials | Identified exit to Garrison 2432 | -8/Materials | Entered Garrison 2432 | -8/Garrison | Warlord forces raided the area 2512 | -8/Garrison | Triggered checkpoint 2522 | -8/Garrison | Triggered checkpoint 2558 | -8/Garrison | Lost 3 allies 2562 | -8/Garrison | Triggered checkpoint 2610 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Triggered checkpoint 2808 | -8/Garrison | Discovered new exit (range 13) 2820 | -8/Garrison | Installed Relay Interface Framework 2838 | -8/Garrison | Triggered checkpoint 2846 | -8/Garrison | Warlord forces retreated 2886 | -8/Garrison | Triggered checkpoint 2988 | -8/Garrison | Entered Materials 3121 | -8/Materials | Lost 3 parts (1p1n1u) 3403 | -8/Materials | Build established: Scavenger-Mutant 3447 | -8/Materials | Discovered new exit (range 15) 3478 | -8/Materials | Entered Factory 3478 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3734 | -7/Factory | Identified exit to Garrison 3771 | -7/Factory | Entered Garrison 3793 | -7/Garrison | Rescued a captive Derelict 3799 | -7/Garrison | Rescued a captive Derelict 3823 | -7/Garrison | Triggered checkpoint 3857 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 3887 | -7/Garrison | Triggered checkpoint 3936 | -7/Garrison | Destroyed 10 combat bots 3940 | -7/Garrison | Lost 4 parts (1n3u) 4003 | -7/Garrison | Self-destructed Last Messages --------------- 03960_ Carbon-fiber Leg destroyed. 03961_ Aluminum Leg destroyed. 03972_ Carbon-fiber Leg destroyed. 03975_ Imp. Aluminum Leg destroyed. 03975_ G-47 Trooper suffers critical hit (Smash). 03975_ Destroyed Imp. Heat Sink. 03975_ G-47 Trooper system corrupted by crushing effect. 03975_ G-47 Trooper misfires. 03976_ G-47 Trooper system terminally corrupted. 03976_ Lgt. Nuclear Core fried. 03978_ Aluminum Leg destroyed. 03995_ Destroyed Imp. Heat Sink. 03995_ Y-54 Guardian system corrupted by crushing effect. 03999_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 04000_ Minigun destroyed. 04001_ Flail destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????++??????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ???? ?#####?# #????????????????????????????????? | | ???? ?# ?# #????????????????????????????????? | | #### ## ## ##???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ? #???????????????????????????????? | | ??# ## # #???????????????????????????????? | | ### ## ###?????????????????????????????? | | /% #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # = ??????????????????????????????? | | ### = ## #???????????????????????????????? | | % % * ## ###########?????????????????????? | | Ygp +?????????????????????? | | gY^ +?????????????????????? | | ## = ########@ #?????????????????????? | | ?##[ ! # ######??????# #?????????????????????? | | ??# ! ## #???????????# #?????????????????????? | | ??# * #######???????????# #?????????????????????? | | ??+ ##????????????????# #?????????????????????+ | | ??# T#????????????????# #?????????????????????? | | ??# ##????????????????# #?????????????????????? | | ??# #?????????????????# #?????????????????????? | | ### #?????????????????# #?????????????????????? | | #?????????????????# #?????????????????????? | | #?????????????????? #?????????????????????? | | #?????????????????? #?????????????????????? | | ###+# #?????????????????? #?????????????????????? | | ????# #?????????????????? #?????????????????????? | | ????# #?????????????????? +?????????????????????? | | ????# #?????????????????? ??????????????????????? | | ????# #?????????????????? ??????????+???????????? | | ???## ##?????????????????????????????????????????? | | ???# #???????????????????????????????????????++? | | ???#" "#?????????????????????????????????????????? | | ???#" "#?????????????????????????????????????????? | | ???#" "#?????????????????????????????????????????? | | ???#"""#?????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab root@ Challenges ------------ None Game ------ Seed NeutrinoLongswordMatrix Manual? 0 Play Time 01:20:52 Cumulative 11.6 hours Start 2025.02.13 @ 23:48:13 End 2025.02.14 @ 01:12:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b79b750c-ceb7-4491-a5fd-2c7511fd4d55